Changes between Version 21 and Version 22 of Civ:_Macedonians


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Timestamp:
Feb 22, 2022, 1:05:13 AM (2 years ago)
Author:
Carl-O
Comment:

Updating images and statistics, copy-writing

Legend:

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  • Civ:_Macedonians

    v21 v22  
    1212== UNIT DESCRIPTIONS ==
    1313=== INFANTRY ===
    14 [[Image(https://trac.wildfiregames.com/export/25065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_infantry_pikeman.png)]]
     14[[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_infantry_pikeman.png)]]
    1515 * '''Generic Name: Foot Companion.'''
    1616 * '''Specific Name: Pezétairos.'''
     
    2626   * '''Special:''' "Syntagma" Formation.
    2727
    28 [[Image(https://trac.wildfiregames.com/export/25065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_infantry_javelinist.png)]]
     28[[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_infantry_javelinist.png)]]
    2929 * '''Generic Name: Agrianian Peltast.'''
    3030 * '''Specific Name: Peltastes Agrianikos.'''
     
    3636     * '''Advanced:''' Decorative tunic. Leather boots. Pilos helmet. Thracian-style pelta shield.
    3737     * '''Elite:''' Lightweight quilted linothorax. Leather boots. Open faced Phrygian helmets. Thracian-style pelta shield.
    38    * '''History:''' The Agrianians were Alexander's best skirmishers when he went on his world-conquest march. They had Macedonian and Thracian influences and were deadly accurate.
     38   * '''History:''' The Agrianians were Alexander's best skirmishers when he went on his world conquest. They had Macedonian and Thracian influences, and were deadly accurate.
    3939   * '''Garrison:''' 1.
    4040   * '''Function:''' Good, fast skirmishers.
    4141   * '''Special:''' -
    4242
    43 [[Image(https://trac.wildfiregames.com/export/25065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_infantry_slinger.png)]]
     43[[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_infantry_slinger.png)]]
    4444 * '''Generic Name: Rhodian Slinger.'''
    4545 * '''Specific Name: Sphendonêtês Rhodikos.'''
    46    * '''Class:''' Mercenary Infantry Slinger.
     46   * '''Class:''' Mercenary Slinger.
    4747   * '''Ranged Armament:''' Sling and leather bullet pouch.
    4848   * '''Hacker Armament:''' Decorative dagger.
     
    5454   * '''Garrison:''' 1.
    5555   * '''Function:''' Good Pierce attack. Basically no armour. Can't stand up to a fight. They are mercenaries, with all the traits that designation entails.
    56    * '''Special: '''.
    57 
    58 [[Image(https://trac.wildfiregames.com/export/25065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_infantry_archer.png)]]
     56   * '''Special:''' -.
     57
     58[[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_infantry_archer.png)]]
    5959 * '''Generic Name: Cretan Mercenary Archer.'''
    6060 * '''Specific Name: Toxótēs Krētikós.'''
     
    7171
    7272=== CAVALRY ===
    73 [[Image(https://trac.wildfiregames.com/export/25065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_cavalry_spearman.png)]]
     73[[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_cavalry_spearman.png)]]
    7474 * '''Generic Name: Thessalian Lancer.'''
    7575 * '''Specific Name: Xystophoros Thessalikos.'''
     
    8080     * '''Advanced:''' Lightweight quilted thorax. Chlamys. Sandals. Boeotian Helmet.
    8181     * '''Elite:''' Linothorax armour. Chlamys with patterned trim. Leather boots. Boeotian or Thracian Helmet, sometimes plumed.
    82      * '''Figure(s):''' -
     82     * '''Figure(s):''' -.
    8383   * '''History:''' The best cavalry in Greece, besides the Macedonian hetairoi. Thessalians led an agrarian life and raised horses in the large pasture lands of Thessaly. They were widely regarded as the best cavalry in all of Hellas due to the speed and tenacity of their horses. They were used effectively in the Macedonian armies as light cavalry and held the important left flank of the battle line, staving off enemy advances long enough for the heavy cavalry on the right flank to make the killer blow.
    8484   * '''Garrison:''' 1.
     
    8686   * '''Special:''' -.
    8787
    88 [[Image(https://trac.wildfiregames.com/export/25065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_cavalry_javelinist.png)]]
     88[[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_cavalry_javelinist.png)]]
    8989 * '''Generic Name: Odrysian Cavalry.'''
    9090 * '''Specific Name: Hippeus Odrysi.'''
     
    9393   * '''Hacker Armament:''' Decorative sword.
    9494   * '''Appearance:'''
    95      * '''Basic:''' Simple tunic. Sandals. Boeotian Helmet, non-plumed. No shield.
     95     * '''Basic:''' Simple tunic. Sandals. Boeotian helmet. No shield.
    9696     * '''Advanced:''' Leather cuirass. Leather boots and pteruges. Thracian helmets, non-plumed, non-crested. Small, leather covered shield.
    9797     * '''Elite:''' Scale-reinforced linothorax armour. Linen pteruges. Chlamys cloak. Leather boots. Phrygian helmets, crested and non-crested. Oblong "thureos" shield.
    9898   * '''History:''' Thracian cavalry skirmishers were recruited from the Odrysian tribe of central Thrace.
    9999   * '''Garrison:''' 1.
    100    * '''Function:''' Fast. Good armour and HPs. Is one of the few ranged units with no minimum range (they'll stand up to a fight). They are mercenaries, with all the traits that designation entails.
     100   * '''Function:''' Fast. Good armour and health points. One of the few ranged units with no minimum range as they will stand up to a fight.
    101101   * '''Special:''' -.
    102102
    103103=== SUPPORT UNITS ===
    104 [[Image(https://trac.wildfiregames.com/export/25065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele_support_female_citizen.png)]]
     104[[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele_support_female_citizen.png)]]
    105105 * '''Generic Name: Macedonian Woman.'''
    106106 * '''Specific Name: Gýnē.'''
     
    109109   * '''History:''' Macedonian women were mothers, first and foremost. They had few rights and a low station. Lower class women labored the land and, only when necessary, tended the family shop. Middle and upper class women were relegated almost exclusively to home life. Be that as it may, they were masters of the home and servants, their husbands often deferred to their wives in domestic matters. Some Macedonian women did wield uncommon influence in politics, the most famous being Olympias, mother of Alexander.
    110110   * '''Garrison:''' 1.
    111    * '''Function:''' Standard female citizen attributes--Good at gathering food. Has an 'aura' that boosts the productivity of citizen-soldiers around her. Does not fight. Runs when confronted with enemy attack. Capturable.
     111   * '''Function:''' Standard female citizen attributes (good at gathering food, does not fight unless ordered to, runs when confronted with enemy attack).
    112112   * '''Special:''' -.
    113113
    114 [[Image(https://trac.wildfiregames.com/export/25065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele_support_healer.png)]]
     114[[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele_support_healer.png)]]
    115115 * '''Generic Name: Surgeon.'''
    116116 * '''Specific Name: Iātrós.'''
     
    126126   * '''Special:''' "Sphagia" (pre-battle sacrifice). If the Healer kills or slaughters a domesticated animal (cow, auroch, sheep, goat) within LOS of military units, those units get a small (+10%) attack boost for a short amount of time(~30 sec).
    127127
    128 [[Image(https://trac.wildfiregames.com/export/25065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele_support_trader.png)]]
     128[[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele_support_trader.png)]]
    129129 * '''Generic Name: Merchant.'''
    130130 * '''Specific Name: Émporos.'''
    131131   * '''Class:''' Trader.
    132132   * '''Appearance:'''
    133      * '''Garb:''' .
    134      * '''Helmet:''' .
    135      * '''Shield:''' .
    136      * '''Figure(s):''' .
    137      * '''Mount:''' .
    138    * '''History: '''.
    139    * '''Garrison:''' 1.
    140    * '''Function:''' -
    141    * '''Special:''' -
     133     * '''Garb:''' -.
     134     * '''Helmet:''' -.
     135     * '''Shield:''' -.
     136     * '''Figure(s):''' -.
     137     * '''Mount:''' -.
     138   * '''History:''' -.
     139   * '''Garrison:''' 1.
     140   * '''Function:''' -.
     141   * '''Special:''' -.
    142142
    143143=== NAVY ===
    144 [[Image(https://trac.wildfiregames.com/export/25065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele_ship_fishing.png)]]
     144[[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele_ship_fishing.png)]]
    145145 * '''Generic Name: Fishing Boat.'''
    146146 * '''Specific Name: Ploion Halieutikon.'''
    147147   * '''Class:''' Fishing Ship.
    148148   * '''Appearance:'''
    149      * '''Shell:''' -
     149     * '''Shell:''' -.
    150150   * '''History:''' In contrast to hunting, fishing was not held in high regard and Hellenic artwork is nearly devoid of fishing scenes. Nonetheless fishing was popular both as the poor man’s entertainment and as a viable alternative to farming as a major food source.
    151151   * '''Garrison:''' Cannot.
    152    * '''Garrison Capacity:''' 1; support, infantry
     152   * '''Garrison Capacity:''' 1 (support, infantry)
    153153   * '''Function:''' Gathering: Only method of collecting meat from fish.
    154154   * '''Special:''' Garrison a support unit or infantry unit inside to boost fishing rate.
    155155
    156 [[Image(https://trac.wildfiregames.com/export/25065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele_ship_merchant.png)]]
     156[[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele_ship_merchant.png)]]
    157157 * '''Generic Name: Trading Ship.'''
    158  * '''Specific Name: Ploîon '''Phortēgikón'''.'''
     158 * '''Specific Name: Ploîon Phortēgikón.'''
    159159   * '''Class: '''Merchant Ship.
    160160   * '''Appearance:'''
    161      * '''Shell:''' (Standard).
    162    * '''History:''' Athenians are natural sailors and traded heavily throughout the Mediterranean basin. The Aegean Sea was their backyard, with trade colonies and tributary allies spread across hundreds of miles of sea shore.
     161     * '''Shell:''' -.
     162   * '''History:''' The Greek allies of Macedon are natural sailors and traded heavily throughout the Mediterranean basin. The Aegean Sea was their backyard, with trade colonies and tributary allies spread across hundreds of miles of sea shore.
    163163   * '''Garrison:''' Cannot.
    164    * '''Function:''' Sets up trade routes between friendly Ports.
     164   * '''Garrison Capacity:''' 15.
     165   * '''Function:''' Sets up trade routes between friendly ports.
    165166   * '''Special:''' Garrison a Trader inside to boost the amount of trade received.
    166167
    167 [[Image(https://trac.wildfiregames.com/export/25065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele_ship_bireme.png)]]
     168[[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele_ship_bireme.png)]]
    168169 * '''Generic Name: Light Warship.'''
    169170 * '''Specific Name: Pentēkónteros.'''
     
    173174   * '''History:''' Penteconters were employed from 800 BC, mostly as a light support unit in the Athenian navy. After 600 BC, they were only seen in battle in very limited numbers. They were still in use by small states which could not afford a sufficient number of triremes for their navy.
    174175   * '''Garrison:''' Cannot.
    175    * '''Garrison Capacity:'''
     176   * '''Garrison Capacity:''' 20.
    176177   * '''Function:''' These ships were designed to go fast so they could transport troops to the sights of battles. They had a single tier (level) of 25 oarsmen on each side, and were called Penteconters.
    177178   * '''Special:''' -
    178179
    179 [[Image(https://trac.wildfiregames.com/export/25065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele_ship_trireme.png)]]
     180[[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele_ship_trireme.png)]]
    180181 * '''Generic Name: Trireme.'''
    181182 * '''Specific Name: Triḗrēs.'''
     
    183184   * '''Appearence:'''
    184185     * '''Shell:''' Three tiers of oars. Larger than the Penteconter.
    185    * '''History:''' The first Triremes were built circa 650BC, and by 500BC the Trireme was the most widely used heavy warship of the Greek city-states. In the Trireme the outriggers were now an integral part of the ship's hull. The Trireme also had a partial or full fighting deck above the rowers. The length of the Trireme remained approximately 35-38 meters, and the beam was approximately 3.5 metres. A Trireme carried 170 oarsmen, plus twenty sailors and fourteen marines in Greek navies. The top speed of a Trireme was approximately 11.5 knots. Some Triremes may have been able to reach higher speeds in short bursts. A Trireme travelling from Athens to Mitylene in 427BC made the 350 kilometre trip in only 24 hours, averaging eight knots (14.6 km/h). The Trireme could accelerate much faster than a Bireme or Penteconter, and was much more manoeuvrable. This gave the Trireme an advantage in combat, where higher speed and manoeuvrability meant a better chance of victory.
     186   * '''History:''' The first triremes were built circa 650 BCE, and by 500 BCE they were the most widely used heavy warships of the Greek city-states. The outriggers were now an integral part of the ship's hull. The trireme also had a partial or full fighting deck above the rowers. Its length remained approximately 35-38 meters, and the beam was approximately 3.5 metres. A trireme carried 170 oarsmen, plus twenty sailors and fourteen marines in Greek navies. Its top speed was approximately 11.5 knots. Some triremes may have been able to reach higher speeds in short bursts. A trireme travelling from Athens to Mitylene in 427BC made the 350 kilometre trip in only 24 hours, averaging eight knots (14.6 km/h). The trireme could accelerate much faster than a Bireme or Penteconter, and was much more manoeuvrable. This gave them an advantage in combat, where higher speed and manoeuvrability meant a better chance of victory.
    186187   * '''Garrison:''' Cannot.
    187    * '''Function: '''The common tactics of the time were to ram one's opponent. Most ships at the time were equipped with a large battering ram at the bow which was used to crush the sides of an opponent. Another common tactic was to brush along the sides of the opponent's ship and snap all of the oars off. Once the ship was disabled and floundering in the waves, then the other ship could move in and finish its opponent. The Greeks employed the ramming tactics to excellent effect throughout out their naval battles. Speed was the key element for ramming and that required maneuverability and lightly armoured ships.
     188   * '''Garrison Capacity:''' 30.
     189   * '''Function:''' The common tactics of the time were to ram one's opponent. Most ships at the time were equipped with a large battering ram at the bow which was used to crush the sides of an opponent. Another common tactic was to brush along the sides of the opponent's ship and snap all of the oars off. Once the ship was disabled and floundering in the waves, then the other ship could move in and finish its opponent. The Greeks employed the ramming tactics to excellent effect throughout out their naval battles. Speed was the key element for ramming and that required maneuverability and lightly armoured ships.
    188190   * '''Special:''' .
    189191
    190192=== SIEGE UNITS ===
    191 [[Image(https://trac.wildfiregames.com/export/25065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_siege_ram.png)]]
     193[[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_siege_ram.png)]]
    192194 * '''Generic Name: Battering Ram'''
    193  * '''Specific Name: '''Poliorkitikós Kriós
     195 * '''Specific Name: Kriós'''
    194196   * '''Class: '''Ram.
    195197   * '''Appearance:'''
    196198     * '''Shell:''' Covered ram.
    197199   * '''History:''' .
    198    * '''Garrison:''' 3.
     200   * '''Garrison Capacity:''' 10.
    199201   * '''Function:''' Takes down enemy buildings, especially gates. Can garrison units inside for extra attack and speed.
    200    * '''Special: '''Bonus vs. gates.
    201 
    202 [[Image(https://trac.wildfiregames.com/export/25065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele_siege_tower.png)]]
     202   * '''Special:''' Bonus vs. gates.
     203
     204[[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele_siege_tower.png)]]
    203205 * '''Generic Name: Siege Tower'''
    204206 * '''Specific Name: Helepolis'''
     
    207209     * '''Shell:''' Siege Tower
    208210   * '''History:''' When Demetrius Poliorcetes besieged Salamis, in Cyprus, he instructed that a machine be constructed, which he called "the taker of cities." Its form was that of a square tower, each side 90 cubits high and 45 wide. It rested on four wheels, each eight cubits high. It was divided into nine stories, the lower of which contained machines for throwing great stones, the middle large catapults for throwing spears, and the highest, other machines for throwing smaller stones, together with smaller catapults. It was manned with 200 soldiers, besides those that moved it by pushing the parallel beams at the bottom (Diod. xx.48).
    209    * '''Garrison:''' 5. <== Note largest garrison requirement you're likely to find.
     211   * '''Garrison Capacity:''' 20.
    210212   * '''Function:''' Functions much like a warship, but on land. Is able to garrison all types of units (except cavalry) to increase attack and other attributes, including other siege units. This in all probability could/should be a campaign and editor-only unit. However, once we implement walls and ships as spec'd, we'll have a better understanding of whether or not we can include the Helepolis in the standard game.
    211    * '''Special: '''May unload garrisoned units over enemy walls.
    212 
    213 [[Image(https://trac.wildfiregames.com/export/25065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele_siege_lithobolos.png)]]
     213   * '''Special:''' May unload garrisoned units over enemy walls (not implemented yet).
     214
     215[[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele_siege_lithobolos.png)]]
    214216 * '''Generic Name: Stone Thrower'''
    215217 * '''Specific Name: Lithobolos'''
     
    220222   * '''Garrison:''' 3.
    221223   * '''Function:''' Anti-building siege. Used to take down Walls and Fortresses. 10-20% weaker than the Roman Ballista.
    222    * '''Special: '''Does bonus damage vs. enemy units garrisoned atop walls and towers.
    223 
    224 [[Image(https://trac.wildfiregames.com/export/25065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele_siege_oxybeles.png)]]
     224   * '''Special:''' Does bonus damage vs. enemy units garrisoned atop walls and towers.
     225
     226[[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele_siege_oxybeles.png)]]
    225227 * '''Generic Name: Bolt Shooter'''
    226228 * '''Specific Name: Oxybeles'''
    227229   * '''Class:''' Bolt Shooter
    228230   * '''Appearance:'''
    229      * '''Shell:''' Scorpion-like large arrows or "bolts."
     231     * '''Shell:''' Scorpion-like large arrows or "bolts".
    230232   * '''History:''' The Oxybeles was designed in 375 BC, because the composite bow developed so fast that it grew too large and too powerful to be operated by a single human archer. The bow was placed on a tripod and a winch was fitted to draw it back. It was still made out of horn, wood and sinew, but it was bigger and more powerful then the gastraphetes bow. Because of that, the range was greater, and by placing the bow on a stable tripod, the accuracy of the shot was also greatly improved. However, the limits of the materials were nearly reached, and the engineers still wanted more power.
    231233   * '''Garrison:''' 3.
     
    234236
    235237=== CHAMPION UNITS ===
    236 [[Image(https://trac.wildfiregames.com/export/25065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_hypaspist.png)]][[Image(https://trac.wildfiregames.com/export/25065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_argyraspidai.png)]]
     238[[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_hypaspist.png)]][[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_argyraspidai.png)]]
    237239 * '''Generic Name: Macedonian Shield Bearer.'''
    238240 * '''Specific Name: Hypaspistes.'''
    239    * '''Class:''' Champion Infantry Spearman.
     241   * '''Class:''' Champion Infantry Spearman (Hoplite).
    240242   * '''Hacker Armament:''' Spear ([https://en.wikipedia.org/wiki/Dory_(spear) Dory]).
    241243   * '''Ranged Armament:''' None.
     
    243245     * '''Garb:''' Muscled cuirass. Short tunic. Greaves and pteruges.
    244246     * '''Helmet:''' Macedonian types, plumed and crested.
    245      * '''Shield:''' "Hoplite" aspis-style shield emblazoned with Macedonian iconography.
     247     * '''Shield:''' Aspis-style shield emblazoned with Macedonian iconography.
    246248     * '''Figure(s):''' -
    247    * '''History:''' The Hypaspistai, or "shield bearers", were the flower of the Macedonian infantry. They were the most battle hardened veterans  within the army and followed Philip II and Alexander the Great into over a dozen full scale engagements. These heavily armed and opulently armoured units acted as an intermediary between the phalanx and the cavalry arm, many times charging headlong with Alexander into a breech in the enemy lines. Sometimes they fought as slow pikemen, like the Pezhetairoi with 6 meter "sarissas", and other times they fought as Hoplites with large aspides and 2.5 meter-long spears, or "dorata". In later times they became known as the Argyraspidai, or "Silver Shields" when Alexander bestowed upon them armor and shields plated in pure silver, and played a decisive role in the early Diadochoi Wars of Alexander's "Successors."
     249   * '''History:''' The Hypaspistai, or "shield bearers", were the flower of the Macedonian infantry. They were the most battle hardened veterans within the army, and followed Philip II, and later his son Alexander, into over a dozen full scale engagements. These heavily armed and opulently armoured units acted as an intermediary between the phalanx and the cavalry arm, many times charging headlong with Alexander into a breech in the enemy lines. Sometimes they fought as slow pikemen, like the Pezhetairoi with 6 meter "sarissas", and other times they fought as Hoplites with large aspides and 2.5 meter-long spears, or "dorata". In later times they became known as the Argyraspidai, or "Silver Shields" when Alexander bestowed upon them armor and shields plated in pure silver, and played a decisive role in the early Diadochoi Wars of Alexander's "Successors."
    248250   * '''Garrison:''' 1.
    249251   * '''Function:''' Fast heavy infantry.
    250    * '''Specia'''l: Promotes from Hypaspistes to Argyraspis (Shield Bearer to Silver Shield).
    251 
    252 [[Image(https://trac.wildfiregames.com/export/25065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/thracian_rhomphaia.png)]]
     252   * '''Special'''l: Promotes to Hypaspistḗs Argyraspídi (Silver Shield Hypasist) through an upgrade or 2000 experience.
     253
     254[[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/thracian_rhomphaia.png)]]
    253255 * '''Generic Name: Thracian Black Cloak.'''
    254256 * '''Specific Name: Rhomphaiaphoros.'''
     
    257259   * '''Ranged Armament:''' Javelins.
    258260   * '''Appearance: '''-
    259      * '''Garb:'''
    260      * '''Helmet:'''
    261      * '''Shield:''' Large oval shield ([https://en.wikipedia.org/wiki/Thyreos Thureos]).
     261     * '''Garb:''' 
     262     * '''Helmet:''' Phyrgian helmet.
     263     * '''Shield:''' Large oval shield ([https://en.wikipedia.org/wiki/Thyreos thureos]).
    262264     * '''Figure(s):''' -
    263265   * '''History:''' .
     
    265267   * '''Function:''' .
    266268
    267 [[Image(https://trac.wildfiregames.com/export/25065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_champion_infantry_crossbowman.png)]]
     269[[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_champion_infantry_crossbowman.png)]]
    268270 * '''Generic Name: Belly Bowman.'''
    269271 * '''Specific Name: Gastraphetophoros.'''
     
    272274   * '''Appearance: '''-
    273275     * '''Garb:''' Lightweight quilted linothorax.
    274      * '''Helmet:'''
     276     * '''Helmet:''' Boeotian helmet.
    275277     * '''Figure(s):''' -
    276278   * '''History:''' .
     
    278280   * '''Function:''' .
    279281
    280 [[Image(https://trac.wildfiregames.com/export/25065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_champion_cavalry.png)]]
     282[[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_champion_cavalry.png)]]
    281283 * '''Generic Name: Companion Cavalry'''
    282284 * '''Specific Name: Hetairos'''
     
    292294   * '''Special: '''-
    293295
    294 === MACEDONIAN HEROES ===
    295 [[Image(https://trac.wildfiregames.com/export/25065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_hero_philip.png)]]
     296=== HEROES ===
     297[[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_hero_philip.png)]]
    296298 * '''Generic Name: Philip II of Macedon.'''
    297  * '''Specific Name: Phílippos B' ho Makedṓn.'''
     299 * '''Specific Name: Phílippos B.'''
    298300   * '''Class:''' Hero1.
    299301   * '''Hacker Armament:''' Long cavalry lance.
     
    309311   * '''Function:''' Champion Enhancement.
    310312   * '''Special:'''
    311      * "Hero" Aura (Increased Attack for Champion Units.)
    312 
    313 [[Image(https://trac.wildfiregames.com/export/25065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_hero_alexander.png)]]
     313     * "Rise of Macedon" Aura - Champions +2 capture attack strength, +20% melee and ranged attack damage.
     314
     315[[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_hero_alexander.png)]]
    314316 * '''Generic Name: Alexander the Great.'''
    315317 * '''Specific Name: Mégās Aléxandros.'''
    316318   * '''Class:''' Hero2.
    317    * '''Hacker Armament:''' Kopis sword.
     319   * '''Hacker Armament:''' Kopis.
    318320   * '''Ranged Armament:''' None.
    319321   * '''Appearance:'''
     
    325327   * '''History:''' The most powerful hero of them all - son of Philip II, king of Macedonia (336 BC - 323 BC). After conquering the rest of the Thracians and quelling the unrest of the Greeks, Alexander embarked on a world-conquest march. Defeating the Persian forces at Granicus (334 BC), Issus (333 BC) and Gaugamela (331 BC), he became master of the Persian Empire. Entering India, he defeated king Porus at Hydaspes (326 BC), but his weary troops made him halt. Died in Babylon at the age of 33 while planning a campaign against Arabia.
    326328   * '''Garrison:''' 1.
    327    * '''Function:''' Imperialism. Hero Killer.
    328    * '''Special:'''
    329      * "Imperialism" Bonus (+25% territory effect for all buildings while he lives.)
    330      * "Herocide" Bonus (+20% attack vs. other heroes.)
    331 
    332 [[Image(https://trac.wildfiregames.com/export/25065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_hero_demetrius.png)]]
     329   * '''Function:''' Imperialist. Hero Killer.
     330   * '''Special:'''
     331     * "Imperialism" Aura - Structures +10% territory influence radius.
     332     * "Herocide" Aura - Enemy Civic Centres −50% capture points garrisoned regeneration rate.
     333
     334[[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_hero_demetrius.png)]]
    333335 * '''Generic Name: Demetrius the Besieger.'''
    334336 * '''Specific Name: Dēmḗtrios Poliorkḗtēs.'''
    335337   * '''Class:''' Hero3.
    336    * '''Hacker Armament:''' Xiphos short sword.
     338   * '''Hacker Armament:''' Xiphos.
    337339   * '''Ranged Armament:''' None.
    338340   * '''Appearance:'''
     
    341343     * '''Shield:''' Large sound Greek shield.
    342344     * '''Figure(s):''' .
    343    * '''History:''' One of the Diadochi, king of Macedonia (294 BC - 288 BC), Demetrius was renowned as one of the bravest and most able successors of Alexander. As the son of Antigonus I Monophtalmus, he fought and won many important battles early on and was proclaimed king, along with his father, in 306 BC. Losing his Asian possessions after the battle of Ipsus, he later won the Macedonian throne. Fearing lest they should be overpowered by Demetrius, the other Diadochi united against him and defeated him.
     345   * '''History:''' Demetrius was renowned as one of the bravest and most able successors of Alexander. As the son of Antigonus I Monophtalmus, he fought and won many important battles early on and was proclaimed king, along with his father, in 306 BC. Losing his Asian possessions after the battle of Ipsus, he later won the Macedonian throne. Fearing lest they should be overpowered by Demetrius, the other Diadochi united against him and defeated him.
    344346   * '''Garrison:''' 1.
    345347   * '''Function''': Siege enhancement.
    346348   * '''Special:'''
    347      * "Poliorkḗtēs" Aura (Increased Range and Attack for Siege Engines.)
    348 
    349 [[Image(https://trac.wildfiregames.com/export/25065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_hero_craterus.png)]]
     349     * "Besieger" Aura - Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged attack damage, +10% ranged attack range, +10% vision range.
     350
     351[[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_hero_craterus.png)]]
    350352 * '''Generic Name: Craterus.'''
    351353 * '''Specific Name: Krateros.'''
    352354   * '''Class:''' Atlas-only hero.
    353    * '''Hacker Armament:''' Xiphos short sword.
     355   * '''Hacker Armament:''' Xiphos.
    354356   * '''Ranged Armament:''' None.
    355357   * '''Appearance:'''
     
    362364   * '''Function''': .
    363365   * '''Special:'''
    364      * .
    365 
    366 [[Image(https://trac.wildfiregames.com/export/25065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_hero_pyrrhus.png)]]
    367  * '''Generic Name: Pyrrhus of Epirus.'''
    368  * '''Specific Name: .'''
     366     * "Taxiarchès" Aura - Infantry Pikemen +20% capture attack strength, +20% melee attack damage.
     367
     368[[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_hero_pyrrhus.png)]]
     369 * '''Generic Name: Pyrrhus I of Epirus.'''
     370 * '''Specific Name: Pýrrhos A’.'''
    369371   * '''Class:''' Atlas-only hero.
    370372   * '''Hacker Armament:''' Xyston.
     
    375377     * '''Shield:'''
    376378     * '''Figure(s):''' .
    377    * '''History:''' .
     379   * '''History:''' Pyrrhus was the king of the Molossian tribe, and later Epirus, during the Hellenistic period. He is known for his victory in battles with heavy losses to his army.
    378380   * '''Garrison:''' 1.
    379381   * '''Function''': .
    380382   * '''Special:'''
    381      * "Pyrrhic Victory" Aura (Increased Attack for all Units at the cost of little heath while he lives).
    382 
    383 === NEW UNIT TRAITS ===
    384  * Poliorkḗtēs: Increased Range and Attack for Siege Engines.
    385  * Herocide: A unit with this trait gains a +20% attack bonus against heroes.
    386  * Imperialism: +25% territory effect for all buildings while this unit lives.
     383     * "Pyrrhic Victory" Aura - Soldiers +20% melee and ranged attack damage, −15% health.
     384
     385=== CATAFALQUE ===
     386 * '''Generic Name: Philip V of Macedon.'''
     387 * '''Specific Name: Phílippos E’.'''
     388   * '''Class:''' Catafalque
     389   * '''Appearance:''' .
     390   * '''History:''' .
     391   * '''Garrison:''' .
     392   * '''Special:'''
     393     * "Sacker of Cities" Aura - During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia. Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot.
     394     * "Financial Reorganization" Aura - Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency. Gain a slow trickle of metal.
    387395
    388396=== CIV CENTRE UNITS ===
     
    421429 * '''Generic Name: Warehouse.'''
    422430 * '''Specific Name: Apothḗkē.'''
    423    * '''Class:''' Mill.
     431   * '''Class:''' Storehouse.
    424432   * '''History''': Resources and building materials were kept in warehouses.
    425433
     
    458466 * '''Specific Name: Asclepeion.'''
    459467   * '''Class:''' Temple.
    460    * '''History:''' An asclepeion (or asklepieion) was a healing temple, sacred to the god Asclepius.
     468   * '''History:''' An asclepeion (asklepieion) was a healing temple, sacred to the god Asclepius.
    461469
    462470 * '''Generic Name: Blacksmith.'''
     
    468476 * '''Specific Name: Empórion.'''
    469477   * '''Class:''' Market.
    470    * '''History''': The center of a Macedonian city is its Emporion. Here is where vendors sell their wares and where commerce and local politics mix.
     478   * '''History''': The center of a Macedonian city is its emporion. Here is where vendors sell their wares and where commerce and local politics mix.
    471479
    472480 * '''Generic Name: Defense Tower.'''
     
    499507 * '''Specific Name: Epiteíchisma.'''
    500508   * '''Class:''' Fortress.
    501    * '''History:''' Fortresses (also called a "phrourion") were built to guard passes and atop hills in order to command plains and valleys below.
     509   * '''History:''' Fortresses (phrourion) were built to guard passes and atop hills in order to command plains and valleys below.
    502510
    503511=== WONDER ===
    504  * '''Generic Name: Temple of the Olympian Zeus.'''
    505  * '''Specific Name: Hieron tou Dios tou Olympiou.'''
     512 * '''Generic Name: Palace of Aigai.'''
     513 * '''Specific Name: Anáktoron tôn Aigôn.'''
    506514   * '''Class:''' Wonder.
    507    * '''History:''' A colossal temple located at the heart of ancient Athens. Placeholder wonder until the Palace at Aigai (below) is implemented in a future alpha.
    508    * '''Phase:''' City.
    509    * '''Special:''' Functions as a semi-Temple, healing wounded units inside its walls.
    510 
    511  * '''Generic Name: Palace at Aigai.'''
    512  * '''Specific Name: Basíleion tôn Aigôn.'''
    513    * '''Class:''' Wonder.
    514    * '''History:''' The palace at Aigai in Pella was the residence of the Macedonian kings. Built during the reign of Philip II, it is one of largest and most significant buildings in the classical Greek world alongside the Parthenon.
     515   * '''History:''' The palace at Aigai in Pella (present-day Vergina) was the residence of the Macedonian kings. Built during the reign of Philip II, it is one of largest and most significant buildings in the classical Greek world alongside the Parthenon.
    515516   * '''Phase:''' City.
    516517