Changes between Version 22 and Version 23 of Changelogs


Ignore:
Timestamp:
Jul 31, 2017, 6:19:21 PM (7 years ago)
Author:
Stan
Comment:

Update the page to A23

Legend:

Unmodified
Added
Removed
Modified
  • Changelogs

    v22 v23  
    1 [[BR]]
    21= Changelog Overview =
    3 [[BR]]
    4 [[TOC]]
     2[[BR]] [[TOC]]
    53
    6 This is a collection of links to changelogs, revisions and tickets of the first part (500 B.C. - 1 B.C.) of the open source game [https://play0ad.com/game-info/project-overview/ 0 A.D.] sorted by releases. As soon as work on the second part (1 A.D. - 500 A.D.) begins, a separate site should be created and linked at this place. The list is divided by the phases of the classic [https://en.wikipedia.org/wiki/Software_release_life_cycle software release life cycle].[[BR]][[BR]]
    7 The version number links to the release announcement with downloads, descriptions of major changes and an explanation of the codename. You can also click on the codename to get further information on Wikipedia. The release dates are taken from the [http://releases.wildfiregames.com/ download archive]. They may be different for Linux, Windows and OSX. Changelogs describe selected changes out of all code revisions. Currently there are no changelogs available for Alpha 19 and older releases, but you are invited to help creating them. If you are interested, please contact us on IRC. The related trac tickets which were solved by the revisions are sorted by component.[[BR]][[BR]]
    8 Finally, if you are further interested in the project history of 0 A.D., especially the beginnings, you really should read [https://play0ad.com/about/the-story-of-0-a-d/ this article].
    9 [[BR]][[BR]][[BR]]
     4This is a collection of links to changelogs, revisions and tickets of the first part (500 B.C. - 1 B.C.) of the open source game [https://play0ad.com/game-info/project-overview/ 0 A.D.] sorted by releases. As soon as work on the second part (1 A.D. - 500 A.D.) begins, a separate site should be created and linked at this place. The list is divided by the phases of the classic [https://en.wikipedia.org/wiki/Software_release_life_cycle software release life cycle].[[BR]][[BR]] The version number links to the release announcement with downloads, descriptions of major changes and an explanation of the codename. You can also click on the codename to get further information on Wikipedia. The release dates are taken from the [http://releases.wildfiregames.com/ download archive]. They may be different for Linux, Windows and OSX. Changelogs describe selected changes out of all code revisions. Currently there are no changelogs available for Alpha 19 and older releases, but you are invited to help creating them. If you are interested, please contact us on IRC. The related trac tickets which were solved by the revisions are sorted by component.[[BR]][[BR]] Finally, if you are further interested in the project history of 0 A.D., especially the beginnings, you really should read [https://play0ad.com/about/the-story-of-0-a-d/ this article]. [[BR]][[BR]][[BR]]
    105
    116== Beta (0.x.x) ==
    12 
    13 ''Beta phase generally begins when the software is feature complete but likely to contain a number of known or unknown bugs. Software in the beta phase will generally have many more bugs in it than completed software, as well as speed/performance issues and may still cause crashes or data loss. The focus of beta testing is reducing impacts to users, often incorporating usability testing.''
    14 [ [https://en.wikipedia.org/wiki/Software_release_life_cycle#Beta Wikipedia] ]
     7''Beta phase generally begins when the software is feature complete but likely to contain a number of known or unknown bugs. Software in the beta phase will generally have many more bugs in it than completed software, as well as speed/performance issues and may still cause crashes or data loss. The focus of beta testing is reducing impacts to users, often incorporating usability testing.'' [ [https://en.wikipedia.org/wiki/Software_release_life_cycle#Beta Wikipedia] ]
    158
    169||='''Version''' =||='''Codename''' =||='''Release Date''' =||='''Last Commit''' =||='''Changelog''' =||='''Revisions''' =||='''Tickets''' =||='''Top Highlights''' =||
    17 [[BR]]
    1810
    1911== Alpha (0.0.x) ==
    20 
    21 ''The alpha phase of the release life cycle is the first phase to begin software testing [...]. Alpha software can be unstable and could cause crashes or data loss. Alpha software may not contain all of the features that are planned for the final version. [...] The alpha phase usually ends with a feature freeze, indicating that no more features will be added to the software.''
    22 [ [https://en.wikipedia.org/wiki/Software_release_life_cycle#Alpha Wikipedia] ]
     12''The alpha phase of the release life cycle is the first phase to begin software testing [... ...]. Alpha software can be unstable and could cause crashes or data loss. Alpha software may not contain all of the features that are planned for the final version. [... ...] The alpha phase usually ends with a feature freeze, indicating that no more features will be added to the software.'' [ [https://en.wikipedia.org/wiki/Software_release_life_cycle#Alpha Wikipedia] ]
    2313
    2414||='''Version''' =||='''Codename''' =||='''Release Date''' =||='''Last Commit''' =||='''Changelog''' =||='''Revisions''' =||='''Tickets''' =||='''Top Highlights''' =||
    25 ||=0.0.22 =||=[https://en.wiktionary.org/wiki/venustas Venustas] =||= =||=[http://trac.wildfiregames.com/changeset current] =||=[wiki:Alpha22 link] =||=[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=head&stop_rev=18916&limit=999&verbose=on link] =||=[query:?milestone=Alpha+22&group=component&col=id&col=summary&col=owner&order=priority link] =||= New models and animations, Capture The Relic, Aura Range Visualization,[[BR]] Lobby Hosting with STUN, Summary Charts, Tutorial, Danubius, Extinct Volcano, Spies =||
     15||=0.0.23 =||=Ken Wood =||= =||= =||=[wiki:Alpha23 link] =||=[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=head&stop_rev=19223&limit=999&verbose=on link] =||=[query:?milestone=Alpha+23&group=component&col=id&col=summary&col=owner&order=priority link] =||= =||
     16||=[https://play0ad.com/new-release-0-a-d-alpha-22-venustas/  0.0.22] =||=[https://en.wiktionary.org/wiki/venustas Venustas] =||=July 27th 2017 =||=r19223 =||=[wiki:Alpha22 link] =||=[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=head&stop_rev=18916&limit=999&verbose=on link] =||=[query:?milestone=Alpha+22&group=component&col=id&col=summary&col=owner&order=priority link] =||= New models and animations, Capture The Relic, Aura Range Visualization,[[BR]] Lobby Hosting with STUN, Summary Charts, Tutorial, Danubius, Extinct Volcano, Spies =||
    2617||=[https://wildfiregames.com/forum/index.php?/topic/21333-new-release-0-ad-alpha-21-ulysses/ 0.0.21] =||=[https://en.wikipedia.org/wiki/Odysseus Ulysses] =||=8 November 2016 =||=r18915 =||=[wiki:Alpha21 link] =||=[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=head&stop_rev=17966&limit=999&verbose=on link] =||=[query:?milestone=Alpha+21&group=component&col=id&col=summary&col=owner&order=priority link] =||=Regicide, Seleucid models, new maps, !SpiderMonkey 38 =||
    2718||=[https://wildfiregames.com/forum/index.php?/topic/20628-new-release-0-ad-alpha-20-timosthenes/ 0.0.20] =||=[https://en.wikipedia.org/wiki/Timosthenes Timosthenes] =||=31 March 2016 =||=r17965 =||=[wiki:Alpha20_Timosthenes link] =||=[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=17965&stop_rev=17299&limit=999&verbose=on link] =||=[query:?milestone=Alpha+20&group=component&col=id&col=summary&col=owner&order=priority link] =||=new maps, new technologies, cinematic camera system =||
     
    4536||=[https://wildfiregames.com/forum/index.php?/topic/13665-new-release-0-ad-alpha-2-bellerophon/ 0.0.2] =||=[https://en.wikipedia.org/wiki/Bellerophon Bellerophon] =||=17 October 2010 =||=r8413 =||= =||=[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=8413&stop_rev=7971&limit=999&verbose=on link] =||=[query:?milestone=Alpha+2&group=component&col=id&col=summary&col=owner&order=priority link] =||=formations, fog-of-war, new ingame GUI =||
    4637||=[https://wildfiregames.com/forum/index.php?/topic/13300-new-release-0-ad-alpha-1-argonaut/ 0.0.1] =||=[https://en.wikipedia.org/wiki/Argonauts Argonaut] =||=15 August 2010 =||=r7970 =||= =||=[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=7970&stop_rev=7733&limit=999&verbose=on link] =||=[query:?milestone=Alpha+1&group=component&col=id&col=summary&col=owner&order=priority link] =||=new maps, animal AI, multiplayer chat =||
    47 [[BR]]
    4838
    4939== Pre-Alpha (no specific version) ==
    50 
    51 ''Pre-alpha refers to all activities performed during the software project before testing. These activities can include requirements analysis, software design, software development, and unit testing. In typical open source development, there are several types of pre-alpha versions. Milestone versions include specific sets of functions and are released as soon as the functionality is complete.''
    52 [ [https://en.wikipedia.org/wiki/Software_release_life_cycle#Pre-alpha Wikipedia] ]
     40''Pre-alpha refers to all activities performed during the software project before testing. These activities can include requirements analysis, software design, software development, and unit testing. In typical open source development, there are several types of pre-alpha versions. Milestone versions include specific sets of functions and are released as soon as the functionality is complete.'' [ [https://en.wikipedia.org/wiki/Software_release_life_cycle#Pre-alpha Wikipedia] ]
    5341
    5442The 0 A.D. pre-alpha versions are not playable and only meant for developers.
     
    5846||=[https://wildfiregames.com/forum/index.php?/topic/13078-0-ad-pre-alpha-2-released/ pre2] =||=none =||=12 May 2010 =||=r7539 =||= =||=[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=7539&stop_rev=7420&limit=999&verbose=on link] =||=[query:?milestone=Pre-Alpha+2&group=component&col=id&col=summary&col=owner&order=priority link] =||=new pathfinding system, training queues, dynamic minimap =||
    5947||=[https://wildfiregames.com/forum/index.php?/topic/12974-0-ad-debuts-pre-alpha-version/ pre1] =||=none =||=1 April 2010 =||=r7419 =||= =||=[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=7419&stop_rev=6944&limit=999&verbose=on link] =||=[query:?milestone=Pre-Alpha+1&group=component&col=id&col=summary&col=owner&order=priority link] =||=first prebuilt version (Windows, Linux) =||
    60 [[BR]]