Version 3 (modified by michael, 12 years ago) ( diff )

Version 0.1 of Mauryan civ profile.

MAURYANS (INDIANS) CIVILISATION PROFILE

Version 0.1
Crowd-sourced from the fans and contributors of Wildfire Games.
Edited by Michael D. Hafer [aka Mythos_Ruler] Email: michaeldhafer@gmail.com. (Indiana, United States of America).

UNIT DESCRIPTIONS

INFANTRY

  • Generic Name: Bamboo Spearman.
  • Specific Name: Kauntika.
    • Class: Spearman.
    • Hacker Armament: Bamboo Spear (2.5m).
    • Appearance:
      • Basic: .
      • Advanced: .
      • Elite: .
    • History: .
    • Garrison: 1.
    • Function: .
    • Special: .
  • Generic Name: Indian Swordsman.
  • Specific Name: Kshatriyas.
    • Class: Swordsman.
    • Hacker Armament: Curved Indian sword.
    • Appearance:
      • Basic: .
      • Advanced: .
      • Elite: .
    • History: .
    • Garrison: 1.
    • Function: -
    • Special: -
  • Generic Name: Bamboo Longbowman.
  • Specific Name: Dhanurdhar.
    • Class: Archer.
    • Hacker Armament: Bamboo Longbow (2.0m long).
    • Appearance:
      • Basic: .
      • Advanced: .
      • Elite: .
    • History: .
    • Garrison: 1.
    • Function: .
    • Special: .

CAVALRY

  • Generic Name: Indian Light Cavalry.
  • Specific Name: Ashwarohi.
    • Class: Cavalry Skirmisher.
    • Ranged Armament: Bamboo Javelin.
    • Appearance:
      • Basic: .
      • Advanced: .
      • Elite: .
      • Figure(s): -
    • History: .
    • Garrison: 2.
    • Function: .
    • Special: -.
  • Generic Name: Elephant Archer.
  • Specific Name: Gaja-Vachii.
    • Class: Cavalry Archer.
    • Ranged Armament: Bamboo Bow(s).
    • Appearance:
      • Basic: .
      • Advanced: .
      • Elite: .
      • Figure(s): -
    • History: .
    • Garrison: 2.
    • Function: Double the health of the standard Cavalry Archer. Trained in the Fortress with Champion units.
    • Special: Each promotion adds another archer to the elephant's back, increasing the number of arrows fired per second.

SUPPORT UNITS

  • Generic Name: Indian Woman.
  • Specific Name: Naari.
    • Class: Female Citizen.
    • Appearance: Dark skin. Skirt, player color. In reality, bare breasted, but for our purposes she'll wear a simple cloth wrapped over her breasts, player color.
    • History: .
    • Garrison: 1.
    • Function: Good at gathering food. Has an 'aura' that boosts the productivity of citizen-soldiers around her.
    • Special: -.
  • Generic Name: Brahmin Priest.
  • Specific Name: Brāhmaṇa Pujari.
    • Class: Healer.
    • Appearance:
      • Garb: .
      • Helmet: None.
      • Shield: None.
      • Figure(s): .
    • History: .
    • Garrison: 1.
    • Function: -
    • Special: -
  • Generic Name: Merchant.
  • Specific Name: Vaishya.
    • Class: Trader.
    • Appearance:
      • Garb: .
      • Helmet: .
      • Shield: .
      • Figure(s): .
      • Mount: .
    • History: .
    • Garrison: 2.
    • Function: -
    • Special: -
  • Generic Name: Fisherman.
  • Specific Name: Matsyapalak.
    • Class: Fishing Boat.
    • Appearance:
      • Shell: -
    • History: .
    • Garrison: Cannot.
    • Garrison Capacity: 1; support, infantry
    • Function: Gathering: Only method of collecting meat from fish.
    • Special: Garrison a support unit or infantry unit inside to boost fishing rate.
  • Generic Name: Trading Ship.
  • Specific Name: Vanijyik Nauka.
    • Class: Merchant Ship.
    • Appearance:
      • Shell: (Standard).
    • History: Athenians are natural sailors and traded heavily throughout the Mediterranean basin. The Aegean Sea was their backyard, with trade colonies and tributary allies spread across hundreds of miles of sea shore.
    • Garrison: Cannot.
    • Function: Sets up trade routes between friendly Ports.
    • Special: Garrison a Trader inside to boost the amount of trade received.
  • Generic Name: Light Warship.
  • Specific Name: Yudhpot.
    • Class: Light Warship.
    • Appearance:
      • Shell: .
    • History: .
    • Garrison: Cannot.
    • Function: .
    • Special: -
  • Generic Name: Medium Warship.
  • Specific Name: Yudhpot.
    • Class: Medium Warship.
    • Appearence:
      • Shell: .
    • History: .
    • Garrison: Cannot.
    • Function: .
    • Special: .

SIEGE UNITS

<None>

CHAMPION UNITS

  • Generic Name: War Chariot.
  • Specific Name: Rath.
    • Class: Champion Cavalry Archer.
    • Ranged Armament (Primary): Bamboo Longbow.
    • Hacker Armament (Passive/Trample): Hooves, Wheels.
    • Appearance: A highly decorated Indian war chariot with driver and bowman.
    • History: .
    • Garrison: 1.
    • Function: Trained at the Fortress with Mauryan heroes. Has high trample damage.
    • Special: .
  • Generic Name: Indian War Elephant.
  • Specific Name: Gaja-Indram.
    • Class: Champion Elephant.
    • Hacker Armament (Primary): Tusks. Crushing attack.
    • Ranged Armament (Passive): Bamboo Longbow.
    • Hacker Armament (Passive/Trample): Feet.
    • Appearance: Painted Indian/Asian war elephant with driver and bow rider. Has some armor and swords on its tusks.
    • History: .
    • Garrison: 1.
    • Function: Destroy buildings and trample enemy formations. Extra good vs. enemy cavalry.
    • Special:
      • "Damage Frenzy".
      • "Stench" Aura.
      • "Trample Damage" Aura.

MAURYAN HEROES

  • Generic Name: Chandragupta Maurya.
  • Specific Name: Chandragupta Maurya.
    • Class: Hero1.
    • Hacker Armament: .
    • Ranged Armament: .
    • Appearance:
      • Garb:
      • Helmet: .
      • Shield: .
      • Figure(s): .
      • Mount: Armoured war elephant.
    • History: .
    • Garrison: 2.
    • Function: .
    • Special:
      • "Hero" Aura ().
  • Generic Name: Ashoka the Great.
  • Specific Name: Aśoka Devānāmpriya.
    • Class: Hero2.
    • Hacker Armament: .
    • Ranged Armament: .
    • Appearance:
      • Garb: .
      • Helmet: .
      • Shield: .
      • Figure(s): .
      • Mount: Armoured war elephant.
    • History: .
    • Garrison: 1.
    • Function: .
    • Special:
      • "Hero" Aura ()
  • Generic Name: Acharya Chanakya.
  • Specific Name: Acharya Chanakya.
    • Class: Hero3.
    • Hacker Armament: .
    • Ranged Armament: .
    • Appearance:
      • Garb: .
      • Helmet: .
      • Shield: .
      • Figure(s): .
    • History: .
    • Garrison: 1.
    • Function: Economic enhancement.
    • Special:
      • "Hero" Aura ()

NEW UNIT TRAITS

  • None yet.

CIV CENTRE UNITS

  • Melee Infantry: Bamboo Spearman.
  • Ranged Infantry: Bamboo Longbowman.
  • Cavalry: Indian Light Cavalry.

FORBIDDEN CLASSES

  • Skirmisher.
  • Slinger.
  • Cavalry Spearman.
  • Cavalry Swordsman.
  • Heavy Warship.
  • Catapult.
  • Bolt Shooter.
  • Battering Ram.

STRUCTURE DESCRIPTIONS

VILLAGE

  • Generic Name: House.
  • Specific Name: Griham.
    • Class: House.
    • History: .
  • Generic Name: Granary.
  • Specific Name: Kantu.
    • Class: Farmstead.
    • History: .
  • Generic Name: Field.
  • Specific Name: Kshetra.
    • Class: Field.
    • History: .
  • Generic Name: Corral.
  • Specific Name: Goshala.
    • Class: Corral.
    • History: Basic animal pen. Garrison cattle inside for some kind of bonus (TBD).
  • Generic Name: Mill.
  • Specific Name: Khalla.
    • Class: Mill.
    • History: Resources and building materials were kept in warehouses.
  • Generic Name: Outpost.
  • Specific Name: Uparaksana.
    • Class: Outpost.
    • History: .
  • Generic Name: Palisade.
  • Specific Name: Aphalaka.
    • Class: Palisade.
    • History: A cheap, quick defensive structure constructed with sharpened tree trunks.

TOWN

  • Generic Name: Civic Centre.
  • Specific Name: Rajadhanika.
    • Class: Civic Centre.
    • History: .
    • Special: Also trains Mauryan heroes.
  • Generic Name: Harbour.
  • Specific Name: Naukasthanaka.
    • Class: Dock.
    • History: .
  • Generic Name: Temple.
  • Specific Name: Devalaya.
    • Class: Temple.
    • History: .
  • Generic Name: Barracks.
  • Specific Name: Sainyavasa.
    • Class: Barracks.
    • History: .
  • Generic Name: Marketplace.
  • Specific Name: Vipana.
    • Class: Market.
    • History: .
  • Generic Name: Watch Tower.
  • Specific Name: Udarka.
    • Class: Defense Tower.
    • History: .
  • Generic Name: City Wall.
  • Specific Name: Shilabanda.
    • Class: Wall.
    • History: .
  • Generic Name: Wall Tower.
  • Specific Name: Puratta.
    • Class: Wall Tower.
    • History: .
  • Generic Name: Gate.
  • Specific Name: Dwara.
    • Class: Gate.
    • History: .

CITY

  • Generic Name: Fortress.
  • Specific Name: Pura.
    • Class: Fortress.
    • History: .
    • Function: Strong defense (helps make up for the wooden city walls). Trains War Elephants.

SPECIAL STRUCTURES

  • Generic Name: Stupa Shrine.
  • Specific Name: Stūpa.
    • Class: SB1.
    • History: .
    • Requirements: .
    • Phase: City.
    • Special: .
  • Generic Name: Edict Pillar of Ashoka.
  • Specific Name: .
    • Class: SB2.
    • History: .
    • Requirements: .
    • Phase: City.
    • Special: .

NEW STRUCTURE TRAITS

TBD.

FORBIDDEN STRUCTURES

None.

CIV BONUSES

  • CB1
    • Generic Name: Emperor of Emperors
    • Specific Name: Samrāj Cakravartin.
    • History: .
    • Effect: Mauryans have a +10% population cap bonus (330 pop cap instead of the usual 300).
  • CB2
    • Name: .
    • History: .
    • Effect: .

TEAM BONUS:

  • TB
    • Name: .
    • History: .
    • Effect: .

TECHNOLOGIES

  • Infantry: Poor spearman. Good swordsman. Best archer (slightly better than the Persian archer).
  • Cavalry: Mediocre. Nothing to match the cavalry of the Persians, for instance.
  • Naval: Very good. Almost all technologies.
  • Siege: No siege weapons or siege techs. War Elephant takes the place of siege weapons.
  • Economy:
    • Farming: .
    • Mining: .
    • Lumbering: .
    • Hunting: .
    • Land Trade: .
    • Naval Trade: .
    • Architecture: .
    • Defences: .

SPECIAL TECHNOLOGIES

  • ST1
    • Name: .
    • History: .
    • Effect: .
  • ST2
    • Name: .
    • History: .
    • Effect: .
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