Changes between Version 11 and Version 12 of Alpha23
- Timestamp:
- Oct 1, 2017, 9:42:10 AM (7 years ago)
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Alpha23
v11 v12 4 4 Release Announcement:[[BR]] Tickets: https://trac.wildfiregames.com/query?status=closed&group=resolution&milestone=Alpha+23 [[BR]] 5 5 6 [[BR]] An overview of all tickets handled is found at the respective [http://trac.wildfiregames.com/query?milestone=Alpha+23&max=50 milestone] on trac.[[BR]] To download and install the developmental release of 0 A.D., have a look at the [wiki:BuildInstructions build instructions].[[BR]] [[BR]] The following list presents all changes noticeable to the enduser up to r2025 1, more important ones first.[[BR]] Many small bugfixes, typo fxies, and code cleanups are not mentioned here.[[BR]]6 [[BR]] An overview of all tickets handled is found at the respective [http://trac.wildfiregames.com/query?milestone=Alpha+23&max=50 milestone] on trac.[[BR]] To download and install the developmental release of 0 A.D., have a look at the [wiki:BuildInstructions build instructions].[[BR]] [[BR]] The following list presents all changes noticeable to the enduser up to r20252 , more important ones first.[[BR]] Many small bugfixes, typo fxies, and code cleanups are not mentioned here.[[BR]] 7 7 8 8 … … 130 130 131 131 Move any filters you have in your mod to the new folder.[[BR]] 132 r20244, r2025 1Make rubble non-decaying by default.132 r20244, r20252 Make rubble non-decaying by default. 133 133 134 134 If your mod specifies rubble in `<SpawnEntityOnDeath>` (within `<Health>`), or elsewhere you should prefix those occurences with `decay|`. Specify different decay settings in the individual rubble templates, the `decay|` filter just activates the decay.