Changes between Version 95 and Version 96 of WikiStart


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Timestamp:
Dec 8, 2013, 7:40:01 PM (10 years ago)
Author:
Erik Johansson
Comment:

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  • WikiStart

    v95 v96  
    4343 * [wiki:ParticleFormat Particle file format]
    4444 * [http://www.wildfiregames.com/forum/index.php?showtopic=17542&p=273078 How to Import/export assets and bake AO maps in Blender3D]
    45  * [http://www.wildfiregames.com/forum/index.php?showtopic=17842&p=278688 How to export animations from Blender3D to 0AD]
     45 * [wiki:BasicAnimationImplementation How to export animations from Blender3D to 0AD]
     46 * [http://www.wildfiregames.com/forum/index.php?showtopic=17842&p=278688 More info on how to export animations from Blender3D to 0AD]
    4647 * [http://www.wildfiregames.com/forum/index.php?showtopic=16654&page=2#entry253448 Tips for creating/editing UV maps]
    4748 * [wiki:Basic3DImplementation Basic 3D implementation (how to create and get your model and texture in game)]