Changes between Version 5 and Version 6 of Manual_Units


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Timestamp:
May 10, 2011, 8:26:45 PM (13 years ago)
Author:
Erik Johansson
Comment:

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  • Manual_Units

    v5 v6  
    22Part of the [wiki:0adManual 0 A.D. Gameplay Manual]
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    4 For now, this page only contains informations about the greek civilization. For other units, see the in-game descriptions and the categories (Citizen Soldiers, Super Units, Heroes) mentioned on the [wiki:Manual_Terminology Terminology] page. Later (i.e. hopefully before the Alpha 4 release) this page will have info on all units in the game.
     4For now, this page only contains informations about the greek civilization. For other units, see the in-game descriptions and the categories (Citizen Soldiers, Super Units, Heroes) mentioned on the [wiki:Manual_Terminology Terminology] page.
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    5252In the ancient world there were not only warriors who were professional soldiers and had fighting as their job, there were also Citizen Soldiers who most of the time worked with something else (typically farming) and only sometimes picked up their weapons and went to war. In 0 A.D. we simulate this by having some units who can both do economical tasks (gather resources, build buildings, repair buildings) and fight. It is important to notice that advanced building can only be built by citizen soldiers.[[BR]]
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    54 Although Cavalry unit can't for the time beeing do economical tasks, basic cavalry units are sorted here with Citizen soldiers unit.[[BR]]
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    5655 '''''Trained in:''''' Typically at the [wiki:Manual_Buildings#CivicCentre Civic Centre] and Barracks.
     
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    159158== Heroes ==
    160 Heroes are really strong unit. Inspired by historical persons important to the Civilization. Compare Citizen Soldiers and Super Units.
     159Heroes are really strong units. Inspired by historical persons important to the Civilization. Compare Citizen Soldiers and Super Units.
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    162161== Navy ==
     
    168167== Sources ==
    169168 * [wiki:Civ:_Hellenes HELLENES (GREEKS) CIVILISATION PROFILE]
    170  * 0 AD Aplpha 4
     169 * 0 AD Alpha 4
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