Changes between Version 2 and Version 3 of DD_Gameplay_features


Ignore:
Timestamp:
Mar 6, 2012, 9:49:37 PM (12 years ago)
Author:
Erik Johansson
Comment:

started working on adding technologies

Legend:

Unmodified
Added
Removed
Modified
  • DD_Gameplay_features

    v2 v3  
    55= Gameplay features =
    66
    7 This page contains a listing of all the gameplay features,
     7This page contains a listing of all the gameplay features.
     8
     9
     10
     11== Technologies ==
     12
     13
     14
     15=== Related features: ===
     16[http://svn.wildfiregames.com/entity-docs/ Definition of existing entity XML data]
     17
     18[http://trac.wildfiregames.com/wiki/DD_Gameplay_features#Phases Phases] (similar in concept to "Ages" in other RTS games.
     19
     20=== Related tickets and implementation resources: ===
     21'''Tickets:''' #3, ###, and ###.
     22
     23'''Technical documentation:'''[http://trac.wildfiregames.com/wiki/XML.Tech.Design Old definition], [https://docs.google.com/spreadsheet/ccc?key=0AgXkx2Fjag5hdGZYRjdhMXhvbGxKZWxyeEJrUjlxX3c#gid=2 Google docs spreadsheet with WIP technology definitions and statistics], [http://trac.wildfiregames.com/wiki/Civ%3A_Hellenes Notes on Hellenic technologies], [http://trac.wildfiregames.com/wiki/Civ%3A_Celts#TECHNOLOGIES Notes on Celtic technologies], [http://trac.wildfiregames.com/wiki/Civ%3A_Carthaginians#TECHNOLOGIES Notes on Carthaginian technologies], [http://trac.wildfiregames.com/wiki/Civ%3A_Iberians#TECHNOLOGIES Notes on Iberian technologies],
     24
     25
     26
     27
     28
     29
     30
     31
     32
     33
     34
     35
     36
     37
     38
     39
     40
    841
    942
     
    1245
    1346[[Image(http://wildfiregames.com/images/design_document/feature.jpg, nolink)]]
    14 A caption for the image if it exists.
     47
     48''A caption for the image if it exists.''
    1549
    1650Descriptive text with basically non-technical info, perhaps some background and relevant inspiration etc.
    1751
    18 Related features:
     52=== Related features: ===
    1953Links to related features, say for healing we list auras (unless we decide to do healing some other way) and perhaps also the relevant units/buildings.
    2054
    21 Related tickets and implementation resources:
    22 Tickets: ###, ###, and ###. Technical documentation: link to any further info in e.g: the technical design document; art design document; forum discussion; and, if someone else is willing to add this (as I don't have the knowledge), relevant parts of the code, preferably linked to the online view of the SVN.
     55=== Related tickets and implementation resources: ===
     56'''Tickets:''' ###, ###, and ###.
    2357
    24 [Maybe also a link to relevant parts of the gameplay manual for implemented features]
     58'''Technical documentation:''' link to any further info in e.g: the technical design document; art design document; forum discussion; and, if someone else is willing to add this (as I don't have the knowledge), relevant parts of the code, preferably linked to the online view of the SVN.
     59
     60=== Gameplay manual ===
     61A link to relevant parts of the gameplay manual for implemented features.