230 | | * player |
231 | | * global |
232 | | * range |
233 | | * formation |
234 | | * garrisonedUnits |
235 | | * garrison |
236 | | ||='''type'''=||='''format'''=||='''examples'''=|| |
237 | | ||Aura description||[class] [change] [attributes] ([requirements])||Garrisoned Siege Engines +3 health regeneration rate.[[br]]Structures −10% technology resource costs and research time.[[br]]Garrisoned Soldiers +3 armor and +20 vision range.[[br]]+40 maximum population limit (requires the “Glorious Expansion” technology).|| |
238 | | ||Hero aura description||[class] [change] [attributes]||Workers +15% build rate.[[br]]Temples −25% stone cost and +2 garrison heal rate.[[br]]Soldiers in his formation +3 armor and +15% movement speed.[[br]]Ship he is garrisoned in −30% batch training time and +50% movement speed.[[br]]Champions +2.0 capture attack strength, +20% melee and ranged attack damage, and +10% movement speed.[[br]]Temple of Amun +20% resource costs and build time; Amun Guards +20% resource costs and training time.|| |
| 230 | ||='''type''' =||='''format''' =||='''examples'''=|| |
| 231 | ||formation ||[player] [class] in his formation [change] [attributes] [requirements] ||Soldiers in his formation +3 armor and +15% movement speed. ([https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/athen_hero_iphicrates_1.json ref])|| |
| 232 | ||garrison ||[player] [class] he is garrisoned in [change] [attributes] [requirements]||Ship he is garrisoned in −30% batch training time and +50% movement speed. ([https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/athen_hero_themistocles_1.json ref])|| |
| 233 | ||garrisonedUnits ||Garrisoned [player] [class] [change] [attributes] [requirements] ||Garrisoned Siege Engines +3 health regeneration rate. ([https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/simulation/data/auras/structures/workshop_repair.json ref])[[br]]Garrisoned Soldiers +3 armor and +20 vision range. ([https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/simulation/data/auras/structures/wall_garrisoned.json ref])|| |
| 234 | ||global ||[player] [class] [change] [attributes] [requirements] ||Allied Structures −20% technology research time. ([https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/simulation/data/auras/teambonuses/gaul_player_teambonus.json ref])[[br]]Temples −25% stone cost and +2 garrison heal rate. ([https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/athen_hero_pericles_2.json ref])[[br]]+40 maximum population limit (requires the “Glorious Expansion” technology). ([https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/simulation/data/auras/structures/wonder_pop_2.json ref])|| |
| 235 | ||range ||[player] [class] [change] [attributes] [requirements] ||Workers +25% grain gather rate. ([https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/simulation/data/auras/structures/rotary_mill.json ref])[[br]]Own and Allied Soldiers and Siege Engines +1 capture attack strength, +20% melee and ranged attack damage. ([https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/cart_hero_hannibal.json ref])[[br]]Champions +2 capture attack strength, +20% melee and ranged attack damage, +10% movement speed. ([https://trac.wildfiregames.com/browser/ps/trunk/binaries/data/mods/public/simulation/data/auras/units/heroes/brit_hero_boudicca.json ref])|| |