Changes between Version 31 and Version 32 of Alpha25


Ignore:
Timestamp:
Mar 27, 2021, 10:34:34 AM (3 years ago)
Author:
Stan
Comment:

small style changes. missing yesterday's balance changes

Legend:

Unmodified
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  • Alpha25

    v31 v32  
    2020The following list presents all changes noticeable to the end user up to r25134, more important ones first.[[BR]]
    2121Many small bugfixes, typo fixes and code cleanups are not mentioned here.[[BR]]
    22 See also [wiki:PortA24ToA25 Port A25 to A25] [[BR]]
     22See also [wiki:PortA24ToA25 Port A24 to A25] [[BR]]
    2323
    2424== Campaigns ==
     
    3535
    3636== Balance ==
    37 r25058 Streamline ship stats
    38 r25128 Remove entity limit for embassy
    39 r25129 Buff ranged cavalry slightly / lower training time of cav slightly
    40 r25133 Lower city phase structure requirement to 3 and remove towers from the eligible structures
     37r25058 Streamline ship stats[[BR]]
     38r25128 Remove entity limit for embassy[[BR]]
     39r25129 Buff ranged cavalry slightly / lower training time of cav slightly[[BR]]
     40r25133 Lower city phase structure requirement to 3 and remove towers from the eligible structures[[BR]]
    4141
    4242== GUI ==
     
    7575== Engine work ==
    7676
    77 r24969 Simplify definition of JS->C++ wrappers
     77r24969 Simplify definition of JS->C++ wrappers[[BR]]
    7878r24980 Makes it possible to change LOS/FOW resolution [[BR]]
    7979r24995 Enable support for powerpc64 [[BR]]
    8080r24998 Use pkgconfig to find libpng (fixes possible conflicts with multiple libpng installed [[BR]]
    81 r25071 UnitMotion Manager -> prep work for Unit Pushing / more efficient.
     81r25071 UnitMotion Manager -> prep work for Unit Pushing / more efficient.[[BR]]
    8282
    8383== Other ==
    84 r25056 Update to the linters.
     84r25056 Update to the linters.[[BR]]