Changelog Overview

This is a collection of links to changelogs, revisions and tickets of the first part (500–1 BC) of the free and open source game 0 A.D., sorted by its releases. As soon as work on the second part (AD 1–500) begins, a separate site should be created and linked at this place. The list is divided by the phases of the classic software release life cycle.

The version number links to the release announcement with downloads, descriptions of major changes and an explanation of the codename. You can also click on the codename to get further information on Wikipedia. The release dates equal the dates of the announcements. However, the actual release dates can vary depending on OS (GNU/Linux, Windows and Mac OS). Have a look at the download archive for further information. Changelogs describe selected changes out of all code revisions. Currently there are no changelogs available for Alpha 19 and older releases, but you are invited to help creating them. If you are interested, please contact us on IRC. The related trac tickets which were solved by the revisions are sorted by component.

Finally, if you are further interested in the project history of 0 A.D., especially the beginnings, you really should read this article.

Beta (0.x.x)

Beta phase generally begins when the software is feature complete but likely to contain a number of known or unknown bugs. Software in the beta phase will generally have many more bugs in it than completed software, as well as speed/performance issues and may still cause crashes or data loss. The focus of beta testing is reducing impacts to users, often incorporating usability testing. [ Wikipedia ]

Version Codename Release Date Last Commit Changelog Revisions Tickets Top Highlights

Alpha (0.0.x)

The alpha phase of the release life cycle is the first phase to begin software testing [...]. Alpha software can be unstable and could cause crashes or data loss. Alpha software may not contain all of the features that are planned for the final version. [...] The alpha phase usually ends with a feature freeze, indicating that no more features will be added to the software. [ Wikipedia ]

Version Codename Release Date Last Commit Changelog Revisions Tickets Top Highlights
0.0.25 Y—— TBA TBA link TBA link
0.0.24 Xšayāršā 2021-02-20r24937
link link link new trees and animals, numerous art improvements, gameplay balance tweaks, civ folders in simulation templates, SpiderMonkey 45→52→60→68→78, C++17
0.0.23b Ken Wood 2018-12-23 r21946
link link GDPR compliance, OOS Fixes, translations fixes, network stability fixes
0.0.23 Ken Wood 2018-05-16 r21821
link link link Kushite civilization, mod downloader, new cavalry and Spartan building models, combine victory conditions, unit information dialog
0.0.22 Venustas 2017-07-27 r19922
link link link New models and animations, Capture the Relic, Aura Range Visualization, Lobby Hosting with STUN, Summary Charts, Tutorial, Danubius, Extinct Volcano, Spies
0.0.21 Ulysses 2016-11-08 r18915
link link link Regicide, Seleucid models, new maps, SpiderMonkey 38
0.0.20 Timosthenes 2016-04-01 r17965
link link link new maps, new technologies, cinematic camera system
0.0.19 Syllepsis 2015-11-26 r17298
link link new pathfinder, capturing, visual replay, SDL2
0.0.18 Rhododaktylos 2015-03-14 r16411
link link technology tree, SpiderMonkey 31, C++11
0.0.17 Quercus 2014-10-12 r15849
link link combat rebalance, triggers, mod selection
0.0.16 Patañjali 2014-05-17 r15148
link link localization, Petra AI, SpiderMonkey 24
0.0.15 Osiris 2013-12-25 r14386
link link Ptolemies added, multiplayer lobby, auras
0.0.14 Naukratis 2013-09-05 r13796
link link blacksmiths, infinite farms, exponential armour
0.0.13 Magadha 2013-04-03 r13332
link link Mauryans added, AI difficulty levels, new music tracks
0.0.12 Loucetios 2012-12-16 r12995
link link diplomacy, hero return, formation order queueing
0.0.11 Kronos 2012-09-07 r12636
link link Celts replaced by Britons/Gauls, ally shared line-of-sight, advanced rendering
0.0.10 Jhelum 2012-05-16 r11863
link link Hellenes replaced by Athenians/Macedonians/Spartans, technologies, click-and-drag walls
0.0.9 Ides of March 2012-03-15 r11339
link link Romans added, trading system, attack bonuses
0.0.8 Haxāmaniš 2011-12-23 r10803
link link Persians added, saved games, bartering
0.0.7 Geronium 2011-09-17 r10288
link link Carthaginians added, dynamic territories, new tracks and sound effects
0.0.6 Fortuna 2011-07-10 r9786
link link unit stances, new terrain textures, new sound effects
0.0.5 Edetania 2011-05-20 r9530
link link Iberians added, random map generator, unit silhouettes behind buildings
0.0.4 Daedalus 2011-03-12 r9049
link link AI prototype, improved terrain rendering, improved fog-of-war
0.0.3 Cerberus 2010-12-11 r8832
link link round maps, Greek buildings, resource shuttling
0.0.2 Bellerophon 2010-10-19 r8413
link link formations, fog-of-war, new ingame GUI
0.0.1 Argonaut 2010-08-16 r7970
link link new maps, animal AI, multiplayer chat


Pre-alpha refers to all activities performed during the software project before testing. These activities can include requirements analysis, software design, software development, and unit testing. In typical open source development, there are several types of pre-alpha versions. Milestone versions include specific sets of functions and are released as soon as the functionality is complete. [ Wikipedia ]

The 0 A.D. pre-alpha versions are not playable and only meant for developers.

Version Codename Release Date Last Commit Changelog Revisions Tickets Top Highlights
pre3 2010-07-11 r7732
link link multiplayer support, improved GUI, improved pathfinding
pre2 2010-05-12 r7539
link link new pathfinding system, training queues, dynamic minimap
pre1 2010-04-02 r7419 link link first prebuilt version (Windows, Linux)
Last modified 6 days ago Last modified on Feb 21, 2021, 8:16:10 PM
Note: See TracWiki for help on using the wiki.