Changes between Version 28 and Version 29 of EnglishStyleGuide


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Timestamp:
Aug 21, 2018, 5:54:12 PM (6 years ago)
Author:
Nescio
Comment:

CitizenSoldier

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  • EnglishStyleGuide

    v28 v29  
    6161Always be precise. E.g., if a technology multiplies the melee attack damage of cavalry by 1.2, the tooltip should be "cavalry +20% melee attack damage", not "melee cavalry +20% attack damage".
    6262
    63 Furthermore, there should be a bijection between descriptions and classes. E.g. if a technology affects the `Citizen` class, write "Citizens"; if it affects the `Soldier` class, write "Soldiers"; if it affects only units that have both the `Citizen` and the `Soldier` class, write "Citizen Soldiers"; however, if it affects the `CitizenSoldier` class instead, then write "Citizen-Soldiers".
     63Furthermore, there should be a bijection between descriptions and classes. E.g. if a technology affects the `Citizen` class, write "Citizens"; if it affects the `Soldier` class, write "Soldiers"; if it affects only units that have both the `Citizen` and the `Soldier` class, write "Citizen Soldiers"; however, if it affects the `CitizenSoldier` class instead, then write "Citizen-Soldiers". (However, this should typically not occur: `Citizen` and `Soldier` are visible classes, `CitizenSoldier` is not.)
    6464
    6565For specific words that you should use or avoid in 0 A.D. gameplay texts, see the tables below.