Version 1 (modified by 16 years ago) ( diff ) | ,
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The audio_group.xml defines sound file groups and specific OPENAL parameters to the group.
<class_name> <group_name> { file_name file_name file_name } RANDOMIZE FILES IN GROUP: Y/N GAIN RANGE UPPER: RANGE GAIN RANGE LOWER: RANGE RANDOMIZE GAIN: Y/N PITCH RANGE UPPER: RANGE PITCH RANGE LOWER: RANGE RANOMIZE PITCH: Y/N
EXAMPLE:
class= human_footstep_class group= human_footstep_grass { footstep_01.ogg footstep_02.ogg footstep_03.ogg footstep_04.ogg footstep_05.ogg footstep_06.ogg footstep_07.ogg footstep_08.ogg footstep_09.ogg footstep_10.ogg footstep_11.ogg footstep_12.ogg } RANDOMIZE FILES IN GROUP: Y GAIN RANGE UPPER: 0.5 GAIN RANGE LOWER: 0.4 RANDOMIZE GAIN: Y PITCH RANGE UPPER: 1.2 PITCH RANGE LOWER: 0.8 RANOMIZE PITCH: Y
audio_group.xml
Naming standard is defined as: Shortname + Grouping(Intensity #) (ex. human footstep on grass intensity 1 = hstep_grass1)
Human
Movement
Footstep, Dirt
Footstep, Mud
Footstep, Grass
Footstep, Sand
Footstep, Snow
Footstep, Forest
Footstep, Road
Footstep, Rock
Death
Resource
Construction
Construction, Wood
Construction, Stone
Construction, Ore
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