Changes between Version 39 and Version 40 of Alpha25


Ignore:
Timestamp:
Apr 10, 2021, 7:15:22 PM (3 years ago)
Author:
wraitii
Comment:

rP25227

Legend:

Unmodified
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  • Alpha25

    v39 v40  
    1818To download and install the developmental release of 0 A.D., have a look at the [wiki:BuildInstructions build instructions].[[BR]] [[BR]]
    1919
    20 The following list presents all changes noticeable to the end user up to r25192, more important ones first.[[BR]]
     20The following list presents all changes noticeable to the end user up to r25227, more important ones first.[[BR]]
    2121Many small bugfixes, typo fixes and code cleanups are not mentioned here.[[BR]]
    2222See also [wiki:PortA24ToA25 Port A24 to A25] [[BR]]
     
    3636r25191 Entities can now have upkeep, i.e. a negative resource trickle (Phab:D1323). [[BR]]
    3737r25213 Queueing technologies in multiple structures now distributes those according to queue length (Phab:D3798). [[BR]]
     38r25213 Queue techs at structure with the smallest queue. [[BR]]
    3839
    3940== Balance ==
     
    6970
    7071r24971 Make forge smoke only visible when it is researching. [[BR]]
     72r25210 Enable actors to have different quality levels. [[BR]]
     73r25224 Allow empty actor files to hide props/objects depending on quality levels. [[BR]]
    7174
    7275== AI ==
     
    7679r25090 The components to be miraged are now stored in an array in cmpFogging, allowing modders to just modify the array for components they want to have miraged (Phab:D3713). [[BR]]
    7780r25123 Turrets -- a.k.a. visible garrison points -- are now internally totally seperated from garrison, meaning a stucture can have both independently (Phab:D3150). [[BR]]
     81r25223 Allow arbitrary template composition [[BR]]
    7882
    7983== !BugFix ==
     
    8589r25075 Fix infinite loop in healing
    8690r25150 Fix semi-common lag spike in UnitMotion
     91r25205 Fix initial animation sync.
    8792
    8893== Engine work ==
     
    9398r24998 Use pkgconfig to find libpng (fixes possible conflicts with multiple libpng installed [[BR]]
    9499r25071 UnitMotion Manager -> prep work for Unit Pushing / more efficient.[[BR]]
     100r25210 Enable actors to have different quality levels. [[BR]]
     101r25223 Allow arbitrary template composition [[BR]]
    95102
    96103== Other ==