Changes between Version 21 and Version 22 of Civ:_Macedonians
- Timestamp:
- Feb 22, 2022, 1:05:13 AM (2 years ago)
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Civ:_Macedonians
v21 v22 12 12 == UNIT DESCRIPTIONS == 13 13 === INFANTRY === 14 [[Image(https://trac.wildfiregames.com/export/2 5065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_infantry_pikeman.png)]]14 [[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_infantry_pikeman.png)]] 15 15 * '''Generic Name: Foot Companion.''' 16 16 * '''Specific Name: Pezétairos.''' … … 26 26 * '''Special:''' "Syntagma" Formation. 27 27 28 [[Image(https://trac.wildfiregames.com/export/2 5065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_infantry_javelinist.png)]]28 [[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_infantry_javelinist.png)]] 29 29 * '''Generic Name: Agrianian Peltast.''' 30 30 * '''Specific Name: Peltastes Agrianikos.''' … … 36 36 * '''Advanced:''' Decorative tunic. Leather boots. Pilos helmet. Thracian-style pelta shield. 37 37 * '''Elite:''' Lightweight quilted linothorax. Leather boots. Open faced Phrygian helmets. Thracian-style pelta shield. 38 * '''History:''' The Agrianians were Alexander's best skirmishers when he went on his world -conquest march. They had Macedonian and Thracian influencesand were deadly accurate.38 * '''History:''' The Agrianians were Alexander's best skirmishers when he went on his world conquest. They had Macedonian and Thracian influences, and were deadly accurate. 39 39 * '''Garrison:''' 1. 40 40 * '''Function:''' Good, fast skirmishers. 41 41 * '''Special:''' - 42 42 43 [[Image(https://trac.wildfiregames.com/export/2 5065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_infantry_slinger.png)]]43 [[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_infantry_slinger.png)]] 44 44 * '''Generic Name: Rhodian Slinger.''' 45 45 * '''Specific Name: Sphendonêtês Rhodikos.''' 46 * '''Class:''' Mercenary InfantrySlinger.46 * '''Class:''' Mercenary Slinger. 47 47 * '''Ranged Armament:''' Sling and leather bullet pouch. 48 48 * '''Hacker Armament:''' Decorative dagger. … … 54 54 * '''Garrison:''' 1. 55 55 * '''Function:''' Good Pierce attack. Basically no armour. Can't stand up to a fight. They are mercenaries, with all the traits that designation entails. 56 * '''Special: '''.57 58 [[Image(https://trac.wildfiregames.com/export/2 5065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_infantry_archer.png)]]56 * '''Special:''' -. 57 58 [[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_infantry_archer.png)]] 59 59 * '''Generic Name: Cretan Mercenary Archer.''' 60 60 * '''Specific Name: Toxótēs Krētikós.''' … … 71 71 72 72 === CAVALRY === 73 [[Image(https://trac.wildfiregames.com/export/2 5065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_cavalry_spearman.png)]]73 [[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_cavalry_spearman.png)]] 74 74 * '''Generic Name: Thessalian Lancer.''' 75 75 * '''Specific Name: Xystophoros Thessalikos.''' … … 80 80 * '''Advanced:''' Lightweight quilted thorax. Chlamys. Sandals. Boeotian Helmet. 81 81 * '''Elite:''' Linothorax armour. Chlamys with patterned trim. Leather boots. Boeotian or Thracian Helmet, sometimes plumed. 82 * '''Figure(s):''' - 82 * '''Figure(s):''' -. 83 83 * '''History:''' The best cavalry in Greece, besides the Macedonian hetairoi. Thessalians led an agrarian life and raised horses in the large pasture lands of Thessaly. They were widely regarded as the best cavalry in all of Hellas due to the speed and tenacity of their horses. They were used effectively in the Macedonian armies as light cavalry and held the important left flank of the battle line, staving off enemy advances long enough for the heavy cavalry on the right flank to make the killer blow. 84 84 * '''Garrison:''' 1. … … 86 86 * '''Special:''' -. 87 87 88 [[Image(https://trac.wildfiregames.com/export/2 5065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_cavalry_javelinist.png)]]88 [[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_cavalry_javelinist.png)]] 89 89 * '''Generic Name: Odrysian Cavalry.''' 90 90 * '''Specific Name: Hippeus Odrysi.''' … … 93 93 * '''Hacker Armament:''' Decorative sword. 94 94 * '''Appearance:''' 95 * '''Basic:''' Simple tunic. Sandals. Boeotian Helmet, non-plumed. No shield.95 * '''Basic:''' Simple tunic. Sandals. Boeotian helmet. No shield. 96 96 * '''Advanced:''' Leather cuirass. Leather boots and pteruges. Thracian helmets, non-plumed, non-crested. Small, leather covered shield. 97 97 * '''Elite:''' Scale-reinforced linothorax armour. Linen pteruges. Chlamys cloak. Leather boots. Phrygian helmets, crested and non-crested. Oblong "thureos" shield. 98 98 * '''History:''' Thracian cavalry skirmishers were recruited from the Odrysian tribe of central Thrace. 99 99 * '''Garrison:''' 1. 100 * '''Function:''' Fast. Good armour and HPs. Is one of the few ranged units with no minimum range (they'll stand up to a fight). They are mercenaries, with all the traits that designation entails.100 * '''Function:''' Fast. Good armour and health points. One of the few ranged units with no minimum range as they will stand up to a fight. 101 101 * '''Special:''' -. 102 102 103 103 === SUPPORT UNITS === 104 [[Image(https://trac.wildfiregames.com/export/2 5065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele_support_female_citizen.png)]]104 [[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele_support_female_citizen.png)]] 105 105 * '''Generic Name: Macedonian Woman.''' 106 106 * '''Specific Name: Gýnē.''' … … 109 109 * '''History:''' Macedonian women were mothers, first and foremost. They had few rights and a low station. Lower class women labored the land and, only when necessary, tended the family shop. Middle and upper class women were relegated almost exclusively to home life. Be that as it may, they were masters of the home and servants, their husbands often deferred to their wives in domestic matters. Some Macedonian women did wield uncommon influence in politics, the most famous being Olympias, mother of Alexander. 110 110 * '''Garrison:''' 1. 111 * '''Function:''' Standard female citizen attributes --Good at gathering food. Has an 'aura' that boosts the productivity of citizen-soldiers around her. Does not fight. Runs when confronted with enemy attack. Capturable.111 * '''Function:''' Standard female citizen attributes (good at gathering food, does not fight unless ordered to, runs when confronted with enemy attack). 112 112 * '''Special:''' -. 113 113 114 [[Image(https://trac.wildfiregames.com/export/2 5065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele_support_healer.png)]]114 [[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele_support_healer.png)]] 115 115 * '''Generic Name: Surgeon.''' 116 116 * '''Specific Name: Iātrós.''' … … 126 126 * '''Special:''' "Sphagia" (pre-battle sacrifice). If the Healer kills or slaughters a domesticated animal (cow, auroch, sheep, goat) within LOS of military units, those units get a small (+10%) attack boost for a short amount of time(~30 sec). 127 127 128 [[Image(https://trac.wildfiregames.com/export/2 5065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele_support_trader.png)]]128 [[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele_support_trader.png)]] 129 129 * '''Generic Name: Merchant.''' 130 130 * '''Specific Name: Émporos.''' 131 131 * '''Class:''' Trader. 132 132 * '''Appearance:''' 133 * '''Garb:''' .134 * '''Helmet:''' .135 * '''Shield:''' .136 * '''Figure(s):''' .137 * '''Mount:''' .138 * '''History: '''.139 * '''Garrison:''' 1. 140 * '''Function:''' - 141 * '''Special:''' - 133 * '''Garb:''' -. 134 * '''Helmet:''' -. 135 * '''Shield:''' -. 136 * '''Figure(s):''' -. 137 * '''Mount:''' -. 138 * '''History:''' -. 139 * '''Garrison:''' 1. 140 * '''Function:''' -. 141 * '''Special:''' -. 142 142 143 143 === NAVY === 144 [[Image(https://trac.wildfiregames.com/export/2 5065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele_ship_fishing.png)]]144 [[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele_ship_fishing.png)]] 145 145 * '''Generic Name: Fishing Boat.''' 146 146 * '''Specific Name: Ploion Halieutikon.''' 147 147 * '''Class:''' Fishing Ship. 148 148 * '''Appearance:''' 149 * '''Shell:''' - 149 * '''Shell:''' -. 150 150 * '''History:''' In contrast to hunting, fishing was not held in high regard and Hellenic artwork is nearly devoid of fishing scenes. Nonetheless fishing was popular both as the poor man’s entertainment and as a viable alternative to farming as a major food source. 151 151 * '''Garrison:''' Cannot. 152 * '''Garrison Capacity:''' 1 ; support, infantry152 * '''Garrison Capacity:''' 1 (support, infantry) 153 153 * '''Function:''' Gathering: Only method of collecting meat from fish. 154 154 * '''Special:''' Garrison a support unit or infantry unit inside to boost fishing rate. 155 155 156 [[Image(https://trac.wildfiregames.com/export/2 5065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele_ship_merchant.png)]]156 [[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele_ship_merchant.png)]] 157 157 * '''Generic Name: Trading Ship.''' 158 * '''Specific Name: Ploîon '''Phortēgikón'''.'''158 * '''Specific Name: Ploîon Phortēgikón.''' 159 159 * '''Class: '''Merchant Ship. 160 160 * '''Appearance:''' 161 * '''Shell:''' (Standard).162 * '''History:''' Atheniansare natural sailors and traded heavily throughout the Mediterranean basin. The Aegean Sea was their backyard, with trade colonies and tributary allies spread across hundreds of miles of sea shore.161 * '''Shell:''' -. 162 * '''History:''' The Greek allies of Macedon are natural sailors and traded heavily throughout the Mediterranean basin. The Aegean Sea was their backyard, with trade colonies and tributary allies spread across hundreds of miles of sea shore. 163 163 * '''Garrison:''' Cannot. 164 * '''Function:''' Sets up trade routes between friendly Ports. 164 * '''Garrison Capacity:''' 15. 165 * '''Function:''' Sets up trade routes between friendly ports. 165 166 * '''Special:''' Garrison a Trader inside to boost the amount of trade received. 166 167 167 [[Image(https://trac.wildfiregames.com/export/2 5065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele_ship_bireme.png)]]168 [[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele_ship_bireme.png)]] 168 169 * '''Generic Name: Light Warship.''' 169 170 * '''Specific Name: Pentēkónteros.''' … … 173 174 * '''History:''' Penteconters were employed from 800 BC, mostly as a light support unit in the Athenian navy. After 600 BC, they were only seen in battle in very limited numbers. They were still in use by small states which could not afford a sufficient number of triremes for their navy. 174 175 * '''Garrison:''' Cannot. 175 * '''Garrison Capacity:''' 176 * '''Garrison Capacity:''' 20. 176 177 * '''Function:''' These ships were designed to go fast so they could transport troops to the sights of battles. They had a single tier (level) of 25 oarsmen on each side, and were called Penteconters. 177 178 * '''Special:''' - 178 179 179 [[Image(https://trac.wildfiregames.com/export/2 5065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele_ship_trireme.png)]]180 [[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele_ship_trireme.png)]] 180 181 * '''Generic Name: Trireme.''' 181 182 * '''Specific Name: Triḗrēs.''' … … 183 184 * '''Appearence:''' 184 185 * '''Shell:''' Three tiers of oars. Larger than the Penteconter. 185 * '''History:''' The first Triremes were built circa 650BC, and by 500BC the Trireme was the most widely used heavy warship of the Greek city-states. In the Trireme the outriggers were now an integral part of the ship's hull. The Trireme also had a partial or full fighting deck above the rowers. The length of the Trireme remained approximately 35-38 meters, and the beam was approximately 3.5 metres. A Trireme carried 170 oarsmen, plus twenty sailors and fourteen marines in Greek navies. The top speed of a Trireme was approximately 11.5 knots. Some Triremes may have been able to reach higher speeds in short bursts. A Trireme travelling from Athens to Mitylene in 427BC made the 350 kilometre trip in only 24 hours, averaging eight knots (14.6 km/h). The Trireme could accelerate much faster than a Bireme or Penteconter, and was much more manoeuvrable. This gave the Triremean advantage in combat, where higher speed and manoeuvrability meant a better chance of victory.186 * '''History:''' The first triremes were built circa 650 BCE, and by 500 BCE they were the most widely used heavy warships of the Greek city-states. The outriggers were now an integral part of the ship's hull. The trireme also had a partial or full fighting deck above the rowers. Its length remained approximately 35-38 meters, and the beam was approximately 3.5 metres. A trireme carried 170 oarsmen, plus twenty sailors and fourteen marines in Greek navies. Its top speed was approximately 11.5 knots. Some triremes may have been able to reach higher speeds in short bursts. A trireme travelling from Athens to Mitylene in 427BC made the 350 kilometre trip in only 24 hours, averaging eight knots (14.6 km/h). The trireme could accelerate much faster than a Bireme or Penteconter, and was much more manoeuvrable. This gave them an advantage in combat, where higher speed and manoeuvrability meant a better chance of victory. 186 187 * '''Garrison:''' Cannot. 187 * '''Function: '''The common tactics of the time were to ram one's opponent. Most ships at the time were equipped with a large battering ram at the bow which was used to crush the sides of an opponent. Another common tactic was to brush along the sides of the opponent's ship and snap all of the oars off. Once the ship was disabled and floundering in the waves, then the other ship could move in and finish its opponent. The Greeks employed the ramming tactics to excellent effect throughout out their naval battles. Speed was the key element for ramming and that required maneuverability and lightly armoured ships. 188 * '''Garrison Capacity:''' 30. 189 * '''Function:''' The common tactics of the time were to ram one's opponent. Most ships at the time were equipped with a large battering ram at the bow which was used to crush the sides of an opponent. Another common tactic was to brush along the sides of the opponent's ship and snap all of the oars off. Once the ship was disabled and floundering in the waves, then the other ship could move in and finish its opponent. The Greeks employed the ramming tactics to excellent effect throughout out their naval battles. Speed was the key element for ramming and that required maneuverability and lightly armoured ships. 188 190 * '''Special:''' . 189 191 190 192 === SIEGE UNITS === 191 [[Image(https://trac.wildfiregames.com/export/2 5065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_siege_ram.png)]]193 [[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_siege_ram.png)]] 192 194 * '''Generic Name: Battering Ram''' 193 * '''Specific Name: '''Poliorkitikós Kriós195 * '''Specific Name: Kriós''' 194 196 * '''Class: '''Ram. 195 197 * '''Appearance:''' 196 198 * '''Shell:''' Covered ram. 197 199 * '''History:''' . 198 * '''Garrison :''' 3.200 * '''Garrison Capacity:''' 10. 199 201 * '''Function:''' Takes down enemy buildings, especially gates. Can garrison units inside for extra attack and speed. 200 * '''Special: '''Bonus vs. gates.201 202 [[Image(https://trac.wildfiregames.com/export/2 5065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele_siege_tower.png)]]202 * '''Special:''' Bonus vs. gates. 203 204 [[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele_siege_tower.png)]] 203 205 * '''Generic Name: Siege Tower''' 204 206 * '''Specific Name: Helepolis''' … … 207 209 * '''Shell:''' Siege Tower 208 210 * '''History:''' When Demetrius Poliorcetes besieged Salamis, in Cyprus, he instructed that a machine be constructed, which he called "the taker of cities." Its form was that of a square tower, each side 90 cubits high and 45 wide. It rested on four wheels, each eight cubits high. It was divided into nine stories, the lower of which contained machines for throwing great stones, the middle large catapults for throwing spears, and the highest, other machines for throwing smaller stones, together with smaller catapults. It was manned with 200 soldiers, besides those that moved it by pushing the parallel beams at the bottom (Diod. xx.48). 209 * '''Garrison :''' 5. <== Note largest garrison requirement you're likely to find.211 * '''Garrison Capacity:''' 20. 210 212 * '''Function:''' Functions much like a warship, but on land. Is able to garrison all types of units (except cavalry) to increase attack and other attributes, including other siege units. This in all probability could/should be a campaign and editor-only unit. However, once we implement walls and ships as spec'd, we'll have a better understanding of whether or not we can include the Helepolis in the standard game. 211 * '''Special: '''May unload garrisoned units over enemy walls.212 213 [[Image(https://trac.wildfiregames.com/export/2 5065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele_siege_lithobolos.png)]]213 * '''Special:''' May unload garrisoned units over enemy walls (not implemented yet). 214 215 [[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele_siege_lithobolos.png)]] 214 216 * '''Generic Name: Stone Thrower''' 215 217 * '''Specific Name: Lithobolos''' … … 220 222 * '''Garrison:''' 3. 221 223 * '''Function:''' Anti-building siege. Used to take down Walls and Fortresses. 10-20% weaker than the Roman Ballista. 222 * '''Special: '''Does bonus damage vs. enemy units garrisoned atop walls and towers.223 224 [[Image(https://trac.wildfiregames.com/export/2 5065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele_siege_oxybeles.png)]]224 * '''Special:''' Does bonus damage vs. enemy units garrisoned atop walls and towers. 225 226 [[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/hele_siege_oxybeles.png)]] 225 227 * '''Generic Name: Bolt Shooter''' 226 228 * '''Specific Name: Oxybeles''' 227 229 * '''Class:''' Bolt Shooter 228 230 * '''Appearance:''' 229 * '''Shell:''' Scorpion-like large arrows or "bolts ."231 * '''Shell:''' Scorpion-like large arrows or "bolts". 230 232 * '''History:''' The Oxybeles was designed in 375 BC, because the composite bow developed so fast that it grew too large and too powerful to be operated by a single human archer. The bow was placed on a tripod and a winch was fitted to draw it back. It was still made out of horn, wood and sinew, but it was bigger and more powerful then the gastraphetes bow. Because of that, the range was greater, and by placing the bow on a stable tripod, the accuracy of the shot was also greatly improved. However, the limits of the materials were nearly reached, and the engineers still wanted more power. 231 233 * '''Garrison:''' 3. … … 234 236 235 237 === CHAMPION UNITS === 236 [[Image(https://trac.wildfiregames.com/export/2 5065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_hypaspist.png)]][[Image(https://trac.wildfiregames.com/export/25065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_argyraspidai.png)]]238 [[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_hypaspist.png)]][[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_argyraspidai.png)]] 237 239 * '''Generic Name: Macedonian Shield Bearer.''' 238 240 * '''Specific Name: Hypaspistes.''' 239 * '''Class:''' Champion Infantry Spearman .241 * '''Class:''' Champion Infantry Spearman (Hoplite). 240 242 * '''Hacker Armament:''' Spear ([https://en.wikipedia.org/wiki/Dory_(spear) Dory]). 241 243 * '''Ranged Armament:''' None. … … 243 245 * '''Garb:''' Muscled cuirass. Short tunic. Greaves and pteruges. 244 246 * '''Helmet:''' Macedonian types, plumed and crested. 245 * '''Shield:''' "Hoplite" aspis-style shield emblazoned with Macedonian iconography.247 * '''Shield:''' Aspis-style shield emblazoned with Macedonian iconography. 246 248 * '''Figure(s):''' - 247 * '''History:''' The Hypaspistai, or "shield bearers", were the flower of the Macedonian infantry. They were the most battle hardened veterans within the army and followed Philip II and Alexander the Greatinto over a dozen full scale engagements. These heavily armed and opulently armoured units acted as an intermediary between the phalanx and the cavalry arm, many times charging headlong with Alexander into a breech in the enemy lines. Sometimes they fought as slow pikemen, like the Pezhetairoi with 6 meter "sarissas", and other times they fought as Hoplites with large aspides and 2.5 meter-long spears, or "dorata". In later times they became known as the Argyraspidai, or "Silver Shields" when Alexander bestowed upon them armor and shields plated in pure silver, and played a decisive role in the early Diadochoi Wars of Alexander's "Successors."249 * '''History:''' The Hypaspistai, or "shield bearers", were the flower of the Macedonian infantry. They were the most battle hardened veterans within the army, and followed Philip II, and later his son Alexander, into over a dozen full scale engagements. These heavily armed and opulently armoured units acted as an intermediary between the phalanx and the cavalry arm, many times charging headlong with Alexander into a breech in the enemy lines. Sometimes they fought as slow pikemen, like the Pezhetairoi with 6 meter "sarissas", and other times they fought as Hoplites with large aspides and 2.5 meter-long spears, or "dorata". In later times they became known as the Argyraspidai, or "Silver Shields" when Alexander bestowed upon them armor and shields plated in pure silver, and played a decisive role in the early Diadochoi Wars of Alexander's "Successors." 248 250 * '''Garrison:''' 1. 249 251 * '''Function:''' Fast heavy infantry. 250 * '''Specia '''l: Promotes from Hypaspistes to Argyraspis (Shield Bearer to Silver Shield).251 252 [[Image(https://trac.wildfiregames.com/export/2 5065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/thracian_rhomphaia.png)]]252 * '''Special'''l: Promotes to Hypaspistḗs Argyraspídi (Silver Shield Hypasist) through an upgrade or 2000 experience. 253 254 [[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/thracian_rhomphaia.png)]] 253 255 * '''Generic Name: Thracian Black Cloak.''' 254 256 * '''Specific Name: Rhomphaiaphoros.''' … … 257 259 * '''Ranged Armament:''' Javelins. 258 260 * '''Appearance: '''- 259 * '''Garb:''' 260 * '''Helmet:''' 261 * '''Shield:''' Large oval shield ([https://en.wikipedia.org/wiki/Thyreos Thureos]).261 * '''Garb:''' 262 * '''Helmet:''' Phyrgian helmet. 263 * '''Shield:''' Large oval shield ([https://en.wikipedia.org/wiki/Thyreos thureos]). 262 264 * '''Figure(s):''' - 263 265 * '''History:''' . … … 265 267 * '''Function:''' . 266 268 267 [[Image(https://trac.wildfiregames.com/export/2 5065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_champion_infantry_crossbowman.png)]]269 [[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_champion_infantry_crossbowman.png)]] 268 270 * '''Generic Name: Belly Bowman.''' 269 271 * '''Specific Name: Gastraphetophoros.''' … … 272 274 * '''Appearance: '''- 273 275 * '''Garb:''' Lightweight quilted linothorax. 274 * '''Helmet:''' 276 * '''Helmet:''' Boeotian helmet. 275 277 * '''Figure(s):''' - 276 278 * '''History:''' . … … 278 280 * '''Function:''' . 279 281 280 [[Image(https://trac.wildfiregames.com/export/2 5065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_champion_cavalry.png)]]282 [[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_champion_cavalry.png)]] 281 283 * '''Generic Name: Companion Cavalry''' 282 284 * '''Specific Name: Hetairos''' … … 292 294 * '''Special: '''- 293 295 294 === MACEDONIANHEROES ===295 [[Image(https://trac.wildfiregames.com/export/2 5065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_hero_philip.png)]]296 === HEROES === 297 [[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_hero_philip.png)]] 296 298 * '''Generic Name: Philip II of Macedon.''' 297 * '''Specific Name: Phílippos B ' ho Makedṓn.'''299 * '''Specific Name: Phílippos B’.''' 298 300 * '''Class:''' Hero1. 299 301 * '''Hacker Armament:''' Long cavalry lance. … … 309 311 * '''Function:''' Champion Enhancement. 310 312 * '''Special:''' 311 * " Hero" Aura (Increased Attack for Champion Units.)312 313 [[Image(https://trac.wildfiregames.com/export/2 5065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_hero_alexander.png)]]313 * "Rise of Macedon" Aura - Champions +2 capture attack strength, +20% melee and ranged attack damage. 314 315 [[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_hero_alexander.png)]] 314 316 * '''Generic Name: Alexander the Great.''' 315 317 * '''Specific Name: Mégās Aléxandros.''' 316 318 * '''Class:''' Hero2. 317 * '''Hacker Armament:''' Kopis sword.319 * '''Hacker Armament:''' Kopis. 318 320 * '''Ranged Armament:''' None. 319 321 * '''Appearance:''' … … 325 327 * '''History:''' The most powerful hero of them all - son of Philip II, king of Macedonia (336 BC - 323 BC). After conquering the rest of the Thracians and quelling the unrest of the Greeks, Alexander embarked on a world-conquest march. Defeating the Persian forces at Granicus (334 BC), Issus (333 BC) and Gaugamela (331 BC), he became master of the Persian Empire. Entering India, he defeated king Porus at Hydaspes (326 BC), but his weary troops made him halt. Died in Babylon at the age of 33 while planning a campaign against Arabia. 326 328 * '''Garrison:''' 1. 327 * '''Function:''' Imperialis m. Hero Killer.328 * '''Special:''' 329 * "Imperialism" Bonus (+25% territory effect for all buildings while he lives.)330 * "Herocide" Bonus (+20% attack vs. other heroes.)331 332 [[Image(https://trac.wildfiregames.com/export/2 5065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_hero_demetrius.png)]]329 * '''Function:''' Imperialist. Hero Killer. 330 * '''Special:''' 331 * "Imperialism" Aura - Structures +10% territory influence radius. 332 * "Herocide" Aura - Enemy Civic Centres −50% capture points garrisoned regeneration rate. 333 334 [[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_hero_demetrius.png)]] 333 335 * '''Generic Name: Demetrius the Besieger.''' 334 336 * '''Specific Name: Dēmḗtrios Poliorkḗtēs.''' 335 337 * '''Class:''' Hero3. 336 * '''Hacker Armament:''' Xiphos short sword.338 * '''Hacker Armament:''' Xiphos. 337 339 * '''Ranged Armament:''' None. 338 340 * '''Appearance:''' … … 341 343 * '''Shield:''' Large sound Greek shield. 342 344 * '''Figure(s):''' . 343 * '''History:''' One of the Diadochi, king of Macedonia (294 BC - 288 BC),Demetrius was renowned as one of the bravest and most able successors of Alexander. As the son of Antigonus I Monophtalmus, he fought and won many important battles early on and was proclaimed king, along with his father, in 306 BC. Losing his Asian possessions after the battle of Ipsus, he later won the Macedonian throne. Fearing lest they should be overpowered by Demetrius, the other Diadochi united against him and defeated him.345 * '''History:''' Demetrius was renowned as one of the bravest and most able successors of Alexander. As the son of Antigonus I Monophtalmus, he fought and won many important battles early on and was proclaimed king, along with his father, in 306 BC. Losing his Asian possessions after the battle of Ipsus, he later won the Macedonian throne. Fearing lest they should be overpowered by Demetrius, the other Diadochi united against him and defeated him. 344 346 * '''Garrison:''' 1. 345 347 * '''Function''': Siege enhancement. 346 348 * '''Special:''' 347 * " Poliorkḗtēs" Aura (Increased Range and Attack for Siege Engines.)348 349 [[Image(https://trac.wildfiregames.com/export/2 5065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_hero_craterus.png)]]349 * "Besieger" Aura - Siege Engines +1 crush, hack, pierce resistance, +20% melee and ranged attack damage, +10% ranged attack range, +10% vision range. 350 351 [[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_hero_craterus.png)]] 350 352 * '''Generic Name: Craterus.''' 351 353 * '''Specific Name: Krateros.''' 352 354 * '''Class:''' Atlas-only hero. 353 * '''Hacker Armament:''' Xiphos short sword.355 * '''Hacker Armament:''' Xiphos. 354 356 * '''Ranged Armament:''' None. 355 357 * '''Appearance:''' … … 362 364 * '''Function''': . 363 365 * '''Special:''' 364 * .365 366 [[Image(https://trac.wildfiregames.com/export/2 5065/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_hero_pyrrhus.png)]]367 * '''Generic Name: Pyrrhus of Epirus.'''368 * '''Specific Name: .'''366 * "Taxiarchès" Aura - Infantry Pikemen +20% capture attack strength, +20% melee attack damage. 367 368 [[Image(https://trac.wildfiregames.com/export/26463/ps/trunk/binaries/data/mods/public/art/textures/ui/session/portraits/units/mace_hero_pyrrhus.png)]] 369 * '''Generic Name: Pyrrhus I of Epirus.''' 370 * '''Specific Name: Pýrrhos A’.''' 369 371 * '''Class:''' Atlas-only hero. 370 372 * '''Hacker Armament:''' Xyston. … … 375 377 * '''Shield:''' 376 378 * '''Figure(s):''' . 377 * '''History:''' .379 * '''History:''' Pyrrhus was the king of the Molossian tribe, and later Epirus, during the Hellenistic period. He is known for his victory in battles with heavy losses to his army. 378 380 * '''Garrison:''' 1. 379 381 * '''Function''': . 380 382 * '''Special:''' 381 * "Pyrrhic Victory" Aura (Increased Attack for all Units at the cost of little heath while he lives). 382 383 === NEW UNIT TRAITS === 384 * Poliorkḗtēs: Increased Range and Attack for Siege Engines. 385 * Herocide: A unit with this trait gains a +20% attack bonus against heroes. 386 * Imperialism: +25% territory effect for all buildings while this unit lives. 383 * "Pyrrhic Victory" Aura - Soldiers +20% melee and ranged attack damage, −15% health. 384 385 === CATAFALQUE === 386 * '''Generic Name: Philip V of Macedon.''' 387 * '''Specific Name: Phílippos E’.''' 388 * '''Class:''' Catafalque 389 * '''Appearance:''' . 390 * '''History:''' . 391 * '''Garrison:''' . 392 * '''Special:''' 393 * "Sacker of Cities" Aura - During the First Macedonian War, Philip and his troops sacked Thermum, the religious and political center of Aetolia. Humans, Siege Engines, Ships, and Structures gain +5 food and wood loot. 394 * "Financial Reorganization" Aura - Allied with Rome, Philip reorganized the country's internal affairs and finances, leaving as a legacy reopened mines and a new currency. Gain a slow trickle of metal. 387 395 388 396 === CIV CENTRE UNITS === … … 421 429 * '''Generic Name: Warehouse.''' 422 430 * '''Specific Name: Apothḗkē.''' 423 * '''Class:''' Mill.431 * '''Class:''' Storehouse. 424 432 * '''History''': Resources and building materials were kept in warehouses. 425 433 … … 458 466 * '''Specific Name: Asclepeion.''' 459 467 * '''Class:''' Temple. 460 * '''History:''' An asclepeion ( orasklepieion) was a healing temple, sacred to the god Asclepius.468 * '''History:''' An asclepeion (asklepieion) was a healing temple, sacred to the god Asclepius. 461 469 462 470 * '''Generic Name: Blacksmith.''' … … 468 476 * '''Specific Name: Empórion.''' 469 477 * '''Class:''' Market. 470 * '''History''': The center of a Macedonian city is its Emporion. Here is where vendors sell their wares and where commerce and local politics mix.478 * '''History''': The center of a Macedonian city is its emporion. Here is where vendors sell their wares and where commerce and local politics mix. 471 479 472 480 * '''Generic Name: Defense Tower.''' … … 499 507 * '''Specific Name: Epiteíchisma.''' 500 508 * '''Class:''' Fortress. 501 * '''History:''' Fortresses ( also called a "phrourion") were built to guard passes and atop hills in order to command plains and valleys below.509 * '''History:''' Fortresses (phrourion) were built to guard passes and atop hills in order to command plains and valleys below. 502 510 503 511 === WONDER === 504 * '''Generic Name: Temple of the Olympian Zeus.'''505 * '''Specific Name: Hieron tou Dios tou Olympiou.'''512 * '''Generic Name: Palace of Aigai.''' 513 * '''Specific Name: Anáktoron tôn Aigôn.''' 506 514 * '''Class:''' Wonder. 507 * '''History:''' A colossal temple located at the heart of ancient Athens. Placeholder wonder until the Palace at Aigai (below) is implemented in a future alpha. 508 * '''Phase:''' City. 509 * '''Special:''' Functions as a semi-Temple, healing wounded units inside its walls. 510 511 * '''Generic Name: Palace at Aigai.''' 512 * '''Specific Name: Basíleion tôn Aigôn.''' 513 * '''Class:''' Wonder. 514 * '''History:''' The palace at Aigai in Pella was the residence of the Macedonian kings. Built during the reign of Philip II, it is one of largest and most significant buildings in the classical Greek world alongside the Parthenon. 515 * '''History:''' The palace at Aigai in Pella (present-day Vergina) was the residence of the Macedonian kings. Built during the reign of Philip II, it is one of largest and most significant buildings in the classical Greek world alongside the Parthenon. 515 516 * '''Phase:''' City. 516 517