Ticket #1409: system_info.txt

File system_info.txt, 6.8 KB (added by rogue-spectre, 12 years ago)
Line 
1(generated 2012-05-14 21:12:12 UTC)
2
3OS : Linux 3.2.0-2-amd64 (#1 SMP Mon Apr 30 05:20:23 UTC 2012)
4CPU : x86_64, Intel Pentium P6100 @ 2.00GHz (1x2x1), 2.00 GHz
5Memory : 3638 MiB; 276 MiB free
6Graphics Card : NVIDIA GeForce GT 520M/PCIe/SSE2
7OpenGL Drivers : 4.2.0 NVIDIA 295.40; OpenGL 4.2.0 NVIDIA 295.40
8Video Mode : 1600x900:32
9Sound Card : Unknown
10Sound Drivers : Unknown
11
12OpenGL Extensions:
13GL_ARB_base_instance
14GL_ARB_blend_func_extended
15GL_ARB_color_buffer_float
16GL_ARB_compatibility
17GL_ARB_compressed_texture_pixel_storage
18GL_ARB_conservative_depth
19GL_ARB_copy_buffer
20GL_ARB_depth_buffer_float
21GL_ARB_depth_clamp
22GL_ARB_depth_texture
23GL_ARB_draw_buffers
24GL_ARB_draw_buffers_blend
25GL_ARB_draw_indirect
26GL_ARB_draw_elements_base_vertex
27GL_ARB_draw_instanced
28GL_ARB_ES2_compatibility
29GL_ARB_explicit_attrib_location
30GL_ARB_fragment_coord_conventions
31GL_ARB_fragment_program
32GL_ARB_fragment_program_shadow
33GL_ARB_fragment_shader
34GL_ARB_framebuffer_object
35GL_ARB_framebuffer_sRGB
36GL_ARB_geometry_shader4
37GL_ARB_get_program_binary
38GL_ARB_gpu_shader5
39GL_ARB_gpu_shader_fp64
40GL_ARB_half_float_pixel
41GL_ARB_half_float_vertex
42GL_ARB_imaging
43GL_ARB_instanced_arrays
44GL_ARB_internalformat_query
45GL_ARB_map_buffer_alignment
46GL_ARB_map_buffer_range
47GL_ARB_multisample
48GL_ARB_multitexture
49GL_ARB_occlusion_query
50GL_ARB_occlusion_query2
51GL_ARB_pixel_buffer_object
52GL_ARB_point_parameters
53GL_ARB_point_sprite
54GL_ARB_provoking_vertex
55GL_ARB_robustness
56GL_ARB_sample_shading
57GL_ARB_sampler_objects
58GL_ARB_seamless_cube_map
59GL_ARB_separate_shader_objects
60GL_ARB_shader_atomic_counters
61GL_ARB_shader_bit_encoding
62GL_ARB_shader_image_load_store
63GL_ARB_shader_objects
64GL_ARB_shader_precision
65GL_ARB_shader_subroutine
66GL_ARB_shading_language_100
67GL_ARB_shading_language_420pack
68GL_ARB_shading_language_include
69GL_ARB_shading_language_packing
70GL_ARB_shadow
71GL_ARB_sync
72GL_ARB_tessellation_shader
73GL_ARB_texture_border_clamp
74GL_ARB_texture_buffer_object
75GL_ARB_texture_buffer_object_rgb32
76GL_ARB_texture_compression
77GL_ARB_texture_compression_bptc
78GL_ARB_texture_compression_rgtc
79GL_ARB_texture_cube_map
80GL_ARB_texture_cube_map_array
81GL_ARB_texture_env_add
82GL_ARB_texture_env_combine
83GL_ARB_texture_env_crossbar
84GL_ARB_texture_env_dot3
85GL_ARB_texture_float
86GL_ARB_texture_gather
87GL_ARB_texture_mirrored_repeat
88GL_ARB_texture_multisample
89GL_ARB_texture_non_power_of_two
90GL_ARB_texture_query_lod
91GL_ARB_texture_rectangle
92GL_ARB_texture_rg
93GL_ARB_texture_rgb10_a2ui
94GL_ARB_texture_storage
95GL_ARB_texture_swizzle
96GL_ARB_timer_query
97GL_ARB_transform_feedback2
98GL_ARB_transform_feedback3
99GL_ARB_transform_feedback_instanced
100GL_ARB_transpose_matrix
101GL_ARB_uniform_buffer_object
102GL_ARB_vertex_array_bgra
103GL_ARB_vertex_array_object
104GL_ARB_vertex_attrib_64bit
105GL_ARB_vertex_buffer_object
106GL_ARB_vertex_program
107GL_ARB_vertex_shader
108GL_ARB_vertex_type_2_10_10_10_rev
109GL_ARB_viewport_array
110GL_ARB_window_pos
111GL_ATI_draw_buffers
112GL_ATI_texture_float
113GL_ATI_texture_mirror_once
114GL_S3_s3tc
115GL_EXT_texture_env_add
116GL_EXT_abgr
117GL_EXT_bgra
118GL_EXT_bindable_uniform
119GL_EXT_blend_color
120GL_EXT_blend_equation_separate
121GL_EXT_blend_func_separate
122GL_EXT_blend_minmax
123GL_EXT_blend_subtract
124GL_EXT_compiled_vertex_array
125GL_EXT_Cg_shader
126GL_EXT_depth_bounds_test
127GL_EXT_direct_state_access
128GL_EXT_draw_buffers2
129GL_EXT_draw_instanced
130GL_EXT_draw_range_elements
131GL_EXT_fog_coord
132GL_EXT_framebuffer_blit
133GL_EXT_framebuffer_multisample
134GL_EXTX_framebuffer_mixed_formats
135GL_EXT_framebuffer_object
136GL_EXT_framebuffer_sRGB
137GL_EXT_geometry_shader4
138GL_EXT_gpu_program_parameters
139GL_EXT_gpu_shader4
140GL_EXT_multi_draw_arrays
141GL_EXT_packed_depth_stencil
142GL_EXT_packed_float
143GL_EXT_packed_pixels
144GL_EXT_pixel_buffer_object
145GL_EXT_point_parameters
146GL_EXT_provoking_vertex
147GL_EXT_rescale_normal
148GL_EXT_secondary_color
149GL_EXT_separate_shader_objects
150GL_EXT_separate_specular_color
151GL_EXT_shader_image_load_store
152GL_EXT_shadow_funcs
153GL_EXT_stencil_two_side
154GL_EXT_stencil_wrap
155GL_EXT_texture3D
156GL_EXT_texture_array
157GL_EXT_texture_buffer_object
158GL_EXT_texture_compression_dxt1
159GL_EXT_texture_compression_latc
160GL_EXT_texture_compression_rgtc
161GL_EXT_texture_compression_s3tc
162GL_EXT_texture_cube_map
163GL_EXT_texture_edge_clamp
164GL_EXT_texture_env_combine
165GL_EXT_texture_env_dot3
166GL_EXT_texture_filter_anisotropic
167GL_EXT_texture_format_BGRA8888
168GL_EXT_texture_integer
169GL_EXT_texture_lod
170GL_EXT_texture_lod_bias
171GL_EXT_texture_mirror_clamp
172GL_EXT_texture_object
173GL_EXT_texture_shared_exponent
174GL_EXT_texture_sRGB
175GL_EXT_texture_sRGB_decode
176GL_EXT_texture_storage
177GL_EXT_texture_swizzle
178GL_EXT_texture_type_2_10_10_10_REV
179GL_EXT_timer_query
180GL_EXT_transform_feedback2
181GL_EXT_vertex_array
182GL_EXT_vertex_array_bgra
183GL_EXT_vertex_attrib_64bit
184GL_EXT_x11_sync_object
185GL_EXT_import_sync_object
186GL_IBM_rasterpos_clip
187GL_IBM_texture_mirrored_repeat
188GL_KTX_buffer_region
189GL_NV_alpha_test
190GL_NV_blend_minmax
191GL_NV_blend_square
192GL_NV_complex_primitives
193GL_NV_conditional_render
194GL_NV_copy_depth_to_color
195GL_NV_copy_image
196GL_NV_depth_buffer_float
197GL_NV_depth_clamp
198GL_NV_explicit_multisample
199GL_NV_fbo_color_attachments
200GL_NV_fence
201GL_NV_float_buffer
202GL_NV_fog_distance
203GL_NV_fragdepth
204GL_NV_fragment_program
205GL_NV_fragment_program_option
206GL_NV_fragment_program2
207GL_NV_framebuffer_multisample_coverage
208GL_NV_geometry_shader4
209GL_NV_gpu_program4
210GL_NV_gpu_program4_1
211GL_NV_gpu_program5
212GL_NV_gpu_program_fp64
213GL_NV_gpu_shader5
214GL_NV_half_float
215GL_NV_light_max_exponent
216GL_NV_multisample_coverage
217GL_NV_multisample_filter_hint
218GL_NV_occlusion_query
219GL_NV_packed_depth_stencil
220GL_NV_parameter_buffer_object
221GL_NV_parameter_buffer_object2
222GL_NV_path_rendering
223GL_NV_pixel_data_range
224GL_NV_point_sprite
225GL_NV_primitive_restart
226GL_NV_register_combiners
227GL_NV_register_combiners2
228GL_NV_shader_atomic_counters
229GL_NV_shader_buffer_load
230GL_NV_texgen_reflection
231GL_NV_texture_barrier
232GL_NV_texture_compression_vtc
233GL_NV_texture_env_combine4
234GL_NV_texture_expand_normal
235GL_NV_texture_lod_clamp
236GL_NV_texture_multisample
237GL_NV_texture_rectangle
238GL_NV_texture_shader
239GL_NV_texture_shader2
240GL_NV_texture_shader3
241GL_NV_transform_feedback
242GL_NV_transform_feedback2
243GL_NV_vdpau_interop
244GL_NV_vertex_array_range
245GL_NV_vertex_array_range2
246GL_NV_vertex_attrib_integer_64bit
247GL_NV_vertex_buffer_unified_memory
248GL_NV_vertex_program
249GL_NV_vertex_program1_1
250GL_NV_vertex_program2
251GL_NV_vertex_program2_option
252GL_NV_vertex_program3
253GL_NVX_conditional_render
254GL_NVX_gpu_memory_info
255GL_OES_depth24
256GL_OES_depth32
257GL_OES_depth_texture
258GL_OES_element_index_uint
259GL_OES_fbo_render_mipmap
260GL_OES_get_program_binary
261GL_OES_mapbuffer
262GL_OES_packed_depth_stencil
263GL_OES_rgb8_rgba8
264GL_OES_standard_derivatives
265GL_OES_texture_3D
266GL_OES_texture_float
267GL_OES_texture_float_linear
268GL_OES_texture_half_float
269GL_OES_texture_half_float_linear
270GL_OES_texture_npot
271GL_OES_vertex_array_object
272GL_OES_vertex_half_float
273GL_SGIS_generate_mipmap
274GL_SGIS_texture_lod
275GL_SGIX_depth_texture
276GL_SGIX_shadow
277GL_SUN_slice_accum
278
279SMBIOS:
280