138 | | ||Game data root||Y||Data-Directory for static game data||relative to EXE||[INSTALLED_DATADIR or relative to binary]/||[Bundle]/Contents/Resources/data or relative to binary||m_rdata in Paths.cpp|| |
139 | | ||User data root||N||Root-Directory for data the user creates in-game (savegames, screenshots etc...)||My Documents\0ad||$XDG_DATA_HOME/0ad||~/Documents/0ad||m_Data in Paths.cpp|| |
140 | | ||Savegame directory||N||Directory where savegames are saved to and loaded from||My Documents\0ad\saves||$XDG_DATA_HOME/0ad/saves||~/Documents/0ad/saves||As [User data root]\saves in GameSetup.cpp InitVFS|| |
141 | | ||screenshot directory||N||Directory where screnshots are saved by the game||My Documents\0ad\screenshots||$XDG_DATA_HOME/0ad/screenshots||~/Documents/0ad/screenshots||As [User data root]\screenshots in GameSetup.cpp InitVFS|| |
142 | | ||Default config||Y||Default config-file which is readonly||relative to EXE||[INSTALLED_DATADIR or relative to binary]/config||[Bundle]/Contents/Resources/data/config or relative to binary||As [Game data root]\config in GameSetup.cpp IniVFS|| |
143 | | ||~~Userconfig root~~||~~N~~||~~Currently unclear... what's the relation of Logs to configuration?~~||||~~$XDG_CONFIG_HOME/0ad~~||~~~/Documents/0ad~~||~~As xdgConfig in Paths.cpp~~|| |
144 | | ||Userconfig||N||Contains user specific configuration settings||My Documents\0ad\config||$XDG_CONFIG_HOME/0ad/config||~/Library/Application Support/0ad/config||m_config in Paths.cpp|| |
145 | | ||Logs||N||Contains logs created by the game||My Documents\0ad\logs||$XDG_CONFIG_HOME/0ad/logs||~/Documents/0ad/logs||m_logs in Paths.cpp|| |
146 | | ||Cache||N||Cache directory||%appdata%\0ad\cache||$XDG_CACHE_HOME/0ad||~/Library/Caches/0ad||m_cache in Paths.cpp|| |
147 | | ||User mod||N||User mod directory, where e.g. Atlas should save maps||My Documents\0ad\mods\user||$XDG_DATA_HOME/0ad/mods/user||~/Documents/0ad/mods/user||Not implemented yet|| |
148 | | ||Mods||N||Other mods added by the user||My Documents\0ad\mods||$XDG_DATA_HOME/0ad/mods||~/Documents/0ad/mods||Not implemented yet|| |
| 138 | ||Game data root||Y||Data-Directory for static game data||relative to EXE||[`INSTALLED_DATADIR` or relative to binary]/||`[Bundle]/Contents/Resources/data` or relative to binary||`m_rdata` in Paths.cpp|| |
| 139 | ||User data root||N||Root-Directory for data the user creates in-game (savegames, screenshots etc...)||`My Documents\My Games\0ad`||`$XDG_DATA_HOME/0ad`||`~/Documents/0ad`||`m_Data` in Paths.cpp|| |
| 140 | ||Savegame directory||N||Directory where savegames are saved to and loaded from||`My Documents\My Games\0ad\saves`||`$XDG_DATA_HOME/0ad/saves`||`~/Documents/0ad/saves`||As `[User data root]\saves` in GameSetup.cpp InitVFS|| |
| 141 | ||screenshot directory||N||Directory where screenshots are saved by the game||`My Documents\My Games\0ad\screenshots`||`$XDG_DATA_HOME/0ad/screenshots`||`~/Documents/0ad/screenshots`||As `[User data root]\screenshots` in GameSetup.cpp InitVFS|| |
| 142 | ||Default config||Y||Default config-file which is readonly||relative to EXE||[`INSTALLED_DATADIR` or relative to binary]/config||`[Bundle]/Contents/Resources/data/config` or relative to binary||As `[Game data root]\config` in GameSetup.cpp IniVFS|| |
| 143 | ||Userconfig||N||Contains user specific configuration settings||`My Documents\My Games\0ad\` or `%appdata%\0ad\config`||`$XDG_CONFIG_HOME/0ad/config`||`~/Library/Application Support/0ad/config`||`m_config` in Paths.cpp|| |
| 144 | ||Logs||N||Contains logs created by the game||`My Documents\My Games\0ad\logs` or `%appdata%\0ad\logs`||`$XDG_CONFIG_HOME/0ad/logs`||`~/Documents/0ad/logs`||`m_logs` in Paths.cpp|| |
| 145 | ||Cache||N||Cache directory||`%localappdata%\0ad\cache`||`$XDG_CACHE_HOME/0ad`||`~/Library/Caches/0ad`||`m_cache` in Paths.cpp|| |
| 146 | ||User mod||N||User mod directory, where e.g. Atlas should save maps||`My Documents\My Games\0ad\mods\user`||`$XDG_DATA_HOME/0ad/mods/user`||`~/Documents/0ad/mods/user`||'''Not implemented yet'''|| |
| 147 | ||Mods||Y||Other mods added by the user||`My Documents\My Games\0ad\mods`||`$XDG_DATA_HOME/0ad/mods`||`~/Documents/0ad/mods`||'''Not implemented yet'''|| |