Changes between Version 1 and Version 2 of Manual_Buildings
- Timestamp:
- Mar 7, 2011, 6:54:38 PM (13 years ago)
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Manual_Buildings
v1 v2 11 11 12 12 === Civic Centre === 13 [[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/civ_centre_celt_hele.jpg, nolink)]] 14 13 15 The main hub of your civilization. Typically the first building you have. Provides housing for a moderate amount of people, and you can create a selection of Citizen Soldiers as well as Female Citizens here. You can garrison a moderate amount of people for protection and to heal them here as well. Resource dropsite for all resources. 14 16 17 18 15 19 === House === 20 [[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/house_celt_hele.jpg, nolink)]] 21 16 22 Provides housing for a few people. 17 23 24 25 18 26 === Farmstead === 27 [[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/farmstead_celt_hele.jpg, nolink)]] 28 19 29 Resource dropsite for food. 20 30 31 32 21 33 === Field === 34 [[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/field.jpg, nolink)]] 35 22 36 Buildable food source, slower than other food sources (like animals and berries), but more reliable and useful later in the game when you've gathered all food from animals etc. Build near Farmsteads or Civic Centres to get food quicker (as the citizens won't have to walk as far when dropping off the food). 23 37 38 39 24 40 === Corral === 41 [[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/corral_celt_hele.jpg, nolink)]] 42 25 43 [Currently a useless building] 26 44 45 46 27 47 === Mill === 48 [[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/mill_celt_hele.jpg, nolink)]] 49 28 50 Resource dropsite for wood, stone and metal. 29 51 30 === Outpost === 52 53 54 === Scout Tower === 55 [[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/scout_tower_celt_hele.jpg, nolink)]] 56 31 57 Large LOS (Line of Sight) to help you discover enemy attacks. Can attack enemy units within range, garrison units inside for a quicker rate of fire, as well as for their protection and healing. 32 58 59 60 33 61 === Wall === 62 [[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/wall_celt_hele.jpg, nolink)]] 63 34 64 Build walls to prevent enemy access to your city. 35 65 66 67 36 68 === Wall Tower === 69 [[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/wall_tower_celt_hele.jpg, nolink)]] 70 37 71 Attacks enemies within range. You can garrison units within for a quicker rate of fire, as well as for their protection and healing. 38 72 73 74 39 75 === Wall Gate === 76 [[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/wall_gate_celt_hele.jpg, nolink)]] 77 40 78 [Currently a useless building] 41 79 80 81 42 82 === Dock === 83 [[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/dock_celt_hele.jpg, nolink)]] 84 43 85 Trains ships. Resource dropsite for food. 44 86 87 88 45 89 === Market === 90 [[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/market_celt_hele.jpg, nolink)]] 91 46 92 [Currently a useless building] 47 93 94 95 48 96 === Barracks === 97 [[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/barracks_celt_hele.jpg, nolink)]] 98 49 99 Trains all available Citizen Soldiers. You can also garrison units inside for their protection and healing. 50 100 101 102 51 103 === Temple === 104 [[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/temple_celt_hele.jpg, nolink)]] 105 52 106 [Currently a useless building] 53 107 108 109 54 110 === Fortress === 111 [[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/fortress_celt_hele.jpg, nolink)]] 112 55 113 Trains siege weapons, super units and heroes (with a few exceptions, see below). Fires at nearby enemies, garrison units within for a quicker rate of fire, as well as for their protection and healing. 114 115 56 116 57 117 == Special buildings == 58 118 === Hellenes (Greeks) === 59 119 ==== Theatron ==== 120 [[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/theatron_hele.jpg, nolink)]] 121 60 122 [Currently a useless building] 61 123 124 125 62 126 ==== Gymnasion ==== 127 [[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/gymnasion_hele.jpg, nolink)]] 128 63 129 Trains super units. 64 130 131 132 65 133 ==== Tholos ==== 134 [[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/tholos_hele.jpg, nolink)]] 135 66 136 Trains heroes. 137 138 67 139 68 140 === Celts === 69 141 ==== Melonas ==== 142 [[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/melonas_celt.jpg, nolink)]] 143 70 144 [Currently a useless building] 145 146 147 71 148 ==== Kennel ==== 149 [[Image(http://wildfiregames.com/images/0ad_gameplay_manual/buildings/kennel_celt.jpg, nolink)]] 150 72 151 Trains war dogs. (And yeah, it needs a Celtic name.)