7 | | '''Alt''' + '''F4''': Immediately close the game, without asking for confirmation.[[BR]] |
8 | | '''Alt''' + '''Enter''' (Return): Toggle between fullscreen and windowed mode.[[BR]] |
9 | | '''~''' or '''F9''': Toggle console.[[BR]] |
10 | | '''Alt''' + '''F''': Toggle frames per second (FPS) counter.[[BR]] |
11 | | '''F11''': Toggle real-time profiler (toggles through the displays of information).[[BR]] |
12 | | '''Shift''' + '''F11''': Save current profiler data to "logs/profile.txt".[[BR]] |
13 | | '''F2''': Take screenshot (in .png format, location is displayed in the top left of the GUI after the file has been saved, and can also be seen in the console/logs if you miss it there).[[BR]] |
14 | | '''Shift''' + '''F2''': Take huge screenshot (6400×4800 pixels, in .bmp format, location is displayed in the top left of the GUI after the file has been saved, and can also be seen in the console/logs if you miss it there).[[BR]] |
15 | | '''Tab''', '''Alt''' + '''S''': Switch to the next tab.[[BR]] |
16 | | '''Shift''' + '''Tab''', '''Alt''' + '''W''': Switch to the previous tab.[[BR]] |
| 7 | * `Alt` + `F4`: Immediately close the game, without asking for confirmation. |
| 8 | * `Alt` + `Enter` (Return): Toggle between fullscreen and windowed mode. |
| 9 | * `~` or `F9`: Toggle console. |
| 10 | * `Alt` + `F`: Toggle frames per second (FPS) counter. |
| 11 | * `F11`: Toggle real-time profiler (toggles through the displays of information). |
| 12 | * `Shift` + `F11`: Save current profiler data to "logs/profile.txt". |
| 13 | * `F2`: Take screenshot (in .png format, location is displayed in the top left of the GUI after the file has been saved, and can also be seen in the console/logs if you miss it there). |
| 14 | * `Shift` + `F2`: Take huge screenshot (6400×4800 pixels, in .bmp format, location is displayed in the top left of the GUI after the file has been saved, and can also be seen in the console/logs if you miss it there). |
| 15 | * `Tab`, `Alt` + `S`: Switch to the next tab. |
| 16 | * `Shift` + `Tab`, `Alt` + `W`: Switch to the previous tab. |
29 | | '''Left Click''' on unit/structure/resource: Select that unit/structure/resource.[[BR]] |
30 | | '''Double Left Click''' on unit/structure: Select all of your units/structures of the same kind on the screen (even if they are different ranks).[[BR]] |
31 | | '''Triple Left Click''' on unit/structure: Select all of your units/structures of the same kind and the same rank on the screen.[[BR]] |
32 | | '''Alt''' + '''Double Left Click''' on unit/structure: Select all your units/structures of the same kind on the entire map (even if they are different ranks).[[BR]] |
33 | | '''Alt''' + '''Triple Left Click''' on unit/structure: Select all your units/structures of the same kind and rank on the entire map.[[BR]] |
34 | | '''Esc''': Close all in-game windows (chat, menu) or clear selected units.[[BR]] |
35 | | '''Shift''' + '''F5''': Quicksave.[[BR]] |
36 | | '''Shift''' + '''F8''': Quickload.[[BR]] |
37 | | '''F10''': Toggle menu.[[BR]] |
38 | | '''F12''': Toggle time elapsed counter.[[BR]] |
39 | | '''Enter''' (Return): Open chat box/send chat message.[[BR]] |
40 | | '''T''': Send team chat.[[BR]] |
41 | | '''L''': Chat with the previously selected private chat partner.[[BR]] |
42 | | '''Pause''': Pause/resume the game.[[BR]] |
43 | | '''Delete''': Delete currently selected unit(s)/structure(s), ask for confirmation.[[BR]] |
44 | | '''Shift''' + '''Delete''': Immediately delete currently selected unit(s)/structure(s), without asking for confirmation.[[BR]] |
45 | | '''.''' (Period): Select idle worker (including Citizen Soldiers).[[BR]] |
46 | | '''Shift''' + '''.''' (Period): Add idle worker to selection (including Citizen Soldiers).[[BR]] |
47 | | '''Alt''' + '''.''' (Period): Select all idle workers (including Citizen Soldiers).[[BR]] |
48 | | '''/''' (Slash): Select idle fighter.[[BR]] |
49 | | '''Shift''' + '''/''' (Slash): Add idle fighter to selection.[[BR]] |
50 | | '''Alt''' + '''/''' (Slash): Select all idle fighters.[[BR]] |
51 | | '''\''' (Backslash): Select idle unit.[[BR]] |
52 | | '''Shift''' + '''\''' (Backslash): Add idle unit to selection.[[BR]] |
53 | | '''Alt''' + '''\''' (Backslash): Select all idle units.[[BR]] |
54 | | '''H''': Stop (halt) the currently selected unit(s).[[BR]] |
55 | | '''Y''': Order the unit(s) back to work.[[BR]] |
56 | | '''U''': Unload the garrisoned unit(s) of the selected unit(s)/structure(s).[[BR]] |
57 | | '''Ctrl''' + '''1''' (and so on up to Ctrl + 0): Create control group 1 (to 0) from the selected unit(s)/structure(s).[[BR]] |
58 | | '''1''' (and so on up to 0): Select the units/structures in control group 1 (to 0).[[BR]] |
59 | | '''Shift''' + '''1''' (to 0): Add control group 1 (to 0) to the the selected unit(s)/structure(s).[[BR]] |
60 | | '''Left Click''' on a group icon: Select the members of the group.[[BR]] |
61 | | '''Double Left Click''' on a group icon: Focus the members of the group.[[BR]] |
62 | | '''Right Click''' on a group icon: Disband the group.[[BR]] |
63 | | '''Z''', '''X''', '''C''', '''V''', '''B''', '''N''', '''M''', ''',''': With training structures selected. Add the 1st, 2nd, … unit shown to the training queue for all the selected structures.[[BR]] |
64 | | '''PageUp''' with units selected: Highlight the unit(s)/structure(s) guarded by the selection.[[BR]] |
65 | | '''PageDown''' with units/structures selected: Highlight the unit(s) guarding the selection.[[BR]] |
66 | | '''Tab''': Toggle all status bars (which would also show the structure progress).[[BR]] |
67 | | '''Ctrl''' + '''Tab''': Toggle summary window.[[BR]] |
68 | | '''Alt''' + '''L''': Show the multiplayer lobby in a window.[[BR]] |
69 | | '''Ctrl''' + '''H''': Toggle in-game diplomacy window.[[BR]] |
70 | | '''Ctrl''' + '''B''': Toggle in-game barter and trade window.[[BR]] |
71 | | '''Ctrl''' + '''O''': Toggle in-game objectives window.[[BR]] |
72 | | '''Ctrl''' + '''P''': Toggle in-game tutorial window.[[BR]] |
73 | | '''Shift''' + '''Alt''' + '''T''': Toggle the Structure Tree window.[[BR]] |
74 | | '''Shift''' + '''Alt''' + '''H''': Toggle the Civilization Information (“History”) window.[[BR]] |
| 29 | * `Left Click` on unit/structure/resource: Select that unit/structure/resource. |
| 30 | * `Double Left Click` on unit/structure: Select all of your units/structures of the same kind on the screen (even if they are different ranks). |
| 31 | * `Triple Left Click` on unit/structure: Select all of your units/structures of the same kind and the same rank on the screen. |
| 32 | * `Alt` + `Double Left Click` on unit/structure: Select all your units/structures of the same kind on the entire map (even if they are different ranks). |
| 33 | * `Alt` + `Triple Left Click` on unit/structure: Select all your units/structures of the same kind and rank on the entire map. |
| 34 | * `Esc`: Close all in-game windows (chat, menu) or clear selected units. |
| 35 | * `Shift` + `F5`: Quicksave. |
| 36 | * `Shift` + `F8`: Quickload. |
| 37 | * `F10`: Toggle menu. |
| 38 | * `F12`: Toggle time elapsed counter. |
| 39 | * `Enter` (Return): Open chat box/send chat message. |
| 40 | * `T`: Send team chat. |
| 41 | * `L`: Chat with the previously selected private chat partner. |
| 42 | * `Pause`: Pause/resume the game. |
| 43 | * `Delete`: Delete currently selected unit(s)/structure(s), ask for confirmation. |
| 44 | * `Shift` + `Delete`: Immediately delete currently selected unit(s)/structure(s), without asking for confirmation. |
| 45 | * `.` (Period): Select idle worker (including Citizen Soldiers). |
| 46 | * `Shift` + `.` (Period): Add idle worker to selection (including Citizen Soldiers). |
| 47 | * `Alt` + `.` (Period): Select all idle workers (including Citizen Soldiers). |
| 48 | * `/` (Slash): Select idle fighter. |
| 49 | * `Shift` + `/` (Slash): Add idle fighter to selection. |
| 50 | * `Alt` + `/` (Slash): Select all idle fighters. |
| 51 | * `\` (Backslash): Select idle unit. |
| 52 | * `Shift` + `\` (Backslash): Add idle unit to selection. |
| 53 | * `Alt` + `\` (Backslash): Select all idle units. |
| 54 | * `H`: Stop (halt) the currently selected unit(s). |
| 55 | * `Y`: Order the unit(s) back to work. |
| 56 | * `U`: Unload the garrisoned unit(s) of the selected unit(s)/structure(s). |
| 57 | * `Ctrl` + `1` (and so on up to Ctrl + 0): Create control group 1 (to 0) from the selected unit(s)/structure(s). |
| 58 | * `1` (and so on up to 0): Select the units/structures in control group 1 (to 0). |
| 59 | * `Shift` + `1` (to 0): Add control group 1 (to 0) to the the selected unit(s)/structure(s). |
| 60 | * `Left Click` on a group icon: Select the members of the group. |
| 61 | * `Double Left Click` on a group icon: Focus the members of the group. |
| 62 | * `Right Click` on a group icon: Disband the group. |
| 63 | * `Z`, `X`, `C`, `V`, `B`, `N`, `M`, `,`: With training structures selected. Add the 1st, 2nd, … unit shown to the training queue for all the selected structures. |
| 64 | * `PageUp` with units selected: Highlight the unit(s)/structure(s) guarded by the selection. |
| 65 | * `PageDown` with units/structures selected: Highlight the unit(s) guarding the selection. |
| 66 | * `Tab`: Toggle all status bars (which would also show the structure progress). |
| 67 | * `Ctrl` + `Tab`: Toggle summary window. |
| 68 | * `Alt` + `L`: Show the multiplayer lobby in a window. |
| 69 | * `Ctrl` + `H`: Toggle in-game diplomacy window. |
| 70 | * `Ctrl` + `B`: Toggle in-game barter and trade window. |
| 71 | * `Ctrl` + `O`: Toggle in-game objectives window. |
| 72 | * `Ctrl` + `P`: Toggle in-game tutorial window. |
| 73 | * `Shift` + `Alt` + `T`: Toggle the Structure Tree window. |
| 74 | * `Shift` + `Alt` + `H`: Toggle the Civilization Information (“History”) window. |
86 | | '''Shift''' + '''Left Click''' or '''Left Drag''' over unit on map: Add unit to selection.[[BR]] |
87 | | '''Ctrl''' + '''Left Click''' or '''Left Drag''' over unit on map: Remove unit from selection.[[BR]] |
88 | | '''Alt''' + '''Left Drag''' over units on map: Only select military units.[[BR]] |
89 | | '''Alt''' + '''Y''' + '''Left Drag''' over units on map: Only select non-military units.[[BR]] |
90 | | '''I''' + '''Left Drag''' over units on map: Only select idle units.[[BR]] |
91 | | '''O''' + '''Left Drag''' over units on map: Only select wounded units.[[BR]] |
92 | | '''Ctrl''' + '''Left Click''' on unit/group icon with multiple units selected: Unselect.[[BR]] |
93 | | '''Right Click''' with structure(s) selected: Set a rally point for created/ungarrisoned units.[[BR]] |
94 | | '''Right Click''' on the selected structure: Unset the rally point.[[BR]] |
95 | | '''Ctrl''' + '''Right Click''' on a structure with structure(s) selected: Set the rally point for created/ungarrisoned units to garrison inside the structure.[[BR]] |
96 | | '''Ctrl''' + '''Right Click''' with units selected: |
| 86 | * `Shift` + `Left Click` or `Left Drag` over unit on map: Add unit to selection. |
| 87 | * `Ctrl` + `Left Click` or `Left Drag` over unit on map: Remove unit from selection. |
| 88 | * `Alt` + `Left Drag` over units on map: Only select military units. |
| 89 | * `Alt` + `Y` + `Left Drag` over units on map: Only select non-military units. |
| 90 | * `I` + `Left Drag` over units on map: Only select idle units. |
| 91 | * `O` + `Left Drag` over units on map: Only select wounded units. |
| 92 | * `Ctrl` + `Left Click` on unit/group icon with multiple units selected: Unselect. |
| 93 | * `Right Click` with structure(s) selected: Set a rally point for created/ungarrisoned units. |
| 94 | * `Right Click` on the selected structure: Unset the rally point. |
| 95 | * `Ctrl` + `Right Click` on a structure with structure(s) selected: Set the rally point for created/ungarrisoned units to garrison inside the structure. |
| 96 | * `Ctrl` + `Right Click` with units selected: |
104 | | '''Alt''' + '''Shift''' + '''W''': Toggle wireframe mode (press once to get wireframes overlaid over the textured models, twice to get just the wireframes colored by the textures, thrice to get back to normal textured mode).[[BR]] |
105 | | '''Alt''' + '''Shift''' + '''S''': Toggle unit silhouettes (might give a small performance boost).[[BR]] |
106 | | '''Alt''' + '''D''': Toggle the developer overlay (with developer options).[[BR]] |
107 | | '''Alt''' + '''G''': Toggle the graphical user interface (GUI).[[BR]] |
108 | | '''Alt''' + '''K''': Toggle the 0 A.D. logo and copyright notice as a watermark for images.[[BR]] |
109 | | '''Alt''' + '''Z''': Toggle sky.[[BR]] |
110 | | '''Alt''' + '''X''': Toggle diplomacy colors.[[BR]] |
111 | | '''Alt''' + '''V''': Toggle attack range visualizations of selected units and structures.[[BR]] |
112 | | '''Alt''' + '''V''': Toggle aura range visualizations of selected units and structures.[[BR]] |
113 | | '''Alt''' + '''B''': Toggle heal range visualizations of selected units.[[BR]] |
114 | | '''Space''': If timewarp mode enabled (in the developer overlay), speed up the game.[[BR]] |
115 | | '''Backspace''': If timewarp mode enabled (in the developer overlay), go back to an earlier point in the game.[[BR]] |
| 104 | * `Alt` + `Shift` + `W`: Toggle wireframe mode (press once to get wireframes overlaid over the textured models, twice to get just the wireframes colored by the textures, thrice to get back to normal textured mode). |
| 105 | * `Alt` + `Shift` + `S`: Toggle unit silhouettes (might give a small performance boost). |
| 106 | * `Alt` + `D`: Toggle the developer overlay (with developer options). |
| 107 | * `Alt` + `G`: Toggle the graphical user interface (GUI). |
| 108 | * `Alt` + `K`: Toggle the 0 A.D. logo and copyright notice as a watermark for images. |
| 109 | * `Alt` + `Z`: Toggle sky. |
| 110 | * `Alt` + `X`: Toggle diplomacy colors. |
| 111 | * `Alt` + `V`: Toggle attack range visualizations of selected units and structures. |
| 112 | * `Alt` + `V`: Toggle aura range visualizations of selected units and structures. |
| 113 | * `Alt` + `B`: Toggle heal range visualizations of selected units. |
| 114 | * `Space`: If timewarp mode enabled (in the developer overlay), speed up the game. |
| 115 | * `Backspace`: If timewarp mode enabled (in the developer overlay), go back to an earlier point in the game. |
118 | | '''W''' or '''↑''' (Up): Pan screen up.[[BR]] |
119 | | '''S''' or '''↓''' (Down): Pan screen down.[[BR]] |
120 | | '''A''' or '''←''' (Left): Pan screen left.[[BR]] |
121 | | '''D''' or '''→''' (Right): Pan screen right.[[BR]] |
122 | | '''Ctrl''' + '''W''' or '''↑''' (Up): Rotate camera to look upward.[[BR]] |
123 | | '''Ctrl''' + '''S''' or '''↓''' (Down): Rotate camera to look downward.[[BR]] |
124 | | '''Ctrl''' + '''A''' or '''←''' (Left): Rotate camera clockwise around terrain.[[BR]] |
125 | | '''Ctrl''' + '''D''' or '''→''' (Right): Rotate camera counter-clockwise around terrain.[[BR]] |
126 | | '''Q''': Rotate camera clockwise around terrain.[[BR]] |
127 | | '''E''': Rotate camera counter-clockwise around terrain.[[BR]] |
128 | | '''Shift''' + '''Mouse Wheel Rotate Up''': Rotate camera clockwise around terrain.[[BR]] |
129 | | '''Shift''' + '''Mouse Wheel Rotate Down''': Rotate camera counter-clockwise around terrain.[[BR]] |
130 | | '''F''': Follow the selected unit (move the camera to stop it from following the unit).[[BR]] |
131 | | '''R''': Reset camera zoom/rotation.[[BR]] |
132 | | '''=''' (Equals) or '''+''' (Plus): Zoom in (keep pressed for continuous zoom).[[BR]] |
133 | | '''-''' (Hyphen) or '''−''' (Minus): Zoom out (keep pressed for continuous zoom).[[BR]] |
134 | | '''Middle Mouse Button''': Keep pressed and move the mouse to pan.[[BR]] |
| 118 | * `W` or `↑` (Up): Pan screen up. |
| 119 | * `S` or `↓` (Down): Pan screen down. |
| 120 | * `A` or `←` (Left): Pan screen left. |
| 121 | * `D` or `→` (Right): Pan screen right. |
| 122 | * `Ctrl` + `W` or `↑` (Up): Rotate camera to look upward. |
| 123 | * `Ctrl` + `S` or `↓` (Down): Rotate camera to look downward. |
| 124 | * `Ctrl` + `A` or `←` (Left): Rotate camera clockwise around terrain. |
| 125 | * `Ctrl` + `D` or `→` (Right): Rotate camera counter-clockwise around terrain. |
| 126 | * `Q`: Rotate camera clockwise around terrain. |
| 127 | * `E`: Rotate camera counter-clockwise around terrain. |
| 128 | * `Shift` + `Mouse Wheel Rotate Up`: Rotate camera clockwise around terrain. |
| 129 | * `Shift` + `Mouse Wheel Rotate Down`: Rotate camera counter-clockwise around terrain. |
| 130 | * `F`: Follow the selected unit (move the camera to stop it from following the unit). |
| 131 | * `R`: Reset camera zoom/rotation. |
| 132 | * `=` (Equals) or `+` (Plus): Zoom in (keep pressed for continuous zoom). |
| 133 | * `-` (Hyphen) or `−` (Minus): Zoom out (keep pressed for continuous zoom). |
| 134 | * `Middle Mouse Button`: Keep pressed and move the mouse to pan. |