Changes between Initial Version and Version 1 of MacBuildInstructions


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Timestamp:
Feb 23, 2011, 8:35:44 AM (13 years ago)
Author:
Kieran P
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  • MacBuildInstructions

    v1 v1  
     1'''This page is a work in progress, please don't report bugs until it's done'''
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     3== Step 1: Install XCode ==
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     5First you'll need to install XCode. The tools installed with it include the compilers you'll need to compile the game and the libraries it depends on.
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     7You can obtain XCode from http://developer.apple.com/technologies/xcode.html
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     9You'll need a Mac Dev account, but registration and download is free.
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     11Once downloaded, double click the file and follow the installation instructions.
     12
     13== Step 2: Install Homebrew ==
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     15Homebrew, a package management tool for Mac, is far superior to it's predecessors (like MacPorts and FinkCommander).
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     17It's lightweight, and very fast, and the preferred package management tool. If you use MacPorts or FinkCommander, you're on your own, since the content below will focus on using Homebrew to compile the game.
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     19To install, follow the instructions at https://github.com/mxcl/homebrew/wiki/installation , but skip the step about installing XCode, as you did that above.
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     21This guide assumes you installed Homebrew to /usr/local, and not /opt or any other prefix, and that you didn't use sudo. If you installed in a non-standard place or used sudo, you're on your own.
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     23== Step 3: Install 0 A.D. Dependencies ==
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     25Coming soon