Changes between Version 65 and Version 66 of Alpha21
- Timestamp:
- Oct 16, 2016, 3:46:04 PM (8 years ago)
Legend:
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Alpha21
v65 v66 12 12 To play it see wiki:BuildInstructions .[[BR]] 13 13 [[BR]] 14 The following list highlights the most important changes up to r188 15, more noticeable ones first.[[BR]]14 The following list highlights the most important changes up to r18834, more noticeable ones first.[[BR]] 15 15 Notice many small bugfixes are not mentioned here.[[BR]] 16 16 … … 108 108 r18402 Nerf mauryan ship health points from 2200 to 1600[[BR]] 109 109 Reduce bireme cost 110 r18427 Buff quinquereme (catapult ships) to be effective against buildings (#4065 )[[BR]]110 r18427 Buff quinquereme (catapult ships) to be effective against buildings (#4065, r18818)[[BR]] 111 111 112 112 === Wonder === … … 164 164 ==== Fictitious ==== 165 165 r18483 3v3 skirmish map "Dueling Cliffs" (showing the maximum map height introduced in alpha 19)[[BR]] 166 r18781 Random map "Caledonian Meadows" (realistic terrain by height dependent resource distribution )[[BR]]166 r18781 Random map "Caledonian Meadows" (realistic terrain by height dependent resource distribution, r18819)[[BR]] 167 167 r18697 Two Seas skirmish map rework (#2881)[[BR]] 168 168 r18714 "Harbor" random map script