Changes between Version 6 and Version 7 of Alpha_Release_Roadmap
- Timestamp:
- Jun 5, 2010, 9:34:14 PM (14 years ago)
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Alpha_Release_Roadmap
v6 v7 17 17 == Programming Department == 18 18 * "Must haves": 19 * convert all entity data to new file format20 * fix animation syncing19 * ~~convert all entity data to new file format~~ 20 * ~~fix animation syncing~~ (almost done) 21 21 * basic victory conditions 22 * basic multiplayer 23 * water/terrain impassability 24 * floating ships 22 * ~~basic multiplayer~~ 23 * improved session setup UI 24 * ~~water/terrain impassability~~ 25 * ~~floating ships~~ 25 26 * sound: fix lack of intensity's decrementing currently-playing count 26 27 * fix saving of files in Atlas when installed in read-only paths … … 30 31 * sound: integrating patch that allows streaming Vorbis (Jan) 31 32 * add support for running 32 * network multiplayer33 33 * tutorial on writing/modifying gameplay scripts 34 34 * tools to detect errors in data files (references to nonexistent files etc) 35 35 * sensible group movement 36 36 * building terrain constraints (slope, land vs water vs shore) 37 * update Actor Viewer to help test animation speeds and action offsets38 * better text rendering37 * ~~update Actor Viewer to help test animation speeds and action offsets~~ 38 * ~~better text rendering~~ 39 39 * better text/string storage solution for easier translating later? (gettext, etc) 40 40 * have the game run on Mac 41 * variable pathfinding costs on different terrain41 * ~~variable pathfinding costs on different terrain~~ 42 42 * basic enemy AI 43 43