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Table of Contents
MAURYANS (INDIANS) CIVILISATION PROFILE
Version 0.1 Crowd-sourced from the fans and contributors of Wildfire Games: http://www.wildfiregames.com/forum/index.php?showtopic=16056 Edited by Michael D. Hafer [aka Mythos_Ruler] Email: michaeldhafer@gmail.com. (Indiana, United States of America).
UNIT DESCRIPTIONS
INFANTRY
- Generic Name: Bamboo Spearman.
- Specific Name: Kauntika.
- Class: Spearman.
- Hacker Armament: Bamboo Spear (2.25m).
- Appearance:
- Basic: .
- Advanced: .
- Elite: .
- History: .
- Garrison: 1.
- Function: Weak cannon fodder, but easily massed.
- Special: Cheap and trains fast, like the Persian Sparabara.
- Generic Name: Indian Swordsman.
- Specific Name: Kshatriyas.
- Class: Swordsman.
- Hacker Armament: Curved Indian short sword.
- Appearance:
- Basic: .
- Advanced: .
- Elite: .
- History: .
- Garrison: 1.
- Function: -
- Special: -
- Generic Name: Longbowman.
- Specific Name: Dhanurdhar.
- Class: Archer.
- Ranged Armament: Bamboo Longbow (2.0m long).
- Appearance:
- Basic: .
- Advanced: .
- Elite: .
- History: .
- Garrison: 1.
- Function: .
- Special: .
CAVALRY
- Generic Name: Indian Light Cavalry.
- Specific Name: Ashwarohi.
- Class: Cavalry Skirmisher.
- Ranged Armament: Bamboo Javelin.
- Appearance:
- Basic: .
- Advanced: .
- Elite: .
- Figure(s): -
- History: .
- Garrison: 2.
- Function: .
- Special: -.
- Generic Name: Elephant Archer.
- Specific Name: Vachii Gaja.
- Class: Cavalry Archer.
- Ranged Armament: Bamboo Bow(s).
- Hack Armament (Passive-Trample): Feet.
- Appearance:
- Basic: Driver. One archer.
- Advanced: Driver. Two archers.
- Elite: Driver. Three archers.
- Mount: Indian elephant with painted designs.
- History: .
- Garrison: 2.
- Function: Double the health of the standard Cavalry Archer; double the train time. Trained in the Fortress with Champion units.
- Special: Each promotion adds another archer to the elephant's back, increasing the number of arrows fired per second.
SUPPORT UNITS
- Generic Name: Indian Woman.
- Specific Name: Naari.
- Class: Female Citizen.
- Appearance: Dark skin. Skirt, player color. In reality, bare breasted, but for our purposes she'll wear a simple cloth wrapped over her breasts, player color.
- History: .
- Garrison: 1.
- Function: Good at gathering food. Has an 'aura' that boosts the productivity of citizen-soldiers around her.
- Special: -.
- Generic Name: Brahmin Priest.
- Specific Name: Brāhmaṇa Pujari.
- Class: Healer.
- Appearance:
- Garb: .
- Helmet: None.
- Shield: None.
- Figure(s): .
- History: .
- Garrison: 1.
- Function: -
- Special: -
- Generic Name: Merchant.
- Specific Name: Vaishya.
- Class: Trader.
- Appearance:
- Garb: .
- Helmet: .
- Shield: .
- Figure(s): .
- Mount: .
- History: .
- Garrison: 2.
- Function: -
- Special: -
NAVY
- Generic Name: Fisherman.
- Specific Name: Matsyapalak.
- Class: Fishing Boat.
- Appearance:
- Shell: -
- History: .
- Garrison: Cannot.
- Garrison Capacity: 1; support, infantry
- Function: Gathering: Only method of collecting meat from fish.
- Special: Garrison a support unit or infantry unit inside to boost fishing rate.
- Generic Name: Trading Ship.
- Specific Name: Vanijyik Nauka.
- Class: Merchant Ship.
- Appearance:
- Shell: .
- History: .
- Garrison: Cannot.
- Function: Sets up trade routes between friendly Ports.
- Special: Garrison a Trader inside to boost the amount of trade received.
- Generic Name: Light Warship.
- Specific Name: Yudhpot.
- Class: Light Warship.
- Appearance:
- Shell: .
- History: .
- Garrison: Cannot.
- Function: .
- Special: -
- Generic Name: Medium Warship.
- Specific Name: Yudhpot.
- Class: Medium Warship.
- Appearence:
- Shell: .
- History: .
- Garrison: Cannot.
- Function: .
- Special: .
SIEGE UNITS
<None>
CHAMPION UNITS
- * Generic Name: War Chariot.
* Specific Name: Rath.
- Class: Champion Cavalry Archer.
- Ranged Armament (Primary): Bamboo Longbow.
- Hacker Armament (Passive-Trample): Hooves, Wheels.
- Appearance: A highly decorated Indian war chariot with driver and bowman.
- History: .
- Garrison: 1.
- Function: Sow discord in enemy ranks with passive trample damage. Long range archery, similar to the infantry Longbowman.
- Special: .
- Generic Name: Indian War Elephant.
- Specific Name: Gajendra.
- Class: Champion Elephant.
- Hacker Armament (Primary): Tusks. Crushing attack.
- Ranged Armament (Passive): Bamboo Longbow.
- Hacker Armament (Passive-Trample): Feet.
- Appearance: Painted Indian war elephant with driver and bow rider. Has some armor on its chest and forehead, and swords on its tusks.
- History: .
- Garrison: 1.
- Function: Destroy buildings and trample enemy formations. Extra good vs. enemy cavalry.
- Special:
- "Damage Frenzy".
- "Stench" Aura.
- "Trample Damage" Aura.
- Generic Name: Two-Handed Swordsman.
- Specific Name: Yoddha.
- Class: Champion Swordsman.
- Hacker Armament: Two-handed broad sword (1.5m).
- Appearance: Lightly armoured or no armour.
- History: .
- Garrison: 1.
- Function: Low armour; High hack attack. Similar to Celtic "Fanatic."
- Special: .
MAURYAN HEROES
Note: Mauryan heroes are trained at the "Palace" Civic Centre.
- Generic Name: Chandragupta Maurya.
- Specific Name: Chandragupta Maurya.
- Class: Hero1.
- Hacker Armament: .
- Ranged Armament: .
- Appearance:
- Garb:
- Helmet: .
- Shield: .
- Figure(s): .
- Mount: Armoured war elephant. Covered head-to-toe in armor, clad tower (howdah), tusks with poisoned blades on them, and a trunk that whirls a ball and chain around in the air. Scariest single unit in the game, bar none!
- History: .
- Garrison: 2.
- Function: .
- Special:
- "Hero" Aura ().
- Generic Name: Ashoka the Great.
- Specific Name: Aśoka Devānāmpriya.
- Class: Hero2.
- Hacker Armament: .
- Ranged Armament: .
- Appearance:
- Garb: .
- Helmet: .
- Shield: .
- Figure(s): .
- Mount: Armoured war elephant.
- History: .
- Garrison: 1.
- Function: .
- Special:
- "Hero" Aura ()
- Generic Name: Acharya Chanakya.
- Specific Name: Acharya Chanakya.
- Class: Hero3.
- Hacker Armament: .
- Ranged Armament: .
- Appearance:
- Garb: .
- Helmet: .
- Shield: .
- Figure(s): .
- History: .
- Garrison: 1.
- Function: Economic enhancement.
- Special:
- "Hero" Aura ()
NEW UNIT TRAITS
- Damage Frenzy: If the unit loses 75% of its hitpoints, it will randomly attack nearby units, friend or foe, other than Priests/Healers. This effect can only be overcome by restoring the unit's lost health or manually killing the elephant after 10 seconds (delete).
- "Stench" Aura: As with Persian camels, cavalry units are spooked by elephants, and prove less effective when in range of them.
- "Trample Damage" Aura: As with Carthaginian elephants and melee cavalry of all types, causes passive crush damage to nearby enemy units through trampling.
CIV CENTRE UNITS
- Melee Infantry: Bamboo Spearman.
- Ranged Infantry: Longbowman.
- Cavalry: Indian Light Cavalry.
FORBIDDEN CLASSES
- Skirmisher.
- Slinger.
- Cavalry Spearman.
- Cavalry Swordsman.
- Heavy Warship.
- Catapult.
- Bolt Shooter.
- Battering Ram.
STRUCTURE DESCRIPTIONS
VILLAGE
- Generic Name: House.
- Specific Name: Griham.
- Class: House.
- History: .
- Generic Name: Granary.
- Specific Name: Kantu.
- Class: Farmstead.
- History: .
- Generic Name: Field.
- Specific Name: Kshetra.
- Class: Field.
- History: .
- Generic Name: Corral.
- Specific Name: Goshala.
- Class: Corral.
- History: Basic animal pen. Garrison cattle inside for some kind of bonus (TBD).
- Generic Name: Mill.
- Specific Name: Khalla.
- Class: Mill.
- History: Resources and building materials were kept in warehouses.
- Generic Name: Outpost.
- Specific Name: Uparaksana.
- Class: Outpost.
- History: .
- Generic Name: Palisade.
- Specific Name: Aphalaka.
- Class: Palisade.
- History: A cheap, quick defensive structure constructed with sharpened tree trunks.
TOWN
- Generic Name: Palace.
- Specific Name: Rajadhanika.
- Class: Civic Centre.
- History: .
- Special: Also trains Mauryan heroes.
- Generic Name: Harbour.
- Specific Name: Naukasthanaka.
- Class: Dock.
- History: .
- Generic Name: Temple.
- Specific Name: Devalaya.
- Class: Temple.
- History: .
- Generic Name: Barracks.
- Specific Name: Sainyavasa.
- Class: Barracks.
- History: .
- Generic Name: Marketplace.
- Specific Name: Vipana.
- Class: Market.
- History: .
- Generic Name: Watch Tower.
- Specific Name: Udarka.
- Class: Defense Tower.
- History: .
- Generic Name: City Wall.
- Specific Name: Shilabanda.
- Class: Wall.
- History: .
- Generic Name: Wall Tower.
- Specific Name: Puratta.
- Class: Wall Tower.
- History: .
- Generic Name: Gate.
- Specific Name: Dwara.
- Class: Gate.
- History: .
CITY
- Generic Name: Fortress.
- Specific Name: Durg.
- Class: Fortress.
- History: .
- Function: Strong defense (helps make up for the wooden city walls). Trains War Elephants.
SPECIAL STRUCTURES
- Generic Name: Stupa Shrine.
- Specific Name: Stūpa.
- Class: SB1.
- History: .
- Requirements: .
- Phase: City.
- Special: .
- Generic Name: Edict Pillar of Ashoka.
- Specific Name: .
- Class: SB2.
- History: .
- Requirements: .
- Phase: City.
- Special: .
NEW STRUCTURE TRAITS
TBD.
FORBIDDEN STRUCTURES
None.
CIV BONUSES
- CB1
- Generic Name: Emperor of Emperors
- Specific Name: Samrāj Cakravartin.
- History: .
- Effect: Mauryans have a +10% population cap bonus (330 pop cap instead of the usual 300).
- CB2
- Name: .
- History: .
- Effect: Mauryans gain access to 3 champion units, instead of the standard 2.
TEAM BONUS:
- TB
- Name: .
- History: .
- Effect: .
TECHNOLOGIES
- Infantry: Poor spearman (bantha fodder). Good swordsman. Best archer (slightly better than the Persian archer).
- Cavalry: Mediocre. Nothing to match the cavalry of the Persians, for instance.
- Naval: Very good. Almost all technologies.
- Siege: No siege weapons or siege techs. War Elephant takes the place of siege weapons.
- Economy:
- Farming: .
- Mining: .
- Lumbering: .
- Hunting: .
- Land Trade: .
- Naval Trade: .
- Architecture: .
- Defences: .
SPECIAL TECHNOLOGIES
- ST1
- Name: .
- History: .
- Effect: .
- ST2
- Name: .
- History: .
- Effect: .
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