Changes between Version 37 and Version 38 of Alpha26
- Timestamp:
- Apr 21, 2022, 7:39:54 PM (2 years ago)
Legend:
- Unmodified
- Added
- Removed
- Modified
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Alpha26
v37 v38 28 28 r25953 Add accelerations in unit movement (Phab:D4288). [[BR]] 29 29 r25958 Allow to push items to the front of a production queue (Phab:D4241). [[BR]] 30 r26073 Use the attack sound for attack-move. [[BR]] 30 31 r26414 -- r26421 Added the Han Chinese. [[BR]] 31 32 … … 62 63 r25995 Show the correct message when exiting the multiplayer match as a client [[BR]] 63 64 r26005 Fix special characters in the replay path (Phab:D4345). [[BR]] 65 r26019 Adds disabled sprites to slider [[BR]] 64 66 r26088 When overwriting a saved game the description is inherited from the old save (Phab:D4372). [[BR]] 67 r26130 Add a more detailed description to the showstatusbar hotkey. [[BR]] 65 68 r26236 Don't show decimal points for insufficient resource warnings (Phab:D4332). [[BR]] 69 r26300 Display rank action in tooltip [[BR]] 66 70 r26326 Show banners for formations (Phab:D4467). [[BR]] 67 71 r26327 Allow to select multiple non-owned entities when the ControlAll-cheat is on (Phab:D4477). [[BR]] … … 78 82 r25870 Reset the dust color at red sea and egypt 3v3 maps [[BR]] 79 83 r25918 Improve desert_small's texture look using the new textures. Rename them to match the conventions [[BR]] 84 r26001 Slightly improves minimap flares, makes animation more smooth via alpha fade in/out. [[BR]] 85 r26017 Draws fancy water and its shore waves only for GLSL shaders. [[BR]] 86 r26037 Update: Celtic Unit Actor File [[BR]] 87 r26086 Update Athenian Scythian archer champion unit textures [[BR]] 88 r26255 Assign newer textures to Macedonian Champion Crossbowman. [[BR]] 89 r26256 Gallic unit texture variant reduction [[BR]] 90 r26258 Improve Persian Cavalry back lamellar/scale prop [[BR]] 91 r26262 Added actor files for the Ptolemaic Skirmisher Cavalry (Mercenary Tarantine Settler) [[BR]] 92 r26267 [Art] Make Palisades all use the same portrait. [[BR]] 93 r26279 Add garrison flags and projectile prop points to spart houses. [[BR]] 94 r26291 Improved Portraits: Adds consistent backgrounds, colors, lighting, and better camera orientations (less apparent foreshortening). [[BR]] 80 95 r26414 Add Han Chinese textures. [[BR]] 81 96 r26415 Add Han Chinese models, animations, and skeletons. [[BR]] … … 127 142 128 143 == AI == 129 r25876, r25911 [PetraAI] - Manage bases in a separate BasesManager. [[BR]]144 r25876, r25911, r26130 [PetraAI] - Manage bases in a separate BasesManager. [[BR]] 130 145 r25902 Add pushFront logic to the entity collection of the AI. [[BR]] 146 r26244 Fix AI counting exhausted resources in its dropsite list [[BR]] 147 r26274 Run the AI in the same Compartment as the simulation. Let the AI access Sim data (Phab:D3769). [[BR]] 131 148 132 149 == Modding == 150 r26111 Add "Invalid signature" reason to modio [[BR]] 151 r26177 Modify 0ad.desktop to accept a file as an argument to allow installing mods by drag & drop on the icon. [[BR]] 152 133 153 == Maps == 134 154 r25894 Add quadratic scaling function in rmgen library and use it for decorations. [[BR]] 135 155 r26003 Fix fish on land (Phab:D1729). [[BR]] 156 r26277 Bring Walruss and Muskox back to the arctic biome. [[BR]] 136 157 r26421 Add Han Chinese Maps [[BR]] 137 158 r26423 Fix some maps issues. Add the new maps to the new map campaign. [[BR]] … … 152 173 r26000 Fix the autoQueue changing when entities cannot spawn (Phab:D4333). [[BR]] 153 174 r26000 Fix resources being subtracted when the entity limit was reached (Phab:D4333). [[BR]] 175 r26044 Fix infinite loop when queuing a gather order after garrison. [[BR]] 154 176 r26234 Fix the Macedonian catafalque not showing their metal trickle (Phab:D4383). [[BR]] 177 r26246 Fix anim sync by using another horse [[BR]] 178 r26290 Disables depth test for minimap [[BR]] 155 179 r26438 Fix not selectable civilisations not showing if defined by the map [[BR]] 156 180 r26449 Fix the obstruction and footprint of this treasure. [[BR]] … … 161 185 r25897 Make translation pulling parallel to reduce update time. [[BR]] 162 186 r25993 Move MiniMap texture to a separate framebuffer [[BR]] 187 r26011 Reduces number of allocations during GPU profiler processing for Intel queries. [[BR]] 188 r26020 Removes direct access to shaders, leaves only techniques. [[BR]] 189 r26037 Adds FreeType support to the engine [[BR]] 190 r26140 Use the high performance GPU on Windows by default. [[BR]] 163 191 r26475 Fix building spidermonkey on systems with python 3.10 [[BR]] 164 192 165 193 == Other == 194 r26066 Set default big screenshot size to 4K [[BR]] 195 r26148 Adds config settings for borderless fullscreen and window modes. [[BR]] 196 r26207 Allow to cap FPS up to the current max refresh rates of gaming screens: 360Hz [[BR]] 197 166 198 == I18n == 167 199 r25865 [scripts]Update translation checks to check pluralised strings [[BR]] 168 200 r25916 Fix translation of "%(unit)s can't be controlled' [[BR]] 201 r26096 Fix special string used in singular for english [[BR]] 169 202 r26422 Allow more general contexts in json translatable strings 170 203 171 204 == Atlas == 205 r26142 Speedups terrain painting tab in Atlas by asynchronous texture loading. [[BR]]