Changes between Version 7 and Version 8 of Alpha21


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Timestamp:
Apr 17, 2016, 7:28:02 PM (8 years ago)
Author:
scythetwirler
Comment:

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  • Alpha21

    v7 v8  
    11= Alpha 21 =
    2 
    3 Development started by ​Wildfire Games on April 2^nd^ 2016 (r17966).[[BR]]
    4 The most recent revision can be found at http://trac.wildfiregames.com/changeset
     2Development started by ​Wildfire Games on April 2^nd^ 2016 (r17966).[[BR]] The most recent revision can be found at http://trac.wildfiregames.com/changeset
    53
    64The following list highlights the most important changes (more noticeable ones first):[[BR]]
    75
    86== Gameplay & Balancing ==
     7=== '''By Changeset''' ===
    98r18024 Make unused buildings and champions available:[[BR]]
    10        Athen and sparta can build up to two royal stoa and produce sword- and skirmisher-infantry-champions there[[BR]]
    11        Britons can build a crannog, which is both a civic-center and a dock[[BR]]
    12        Persians can build halls from which spear- and skirmisher-infantry-champions and war-elephants can be produced[[BR]]
    13        Romans can build (at most one) Temple of Vesta, persians a gate, which increases the catpure-strength of garrisoned units within 75m of the temple[[BR]]
    14        Athen, carthaginian, macedonian, roman, spartan and ptolemian wonders are temples, thus heal nearby (60m) and garrisoned units[[BR]]
    15        Iberian monument can't be captured anymore[[BR]]
    16 r17974 Owning multiple wonders gives multiple population boni (#3522 #3792)[[BR]]
    17 r18021 Technologies can be researched on captured buildings[[BR]]
    18 r18025 Nerf champions:[[BR]]
    19        Reduce armour by 1-2 levels, rougly 25% more build cost and take twice the time to train[[BR]]
    20        Researching the tech to build champions from barracks costs 1000 metal[[BR]]
    21 r18037 Increase siege armour by 2 levels, add 50% more health, let them regenerate capture-points and reduce packtime[[BR]]
    22 r17999 Defense tower techs don't affect wall-turrets anymore[[BR]]
    23 r17970 Reduce wall-tower range from 88m to 72m, increase minimum distance from 3m to 12m[[BR]]
    24 r18008 Corrals: Britons, Gauls and Iberians produce pigs, Carthaginians, Mauryans and Ptolemians produce goats[[BR]]
    25 r18004 Dropsites shared by default[[BR]]
    26 r18007 Allow sharing/unsharing multiple dropsites simultaneously[[BR]]
     9
     10  Athenians and Sparta can build up to two royal stoa and produce sword- and skirmisher-infantry-champions there[[BR]]   Britons can build a crannog, which is both a civic-center and a dock[[BR]]   Persians can build halls from which spear- and skirmisher-infantry-champions and war-elephants can be produced[[BR]]   Romans can build (at most one) Temple of Vesta, Persians a gate, which increases the capture-strength of garrisoned units within 75m of the temple[[BR]]   Athenians, Carthaginians, Macedonians, Romans, Spartans and Ptolemaic Egyptian wonders are temples, thus heal nearby (60m) and garrisoned units[[BR]]   Iberian monument can't be captured anymore[[BR]]
     11
     12r17974 Owning multiple wonders gives multiple population bonuses (#3522 #3792)[[BR]] r18021 Technologies can be researched on captured buildings[[BR]] r18025 Nerf champions:[[BR]]
     13
     14  Reduce armour by 1-2 levels, roughly 25% more build cost and take twice the time to train[[BR]]   Researching the tech to build champions from barracks costs 1000 metal[[BR]]
     15
     16r18037 Increase siege armour by 2 levels, add 50% more health, let them regenerate capture-points and reduce packtime[[BR]] r17999 Defense tower techs don't affect wall-turrets anymore[[BR]] r17970 Reduce wall-tower range from 88m to 72m, increase minimum distance from 3m to 12m[[BR]] r18008 Corrals: Britons, Gauls and Iberians produce pigs, Carthaginians, Mauryans and Ptolemaic Egyptians produce goats[[BR]] r18004 Dropsites shared by default[[BR]] r18007 Allow sharing/unsharing multiple dropsites simultaneously
     17
     18=== '''By Gameplay Component''' ===
     19==== Civilization Specific ====
     20===== Athenians =====
     21 * New building (Royal Stoa) - Produces Champion Sword Infantry and Champion Skirmisher Infantry as mercenaries (high metal cost, no food cost). Requires Town Phase. r18024
     22   * Thracian Black Cloak (Champion Sword Infantry) trains in the half the time of standard Champion Sword Infantry. r18025
     23   * Thracian Black Cloak (Champion Sword Infantry) costs no food, but costs 3x the metal of standard Champion Sword Infantry. r18025
     24   * Thracian Black Cloak (Champion Sword Infantry) can be trained starting in Town Phase, while the other champion in this building only be trained in City Phase. r18025
     25 * Powerful healing aura added to Athenian Wonder. r18024
     26 * Cretan Mercenary Archer (Citizen Soldier Archer Infantry) can now be trained at the Dock as well as from the Trireme. r18025
     27 * Athenian Marine (Champion Sword Infantry) can now be trained at the Dock as well as from the Trireme. r18025
     28
     29===== Britons =====
     30 * New building (Crannog) - Hybrid Civic Center/Dock. Requires Town Phase. r18024
     31 * British Corral now produces pigs instead of sheep. r18008
     32 * British Rams can now only garrison the standard 5 units. r18037
     33
     34===== Carthaginians =====
     35 * Powerful healing aura added to Wonder. r18024
     36 * Carthaginian Corral now produces goats instead of sheep. r18008
     37
     38===== Gauls =====
     39 * Naked Fanatics now train in half the time of standard infantry champions. r18025
     40 * Naked Fanatics have 3 less armour than standard infantry spear champions. r18025
     41 * Naked Fanatics cost double the metal of standard infantry spear champions. r18025
     42 * Naked Fanatics run 50% faster than standard infantry spear champions. r18025
     43 * Gaulish Corral now produces pigs instead of sheep. r18008
     44 * Gaulish Rams can now only garrison the standard 5 units. r18037
     45
     46===== Iberian =====
     47 * Iberian Monument cannot be captured anymore. r18024
     48 * Champion Skirmisher Cavalry ranged attack range decreased from 48 to 32 meters. r18025
     49 * Iberian Corral now produces pigs instead of sheep. r18008
     50
     51===== Macedonians =====
     52 * Powerful healing aura added to Macedonian Wonder. r18024
     53 * Macedonian Silver Shield (Champion Spear Infantry) receive 10% more max HP, +1 Hack Armour, and +1 Pierce Armour upon upgrade/promotion. r18025
     54
     55===== Mauryans =====
     56 * Mauryan Corral now produces goats instead of sheep. r18008
     57
     58===== Persians =====
     59 * New building (Ishtar Gate) - Has a loyalty regeneration buff aura for structures within a radius of 75m. Requires City Phase. r18024
     60 * New building (Persian Hall) - Produces Champion Spear Infantry, Champion Skirmisher Infantry, and War Elephants. Requires City Phase. r18024
     61 * Persian Rams now have 20% higher attack than standard rams. r18037
     62
     63===== Ptolemaic Egyptians =====
     64 * Powerful healing aura added to Ptolemaic Egyptian Wonder. r18024
     65 * Ptolemaic Egyptian Corral now produces goats instead of sheep. r18008
     66
     67===== Republican Romans =====
     68 * New building (Temple of Vista) - Has a loyalty regeneration buff aura for structures within a radius of 75m. Requires City Phase. r18024
     69 * Powerful healing aura added to Republican Roman Wonder. r18024
     70 * Republican Roman Rams now have 20% higher attack than standard rams. r18037
     71 * Republican Roman Ranged Siege now packs and unpacks in half the time of standard ranged siege. r18037
     72
     73===== Spartans =====
     74 * New building (Royal Stoa) - Produces Champion Sword Infantry and Champion Skirmisher Infantry as mercenaries (high metal cost, no food cost). Requires Town Phase. r18024
     75   * Thracian Black Cloak (Champion Sword Infantry) trains in the half the time of standard Champion Sword Infantry. r18025
     76   * Thracian Black Cloak (Champion Sword Infantry) costs no food, but costs 3x the metal of standard Champion Sword Infantry. r18025
     77 * Powerful healing aura added to Spartan Wonder. r18024
     78 * Skiritai Commando (Elite Citizen Soldier Sword Infantry) train time increased from 6 to 10 seconds. r18025
     79
     80==== General ====
     81===== Units =====
     82 * Champions
     83   * Champions' Armour was nerfed 1-2 levels. r18025
     84   * Champion Infantry Build Time increased from 13 seconds to 30 seconds. r18025
     85   * Champion Cavalry Build Time increased from 15 seconds to 40 seconds. r18025
     86   * Slightly increased Build Costs of Champions. r18025
     87 * War Elephants
     88   * Increased Hack and Pierce Armour of War Elephants by 2. r18037
     89   * Increased Population taken by War Elephants from 3 to 5. r18037
     90   * Increased train time of War Elephants from 20 to 30. r18037
     91   * Increased HP of War Elephants from 500 to 750. r18037
     92 * Melee Siege (Rams)
     93   * Rams now cannot be captured. r18037
     94   * Increased max HP from 250 to 400. r18037
     95   * Increase build time from 20 to 30 seconds. r18037 
     96 * Ranged Siege (Catapults, Ballistas, and Siege Towers)
     97   * Increased Capture Points from 250 to 500. r18037
     98   * Increased base loyalty regeneration from 0 to 20 Capture Points per second. r18037
     99   * Increased garrisoned loyalty regeneration rate from 7.5 to 10 additional Capture Points per garrisoned soldier. r18037
     100   * Ballistas
     101     * Increased build time from 18 to 20 seconds. r18037
     102   * Catapults
     103     * Increased build time from 20 to 25 seconds. r18037
     104
     105===== Buildings =====
     106 * Walls
     107   * Reduce Wall Turrets/Towers range from 88 to 72 meters. r17970
     108   * Increase minimum distance of Wall Turrets/Towers from 3 to 12 meters. r17970
     109 * Defense Tower
     110   * Defense Tower attack range reduced from 80 to 76 meters. r18037
     111
     112===== Technologies =====
     113 * Increased metal cost of technology to train Champions at Barracks from 500 to 1000. r18025
     114 * Increased research time of technology to train Champions at Barracks from 40 seconds to 90 seconds. r18025
     115 * Defense Tower technologies don't apply to Wall Turrets/Towers anymore. r17999
     116
     117===== Mechanics =====
     118 * Dropsites are now shared by default. r18004
     119 * New feature: Allow sharing/unsharing multiple dropsites simultaneously. r18007
     120 * Technologies can now be researched on captured buildings. r18021
     121 * Owning multiple wonders gives multiple population bonuses. r17974
    27122
    28123== User Interface ==
    29 r18014 Improve selection ring of animals (#3786)[[BR]]
    30 r18026 Correct team totals for the summary screen[[BR]]
    31 r18031 Link from summary screen to replay[[BR]]
     124r18014 Improve selection ring of animals (#3786)[[BR]] r18026 Correct team totals for the summary screen[[BR]] r18031 Link from summary screen to replay[[BR]]
    32125
    33126== Petra AI ==