Changes between Version 66 and Version 67 of Alpha21


Ignore:
Timestamp:
Oct 25, 2016, 1:02:08 PM (8 years ago)
Author:
elexis
Comment:

Updated to r18864, extended large address aware description

Legend:

Unmodified
Added
Removed
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  • Alpha21

    v66 v67  
    5252r18598 Carthaginian hero Maharbal +5 melee cavalry attack bonus[[BR]]
    5353r18233 Mauryan hero ashoka and chanakya reduce research time, see Aura section below (#3930)[[BR]]
     54r18850 Slightly stronger melee hero elephants
    5455
    5556=== Siege Engines and Elephants ===
     
    7172r18735 5 crush armor for all siege engines[[BR]]
    7273  +25% Repeat rate for bolt shooters[[BR]]
    73   Require only 10 units for the macedonian siege tower[[BR]]
    74 r18766 Macedonian siege towers can't capture[[BR]]
    75 r18814 The "will to fight" tech also boosts siege engine and ship attack damage[[BR]]
     74  Require only 10 units for the siege tower[[BR]]
     75r18766 Siege towers can't capture[[BR]]
     76r18814 The "will to fight" tech also boosts siege engine and ship attack damage (and dogs r18844)[[BR]]
     77r18846 Less crush damage for siege towers[[BR]]
    7678
    7779=== Capturing and Armor ===
     
    124126r18044 Units gain experience-points per hit instead of per kill (#3889)[[BR]]
    125127r18131 Reduce gathering speed of promoted units as it was some releases ago (r18165, r18167, r18175)[[BR]]
     128r18849 Garrison more units at champion buildings, persian palace, embassies and kennel[[BR]]
    126129
    127130== Technologies, Auras and Team bonuses ==
     
    151154r18216 Decrease a bit the required number of champions in attacks[[BR]]
    152155r18526 Improve detection of inaccessible targets[[BR]]
     156r18863 Don't defend allied CC foundations that didn't start yet[[BR]]
    153157
    154158== Maps ==
     
    208212r18769 Patrol (#1720, r18785)[[BR]]
    209213r18795 Persian Hall[[BR]]
     214r18855 Ishtar Gate of Babylon (r18856)[[BR]]
    210215
    211216== Networking ==
     
    214219r18176 Show a notification that the host didn't forward UDP port on failed connect (#3570)[[BR]]
    215220r18371 Retry connecting in the multiplayer join dialog on failed attempts[[BR]]
     221r18858 Start the game even if someone disconnects while the game is waiting for others to connect(#4289)[[BR]]
    216222
    217223== Lobby ==
     
    241247r18542 Healers don't show up as idle workers anymore[[BR]]
    242248r18776 Observers see bartered resources (#3839)[[BR]]
    243 r18347 Observers can focus on rallypoints
     249r18845 Observers can see the fog of war of defeated players (r18860)[[BR]]
     250r18347 Observers can focus on rallypoints[[BR]]
    244251r18773 Fix multiple unit selection bugs (#3823)[[BR]]
    245252r18369 Don't address chat to everyone when a client disconnected while typing (#3956)[[BR]]
     
    263270r18362 Show playercolor and name of units garrisoned by allies (#4052)[[BR]]
    264271r18475 Walk speed tooltip[[BR]]
     272r18853 Building height attack range bonus[[BR]]
    265273r18477 Splash damage tooltip for catapults and heavy warships[[BR]]
    266274r18751 Add hint for tab autocompleting playernames (#4145)[[BR]]
     
    301309== Crashes ==
    302310r18801 Fix GCC6 crashes with the Spider Monkey engine (#4053)[[BR]]
    303 r18711 Large address aware patch, so that the windows 32 bit binaries can use more than 2GB space (#4190)[[BR]]
     311r18711 Large address aware patch, so that the windows 32 bit binaries can use more than 2GB space, should fix most AI crashes on windows (#4190)[[BR]]
    304312
    305313== Performance Optimizations ==