Changes between Version 4 and Version 5 of Civ:_Macedonians
- Timestamp:
- Aug 20, 2012, 1:57:07 AM (12 years ago)
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Civ:_Macedonians
v4 v5 214 214 * "Trample Damage" Aura. 215 215 216 * '''Generic Name: Warrior.'''217 * '''Specific Name: Yōddha.'''218 * '''Class:''' Champion Swordsman.219 * '''Hacker Armament:''' Two-handed broad sword (1.5m).220 * '''Appearance:''' Lightly armoured or no armour.221 * '''History: '''.222 * '''Garrison: '''1.223 * '''Function:''' Low armour; High hack attack. Similar to Celtic "Fanatic."224 * '''Special:''' .225 226 216 === MAURYAN HEROES === 227 * '''Generic Name: Chandragupta Maurya.'''228 * '''Specific Name: Chandragupta Maurya.'''217 * '''Generic Name: Philip II of Macedon.''' 218 * '''Specific Name: Phílippos B' ho Makedṓn.''' 229 219 * '''Class:''' Hero1. 230 * '''Hacker Armament:''' .231 * '''Ranged Armament:''' .232 * '''Appearance:''' 233 * ''' Garb:'''234 * '''Helmet:''' .235 * '''Shield:''' .236 * '''Figure(s): '''.237 * '''Mount:''' Armoured war elephant. Covered head-to-toe in armor, clad tower (howdah), tusks with poisoned blades on them, and a trunk that whirls a ball and chain around in the air. Scariest single unit in the game, bar none!238 * '''History:''' .220 * '''Hacker Armament:''' Long cavalry lance. 221 * '''Ranged Armament:''' None. 222 * '''Appearance:''' 223 * '''Body:''' Iron and gold-gilded "Vergina Cuirass". Pteruges for the groin and shoulders. Iron greaves and leather sandals. 224 * '''Helmet:''' Iron "Vergina Helmet" with crest. 225 * '''Shield:''' None. 226 * '''Figure(s):''' . 227 * '''Mount:''' White stallion. Highly decorative saddle blanket and tack. Iron chamfron for the stallion's face. 228 * '''History:''' The king of Macedonia (359-336 B.C.), he carried out vast monetary and military reforms in order to make his kingdom the most powerful force in the Greek world. Greatly enlarged the size of Macedonia by conquering much of Thrace and subduing the Greeks. Murdered in Aegae while planning a campaign against Persia. 239 229 * '''Garrison:''' 2. 240 * '''Function:''' .230 * '''Function:''' Champion Enhancement. 241 231 * '''Special:''' 242 * "Hero" Aura ( ).243 244 * '''Generic Name: A shokathe Great.'''245 * '''Specific Name: Aśoka Devānāmpriya.'''232 * "Hero" Aura (Increased Attack for Champion Units.) 233 234 * '''Generic Name: Alexander the Great.''' 235 * '''Specific Name: Mégās Aléxandros.''' 246 236 * '''Class:''' Hero2. 247 * '''Hacker Armament:''' .248 * '''Ranged Armament: '''.249 * '''Appearance:''' 250 * ''' Garb:'''.251 * '''Helmet:''' .252 * '''Shield:''' .253 * '''Figure(s): '''.254 * '''Mount:''' Armoured war elephant.255 * '''History:''' .256 * '''Garrison:''' 1.257 * '''Function:''' .237 * '''Hacker Armament:''' Kopis sword. 238 * '''Ranged Armament:''' None. 239 * '''Appearance:''' 240 * '''Body:''' Linen and Iron thorax as depicted in the "Pompeii Mosaic". Long sleeves, boots, but no greaves. Wears a heroic flowing cape. 241 * '''Helmet:''' Golden "lion" helmet as depicted in the movie "Alexander". Long blond hair. 242 * '''Shield:''' None. 243 * '''Figure(s):''' . 244 * '''Mount:''' Bucephalus. A large black stallion. Leopard saddle blanket and decorative tack. Bronze chamfron. 245 * '''History:''' The most powerful hero of them all - son of Philip II, king of Macedonia (336 BC - 323 BC). After conquering the rest of the Thracians and quelling the unrest of the Greeks, Alexander embarked on a world-conquest march. Defeating the Persian forces at Granicus (334 BC), Issus (333 BC) and Gaugamela (331 BC), he became master of the Persian Empire. Entering India, he defeated king Porus at Hydaspes (326 BC), but his weary troops made him halt. Died in Babylon at the age of 33 while planning a campaign against Arabia. 246 * '''Garrison:''' 2. 247 * '''Function:''' Imperialism. Hero Killer. 258 248 * '''Special:''' 259 * "Hero" Aura () 260 261 * '''Generic Name: Acharya Chanakya.''' 262 * '''Specific Name: Acharya Chanakya.''' 249 * "Imperialism" Bonus (+25% territory effect for all buildings while he lives.) 250 * "Herocide" Bonus (+20% attack vs. other heroes.) 251 252 * '''Generic Name: Demetrius the Besieger.''' 253 * '''Specific Name: Dēmḗtrios Poliorkḗtēs.''' 263 254 * '''Class:''' Hero3. 264 * '''Hacker Armament:''' .265 * '''Ranged Armament:''' .266 * '''Appearance:''' 267 * ''' Garb:'''.268 * '''Helmet:''' .269 * '''Shield:''' .255 * '''Hacker Armament:''' Xiphos short sword. 256 * '''Ranged Armament:''' None. 257 * '''Appearance:''' 258 * '''Body:''' Tinned cuirass, greaves, pteruges. 259 * '''Helmet:''' Tall Thraco-Phrygian-style with feathers and plume. 260 * '''Shield:''' Large sound Greek shield. 270 261 * '''Figure(s):''' . 271 * '''History:''' .272 * '''Garrison:''' 1. 273 * '''Function''': Economicenhancement.262 * '''History:''' One of the Diadochi, king of Macedonia (294 BC - 288 BC), Demetrius was renowned as one of the bravest and most able successors of Alexander. As the son of Antigonus I Monophtalmus, he fought and won many important battles early on and was proclaimed king, along with his father, in 306 BC. Losing his Asian possessions after the battle of Ipsus, he later won the Macedonian throne. Fearing lest they should be overpowered by Demetrius, the other Diadochi united against him and defeated him. 263 * '''Garrison:''' 1. 264 * '''Function''': Siege enhancement. 274 265 * '''Special:''' 275 * " Hero" Aura ()266 * "Poliorkḗtēs" Aura (Increased Range and Attack for Siege Engines.) 276 267 277 268 === NEW UNIT TRAITS === 278 * Damage Frenzy: If the unit loses 75% of its hitpoints, it will randomly attack nearby units, friend or foe, other than Priests/Healers. This effect can only be overcome by restoring the unit's lost health or manually killing the elephant after 10 seconds (delete). 279 * "Stench" Aura: As with Persian camels, cavalry units are spooked by elephants, and prove less effective when in range of them. 280 * "Trample Damage" Aura: As with Carthaginian elephants and melee cavalry of all types, causes passive crush damage to nearby enemy units through trampling. 281 * "Defiance" Trait: The Brahmin priest fights back against enemy attackers, instead of running away like most other healers do. 269 * Poliorkḗtēs:Increased Range and Attack for Siege Engines. 270 * Herocide: A unit with this trait gains a +20% attack bonus against heroes. 271 * Imperialism: +25% territory effect for all buildings while this unit lives. 282 272 283 273 === CIV CENTRE UNITS === 284 * Melee Infantry: Bamboo Spearman.285 * Ranged Infantry: Longbowman.286 * Cavalry: Indian Light Cavalry.274 * Melee Infantry: Foot Companion. 275 * Ranged Infantry: Agrianian Peltast. 276 * Cavalry: Thessalian Lancer. 287 277 288 278 === FORBIDDEN CLASSES === 289 * Skirmisher. 290 * Slinger. 291 * Cavalry Spearman. 279 * Swordsman. 292 280 * Cavalry Swordsman. 281 * Cavalry Archer. 293 282 * Heavy Warship. 294 * Catapult.295 * Bolt Shooter.296 * Battering Ram.297 283 298 284 == STRUCTURE DESCRIPTIONS == 299 285 === VILLAGE === 300 * '''Generic Name: House .'''301 * '''Specific Name: Griham.'''286 * '''Generic Name: Household.''' 287 * '''Specific Name: Oikos.''' 302 288 * '''Class: '''House. 303 * '''History:''' .289 * '''History:''' Macedonian homes were styled on those found in the southern Greek city-states. 304 290 305 291 * '''Generic Name: Granary.''' 306 * '''Specific Name: Kantu.'''292 * '''Specific Name: Sītobólion.''' 307 293 * '''Class:''' Farmstead. 308 * '''History''': .294 * '''History''': Grain wasn't plentiful in Macedon, which is why it was carefully stored in granaries, some of it being reserved for times of siege. 309 295 310 296 * '''Generic Name: Field.''' 311 * '''Specific Name: Kshetra.'''297 * '''Specific Name: Agrós.''' 312 298 * '''Class:''' Field. 313 299 * '''History:''' . 314 300 315 301 * '''Generic Name: Corral.''' 316 * '''Specific Name: Goshala.'''302 * '''Specific Name: Épaulos.''' 317 303 * '''Class:''' Corral. 318 * '''History:''' Basic animal pen. Garrison cattle inside for some kind of bonus (TBD).319 320 * '''Generic Name: Mill.'''321 * '''Specific Name: Khalla.'''304 * '''History:''' Basic animal pen. Also for horses, which were the domain of the truly wealthy in Macedonia. 305 306 * '''Generic Name: Warehouse.''' 307 * '''Specific Name: Apothḗkē.''' 322 308 * '''Class:''' Mill. 323 309 * '''History''': Resources and building materials were kept in warehouses. 324 310 325 311 * '''Generic Name: Outpost.''' 326 * '''Specific Name: Uparaksana.'''312 * '''Specific Name: <need name>.''' 327 313 * '''Class:''' Outpost. 328 * '''History:''' .314 * '''History:''' Towers were an important part of city fortifications. The defending troops shot arrows at the enemy and poured boiling oil over the assailants. 329 315 330 316 * '''Generic Name: Palisade.''' 331 * '''Specific Name: Aphalaka.'''317 * '''Specific Name: <need name>.''' 332 318 * '''Class:''' Palisade. 333 319 * '''History:''' A cheap, quick defensive structure constructed with sharpened tree trunks. 334 320 335 321 === TOWN === 336 * '''Generic Name: Palace.'''337 * '''Specific Name: Rajadhanika.'''322 * '''Generic Name: Civic Centre.''' 323 * '''Specific Name: Agorā́.''' 338 324 * '''Class:''' Civic Centre. 339 * '''History:''' . 340 * '''Special:''' . 341 342 * '''Generic Name: Harbour.''' 343 * '''Specific Name: Naukasthanaka.''' 325 * '''History:''' The Macedonians founded cities wherever they conquered. 326 327 * '''Generic Name: Dock.''' 328 * '''Specific Name: Limḗn.''' 344 329 * '''Class:''' Dock. 345 * '''History:''' .330 * '''History:''' Greece is a sea country, which is why some of the greatest Hellenic and Hellenistic cities like Ephesus, Corinth, Alexandria and Antioch were built by the sea. It should also be noted that all colonies during the Great Colonisation were thriving port centres, which traded with the local population. 346 331 347 332 * '''Generic Name: Temple.''' 348 * '''Specific Name: Devalaya.'''333 * '''Specific Name: Asclepeion.''' 349 334 * '''Class:''' Temple. 350 * '''History:''' .335 * '''History:''' An asclepeion (or asklepieion) was a healing temple, sacred to the god Asclepius. 351 336 352 337 * '''Generic Name: Barracks.''' 353 * '''Specific Name: S ainyavasa.'''338 * '''Specific Name: Stratēgeîon.''' 354 339 * '''Class:''' Barracks. 355 * '''History:''' .340 * '''History:''' The Strategion was the main military headquarters, where important decisions were taken and plans for battles discussed by the army's officers. 356 341 357 342 * '''Generic Name: Marketplace.''' 358 * '''Specific Name: Vipana.'''343 * '''Specific Name: Empórion.''' 359 344 * '''Class:''' Market. 360 * '''History''': .361 362 * '''Generic Name: WatchTower.'''363 * '''Specific Name: Udarka.'''345 * '''History''': The center of a Macedonian city is its Emporion. Here is where vendors sell their wares and where commerce and local politics mix. 346 347 * '''Generic Name: Defense Tower.''' 348 * '''Specific Name: Pyrgíon.''' 364 349 * '''Class:''' Defense Tower. 365 * '''History:''' .366 367 * '''Generic Name: CityWall.'''368 * '''Specific Name: Shilabanda.'''350 * '''History:''' Towers were an important part of city fortifications. The defending troops shot arrows at the enemy and poured boiling oil over the assailants. 351 352 * '''Generic Name: Stone Wall.''' 353 * '''Specific Name: Teîkhos.''' 369 354 * '''Class:''' Wall. 370 * '''History:''' Ma uryan city walls were generally made out of wood, which is an abundant resource in ancient India.355 * '''History:''' Macedonian cities were surrounded by stone walls for protection against enemy raids. Some of these fortifications were massive structures. 371 356 372 357 * '''Generic Name: Wall Tower.''' 373 * '''Specific Name: P uratta.'''358 * '''Specific Name: Pýrgos.''' 374 359 * '''Class:''' Wall Tower. 375 * '''History:''' Mauryan city walls were generally made out of wood, which is an abundant resource in ancient India.360 * '''History:''' Towers were an important part of city fortifications. The defending troops shot arrows at the enemy and poured boiling oil over the assailants. 376 361 377 362 * '''Generic Name: Gate.''' 378 * '''Specific Name: Dwara.'''363 * '''Specific Name: Pýlai.''' 379 364 * '''Class:''' Gate. 380 365 * '''History:''' . … … 382 367 === CITY === 383 368 * '''Generic Name: Fortress.''' 384 * '''Specific Name: Durg.'''369 * '''Specific Name: Epiteíchisma.''' 385 370 * '''Class:''' Fortress. 386 * '''History:''' . 387 * '''Function:''' Trains heroes and champion units. 371 * '''History:''' Fortresses (also called a "phrourion") were built to guard passes and atop hills in order to command plains and valleys below. 388 372 389 373 === SPECIAL STRUCTURES === 390 * '''Generic Name: Stupa Shrine.'''391 * '''Specific Name: Stūpa.'''374 * '''Generic Name: Library.''' 375 * '''Specific Name: Bibliothikon.''' 392 376 * '''Class:''' SB1. 393 * '''History:''' .394 * '''Requirements''': Temple.377 * '''History:''' Alexander the Great founded libraries all over his new empire. These became a center of learning for an entirely new synthesized culture: the Hellenistic culture. 378 * '''Requirements''': None. 395 379 * '''Phase:''' City. 396 * '''Special:''' . 397 398 * '''Generic Name: Edict Pillar of Ashoka.''' 399 * '''Specific Name: .''' 380 * '''Special:''' 381 * Maximum of 1 built. 382 * All Special Technologies are researched here. 383 * Building one reduces the cost of all other remaining technologies by 10%. 384 385 * '''Generic Name: Lighthouse.''' 386 * '''Specific Name: Pharos.''' 400 387 * '''Class''': SB2. 401 * '''History:''' .402 * '''Requirements:''' Built by the Ashoka hero unit.388 * '''History:''' The (Macedonian) Ptolemaic dynasty in Egypt built the magnificent Lighthouse of Alexandria near the harbour mouth of that Nile Delta city. This structure could be seen for many kilometers out to sea and was one of the Seven Wonders of the World.. 389 * '''Requirements:''' Dock. 403 390 * '''Phase: '''City. 404 * '''Special:''' - 405 406 * '''Generic Name: Elephant Stables.''' 407 * '''Specific Name: Vāraṇaśālā.''' 408 * '''Class''': SB3. 409 * '''History:''' . 410 * '''Requirements:''' . 411 * '''Phase: '''Town. 412 * '''Special:''' Trains Elephant Archer and Worker Elephant at Town Phase, then adds the champion War Elephant at the City phase. 391 * '''Special:''' When built along the shoreline, removes shroud of darkness over all the water, revealing all the coast lines on the map. Limit: 1. 413 392 414 393 === NEW STRUCTURE TRAITS === 415 TBD.394 See Special Buildings. 416 395 417 396 === FORBIDDEN STRUCTURES === … … 420 399 == CIV BONUSES == 421 400 * '''CB1''' 422 * '''Generic Name: Emperor of Emperors'''423 * '''Specific Name: Chakravarti Samrāt.'''424 * '''History:''' The Mauryan Empire encompassed dozens of formerly independent kingdoms over an area of 5 million square kilometers, with a population of close to 60 million people. The Mauryan regents held the title "Emperor of Emperors" and commanded a standing army of 600,000 infantry, 9000 elephants, 8000 chariots, and 30,000 cavalry, making it arguably the largest army of its time.425 * '''Effect:''' Mauryans have a +10% population cap bonus (330 pop cap instead of the usual 300).401 * '''Generic Name: Hellenic League.''' 402 * '''Specific Name: Hellenic League.''' 403 * '''History:''' After the unification of Greece, Philip II gathered all the city-states together to form the Hellenic League, with Macedon as the its leader. With this Pan-Hellenic federation he planned to launch an expedition to punish Persia for past wrongs. Although assassinated before he could carry out the invasion, his son Alexander the Great took up the mantle and completed his fathers plans. 404 * '''Effect:''' All Macedonian units have a +10% attack bonus vs. Persian and Hellenic factions (but also -5% attack debonus vs. Roman units). 426 405 427 406 * '''CB2''' 428 * '''Generic Name: Warrior Caste.'''429 * '''Specific Name: Kṣhatriya.'''430 * '''History:''' Kshatriya or Kashtriya, meaning warrior, is one of the four varnas (social orders) in Hinduism. Traditionally Kshatriya constitute the military and ruling elite of the Vedic-Hindu social system outlined by the Vedas and the Laws of Manu. The earliest Vedic literature listed by organisation of function, not of caste, the Kshatriya (holders of kṣatra, or authority) as first in rank, and the Brahmins second (priests and teachers of law), before the Vaisya (Cattle-herders, merchant-traders, farmers and some artisan castes), and the Sudra (labourers, some farming castes and other artisan castes).431 * '''Effect:''' Mauryans gain access to 3 champion units, instead of the standard 2.407 * '''Generic Name: Syntagma.''' 408 * '''Specific Name: Syntagma.''' 409 * '''History:''' Based upon the Theban Oblique Order phalanx, the Syntagma was the formation that proved invincible against the armies of Hellas and the East. 410 * '''Effect:''' Infantry pike units can use the Syntagma formation (without the need to research a technology). The Syntagma formation is very slow, gives a high pierce attack bonus, and is nearly invincible from the front. However, it is extremely vulnerable from the rear and prone to being flanked unless guarded adequately. 432 411 433 412 == TEAM BONUS: == 434 413 * '''TB''' 435 * '''Name: .'''436 * '''History:''' .437 * '''Effect:''' .414 * '''Name: Standardized Currency.''' 415 * '''History:''' The Macedonians and their successors (Diadochoi) minted coins of very high quality. On their currency the Diadochoi in particular frequently depicted themselves as the rightful successor to Alexander the Great, attempting to legitimize their rule. 416 * '''Effect:''' Tribute and trade between allies of the metal resource is bonused ~ 15%. 438 417 439 418 == TECHNOLOGIES == 440 * '''Infantry:''' Poor spearman (bantha fodder). Good swordsman. Best archer (slightly better than the Persian archer).441 * '''Cavalry:''' Mediocre. Nothing to match the cavalry of the Persians, for instance.442 * '''Naval:''' Very good. Almost all technologies.443 * '''Siege:''' No siege weapons or siege techs. Champion War Elephant takes the place of siege weapons.419 * '''Infantry:''' Strong spearmen - definitely a match for Greek and Roman spearmen. Better than average ranged infantry. 420 * '''Cavalry:''' Excellent Cavalry. Good attack and armour techs. 421 * '''Naval:''' Strong initially, but not many techs. When everything is said and done, roughly analogous to the Greeks. 422 * '''Siege:''' Average catapult; however, the Helepolis is very strong. 444 423 * '''Economy:''' 445 * '''Farming:''' Good.446 * '''Mining:''' Average.447 * '''Lumbering:''' Good.448 * '''Hunting:''' Average.449 * '''Land Trade:''' Average.450 * '''Naval Trade:''' Good.451 * '''Architecture:''' Mediocre.452 * '''Defences:''' Mediocre. Wooden walls; few defensive techs.424 * '''Farming:''' Mediocre. 425 * '''Mining:''' Good. 426 * '''Lumbering:''' Average. 427 * '''Hunting:''' Weak. 428 * '''Land Trade:''' Weak. 429 * '''Naval Trade:''' Mediocre. Nothing to match the Greek or Carthaginian trading fleet. 430 * '''Architecture:''' Above Average. 431 * '''Defences:''' Average. 453 432 454 433 == SPECIAL TECHNOLOGIES == 455 434 * '''ST1''' 456 * '''Generic Name: .'''457 * '''Specific Name: .'''458 * '''History:''' .459 * '''Effect:''' .435 * '''Generic Name: Military Reforms.''' 436 * '''Specific Name: Military Reforms.''' 437 * '''History:''' When Philip II came to the Macedonian throne he began a total reorganization of the Macedonian army. His reforms created a powerful cavalry arm to his army that would prove useful to both himself and his son Alexander's conquests. 438 * '''Effect:''' Each subsequent Barracks constructed comes with 5 free (random) Macedonian military units. This also applies to the Barracks of allied players (they receive 5 free units of their own culture for each new Barracks constructed). 460 439 461 440 * '''ST2''' 462 * '''Name: .''' 463 * '''History:''' . 464 * '''Effect:''' . 441 * '''Generic Name: Hellenistic Metropolises.''' 442 * '''Specific Name: Hellenistic Metropolises.''' 443 * '''History:''' Beginning with Alexander, the Hellenistic monarchs founded many cities throughout their empires, where Greek culture and art blended with local customs to create the motley Hellenistic civilisation. 444 * '''Effect:''' Civic Centres gain double Health.