Changes between Version 41 and Version 42 of Alpha26


Ignore:
Timestamp:
Apr 23, 2022, 12:20:32 PM (2 years ago)
Author:
ImmramAtani
Comment:

Updated wiki up to r26814

Legend:

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  • Alpha26

    v41 v42  
    3232r26414 -- r26421 Added the Han Chinese. [[BR]]
    3333r26520 smoother formation manouvres [[BR]]
    34 r26675 [art] make the olive tree a source of wood, as it is hard to see that it is a food supply [[BR]]
     34r26675 Make the olive tree a source of wood, as it is hard to see that it is a food supply [[BR]]
     35r26677 [Gameplay] Fix Ministers being able to capture fields, palisades and walls. [[BR]]
     36r26692 [gameplay] Reenable the Han Academy' ability to be captured. [[BR]]
     37r26698 [art] only use the blossoming variant of the apple tree as a fruit tree to make it more distinct. [[BR]]
    3538
    3639== Balance ==
     
    5356r26660 Remove tower and fortress limits (Phab:D3778). [[BR]]
    5457r26667 Nerf fire cav (Phab:D4516). [[BR]]
     58r26678 [gameplay] Increase the cost of mercenary cavalry from 80 to 90 metal. [[BR]]
     59r26694 Adjust animal stances. [[BR]]
    5560r26703 Make catapult/stonethrower more useful (Phab:D4511). [[BR]]
     61r26710 [Alpha 26] Tweaked these Han technologies a little [[BR]]
     62r26753 [Gameplay] Ships less pierce attack, but can destroy other ships because of a multiplier
    5663r26754 Rework the Ipicratean Reform (Phab:D4537). [[BR]]
    5764
     
    161168r26560 [art] Add a Bronze Quadriga to the top of the Roman Triumphal Arch [[BR]]
    162169r26561 [art] Add specular to the Mausoleum statues [[BR]]
    163 r26562 [art] Move the prop points for the Roman tents to fit the newer Roman Scutum models.
     170r26562 [art] Move the prop points for the Roman tents to fit the newer Roman Scutum models. [[BR]]
    164171r26563 [art] Use newer shield models for the sides of the Roman warships [[BR]]
    165172r26564 [art] Darken the sand decals slightly. [[BR]]
     
    176183r26612 [art] Han Chinese New portrait for Wei Qing, by kul[[BR]]
    177184r26680 [art Alpha 26] Update the footprint sizes and selectable shapes for mechanical units (Siege and Ships)[[BR]]
     185r26706 [art] A longer spear for the Persian champion cavalry. [[BR]]
     186r26707 [art] Make is so these Lithobolos operator actors don't share the same helmet types. [[BR]]
    178187r26708 [art][actors][Spartans] Fix and enhance some Spartan actors. Add some Helot actors for fun.[[BR]]
    179188r26714 [ART][TEXTURES][UI] Reduce resolution of these 20 technology portraits to a consistent 128!^2. Save a little bit of space.[[BR]]
     
    181190r26764 [ art ][ actors ][ Alpha 26 ] A large actor visual update (mainly buildings)[[BR]]
    182191r26765 [art] [Alpha 26] Improve and standardize the portraits for Ruins and Rocks. Delete a now-unused portrait.[[BR]]
     192r26767 [ art ][ particles ] Slow down the snow fall for aesthetics. [[BR]]
    183193r26786 [art][icons][Fix] Fix some new aura icons, renamed/modified some too. Added them to some auras. Added some old icons to other auras.[[BR]]
     194r26787 [art][fix][actors][Alpha 26] Fix the projectiles for a handful of siege engines. [[BR]]
    184195r26795 [art][model][decals] Fix the Spartan Forge by recentering the model, also create a new decal for it from the existing texture. Tweak the other Spartan decals while I'm at it.[[BR]]
    185196r26796 [art][actors][Alpha 26] Remove a superfluous decal from these Arsenal actors. The game would display this decal inconsistently with the other decal, so I picked one over the other.[[BR]]
     197r26685 [art] switch the berries on savanan biome [[BR]]
     198r26686 [art] replace fig tree by the better visible date palm (or by berries) [[BR]]
    186199r26807 [art][Alpha 26] Give an easier-to-see projectile to the Siege Tower[[BR]]
     200r26808 [art][Alpha 26] Give an easier-to-see projectile to the Han Siege Tower  [[BR]]
    187201
    188202== Music ==
    189203r26573 Add 24 new music tracks. [[BR]]
     204r26746 [music] Rename music tracks to convention.
    190205
    191206== AI ==
     
    210225r26625 Slighty offset the stone mine on the tutorial map to prevent overlap. [[BR]]
    211226r26643 Fix arctic biome bushes spawning too close to the CC. [[BR]]
     227r26728 [Maps] Only use actors in the decoratives of the random biomes [[BR]]
     228r26729 [maps] Improve forests on savanna and nubia biomes [[BR]]
    212229r26747 [maps] Revamp Acropolis Bay skirmish map.[[BR]]
    213230r26748 [maps] Improve Saharan Oases skirmish map.[[BR]]
     231r26768 [ maps ] Fix the absence of stone mines on Cisalpine Winter. [[BR]]
    214232r26770 [maps] Improve Median Oasis 2p with new terrain textures and new flora/geology.[[BR]]
     233r26790 [maps] Add a couple of improved maps to the new maps campaign. [[BR]]
    215234
    216235== !BugFix ==
     
    233252r26618 Fix stances of healers. [[BR]]
    234253r26619 Fix entities being able to drop off resources whilst obstructed (Phab:D4531). [[BR]]
     254r26739 Fix pop indication of paused items. [[BR]]
     255r26741 Fix attack-walk with formations. [[BR]]
    235256
    236257== Engine work ==
     
    257278== Atlas ==
    258279r26142 Speedups terrain painting tab in Atlas by asynchronous texture loading. [[BR]]
     280r26700 [Atlas] [Maps] Update the Default map in Atlas [[BR]]
     281r26711 [art][Atlas][Alpha 26] Improve some Atlas structures. [[BR]]
     282r26727 Update the water height slider if the water height is set using the picker. [[BR]]
     283r26730 Remove hardcoded shadows in Atlas UI [[BR]]
     284r26744 [maps][Atlas] Fix Kushite sandbox map. Refs #6488 [[BR]]
     285r26745 [maps][Atlas] Update Britons sandbox map. Refs #6488
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