Wildfire Games
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Table of Contents

  1. Introduction
  2. Guides
  3. Useful trac links
  4. Technical Design Documentation

Introduction

  • Main web site
  • Overview
  • For information on how to edit the contents of the Wiki, see the help page.
  • Contact us on our forums, or #0ad on QuakeNet IRC

Guides

For everyone:

  • Download the latest release
  • Getting Started Guide
  • TortoiseSVN Guide
  • Playing 0 A.D.
  • Atlas (Scenario Editor) User's Guide
  • Design Document

For programmers:

  • Introduction to 0 A.D. programming - info on getting the code, using Trac, submitting patches etc
  • WritingTests
  • Gobby Instructions (for meeting notes)
  • Coding Conventions
  • CodeQuality
  • EngineDocumentation

For artists:

  • Artist Design Document
  • Animation/sound/gameplay synchronisation

Useful trac links

  • Log of latest code revisions (verbose)
  • Art log
  • Open tasks and defects

Technical Design Documentation

  • Tools
  • AI
  • GUI
  • Game Object XML
  • Graphics
  • Audio
  • Misc. Engine
  • Low-level
  • FileFormats
  • Scripting
  • Infrastructure
  • Simulation
  • ICA

Download in other formats:

  • Plain Text

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