Version 2 (modified by Erik Johansson, 15 years ago) ( diff )

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3.9. Tropic

Region:

Characteristics:
- Characterised by jungle with lots of forests and and usually open clearings/passage ways.
- Has an abundance of animal life on it, including dangerous ones.
- Abundantly endowed with wood, but except in one case, Paradise Lost, it is always a surprise as to how well endowed the tropic map will be with either stone or ore.
- Except for rain forest types that are always wet or have rainfall at any season, is characterised weather-wise as having only 2 seasons in the year, "summer" as the dry one and "winter" as the rainy one, divided equally. 

Typical Tropic type variations:
*Fortress Paradise Lost
*Nomadic
*Herocide 

Packeting Parameters:
*Elevation Meshes
- Primary (Lowlands).
- Secondary (Midlands).
- Tertiary (Highlands).
- Quaternary (Ocean Floor).
*Terrain Textures
- DIRT1
- DIRT3
- GRASS9
- SAND2
- FORFLOOR9
- ROAD1
- ROAD2
- WATER1
- WATER2
- WATER3
- RIVER2
- RIVER3
- RIVER4
- RIVER5
- RIVER7
*Flora Tree Objects
- TREE3
- TREE13
- TREE15
- TREE19
- TREE24
- TREE39
- TREE42
*Flora Plant Objects
- PLANT1
- PLANT4
- PLANT5
- PLANT11
- PLANT15
- PLANT16
- PLANT17
- PLANT18
- PLANT20
- PLANT21
*Fauna Objects
- ANIMAL1
- ANIMAL3
- ANIMAL4
- ANIMAL7
- ANIMAL11
- ANIMAL14
- ANIMAL15
- ANIMAL16
- ANIMAL26
- ANIMAL32
- ANIMAL33
- ANIMAL35
- ANIMAL36
- ANIMAL40
- ANIMAL41
- ANIMAL42
- ANIMAL43
*Geological Objects
- GEOLOGICAL1
- GEOLOGICAL3
- GEOLOGICAL4
- GEOLOGICAL5
- GEOLOGICAL6
- GEOLOGICAL7
- GEOLOGICAL8
- GEOLOGICAL12
- GEOLOGICAL15
- GEOLOGICAL19
- GEOLOGICAL22
- GEOLOGICAL23
- GEOLOGICAL27

Tropic Land types:
3.9.1. Cameroon

- Characterised by the deepest, densest, darkest 'rain forest' jungle terrain.
- Foot units cannot move through forest on this map.
- Raining miserably most of the time with few periods of bright sunshine, the ground is a saturated sponge that slows movement.
- A dense jungle 'knock-off' of Black Forest in AoK otherwise having much the same characteristics.
3.9.2. Paradise Lost

- Represents the legendary Lost Mines of Solomon region of the Great Rift Valley of East Africa.
- Characterised by occasional high mountains.
- Includes volcanoes and cliff escarpments.
- Includes waterfalls, rivers, lakes that are usually connected by the rivers.
- Open areas of meadow prolifically populated by animals for food along with some that are dangerous.
- Dense and highly floriferous forests.
- Perpetual springtime or summer with frequent but not overwhelming rains during winter (that lasts half the year).
- Well endowed with all resources wood, stone and ore.
- This map is the highest resourced and most eye-candied map in the regular game.

Tropic Water types:
3.9.3. Congo River

- Characterised by a large broad river running through the basically flatland map, with navigable tributaries running off it to either side.
- Dense jungle terrains and clearings to either side of the rivers.
- This map must be played as a watermap as there are no passages between clearings and settlement areas which are accessible only via waterways.
- There are no shallows, rapids, or waterfalls on the broad Congo River or its relatively large tributaries to bar watercraft passage.
- It can rain pretty frequently year-round on this map but not to the extent of that seen on Cameroon; it is always 'green'.
- Crocodiles can occasionally be a hazard to hominid units on this map immediately adjacent to and along watercourse banks.

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