8 | | == Middle/3D In-game world == |
9 | | [Probably needs a better word/words for this :P] |
| 11 | === Civ icon === |
| 12 | [[Image(http://wildfiregames.com/images/0ad_gameplay_manual/GUI_Overview/top_civ_icon.png, nolink)]] |
| 13 | |
| 14 | ''The Hellenic shield.'' |
| 15 | |
| 16 | Each civilization has a corresponding shield, which appears in the middle of the top bar when you play as that civilization. |
| 17 | |
| 18 | === Menu === |
| 19 | [[Image(http://wildfiregames.com/images/0ad_gameplay_manual/GUI_Overview/top_menu.png, nolink)]] |
| 20 | |
| 21 | ''Click to open the in-game menu'' |
| 22 | |
| 23 | |
| 24 | == Game View == |
| 25 | Displays the part of the in-game world that you're currently looking at and interacting with. It's here most of the actual game is played. |
| 28 | === Minimap === |
| 29 | [[Image(http://wildfiregames.com/images/0ad_gameplay_manual/GUI_Overview/bottom_minimap.png, nolink)]] |
| 30 | |
| 31 | ''The minimap is a small-scale representation of the in-game world.'' |
| 32 | |
| 33 | Dots are used to represent units, buildings, and other in-game objects. Your units are displayed as dots in your player colour, the enemy units in their colours. Water is blue, and ground is a shade of green/grey etc depending on the ground texture. |
| 34 | |
| 35 | ==== View rectangle ==== |
| 36 | The reddish rectangle displays what area of the map the "camera" is currently looking at, in other words: what area of the in-game world is currently displayed in the middle area. |
| 37 | |
| 38 | ==== The black area ==== |
| 39 | The black represents the area you have yet to explore and that is covered by [wiki:Manual_Terminology#Shroud-of-darknessSODShroudofDarkness Shroud-of-Darkness]. |
| 40 | |
| 41 | ==== The dimmed area ==== |
| 42 | The dimmed area represents the area covered by [wiki:Manual_Terminology#Fog-of-WarFoWFogofWar Fog-of-War]. |