Changes between Version 39 and Version 40 of Alpha25
- Timestamp:
- Apr 10, 2021, 7:15:22 PM (3 years ago)
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Alpha25
v39 v40 18 18 To download and install the developmental release of 0 A.D., have a look at the [wiki:BuildInstructions build instructions].[[BR]] [[BR]] 19 19 20 The following list presents all changes noticeable to the end user up to r25 192, more important ones first.[[BR]]20 The following list presents all changes noticeable to the end user up to r25227, more important ones first.[[BR]] 21 21 Many small bugfixes, typo fixes and code cleanups are not mentioned here.[[BR]] 22 22 See also [wiki:PortA24ToA25 Port A24 to A25] [[BR]] … … 36 36 r25191 Entities can now have upkeep, i.e. a negative resource trickle (Phab:D1323). [[BR]] 37 37 r25213 Queueing technologies in multiple structures now distributes those according to queue length (Phab:D3798). [[BR]] 38 r25213 Queue techs at structure with the smallest queue. [[BR]] 38 39 39 40 == Balance == … … 69 70 70 71 r24971 Make forge smoke only visible when it is researching. [[BR]] 72 r25210 Enable actors to have different quality levels. [[BR]] 73 r25224 Allow empty actor files to hide props/objects depending on quality levels. [[BR]] 71 74 72 75 == AI == … … 76 79 r25090 The components to be miraged are now stored in an array in cmpFogging, allowing modders to just modify the array for components they want to have miraged (Phab:D3713). [[BR]] 77 80 r25123 Turrets -- a.k.a. visible garrison points -- are now internally totally seperated from garrison, meaning a stucture can have both independently (Phab:D3150). [[BR]] 81 r25223 Allow arbitrary template composition [[BR]] 78 82 79 83 == !BugFix == … … 85 89 r25075 Fix infinite loop in healing 86 90 r25150 Fix semi-common lag spike in UnitMotion 91 r25205 Fix initial animation sync. 87 92 88 93 == Engine work == … … 93 98 r24998 Use pkgconfig to find libpng (fixes possible conflicts with multiple libpng installed [[BR]] 94 99 r25071 UnitMotion Manager -> prep work for Unit Pushing / more efficient.[[BR]] 100 r25210 Enable actors to have different quality levels. [[BR]] 101 r25223 Allow arbitrary template composition [[BR]] 95 102 96 103 == Other ==