Changes between Version 2 and Version 3 of Atlas_Manual_Cinematics_Tab


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Timestamp:
Jul 11, 2017, 11:12:08 PM (7 years ago)
Author:
Vladislav Belov
Comment:

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  • Atlas_Manual_Cinematics_Tab

    v2 v3  
    88''The contents of the Cinematics Tab''
    99
     10== ==
     11
    1012== Common settings ==
    1113The "Draw all paths" checkbox toggles cinematic paths drawing. Paths are drawing only in Atlas, and aren't drawing, when cinematics is playing. It's useful to check paths, created by triggers.
    1214
    13 == Paths settings ==
     15== Paths editing ==
     16To create a path, enter a non empty string and press the "Add" button:
     17
     18[[Image(https://trac.wildfiregames.com/raw-attachment/wiki/Atlas_Manual_Cinematics_Tab/cinematics_path_save.png)]]
     19
     20To remove a path, select it in the list above and press the "Delete" button. A newly created path contains 1 position (green) node with the camera position and 1 target (red) node with the camera focus position:
     21
     22[[Image(https://trac.wildfiregames.com/raw-attachment/wiki/Atlas_Manual_Cinematics_Tab/cinematics_path_new.png)]]
    1423
    1524== Node editing ==