20 | | r25868 Allow players to drop resources and attack move with a single button ("call to arms") (Phab:D4149). [[BR]] r25869 Allow matches to start with cartography researched (Phab:D4191). [[BR]] r25882 Show the number of idle workers in the idle workers button (Phab:D4217). [[BR]] r25893 Move camera to holder when moving to grouped units (Phab:D4242). [[BR]] r25978 Add a button to skip the summary when quitting a session (Phab:D3958). [[BR]] r26005 Fix special characters in the replay path (Phab:D4345). [[BR]] r26088 When overwriting a saved game the description is inherited from the old save (Phab:D4372). [[BR]] r26236 Don't show decimal points for insufficient resource warnings (Phab:D4332). [[BR]] r26326 Show banners for formations (Phab:D4467). [[BR]] r26327 Allow to select multiple non-owned entities when the ControlAll-cheat is on (Phab:D4477). [[BR]] r26328 Allow cheats to convert units to arbitrary players (Phab:D4479). [[BR]] r26382 Display resigned before won (Phab:D4478). r26657 Warn players when passing a non-numeric parameter to a numeric cheat (Phab:D4485). [[BR]] r26658 Don't show siege as capturable in the summary (Phab:D4538). [[BR]] r26702 Use the Introductory Tutorial as tutorial (Phab:D4194). [[BR]] |
| 43 | r25863 Fix wrong number in tooltip for phase requirements [[BR]] |
| 44 | r25866 Do not require restart when chaning Background pause option [[BR]] |
| 45 | r25868 Allow players to drop resources and attack move with a single button ("call to arms") (Phab:D4149). [[BR]] |
| 46 | r25869 Allow matches to start with cartography researched (Phab:D4191). [[BR]] |
| 47 | r25872 Give all tabs hotkeyTooltips [[BR]] |
| 48 | r25873 Lobby player search input [[BR]] |
| 49 | r25877 Enlarge "Watch Replay" button in summary screen for long translations [[BR]] |
| 50 | r25879 Actually implement the hotkey for the Call to Arms feature (Phab:D4243). [[BR]] |
| 51 | r25880 Update message for not supported commands [[BR]] |
| 52 | r25882 Show the number of idle workers in the idle workers button (Phab:D4217). [[BR]] |
| 53 | r25889 Update map size in description panel. [[BR]] |
| 54 | r25893 Move camera to holder when moving to grouped units (Phab:D4242). [[BR]] |
| 55 | r25922 Increase the spacing in the top panel and synchronize the colour in the tooltip for gatherers. [[BR]] |
| 56 | r25925 Explanatory note about later mods overwriting earlier installed mods (Phab:D4252) [[BR]] |
| 57 | r25951 Use only the Diplomacy Color of non-defeated players. [[BR]] |
| 58 | r25966 Add gui scale to options (Phab:D3037) [[BR]] |
| 59 | r25976 Some layout changes to the replay menu. [[BR]] |
| 60 | r25978 Add a button to skip the summary when quitting a session (Phab:D3958). [[BR]] |
| 61 | r25984 Ceil the required XP in the GUI. [[BR]] |
| 62 | r25995 Show the correct message when exiting the multiplayer match as a client [[BR]] |
| 63 | r26005 Fix special characters in the replay path (Phab:D4345). [[BR]] |
| 64 | r26088 When overwriting a saved game the description is inherited from the old save (Phab:D4372). [[BR]] |
| 65 | r26236 Don't show decimal points for insufficient resource warnings (Phab:D4332). [[BR]] |
| 66 | r26326 Show banners for formations (Phab:D4467). [[BR]] |
| 67 | r26327 Allow to select multiple non-owned entities when the ControlAll-cheat is on (Phab:D4477). [[BR]] |
| 68 | r26328 Allow cheats to convert units to arbitrary players (Phab:D4479). [[BR]] |
| 69 | r26382 Display resigned before won (Phab:D4478). [[BR]] |
| 70 | r26657 Warn players when passing a non-numeric parameter to a numeric cheat (Phab:D4485). [[BR]] |
| 71 | r26658 Don't show siege as capturable in the summary (Phab:D4538). [[BR]] |
| 72 | r26702 Use the Introductory Tutorial as tutorial (Phab:D4194). [[BR]] |
26 | | r26414 Add Han Chinese textures. [[BR]] r26415 Add Han Chinese models, animations, and skeletons. [[BR]] r26416 Add Han Chinese particles [[BR]] r26417 Add Han Chinese variants [[BR]] r26418 Add Han Chinese Actors [[BR]] r26434 Warm up the Ptolemies struct texture a little bit. [[BR]] r26435 Give arrow-firing buildings a slightly larger, easier to see projectile. [[BR]] r26440 Fix visible fps overlay in tips screenshots and red border on water. [[BR]] r26441 Fix the red border on map flare tip [[BR]] r26445 A more explicit town bell icon. [[BR]] r26446 A more "historical" victory icon: a laurel wreath. [[BR]] r26447 Slightly improve the seagull model, shorter wings, new gliding animation… [[BR]] r26448 Improved cursors. [[BR]] r26450 Add a murder of crows to the game. [[BR]] r26451 New Gaia civ emblem for @Freagarach [[BR]] r26453 Balanced colorful tone for the Gauls (Work in progress) [[BR]] r26454 Improved/more accurate Han unit portraits. [[BR]] r26456 Make the red fox texture a little more red. [[BR]] r26467 New "Yakchal" Ice House for Persians. Just an Atlas object for now. [[BR]] r26468 Revert default cursor. A couple people didn't like the new one. [[BR]] r26470 Use the new technology portraits. [[BR]] r26473 Some geology additions and improvements. [[BR]] r26483 [Art] New trees, bushes, and rocks. [[BR]]r26466 New and updated UI portaits (mostly technologies)[[BR]] r26489 Large round shield (no boss) mesh + complimentary variants to the new Gaul noble tunic[[BR]]r26508 New f_armor_dress.dae mesh by @Stan with a better UV map[[BR]]r26549 2 new skyboxes; 1 updated "Desert", "Sunrise", and "Stratus_2" skyboxes from cc0 sources.[[BR]]r26553 A dozen new technology portraits.[[BR]]r26566 [art cleanup] Remove 190 unused shield textures and actors[[BR]]r26571 [art] Seven new technology portraits.[[BR]]r26580 [art] New portraits of Han Xin and Cleopatra. First art commit from user kul. Congrats! [[BR]]r26595 [art] Allow the Spartan Syssition model to use Spartan hoplite shields instead of the ugly low res bronze disks used previously.[[BR]]r26597 [art] Improve the Ptolemy merc cav actors.[[BR]]r26600 [Minimap] Finish off the minimap feature with the rest of the icons[[BR]]r26602 Improve the look of the loading screen parchment[[BR]]r26608 [art] Han Chinese - Liu Bang portrait by @kul[[BR]]r26612 [art] Han Chinese New portrait for Wei Qing, by kul[[BR]]r26680 [art Alpha 26] Update the footprint sizes and selectable shapes for mechanical units (Siege and Ships)[[BR]]r26708 [art][actors][Spartans] Fix and enhance some Spartan actors. Add some Helot actors for fun.[[BR]]r26714 [ART][TEXTURES][UI] Reduce resolution of these 20 technology portraits to a consistent 128!^2. Save a little bit of space.[[BR]]r26719 [art] Fix the front-back position of the Carth camel trader prop and now use it.[[BR]]r26764 [ art ][ actors ][ Alpha 26 ] A large actor visual update (mainly buildings)[[BR]]r26765 [art] [Alpha 26] Improve and standardize the portraits for Ruins and Rocks. Delete a now-unused portrait.[[BR]]r26786 [art][icons][Fix] Fix some new aura icons, renamed/modified some too. Added them to some auras. Added some old icons to other auras.[[BR]]r26795 [art][model][decals] Fix the Spartan Forge by recentering the model, also create a new decal for it from the existing texture. Tweak the other Spartan decals while I'm at it.[[BR]]r26796 [art][actors][Alpha 26] Remove a superfluous decal from these Arsenal actors. The game would display this decal inconsistently with the other decal, so I picked one over the other.[[BR]]r26807 [art][Alpha 26] Give an easier-to-see projectile to the Siege Tower[[BR]] |
| 78 | r25870 Reset the dust color at red sea and egypt 3v3 maps [[BR]] |
| 79 | r25918 Improve desert_small's texture look using the new textures. Rename them to match the conventions [[BR]] |
| 80 | r26414 Add Han Chinese textures. [[BR]] |
| 81 | r26415 Add Han Chinese models, animations, and skeletons. [[BR]] |
| 82 | r26416 Add Han Chinese particles [[BR]] |
| 83 | r26417 Add Han Chinese variants [[BR]] |
| 84 | r26418 Add Han Chinese Actors [[BR]] |
| 85 | r26434 Warm up the Ptolemies struct texture a little bit. [[BR]] |
| 86 | r26435 Give arrow-firing buildings a slightly larger, easier to see projectile. [[BR]] |
| 87 | r26440 Fix visible fps overlay in tips screenshots and red border on water. [[BR]] |
| 88 | r26441 Fix the red border on map flare tip [[BR]] |
| 89 | r26445 A more explicit town bell icon. [[BR]] |
| 90 | r26446 A more "historical" victory icon: a laurel wreath. [[BR]] |
| 91 | r26447 Slightly improve the seagull model, shorter wings, new gliding animation… [[BR]] |
| 92 | r26448 Improved cursors. [[BR]] |
| 93 | r26450 Add a murder of crows to the game. [[BR]] |
| 94 | r26451 New Gaia civ emblem for @Freagarach [[BR]] |
| 95 | r26453 Balanced colorful tone for the Gauls (Work in progress) [[BR]] |
| 96 | r26454 Improved/more accurate Han unit portraits. [[BR]] |
| 97 | r26456 Make the red fox texture a little more red. [[BR]] |
| 98 | r26467 New "Yakchal" Ice House for Persians. Just an Atlas object for now. [[BR]] |
| 99 | r26468 Revert default cursor. A couple people didn't like the new one. [[BR]] |
| 100 | r26470 Use the new technology portraits. [[BR]] |
| 101 | r26473 Some geology additions and improvements. [[BR]] |
| 102 | r26483 [Art] New trees, bushes, and rocks. [[BR]] |
| 103 | r26466 New and updated UI portaits (mostly technologies)[[BR]] |
| 104 | r26489 Large round shield (no boss) mesh + complimentary variants to the new Gaul noble tunic[[BR]] |
| 105 | r26508 New f_armor_dress.dae mesh by @Stan with a better UV map[[BR]] |
| 106 | r26549 2 new skyboxes; 1 updated "Desert", "Sunrise", and "Stratus_2" skyboxes from cc0 sources.[[BR]] |
| 107 | r26553 A dozen new technology portraits.[[BR]] |
| 108 | r26566 [art cleanup] Remove 190 unused shield textures and actors[[BR]] |
| 109 | r26571 [art] Seven new technology portraits.[[BR]] |
| 110 | r26580 [art] New portraits of Han Xin and Cleopatra. First art commit from user kul. Congrats! [[BR]] |
| 111 | r26595 [art] Allow the Spartan Syssition model to use Spartan hoplite shields instead of the ugly low res bronze disks used previously.[[BR]] |
| 112 | r26597 [art] Improve the Ptolemy merc cav actors.[[BR]] |
| 113 | r26600 [Minimap] Finish off the minimap feature with the rest of the icons[[BR]] |
| 114 | r26602 Improve the look of the loading screen parchment[[BR]] |
| 115 | r26608 [art] Han Chinese - Liu Bang portrait by @kul[[BR]] |
| 116 | r26612 [art] Han Chinese New portrait for Wei Qing, by kul[[BR]] |
| 117 | r26680 [art Alpha 26] Update the footprint sizes and selectable shapes for mechanical units (Siege and Ships)[[BR]] |
| 118 | r26708 [art][actors][Spartans] Fix and enhance some Spartan actors. Add some Helot actors for fun.[[BR]] |
| 119 | r26714 [ART][TEXTURES][UI] Reduce resolution of these 20 technology portraits to a consistent 128!^2. Save a little bit of space.[[BR]] |
| 120 | r26719 [art] Fix the front-back position of the Carth camel trader prop and now use it.[[BR]] |
| 121 | r26764 [ art ][ actors ][ Alpha 26 ] A large actor visual update (mainly buildings)[[BR]] |
| 122 | r26765 [art] [Alpha 26] Improve and standardize the portraits for Ruins and Rocks. Delete a now-unused portrait.[[BR]] |
| 123 | r26786 [art][icons][Fix] Fix some new aura icons, renamed/modified some too. Added them to some auras. Added some old icons to other auras.[[BR]] |
| 124 | r26795 [art][model][decals] Fix the Spartan Forge by recentering the model, also create a new decal for it from the existing texture. Tweak the other Spartan decals while I'm at it.[[BR]] |
| 125 | r26796 [art][actors][Alpha 26] Remove a superfluous decal from these Arsenal actors. The game would display this decal inconsistently with the other decal, so I picked one over the other.[[BR]] |
| 126 | r26807 [art][Alpha 26] Give an easier-to-see projectile to the Siege Tower[[BR]] |
34 | | r25941 Fix negative number of gatherers in the top panel when converting (capturing, wololo) gatherers (Phab:D4274). [[BR]] r25946 Fix infinite loop when a treasure is outside of LOS but within 64 m (Phab:D4286). [[BR]] r25947 Don't stop gathering/attacking after autocontinue in a formation (Phab:D4282). [[BR]] r25949 Fix formations turning on selecting a different one (Phab:D4272). [[BR]] r25972 Fix AI attack some bridges (Phab:D4297). [[BR]] r26000 Fix the autoQueue changing when entities cannot spawn (Phab:D4333). [[BR]] r26000 Fix resources being subtracted when the entity limit was reached (Phab:D4333). [[BR]] r26234 Fix the Macedonian catafalque not showing their metal trickle (Phab:D4383). [[BR]] r26438 Fix not selectable civilisations not showing if defined by the map [[BR]] r26449 Fix the obstruction and footprint of this treasure. [[BR]] r26619 Fix entities being able to drop off resources whilst obstructed (Phab:D4531). [[BR]] |
| 144 | r25912 Fix renaming fields losing the ability to be gathered. [[BR]] |
| 145 | r25926 Fix duplicate insertion error when detecting incompatible mods. [[BR]] |
| 146 | r25927 Fix black buttons as observer on a GAIA market. [[BR]] |
| 147 | r25941 Fix negative number of gatherers in the top panel when converting (capturing, wololo) gatherers (Phab:D4274). [[BR]] |
| 148 | r25946 Fix infinite loop when a treasure is outside of LOS but within 64 m (Phab:D4286). [[BR]] |
| 149 | r25947 Don't stop gathering/attacking after autocontinue in a formation (Phab:D4282). [[BR]] |
| 150 | r25949 Fix formations turning on selecting a different one (Phab:D4272). [[BR]] |
| 151 | r25972 Fix AI attack some bridges (Phab:D4297). [[BR]] |
| 152 | r26000 Fix the autoQueue changing when entities cannot spawn (Phab:D4333). [[BR]] |
| 153 | r26000 Fix resources being subtracted when the entity limit was reached (Phab:D4333). [[BR]] |
| 154 | r26234 Fix the Macedonian catafalque not showing their metal trickle (Phab:D4383). [[BR]] |
| 155 | r26438 Fix not selectable civilisations not showing if defined by the map [[BR]] |
| 156 | r26449 Fix the obstruction and footprint of this treasure. [[BR]] |
| 157 | r26619 Fix entities being able to drop off resources whilst obstructed (Phab:D4531). [[BR]] |