0 A.D. Alpha 26: Z…
Table of Contents
Development started by Wildfire Games on 27/08/2021 (r25861).
Feature Freeze: 27/02/2022
String Freeze: DD/MM/YYYY
Translation Freeze: DD/MM/YYYY
Commit Freeze: /
Release Announcement: /
An overview of all tickets handled is found at the respective milestone on trac.
To download and install the developmental release of 0 A.D., have a look at the build instructions.
r25868 Allow players to drop resources and attack move with a single button ("call to arms") (Phab:D4149).
r25869 Allow matches to start with cartography researched (Phab:D4191).
r25882 Show the number of idle workers in the idle workers button (Phab:D4217).
r25893 Move camera to holder when moving to grouped units (Phab:D4242).
r25978 Add a button to skip the summary when quitting a session (Phab:D3958).
r26005 Fix special characters in the replay path (Phab:D4345).
r26088 When overwriting a saved game the description is inherited from the old save (Phab:D4372).
r25941 Fix negative number of gatherers in the top panel when converting (capturing, wololo) gatherers (Phab:D4274).
r25946 Fix infinite loop when a treasure is outside of LOS but within 64 m (Phab:D4286).
r25947 Don't stop gathering/attacking after autocontinue in a formation (Phab:D4282).
r25949 Fix formations turning on selecting a different one (Phab:D4272).
r25972 Fix AI attack some bridges (Phab:D4297).
r26000 Fix the autoQueue changing when entities cannot spawn (Phab:D4333).
r26000 Fix resources being subtracted when the entity limit was reached (Phab:D4333).
r25890 Improve model loading times slightly