Changes between Version 9 and Version 10 of Atlas_Manual_Starting
- Timestamp:
- Feb 10, 2018, 3:56:25 PM (6 years ago)
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Atlas_Manual_Starting
v9 v10 14 14 in a terminal window (replace "/path/to/0ad/" with the actual path to the folder where 0 A.D. is installed). The rest should be the same for all operating systems. 15 15 16 [[Image(Atlas_ Manual_Starting:Atlas_Default_Window.png,800)]]16 [[Image(Atlas_Default_Window.png,800)]] 17 17 18 18 ''This is a picture of what Atlas looks like at startup, at the top is a menu, to the right a display of the map (3D world), to the left there is a panel with some tools and below that there are tabs which can be selected to display more tools and options.'' … … 21 21 22 22 == The Main Tools == 23 [[Image( http://wildfiregames.com/images/Atlas_Manual/tools.png)]]23 [[Image(tools.png)]] 24 24 25 25 ''The tools'' … … 30 30 31 31 === The Default tool === 32 [[Image( http://wildfiregames.com/images/Atlas_Manual/default_tool.png)]]32 [[Image(default_tool.png)]] 33 33 34 34 ''The Default Tool'' … … 73 73 74 74 === The Move/Rotate tool === 75 [[Image( http://wildfiregames.com/images/Atlas_Manual/tools_move_rotate.png)]]75 [[Image(tools_move_rotate.png)]] 76 76 77 77 ''The Move/Rotate Tool'' … … 79 79 The Move/Rotate Tool is what you use when you want to either move or rotate objects (everything in the 3D world/map except the terrain are objects). To move/rotate, first select the object you want to manipulate by left-clicking on it, or by dragging a selection box over them. To select actors (visual objects with no gameplay impact) press the Alt-key and then left-click or drag with the left mouse button pressed.. After selecting the object you can use the left mouse button to move the object and the right mouse button to rotate it. If you right click after selecting an object it rotates to face in the direction you clicked and if you press and hold the right mouse button while moving the mouse around the object rotates with it. 80 80 81 [[Image( http://wildfiregames.com/images/Atlas_Manual/tools_move_rotate_sel_unsel.png)]]81 [[Image(tools_move_rotate_sel_unsel.png)]] 82 82 83 83 ''Two sheep, the one to the left is not selected, while the one to the right is'' … … 93 93 94 94 === The Alter terrain tool === 95 [[Image( http://wildfiregames.com/images/Atlas_Manual/tools_alter_terrain.png)]]95 [[Image(tools_alter_terrain.png)]] 96 96 97 97 ''The Alter terrain tool'' … … 100 100 101 101 ==== The Area of Influence ==== 102 [[Image( http://wildfiregames.com/images/Atlas_Manual/tools_alter_terrain_area_of_influence.png)]]102 [[Image(tools_alter_terrain_area_of_influence.png)]] 103 103 104 104 ''The area of influence, displayed as a bright green grid'' … … 106 106 The Alter terrain tool affects a greater or smaller area depending on settings on the Terrain Tab, we will look closer at that later but for now it's enough to know that it's possible to change and that you can see how large part of the map that will be influenced by looking at the bright green grid on the map. You can also see how much it will change the map in different parts of the grid, the more transparent the tile in the grid is the less the terrain below it will be affected by the tool. 107 107 108 [[Image( http://wildfiregames.com/images/Atlas_Manual/tools_alter_terrain_raised.png)]][[Image(http://wildfiregames.com/images/Atlas_Manual/tools_alter_terrain_lowered.png)]]108 [[Image(tools_alter_terrain_raised.png)]][[Image(tools_alter_terrain_lowered.png)]] 109 109 110 110 ''A part of the terrain after pressing the left/right mouse button for a while'' … … 113 113 114 114 === The Smooth/Flatten terrain elevation tools === 115 [[Image( http://wildfiregames.com/images/Atlas_Manual/smoothen_flatten_elevation.png)]]115 [[Image(smoothen_flatten_elevation.png)]] 116 116 117 117 ''The Smooth/Flatten elevation tools'' … … 119 119 The Smooth/Flatten elevation tools are used when the terrain needs to be smoothed/flattened, and literally flattens the terrain. To use them, just click using the left mouse button on terrain you want to flatten/smooth. It is affected by options on the Terrain tab and more info on those can be found in that section of this document. The Flatten elevation tool is extra useful to flatten terrain under large entities (like structures) so that they don't appear like they are floating. The Smooth tool can also be used to roughen things a bit by using it with the right-mouse button instead of the left. It only affects areas you already have edited though (you can affect other areas by starting in the area you've already raised/lowered the terrain and move into the rest of the map). 120 120 121 [[Image( http://wildfiregames.com/images/Atlas_Manual/tools_flatten_before.png)]][[Image(http://wildfiregames.com/images/Atlas_Manual/tools_flatten_after.png)]]121 [[Image(tools_flatten_before.png)]][[Image(tools_flatten_after.png)]] 122 122 123 123 ''The only difference between these two images is the use of the flatten elevation tool'' … … 126 126 127 127 === The Paint Terrain Texture tool === 128 [[Image( http://wildfiregames.com/images/Atlas_Manual/tools_paint_terrain.png)]]128 [[Image(tools_paint_terrain.png)]] 129 129 130 130 ''The Paint terrain texture tool''