Changes between Version 10 and Version 11 of Alpha23
- Timestamp:
- Oct 1, 2017, 9:41:15 AM (7 years ago)
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Alpha23
v10 v11 4 4 Release Announcement:[[BR]] Tickets: https://trac.wildfiregames.com/query?status=closed&group=resolution&milestone=Alpha+23 [[BR]] 5 5 6 [[BR]] An overview of all tickets handled is found at the respective [http://trac.wildfiregames.com/query?milestone=Alpha+23&max=50 milestone] on trac.[[BR]] To download and install the developmental release of 0 A.D., have a look at the [wiki:BuildInstructions build instructions].[[BR]] [[BR]] The following list presents all changes noticeable to the enduser up to r202 42, more important ones first.[[BR]] Many small bugfixes, typo fxies, and code cleanups are not mentioned here.[[BR]]6 [[BR]] An overview of all tickets handled is found at the respective [http://trac.wildfiregames.com/query?milestone=Alpha+23&max=50 milestone] on trac.[[BR]] To download and install the developmental release of 0 A.D., have a look at the [wiki:BuildInstructions build instructions].[[BR]] [[BR]] The following list presents all changes noticeable to the enduser up to r20251 , more important ones first.[[BR]] Many small bugfixes, typo fxies, and code cleanups are not mentioned here.[[BR]] 7 7 8 8 … … 39 39 r19967 Unsuccessfully bribed people get to keep your money (#4623)[[BR]] 40 40 r20210 Healers, fishing boats, and merchant ships are no longer conquest critical[[BR]] 41 r20248 Domesticated animals are no longer visible in FoW[[BR]] 41 42 42 43 == Game Mechanics == … … 72 73 r20195 Make the text in the mod selection screen readable.[[BR]] 73 74 r20224 Align session dialogs[[BR]] 75 r20250 Fix the repair hotkey[[BR]] 74 76 75 77 == Maps == … … 128 130 129 131 Move any filters you have in your mod to the new folder.[[BR]] 130 r20244 Make rubble non-decaying by default.132 r20244, r20251 Make rubble non-decaying by default. 131 133 132 If your mod specifies rubble in `<SpawnEntityOnDeath>` (within `<Health>`), or elsewhere you should prefix those occurences with `decay|` (or in the case of fields, `decay_60`).134 If your mod specifies rubble in `<SpawnEntityOnDeath>` (within `<Health>`), or elsewhere you should prefix those occurences with `decay|`. Specify different decay settings in the individual rubble templates, the `decay|` filter just activates the decay. 133 135 134 136 See the commit for a *nix one-liner to make this change for you. (As always check the end result, and use a version control system.)[[BR]] … … 140 142 141 143 Allows using different template organization schemes (subfolders, different folders, etc).[[BR]] 144 r20249 Command line options can now start with `-` or `--`.[[BR]]