Changes between Version 10 and Version 11 of Alpha23


Ignore:
Timestamp:
Oct 1, 2017, 9:41:15 AM (7 years ago)
Author:
leper
Comment:

Update to r20251.

Legend:

Unmodified
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  • Alpha23

    v10 v11  
    44Release Announcement:[[BR]] Tickets: https://trac.wildfiregames.com/query?status=closed&group=resolution&milestone=Alpha+23 [[BR]]
    55
    6 [[BR]] An overview of all tickets handled is found at the respective [http://trac.wildfiregames.com/query?milestone=Alpha+23&max=50 milestone] on trac.[[BR]] To download and install the developmental release of 0 A.D., have a look at the [wiki:BuildInstructions build instructions].[[BR]] [[BR]] The following list presents all changes noticeable to the enduser up to r20242 , more important ones first.[[BR]] Many small bugfixes, typo fxies, and code cleanups are not mentioned here.[[BR]]
     6[[BR]] An overview of all tickets handled is found at the respective [http://trac.wildfiregames.com/query?milestone=Alpha+23&max=50 milestone] on trac.[[BR]] To download and install the developmental release of 0 A.D., have a look at the [wiki:BuildInstructions build instructions].[[BR]] [[BR]] The following list presents all changes noticeable to the enduser up to r20251 , more important ones first.[[BR]] Many small bugfixes, typo fxies, and code cleanups are not mentioned here.[[BR]]
    77
    88
     
    3939r19967 Unsuccessfully bribed people get to keep your money (#4623)[[BR]]
    4040r20210 Healers, fishing boats, and merchant ships are no longer conquest critical[[BR]]
     41r20248 Domesticated animals are no longer visible in FoW[[BR]]
    4142
    4243== Game Mechanics ==
     
    7273r20195 Make the text in the mod selection screen readable.[[BR]]
    7374r20224 Align session dialogs[[BR]]
     75r20250 Fix the repair hotkey[[BR]]
    7476
    7577== Maps ==
     
    128130
    129131  Move any filters you have in your mod to the new folder.[[BR]]
    130 r20244 Make rubble non-decaying by default.
     132r20244, r20251 Make rubble non-decaying by default.
    131133
    132   If your mod specifies rubble in `<SpawnEntityOnDeath>` (within `<Health>`), or elsewhere you should prefix those occurences with `decay|` (or in the case of fields, `decay_60`).
     134  If your mod specifies rubble in `<SpawnEntityOnDeath>` (within `<Health>`), or elsewhere you should prefix those occurences with `decay|`. Specify different decay settings in the individual rubble templates, the `decay|` filter just activates the decay.
    133135
    134136  See the commit for a *nix one-liner to make this change for you. (As always check the end result, and use a version control system.)[[BR]]
     
    140142
    141143  Allows using different template organization schemes (subfolders, different folders, etc).[[BR]]
     144r20249 Command line options can now start with `-` or `--`.[[BR]]