Ticket #1522: deep_forest2012-7-4.diff

File deep_forest2012-7-4.diff, 682 bytes (added by FeXoR, 12 years ago)

The SVN patch .diff

  • data/mods/public/maps/random/deep_forest.js

     
    8181var resourcePerPlayer = [templateStone, templateMetalMine];
    8282
    8383// Setup woods
    84 var maxTreeDensity = min(256*256/mapSize/mapSize, 1); // Has to be tweeked but works ok
     84var maxTreeDensity = min(256 * (256 - (8 * (8 - numPlayers))) / mapSize / mapSize, 1); // Has to be tweeked but works ok
    8585var bushChance = 1/3; // 1 means 50% chance in deepest wood, 0.5 means 25% chance in deepest wood
    8686
    8787RMS.SetProgress(2);