Changes between Version 65 and Version 66 of Alpha21


Ignore:
Timestamp:
Oct 16, 2016, 3:46:04 PM (8 years ago)
Author:
elexis
Comment:

Updated to r18834.

Legend:

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  • Alpha21

    v65 v66  
    1212To play it see wiki:BuildInstructions .[[BR]]
    1313[[BR]]
    14 The following list highlights the most important changes up to r18815, more noticeable ones first.[[BR]]
     14The following list highlights the most important changes up to r18834, more noticeable ones first.[[BR]]
    1515Notice many small bugfixes are not mentioned here.[[BR]]
    1616
     
    108108r18402 Nerf mauryan ship health points from 2200 to 1600[[BR]]
    109109  Reduce bireme cost
    110 r18427 Buff quinquereme (catapult ships) to be effective against buildings (#4065)[[BR]]
     110r18427 Buff quinquereme (catapult ships) to be effective against buildings (#4065, r18818)[[BR]]
    111111
    112112=== Wonder ===
     
    164164==== Fictitious ====
    165165r18483 3v3 skirmish map "Dueling Cliffs" (showing the maximum map height introduced in alpha 19)[[BR]]
    166 r18781 Random map "Caledonian Meadows" (realistic terrain by height dependent resource distribution)[[BR]]
     166r18781 Random map "Caledonian Meadows" (realistic terrain by height dependent resource distribution, r18819)[[BR]]
    167167r18697 Two Seas skirmish map rework (#2881)[[BR]]
    168168r18714 "Harbor" random map script