Changes between Version 47 and Version 48 of Changelogs


Ignore:
Timestamp:
Mar 10, 2021, 5:35:52 PM (3 years ago)
Author:
Palaxin
Comment:

extended features for Alphas 1-6; rest will follow soon

Legend:

Unmodified
Added
Removed
Modified
  • Changelogs

    v47 v48  
    1111''Beta phase generally begins when the software is feature complete but likely to contain a number of known or unknown bugs. Software in the beta phase will generally have many more bugs in it than completed software, as well as speed/performance issues and may still cause crashes or data loss. The focus of beta testing is reducing impacts to users, often incorporating usability testing.'' [ [https://en.wikipedia.org/wiki/Software_release_life_cycle#Beta Wikipedia] ]
    1212
    13 ||=Version =||=Codename =||=Release Date =||=Last Commit =||=Changelog =||=Revisions =||=Tickets =||=Top Highlights =||
     13||=Version =||=Codename =||=Release Date =||=Last Commit =||=Changelog =||=Revisions =||=Tickets =||=Highlights =||
    1414
    1515== Alpha (0.0.x) ==
    1616''The alpha phase of the release life cycle is the first phase to begin software testing [... ...]. Alpha software can be unstable and could cause crashes or data loss. Alpha software may not contain all of the features that are planned for the final version. [... ...] The alpha phase usually ends with a feature freeze, indicating that no more features will be added to the software.'' [ [https://en.wikipedia.org/wiki/Software_release_life_cycle#Alpha Wikipedia] ]
    1717
    18 ||=Version =||=Codename =||=Release Date =||=Last Commit =||=Changelog =||=Revisions =||=Tickets =||=Top Highlights =||
     18||=Version =||=Codename =||=Release Date =||=Last Commit =||=Changelog =||=Revisions =||=Tickets =||=Highlights =||
    1919||0.0.25 ||[https://wildfiregames.com/forum/topic/35736-alpha-25-name-suggestions Y——] ||TBA ||TBA ||[wiki:Alpha25 link] ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=head&stop_rev=24938&limit=999&verbose=on link] ||[query:?milestone=Alpha+25&group=component&col=id&col=summary&col=owner&order=priority link] ||TBA ||
    2020||[https://wildfiregames.com/forum/topic/36582-new-release-0-ad-alpha-24-x%C5%A1ay%C4%81r%C5%A1%C4%81/ 0.0.24] ||[https://en.wikipedia.org/wiki/Xerxes_I Xšayāršā] ||2021-02-20\\''+791d'' ||r24937 ||[wiki:Alpha24 link] ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=24937&stop_rev=21947&limit=999&verbose=on link]\\''+2991'' ||[query:?milestone=Alpha+24&group=component&col=id&col=summary&col=owner&order=priority link]\\''+335'' ||new trees and animals, numerous art improvements, gameplay balance tweaks, civ folders in simulation templates, !SpiderMonkey 45→52→60→68→78, C++17 ||
     
    3737||[https://wildfiregames.com/forum/index.php?/topic/15422-new-release-0-ad-alpha-8-hax%C4%81mani%C5%A1/ 0.0.8] ||[https://en.wikipedia.org/wiki/Achaemenes Haxāmaniš] ||2011-12-23\\''+98d'' ||r10803 || ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=10803&stop_rev=10289&limit=999&verbose=on link]\\''+515'' ||[query:?milestone=Alpha+8&group=component&col=id&col=summary&col=owner&order=priority link]\\''+66'' ||Persians added, saved games, bartering ||
    3838||[https://wildfiregames.com/forum/index.php?/topic/15139-new-release-0-ad-alpha-7-geronium/ 0.0.7] ||[https://en.wikipedia.org/wiki/Battle_of_Geronium Geronium] ||2011-09-17\\''+70d'' ||r10288 || ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=10288&stop_rev=9787&limit=999&verbose=on link]\\''+502'' ||[query:?milestone=Alpha+7&group=component&col=id&col=summary&col=owner&order=priority link]\\''+56'' ||Carthaginians added, dynamic territories, new tracks and sound effects ||
    39 ||[https://wildfiregames.com/forum/index.php?/topic/14923-new-release-0-ad-alpha-6-fortuna/ 0.0.6] ||[https://en.wikipedia.org/wiki/Fortuna Fortuna] ||2011-07-10\\''+52d'' ||r9786 || ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=9786&stop_rev=9531&limit=999&verbose=on link]\\''+256'' ||[query:?milestone=Alpha+6&group=component&col=id&col=summary&col=owner&order=priority link]\\''+33'' ||unit stances, new terrain textures, new sound effects ||
    40 ||[https://wildfiregames.com/forum/index.php?/topic/14739-new-release-alpha-5-edetania/ 0.0.5] ||[https://en.wikipedia.org/wiki/Ll%C3%ADria Edetania] ||2011-05-20\\''+70d'' ||r9530 || ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=9530&stop_rev=9050&limit=999&verbose=on link]\\''+481'' ||[query:?milestone=Alpha+5&group=component&col=id&col=summary&col=owner&order=priority link]\\''+41'' ||Iberians added, random map generator, unit silhouettes behind buildings ||
    41 ||[http://www.moddb.com/games/0-ad/news/new-release-0-ad-alpha-4-daedalus 0.0.4] ||[https://en.wikipedia.org/wiki/Daedalus Daedalus] ||2011-03-12\\''+92d'' ||r9049 || ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=9049&stop_rev=8833&limit=999&verbose=on link]\\''+217'' ||[query:?milestone=Alpha+4&group=component&col=id&col=summary&col=owner&order=priority link]\\''+41'' ||AI prototype, improved terrain rendering, improved fog-of-war ||
    42 ||[https://wildfiregames.com/forum/index.php?/topic/13999-new-release-0-ad-alpha-3-cerberus/ 0.0.3] ||[https://en.wikipedia.org/wiki/Cerberus Cerberus] ||2010-12-11\\''+54d'' ||r8832 || ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=8832&stop_rev=8414&limit=999&verbose=on link]\\''+419'' ||[query:?milestone=Alpha+3&group=component&col=id&col=summary&col=owner&order=priority link]\\''+54'' ||round maps, Greek buildings, resource shuttling ||
    43 ||[https://wildfiregames.com/forum/index.php?/topic/13665-new-release-0-ad-alpha-2-bellerophon/ 0.0.2] ||[https://en.wikipedia.org/wiki/Bellerophon Bellerophon] ||2010-10-19\\''+65d'' ||r8413 || ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=8413&stop_rev=7971&limit=999&verbose=on link]\\''+443'' ||[query:?milestone=Alpha+2&group=component&col=id&col=summary&col=owner&order=priority link]\\''+41'' ||formations, fog-of-war, new ingame GUI ||
    44 ||[https://wildfiregames.com/forum/index.php?/topic/13300-new-release-0-ad-alpha-1-argonaut/ 0.0.1] ||[https://en.wikipedia.org/wiki/Argonauts Argonaut] ||2010-08-16\\''+36d'' ||r7970 || ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=7970&stop_rev=7733&limit=999&verbose=on link]\\''+238'' ||[query:?milestone=Alpha+1&group=component&col=id&col=summary&col=owner&order=priority link]\\''+26'' ||new maps, animal AI, multiplayer chat ||
     39||[https://wildfiregames.com/forum/index.php?/topic/14923-new-release-0-ad-alpha-6-fortuna/ 0.0.6] ||[https://en.wikipedia.org/wiki/Fortuna Fortuna] ||2011-07-10\\''+52d'' ||r9786 || ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=9786&stop_rev=9531&limit=999&verbose=on link]\\''+256'' ||[query:?milestone=Alpha+6&group=component&col=id&col=summary&col=owner&order=priority link]\\''+33'' ||+4 maps; **unit stances**; new **terrain textures**, sound effects and units; more Atlas features with entity filter ||
     40||[https://wildfiregames.com/forum/index.php?/topic/14739-new-release-alpha-5-edetania/ 0.0.5] ||[https://en.wikipedia.org/wiki/Ll%C3%ADria Edetania] ||2011-05-20\\''+70d'' ||r9530 || ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=9530&stop_rev=9050&limit=999&verbose=on link]\\''+481'' ||[query:?milestone=Alpha+5&group=component&col=id&col=summary&col=owner&order=priority link]\\''+41'' ||+1 map; **Iberians** added, **random map generator**, ''JuBot'' **AI**; unit promotions, silhouettes and control groups; idle villager hotkey/button; new particle system and better lighting ||
     41||[http://www.moddb.com/games/0-ad/news/new-release-0-ad-alpha-4-daedalus 0.0.4] ||[https://en.wikipedia.org/wiki/Daedalus Daedalus] ||2011-03-12\\''+92d'' ||r9049 || ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=9049&stop_rev=8833&limit=999&verbose=on link]\\''+217'' ||[query:?milestone=Alpha+4&group=component&col=id&col=summary&col=owner&order=priority link]\\''+41'' ||**AI prototype**; improved **terrain rendering**; improved fog-of-war and animal AI; build limits; new ships and sound effects ||
     42||[https://wildfiregames.com/forum/index.php?/topic/13999-new-release-0-ad-alpha-3-cerberus/ 0.0.3] ||[https://en.wikipedia.org/wiki/Cerberus Cerberus] ||2010-12-11\\''+54d'' ||r8832 || ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=8832&stop_rev=8414&limit=999&verbose=on link]\\''+419'' ||[query:?milestone=Alpha+3&group=component&col=id&col=summary&col=owner&order=priority link]\\''+54'' ||+12 and **round maps**; **Greek buildings**; garrisoning; resource shuttling; desert plants; improved pathfinding and UI with **summary screen** ||
     43||[https://wildfiregames.com/forum/index.php?/topic/13665-new-release-0-ad-alpha-2-bellerophon/ 0.0.2] ||[https://en.wikipedia.org/wiki/Bellerophon Bellerophon] ||2010-10-19\\''+65d'' ||r8413 || ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=8413&stop_rev=7971&limit=999&verbose=on link]\\''+443'' ||[query:?milestone=Alpha+2&group=component&col=id&col=summary&col=owner&order=priority link]\\''+41'' ||**formations**; **fog-of-war**; **victory conditions**; health bars; pop limit; repair; hunting and fishing; savanna biome; new ingame GUI, Celtic buildings, units, maps and eyecandy ||
     44||[https://wildfiregames.com/forum/index.php?/topic/13300-new-release-0-ad-alpha-1-argonaut/ 0.0.1] ||[https://en.wikipedia.org/wiki/Argonauts Argonaut] ||2010-08-16\\''+36d'' ||r7970 || ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=7970&stop_rev=7733&limit=999&verbose=on link]\\''+238'' ||[query:?milestone=Alpha+1&group=component&col=id&col=summary&col=owner&order=priority link]\\''+26'' ||+2 maps; **animal AI**; improved unit AI, UI and Atlas, **in-game chat**; floating objects; building collapse; corpse decay; **rally points**; order queues; Windows installer and Linux packages ||
    4545
    4646== Pre-Alpha ==
     
    4949The **0 A.D.** pre-alpha versions are not playable and only meant for developers.
    5050
    51 ||=Version =||=Codename =||=Release Date =||=Last Commit =||=Changelog =||=Revisions =||=Tickets =||=Top Highlights =||
    52 ||[https://wildfiregames.com/forum/index.php?/topic/13201-0-ad-pre-alpha-3-released/ pre3] || ||2010-07-11\\''+60d'' ||r7732 || ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=7732&stop_rev=7540&limit=999&verbose=on link]\\''+193'' ||[query:?milestone=Pre-Alpha+3&group=component&col=id&col=summary&col=owner&order=priority link]\\''+2'' ||multiplayer; improved GUI, pathfinding and shadows; ambient sounds; actor XML hotloading ||
    53 ||[https://wildfiregames.com/forum/index.php?/topic/13078-0-ad-pre-alpha-2-released/ pre2] || ||2010-05-12\\''+40d'' ||r7539 || ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=7539&stop_rev=7420&limit=999&verbose=on link]\\''+120'' ||[query:?milestone=Pre-Alpha+2&group=component&col=id&col=summary&col=owner&order=priority link]\\''+8'' ||new pathfinding system; training queues; dynamic minimap; audio integration with gameplay ||
    54 ||[https://wildfiregames.com/forum/index.php?/topic/12974-0-ad-debuts-pre-alpha-version/ pre1] || ||2010-04-02 ||r7419 || ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=7419&stop_rev=6944&limit=999&verbose=on link] ||[query:?milestone=Pre-Alpha+1&group=component&col=id&col=summary&col=owner&order=priority link]\\''+23'' ||first prebuilt version for Windows and Linux ||
     51||=Version =||=Codename =||=Release Date =||=Last Commit =||=Changelog =||=Revisions =||=Tickets =||=Highlights =||
     52||[https://wildfiregames.com/forum/index.php?/topic/13201-0-ad-pre-alpha-3-released/ pre3] || ||2010-07-11\\''+60d'' ||r7732 || ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=7732&stop_rev=7540&limit=999&verbose=on link]\\''+193'' ||[query:?milestone=Pre-Alpha+3&group=component&col=id&col=summary&col=owner&order=priority link]\\''+2'' ||**multiplayer**; improved **GUI**, **pathfinding** and shadows; ambient sounds; actor XML hotloading ||
     53||[https://wildfiregames.com/forum/index.php?/topic/13078-0-ad-pre-alpha-2-released/ pre2] || ||2010-05-12\\''+40d'' ||r7539 || ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=7539&stop_rev=7420&limit=999&verbose=on link]\\''+120'' ||[query:?milestone=Pre-Alpha+2&group=component&col=id&col=summary&col=owner&order=priority link]\\''+8'' ||new **pathfinding** system; **training queues**; **dynamic minimap**; audio integration with gameplay ||
     54||[https://wildfiregames.com/forum/index.php?/topic/12974-0-ad-debuts-pre-alpha-version/ pre1] || ||2010-04-02 ||r7419 || ||[http://trac.wildfiregames.com/log?action=stop_on_copy&mode=follow_copy&rev=7419&stop_rev=6944&limit=999&verbose=on link] ||[query:?milestone=Pre-Alpha+1&group=component&col=id&col=summary&col=owner&order=priority link]\\''+23'' ||1^st^ **prebuilt Windows** and **Linux** version ||
    5555
    5656== Charts ==