Changes between Version 53 and Version 54 of BuildAndDeploymentEnvironment


Ignore:
Timestamp:
Feb 2, 2012, 1:18:28 AM (12 years ago)
Author:
historic_bruno
Comment:

Few tweaks and formatting improvements

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Unmodified
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  • BuildAndDeploymentEnvironment

    v53 v54  
    136136
    137137||'''Name'''||'''Readonly'''||'''Description'''||'''Path Windows'''||'''Path Linux'''||'''Path Mac'''||'''Determined by/Set where?'''||
    138 ||Game data root||Y||Data-Directory for static game data||relative to EXE||[INSTALLED_DATADIR or relative to binary]/||[Bundle]/Contents/Resources/data or relative to binary||m_rdata in Paths.cpp||
    139 ||User data root||N||Root-Directory for data the user creates in-game (savegames, screenshots etc...)||My Documents\0ad||$XDG_DATA_HOME/0ad||~/Documents/0ad||m_Data in Paths.cpp||
    140 ||Savegame directory||N||Directory where savegames are saved to and loaded from||My Documents\0ad\saves||$XDG_DATA_HOME/0ad/saves||~/Documents/0ad/saves||As [User data root]\saves in GameSetup.cpp InitVFS||
    141 ||screenshot directory||N||Directory where screnshots are saved by the game||My Documents\0ad\screenshots||$XDG_DATA_HOME/0ad/screenshots||~/Documents/0ad/screenshots||As [User data root]\screenshots in GameSetup.cpp InitVFS||
    142 ||Default config||Y||Default config-file which is readonly||relative to EXE||[INSTALLED_DATADIR or relative to binary]/config||[Bundle]/Contents/Resources/data/config or relative to binary||As [Game data root]\config in GameSetup.cpp IniVFS||
    143 ||~~Userconfig root~~||~~N~~||~~Currently unclear... what's the relation of Logs to configuration?~~||||~~$XDG_CONFIG_HOME/0ad~~||~~~/Documents/0ad~~||~~As xdgConfig in Paths.cpp~~||
    144 ||Userconfig||N||Contains user specific configuration settings||My Documents\0ad\config||$XDG_CONFIG_HOME/0ad/config||~/Library/Application Support/0ad/config||m_config in Paths.cpp||
    145 ||Logs||N||Contains logs created by the game||My Documents\0ad\logs||$XDG_CONFIG_HOME/0ad/logs||~/Documents/0ad/logs||m_logs in Paths.cpp||
    146 ||Cache||N||Cache directory||%appdata%\0ad\cache||$XDG_CACHE_HOME/0ad||~/Library/Caches/0ad||m_cache in Paths.cpp||
    147 ||User mod||N||User mod directory, where e.g. Atlas should save maps||My Documents\0ad\mods\user||$XDG_DATA_HOME/0ad/mods/user||~/Documents/0ad/mods/user||Not implemented yet||
    148 ||Mods||N||Other mods added by the user||My Documents\0ad\mods||$XDG_DATA_HOME/0ad/mods||~/Documents/0ad/mods||Not implemented yet||
     138||Game data root||Y||Data-Directory for static game data||relative to EXE||[`INSTALLED_DATADIR` or relative to binary]/||`[Bundle]/Contents/Resources/data` or relative to binary||`m_rdata` in Paths.cpp||
     139||User data root||N||Root-Directory for data the user creates in-game (savegames, screenshots etc...)||`My Documents\My Games\0ad`||`$XDG_DATA_HOME/0ad`||`~/Documents/0ad`||`m_Data` in Paths.cpp||
     140||Savegame directory||N||Directory where savegames are saved to and loaded from||`My Documents\My Games\0ad\saves`||`$XDG_DATA_HOME/0ad/saves`||`~/Documents/0ad/saves`||As `[User data root]\saves` in GameSetup.cpp InitVFS||
     141||screenshot directory||N||Directory where screenshots are saved by the game||`My Documents\My Games\0ad\screenshots`||`$XDG_DATA_HOME/0ad/screenshots`||`~/Documents/0ad/screenshots`||As `[User data root]\screenshots` in GameSetup.cpp InitVFS||
     142||Default config||Y||Default config-file which is readonly||relative to EXE||[`INSTALLED_DATADIR` or relative to binary]/config||`[Bundle]/Contents/Resources/data/config` or relative to binary||As `[Game data root]\config` in GameSetup.cpp IniVFS||
     143||Userconfig||N||Contains user specific configuration settings||`My Documents\My Games\0ad\` or `%appdata%\0ad\config`||`$XDG_CONFIG_HOME/0ad/config`||`~/Library/Application Support/0ad/config`||`m_config` in Paths.cpp||
     144||Logs||N||Contains logs created by the game||`My Documents\My Games\0ad\logs` or `%appdata%\0ad\logs`||`$XDG_CONFIG_HOME/0ad/logs`||`~/Documents/0ad/logs`||`m_logs` in Paths.cpp||
     145||Cache||N||Cache directory||`%localappdata%\0ad\cache`||`$XDG_CACHE_HOME/0ad`||`~/Library/Caches/0ad`||`m_cache` in Paths.cpp||
     146||User mod||N||User mod directory, where e.g. Atlas should save maps||`My Documents\My Games\0ad\mods\user`||`$XDG_DATA_HOME/0ad/mods/user`||`~/Documents/0ad/mods/user`||'''Not implemented yet'''||
     147||Mods||Y||Other mods added by the user||`My Documents\My Games\0ad\mods`||`$XDG_DATA_HOME/0ad/mods`||`~/Documents/0ad/mods`||'''Not implemented yet'''||
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