117 | | TODO: A summary table like for MacOSX would probably be helpful here too. |
| 119 | ||'''Name'''||'''Readonly'''||'''Description'''||'''Path Windows'''||'''Determined by/Set where?'''|| |
| 120 | ||Game data root||Y||Data-Directory for static game data||relative to EXE||m_rdata in Paths.cpp|| |
| 121 | ||User data root||N||Root-Directory for data the user creates in-game (savegames, screenshots etc...)||My Documents\0ad||m_Data in Paths.cpp|| |
| 122 | ||Savegame directory||N||Directory where savegames are saved to and loaded from||My Documents\0ad\saves||As [User data root]\saves in GameSetup.cpp InitVFS|| |
| 123 | ||screenshot directory||N||Directory where screnshots are saved by the game||My Documents\0ad\screenshots||As [User data root]\screenshots in GameSetup.cpp InitVFS|| |
| 124 | ||Default config||Y||Default config-file which is readonly||relative to EXE||As [Game data root]\config in GameSetup.cpp IniVFS|| |
| 125 | ||Userconfig||N||Contains user specific configuration settings||My Documents\0ad\config||m_config = %appdata%\config in Paths.cpp|| |
| 126 | ||Logs||N||Contains logs created by the game||My Documents\0ad\logs||m_logs = %appdata%\logs in Paths.cpp|| |
| 127 | ||Cache||N||Cache directory||%appdata%\0ad\cache||m_cache|| |
| 128 | ||User mod||N||User mod directory, where e.g. Atlas should save maps||My Documents\0ad\mods\user||Not implemented yet|| |
| 129 | ||Mods||N||Other mods added by the user||My Documents\0ad\mods||Not implemented yet|| |
132 | | ||Game data root||Y||Data-Directory for static game data||[0adinstalldir]/data eg: /opt/0ad ||m_rdata in Paths.cpp|| |
133 | | ||User data root||N||Root-Directory for data the user creates with the game (savegames, screenshots etc...)||$XDG_DATA_HOME/0ad||m_Data in Paths.cpp|| |
134 | | ||savegame directory||N||Directory where savegames are saved to and loaded from||$XDG_DATA_HOME/0ad/saves||As [User data root]/saves in GameSetup.cpp InitVFS|| |
135 | | ||screenshot directory||N||Directory where screnshots are saved by the game||$XDG_DATA_HOME/0ad/screenshots||AS [User data root]/screenshots in GameSetup.cpp InitVFS|| |
136 | | ||Default config||Y||Defaullt config-file which is readonly||[0adinstalldir]/data/config||As [Game data root]/config in GameSetup.cpp IniVFS|| |
| 145 | ||Game data root||Y||Data-Directory for static game data||$INSTALLED_DATADIR/ or relative to binary||m_rdata in Paths.cpp|| |
| 146 | ||User data root||N||Root-Directory for data the user creates in-game (savegames, screenshots etc...)||$XDG_DATA_HOME/0ad||m_Data in Paths.cpp|| |
| 147 | ||Savegame directory||N||Directory where savegames are saved to and loaded from||$XDG_DATA_HOME/0ad/saves||As [User data root]/saves in GameSetup.cpp InitVFS|| |
| 148 | ||screenshot directory||N||Directory where screnshots are saved by the game||$XDG_DATA_HOME/0ad/screenshots||As [User data root]/screenshots in GameSetup.cpp InitVFS|| |
| 149 | ||Default config||Y||Defaullt config-file which is readonly||$INSTALLED_DATADIR/config||As [Game data root]/config in GameSetup.cpp IniVFS|| |
149 | | ||User data root||N||Root-Directory for data the user creates with the game (savegames, screenshots etc...)||~/Documents/0ad||m_Data in Paths.cpp|| |
150 | | ||savegame directory||N||Directory where savegames are saved to and loaded from||~/Documents/0ad/saves||As [User data root]/saves in GameSetup.cpp InitVFS|| |
151 | | ||screenshot directory||N||Directory where screnshots are saved by the game||~/Documents/0ad/screenshots||AS [User data root]/screenshots in GameSetup.cpp InitVFS|| |
| 165 | ||User data root||N||Root-Directory for data the user creates in-game (savegames, screenshots etc...)||~/Documents/0ad||m_Data in Paths.cpp|| |
| 166 | ||Savegame directory||N||Directory where savegames are saved to and loaded from||~/Documents/0ad/saves||As [User data root]/saves in GameSetup.cpp InitVFS|| |
| 167 | ||screenshot directory||N||Directory where screnshots are saved by the game||~/Documents/0ad/screenshots||As [User data root]/screenshots in GameSetup.cpp InitVFS|| |