Changes between Version 14 and Version 15 of Manual_BasicGameplay


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Timestamp:
Nov 29, 2019, 10:24:14 AM (4 years ago)
Author:
Andreas Beisemann
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  • Manual_BasicGameplay

    v14 v15  
    2626=== Gather resources ===
    2727
    28  * In 0 A.D. you can gather four different [wiki:Manual_Terminology#Resourceresources resources], ''food'', ''wood'', ''stone'' and ''metal''. You can see how much of each you have by looking in the top left **[[span(style=color: #FF0000, ➀ )]]** of the top bar. To gather food select one or more of your units and move your mouse over, let's say a chicken, and you'll see the cursor change to the food symbol (the same as in the top bar) then right click on the chicken. Then the unit will move to the animal and, after having killed it, start collecting the food. It can only carry so much however, so after a while it needs to drop off the food somewhere, for that there are [wiki:Manual_Terminology#Resourcedropsites resource dropsites] (the Civic Centre you have from the start is a dropsite for all resources, later you'll build other dropsites where your units will only leave some types of resources) where the units will go and drop the food they've gathered. Then they will go back to gather the rest, after they've gathered all food from an animal or a berry bush they will try and find another nearby and start gathering from that. If they cannot find any they will return to the nearest [wiki:Manual_Terminology#Resourcedropsites resource dropsite] and wait for new orders from you there. You gather the other resources in the same way, wood from trees, stone from rocks and metal from metal mines. The cursor will change to the food, wood, stone, and metal symbols when over an object that will give you that resource, so if you have trouble finding metal move the mouse around until you see the anvil shaped cursor for example.
     28 * In 0 A.D. you can gather four different [wiki:Manual_Terminology#Resourceresources resources], ''food'', ''wood'', ''stone'' and ''metal''. You can see how much of each you have by looking in the top left **[[span(style=color: #FF0000, ➀ )]]** of the top bar. To gather food select one or more of your units and move your mouse over, let's say a chicken, and you'll see the cursor change to the food symbol (the same as in the top bar) then right click on the chicken. Then the unit will move to the animal and, after having killed it, start collecting the food. It can only carry so much however, so after a while it needs to drop off the food somewhere, for that there are [wiki:Manual_Terminology#Resourcedropsites resource dropsites].
     29 
     30 The ''Civic Centre'' you have from the start is a dropsite for all resources, later you'll build other dropsites where your units will only leave some types of resources, where the units will go and drop the food they've gathered. Then they will go back to gather the rest, after they've gathered all food from an animal or a berry bush they will try and find another nearby and start gathering from that. If they cannot find any they will return to the nearest [wiki:Manual_Terminology#Resourcedropsites resource dropsite] and wait for new orders from you there. You gather the other resources in the same way, wood from trees, stone from rocks and metal from metal mines. The cursor will change to the food, wood, stone, and metal symbols when over an object that will give you that resource, so if you have trouble finding metal move the mouse around until you see the anvil shaped cursor for example.
    2931
    3032=== Gather intelligence ===