Version 1 (modified by Stan, 5 years ago) ( diff )

Initial version - The table is outdated.

File Naming Conventions

All filenames should follow the naming conventions described below.

General Rules

  • No spaces in the file name are allowed
  • No capital letters are allowed
  • XML, JSON, PNG, PMD, PSA and DDS files should use these rules. For any file-formats not specially mentioned here, follow similar naming rules to fit the file type.
  • If using numbers always use two digits. Example: 01, not 1
  • Use underscore ( _ ) to separate portions of the file name
  • Use this order <general>_<civ>_<type>_<extra>_<variation>
  • If the folder path to the file already defines one portion of the name, exclude that from the file name.

Examples:

  • celt_isw_a_01.dds – Meaning: Advanced Celtic Infantry Swordsman, Variation 01 Texture
  • kart_hc.pmd – Meaning: Carthaginian Health Center Model
General

ui - User Interface

prop - prop

wrld – world


If none of the above, do not use


Civ

rome - roman

hele - hellenes

celt - celt

pers - persian

kart - carthaginians

iber - iberians

brit - britons

gaul - gallic

pole - poleis

mace - macedonians


Extra

b - basic

a - advanced

e - elite

f - fall

s - summer

p - spring

w - winter

#- numbers

etc...
Type

Buildings

cc - civilization center

ho - house

fc - farm center

fv - farm - vegetation

fa - corral - animal

rc - resource center

tf - free standing tower - scout tower

wc - wall

wg - wall gate

wt - wall tower

pc - port center

mc - military center

tc - trade center

hc - health center

ff - fortress

sb - special building

Units

isw - infantry swordsman

isp - infantry spearman

ijv - infantry javelinist

isl - infantry slinger

iar - infantry archer

csw - cavalry sword

csp - cavalry spear

cjv - cavalry javelin

car - cavalry archer

fem - female worker

med - healer

trd - trader

sr - siege - rock thrower

sp - siege - spear/bolt thrower

sr - siege - ram

mer - merchantman ship

bir - bireme

tri - trireme

qui - quinquereme

su1 - super unit 1

su2 - super unit 2

su3 - super unit 3

hr1 - hero 1

hr2 - hero 2

hr3 - hero 3

scn - scenario unit
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