Ticket #235: crashlog.txt

File crashlog.txt, 90.0 KB (added by Erik Johansson, 15 years ago)
Line 
1Much to our regret we must report the program has encountered an error.
2
3
4
5Please let us know at http://trac.wildfiregames.com/ and attach the crashlog.txt and crashlog.dmp files.
6
7
8
9Details: unhandled exception (Access violation reading 0x00000000)
10
11
12
13Location: unknown:0 (?)
14
15
16
17Call stack:
18
19
20
21(error while dumping stack: No stack frames found)
22
23errno = 0 (?)
24
25OS error = 0 (no error code was set)
26
27
28
29
30====================================
31
32SVN Revision: 6938
33
34System info:
35
36(generated 2009-07-20 13:31:43 UTC)
37
38
39
40OS : WinXP SP 3 (5.1.2600)
41
42CPU : IA-32, Intel Core2 Duo E8500 @ 3.16GHz (1x2x1), 3.17 GHz
43
44Memory : 3327 MiB; 2173 MiB free
45
46Graphics Card : ATI Radeon HD 3600 Series
47
48OpenGL Drivers : 2.1.8673; atioglxx.dll (6.14.10.8673)
49
50Video Mode : 1024x768:32@60
51
52Sound Card : Realtek High Definition Audio
53
54Sound Drivers : RtkHDAud.sys (5.10.0.5449 built by: WinDDK), OpenAL32.dll (6.14.0357.19), wrap_oal.dll (2.1.4.0)
55
56Network Name : erik-11d29bc4d4 (192.168.1.100)
57
58
59
60OpenGL Extensions:
61
62GL_AMDX_vertex_shader_tessellator
63
64GL_AMD_draw_buffers_blend
65
66GL_AMD_performance_monitor
67
68GL_ARB_color_buffer_float
69
70GL_ARB_copy_buffer
71
72GL_ARB_depth_buffer_float
73
74GL_ARB_depth_texture
75
76GL_ARB_draw_buffers
77
78GL_ARB_draw_instanced
79
80GL_ARB_fragment_program
81
82GL_ARB_fragment_program_shadow
83
84GL_ARB_fragment_shader
85
86GL_ARB_framebuffer_object
87
88GL_ARB_framebuffer_sRGB
89
90GL_ARB_half_float_pixel
91
92GL_ARB_half_float_vertex
93
94GL_ARB_instanced_arrays
95
96GL_ARB_map_buffer_range
97
98GL_ARB_multisample
99
100GL_ARB_multitexture
101
102GL_ARB_occlusion_query
103
104GL_ARB_pixel_buffer_object
105
106GL_ARB_point_parameters
107
108GL_ARB_point_sprite
109
110GL_ARB_shader_objects
111
112GL_ARB_shader_texture_lod
113
114GL_ARB_shading_language_100
115
116GL_ARB_shadow
117
118GL_ARB_shadow_ambient
119
120GL_ARB_texture_border_clamp
121
122GL_ARB_texture_buffer_object
123
124GL_ARB_texture_compression
125
126GL_ARB_texture_compression_rgtc
127
128GL_ARB_texture_cube_map
129
130GL_ARB_texture_env_add
131
132GL_ARB_texture_env_combine
133
134GL_ARB_texture_env_crossbar
135
136GL_ARB_texture_env_dot3
137
138GL_ARB_texture_float
139
140GL_ARB_texture_mirrored_repeat
141
142GL_ARB_texture_non_power_of_two
143
144GL_ARB_texture_rectangle
145
146GL_ARB_texture_rg
147
148GL_ARB_texture_snorm
149
150GL_ARB_transpose_matrix
151
152GL_ARB_vertex_array_object
153
154GL_ARB_vertex_buffer_object
155
156GL_ARB_vertex_program
157
158GL_ARB_vertex_shader
159
160GL_ARB_window_pos
161
162GL_ATI_draw_buffers
163
164GL_ATI_envmap_bumpmap
165
166GL_ATI_fragment_shader
167
168GL_ATI_meminfo
169
170GL_ATI_separate_stencil
171
172GL_ATI_texture_compression_3dc
173
174GL_ATI_texture_env_combine3
175
176GL_ATI_texture_float
177
178GL_ATI_texture_mirror_once
179
180GL_EXT_abgr
181
182GL_EXT_bgra
183
184GL_EXT_bindable_uniform
185
186GL_EXT_blend_color
187
188GL_EXT_blend_equation_separate
189
190GL_EXT_blend_func_separate
191
192GL_EXT_blend_minmax
193
194GL_EXT_blend_subtract
195
196GL_EXT_compiled_vertex_array
197
198GL_EXT_copy_buffer
199
200GL_EXT_copy_texture
201
202GL_EXT_draw_buffers2
203
204GL_EXT_draw_instanced
205
206GL_EXT_draw_range_elements
207
208GL_EXT_fog_coord
209
210GL_EXT_framebuffer_blit
211
212GL_EXT_framebuffer_multisample
213
214GL_EXT_framebuffer_object
215
216GL_EXT_framebuffer_sRGB
217
218GL_EXT_gpu_program_parameters
219
220GL_EXT_gpu_shader4
221
222GL_EXT_multi_draw_arrays
223
224GL_EXT_packed_depth_stencil
225
226GL_EXT_packed_float
227
228GL_EXT_packed_pixels
229
230GL_EXT_point_parameters
231
232GL_EXT_rescale_normal
233
234GL_EXT_secondary_color
235
236GL_EXT_separate_specular_color
237
238GL_EXT_shadow_funcs
239
240GL_EXT_stencil_wrap
241
242GL_EXT_subtexture
243
244GL_EXT_texgen_reflection
245
246GL_EXT_texture3D
247
248GL_EXT_texture_array
249
250GL_EXT_texture_buffer_object
251
252GL_EXT_texture_compression_latc
253
254GL_EXT_texture_compression_rgtc
255
256GL_EXT_texture_compression_s3tc
257
258GL_EXT_texture_cube_map
259
260GL_EXT_texture_edge_clamp
261
262GL_EXT_texture_env_add
263
264GL_EXT_texture_env_combine
265
266GL_EXT_texture_env_dot3
267
268GL_EXT_texture_filter_anisotropic
269
270GL_EXT_texture_integer
271
272GL_EXT_texture_lod
273
274GL_EXT_texture_lod_bias
275
276GL_EXT_texture_mirror_clamp
277
278GL_EXT_texture_object
279
280GL_EXT_texture_rectangle
281
282GL_EXT_texture_sRGB
283
284GL_EXT_texture_shared_exponent
285
286GL_EXT_texture_snorm
287
288GL_EXT_texture_swizzle
289
290GL_EXT_transform_feedback
291
292GL_EXT_vertex_array
293
294GL_IBM_texture_mirrored_repeat
295
296GL_KTX_buffer_region
297
298GL_NV_blend_square
299
300GL_NV_conditional_render
301
302GL_NV_copy_depth_to_color
303
304GL_NV_primitive_restart
305
306GL_NV_texgen_reflection
307
308GL_SGIS_generate_mipmap
309
310GL_SGIS_texture_edge_clamp
311
312GL_SGIS_texture_lod
313
314GL_SUN_multi_draw_arrays
315
316GL_WIN_swap_hint
317
318
319
320
321
322====================================
323
324Main log:
325
326<!DOCTYPE HTML>
327
328<title>Pyrogenesis Log</title>
329
330<link rel="stylesheet" href="style.css" type="text/css">
331
332<p class="logo"><img src="0adlogo.jpg" alt="0 A.D."></p>
333
334<h1>Main log</h1>
335
336<p>Loaded config std::string "profile" = "default"</p>
337
338<p>Loaded config std::string "nos3tc" = "false"</p>
339
340<p>Loaded config std::string "noautomipmap" = "false"</p>
341
342<p>Loaded config std::string "novbo" = "false"</p>
343
344<p>Loaded config std::string "noframebufferobject" = "false"</p>
345
346<p>Loaded config std::string "shadows" = "true"</p>
347
348<p>Loaded config std::string "vsync" = "false"</p>
349
350<p>Loaded config std::string "fancywater" = "true"</p>
351
352<p>Loaded config std::string "renderpath" = "default"</p>
353
354<p>Loaded config std::string "lodbias" = "-0.5"</p>
355
356<p>Loaded config std::string "language" = "english"</p>
357
358<p>Loaded config std::string "windowed" = "true"</p>
359
360<p>Loaded config std::string "xres" = "1024"</p>
361
362<p>Loaded config std::string "yres" = "768"</p>
363
364<p>Loaded config std::string "font.console" = "console"</p>
365
366<p>Loaded config std::string "font.default" = "palatino12"</p>
367
368<p>Loaded config std::string "font.misc" = "verdana16"</p>
369
370<p>Loaded config std::string "max_players" = "8"</p>
371
372<p>Loaded config std::string "sound.mastergain" = "0.5"</p>
373
374<p>Loaded config std::string "hotkey.exit" = "Ctrl+F4"</p>
375
376<p>Loaded config std::string "hotkey.exit" = "Ctrl+Break"</p>
377
378<p>Loaded config std::string "hotkey.exit" = " ; Exit to desktop."</p>
379
380<p>Loaded config std::string "hotkey.leave" = "Escape"</p>
381
382<p>Loaded config std::string "hotkey.leave" = " ;End current game or Exit."</p>
383
384<p>Loaded config std::string "hotkey.pause" = "Pause"</p>
385
386<p>Loaded config std::string "hotkey.pause" = " ; Pause/unpause game."</p>
387
388<p>Loaded config std::string "hotkey.screenshot" = "F2"</p>
389
390<p>Loaded config std::string "hotkey.screenshot" = " ; Take PNG screenshot."</p>
391
392<p>Loaded config std::string "hotkey.bigscreenshot" = "Ctrl+Alt+F2"</p>
393
394<p>Loaded config std::string "hotkey.bigscreenshot" = " ; Take large BMP screenshot."</p>
395
396<p>Loaded config std::string "hotkey.screenshot.watermark" = "K"</p>
397
398<p>Loaded config std::string "hotkey.screenshot.watermark" = " ; Toggle product/company watermark for official "</p>
399
400<p>Loaded config std::string "hotkey.wireframe" = "Alt+W"</p>
401
402<p>Loaded config std::string "hotkey.wireframe" = " ; Toggle wireframe mode."</p>
403
404<p>Loaded config std::string "hotkey.archive.abort" = "Alt+F4"</p>
405
406<p>Loaded config std::string "hotkey.archive.abort" = " ; Prematurely terminate the archive builder process."</p>
407
408<p>Loaded config std::string "hotkey.camera.reset" = "H"</p>
409
410<p>Loaded config std::string "hotkey.camera.reset" = " ; Reset camera rotation to default."</p>
411
412<p>Loaded config std::string "hotkey.camera.reset.origin" = "Ctrl+H"</p>
413
414<p>Loaded config std::string "hotkey.camera.reset.origin" = " ; Reset camera to origin."</p>
415
416<p>Loaded config std::string "hotkey.camera.zoom.in" = "Plus"</p>
417
418<p>Loaded config std::string "hotkey.camera.zoom.in" = "Equals"</p>
419
420<p>Loaded config std::string "hotkey.camera.zoom.in" = "NumPlus"</p>
421
422<p>Loaded config std::string "hotkey.camera.zoom.in" = " ; Zoom camera in."</p>
423
424<p>Loaded config std::string "hotkey.camera.zoom.out" = "Minus"</p>
425
426<p>Loaded config std::string "hotkey.camera.zoom.out" = "NumMinus"</p>
427
428<p>Loaded config std::string "hotkey.camera.zoom.out" = " ; Zoom camera out."</p>
429
430<p>Loaded config std::string "hotkey.camera.zoom.wheel.in" = "WheelUp"</p>
431
432<p>Loaded config std::string "hotkey.camera.zoom.wheel.in" = " ; Zoom camera in (wheel speed)."</p>
433
434<p>Loaded config std::string "hotkey.camera.zoom.wheel.out" = "WheelDown"</p>
435
436<p>Loaded config std::string "hotkey.camera.zoom.wheel.out" = " ; Zoom camera out (wheel speed)."</p>
437
438<p>Loaded config std::string "hotkey.camera.rotate" = "Ctrl+MouseMiddle"</p>
439
440<p>Loaded config std::string "hotkey.camera.rotate" = " ; Rotate view by moving mouse, maintaining the"</p>
441
442<p>Loaded config std::string "hotkey.camera.rotate.left" = "Q"</p>
443
444<p>Loaded config std::string "hotkey.camera.rotate.left" = " ;"</p>
445
446<p>Loaded config std::string "hotkey.camera.rotate.right" = "E"</p>
447
448<p>Loaded config std::string "hotkey.camera.rotate.right" = " ;"</p>
449
450<p>Loaded config std::string "hotkey.camera.rotate.keyboard" = "Shift"</p>
451
452<p>Loaded config std::string "hotkey.camera.rotate.keyboard" = " ; "</p>
453
454<p>Loaded config std::string "hotkey.camera.rotate.abouttarget" = "MouseLeft+MouseRight"</p>
455
456<p>Loaded config std::string "hotkey.camera.rotate.abouttarget" = " ; Rotate view by moving mouse, maintaining the"</p>
457
458<p>Loaded config std::string "hotkey.camera.rotate.abouttarget.keyboard" = "Ctrl"</p>
459
460<p>Loaded config std::string "hotkey.camera.rotate.abouttarget.keyboard" = " ; "</p>
461
462<p>Loaded config std::string "hotkey.camera.pan" = "MouseMiddle"</p>
463
464<p>Loaded config std::string "hotkey.camera.pan" = "ForwardSlash"</p>
465
466<p>Loaded config std::string "hotkey.camera.pan" = " ; Scroll by moving mouse."</p>
467
468<p>Loaded config std::string "hotkey.camera.pan.keyboard" = "~Shift+~Ctrl"</p>
469
470<p>Loaded config std::string "hotkey.camera.pan.keyboard" = " ; = holding neither Ctrl nor Shift"</p>
471
472<p>Loaded config std::string "hotkey.camera.left" = "A"</p>
473
474<p>Loaded config std::string "hotkey.camera.left" = "LeftArrow"</p>
475
476<p>Loaded config std::string "hotkey.camera.left" = " ; Scroll or rotate left."</p>
477
478<p>Loaded config std::string "hotkey.camera.right" = "D"</p>
479
480<p>Loaded config std::string "hotkey.camera.right" = "RightArrow"</p>
481
482<p>Loaded config std::string "hotkey.camera.right" = " ; Scroll or rotate right."</p>
483
484<p>Loaded config std::string "hotkey.camera.up" = "W"</p>
485
486<p>Loaded config std::string "hotkey.camera.up" = "UpArrow"</p>
487
488<p>Loaded config std::string "hotkey.camera.up" = " ; Scroll or rotate up/forwards."</p>
489
490<p>Loaded config std::string "hotkey.camera.down" = "S"</p>
491
492<p>Loaded config std::string "hotkey.camera.down" = "DownArrow"</p>
493
494<p>Loaded config std::string "hotkey.camera.down" = " ; Scroll or rotate down/backwards."</p>
495
496<p>Loaded config std::string "hotkey.camera.bookmark.0" = "F5"</p>
497
498<p>Loaded config std::string "hotkey.camera.bookmark.0" = " ; Saved bookmark 1."</p>
499
500<p>Loaded config std::string "hotkey.camera.bookmark.1" = "F6"</p>
501
502<p>Loaded config std::string "hotkey.camera.bookmark.1" = " ; Saved bookmark 2."</p>
503
504<p>Loaded config std::string "hotkey.camera.bookmark.2" = "F7"</p>
505
506<p>Loaded config std::string "hotkey.camera.bookmark.2" = " ; Saved bookmark 3."</p>
507
508<p>Loaded config std::string "hotkey.camera.bookmark.3" = "F8"</p>
509
510<p>Loaded config std::string "hotkey.camera.bookmark.3" = " ; Saved bookmark 4."</p>
511
512<p>Loaded config std::string "hotkey.camera.bookmark.save" = "Ctrl"</p>
513
514<p>Loaded config std::string "hotkey.camera.bookmark.save" = " ; +bookmark: Save screen as bookmark."</p>
515
516<p>Loaded config std::string "hotkey.camera.bookmark.snap" = "Alt"</p>
517
518<p>Loaded config std::string "hotkey.camera.bookmark.snap" = " ; +bookmark: "check up" on bookmark."</p>
519
520<p>Loaded config std::string "camera.cinema.queue" = "I"</p>
521
522<p>Loaded config std::string "hotkey.console.toggle" = "BackQuote"</p>
523
524<p>Loaded config std::string "hotkey.console.toggle" = "F9"</p>
525
526<p>Loaded config std::string "hotkey.console.toggle" = " ; Open/close console."</p>
527
528<p>Loaded config std::string "hotkey.console.copy" = "Ctrl+C"</p>
529
530<p>Loaded config std::string "hotkey.console.copy" = " ; Copy from console to clipboard."</p>
531
532<p>Loaded config std::string "hotkey.console.paste" = "Insert"</p>
533
534<p>Loaded config std::string "hotkey.console.paste" = "Ctrl+V"</p>
535
536<p>Loaded config std::string "hotkey.console.paste" = " ; Paste clipboard to console."</p>
537
538<p>Loaded config std::string "hotkey.selection.add" = "Shift"</p>
539
540<p>Loaded config std::string "hotkey.selection.add" = " ; Add units to selection."</p>
541
542<p>Loaded config std::string "hotkey.selection.remove" = "Ctrl"</p>
543
544<p>Loaded config std::string "hotkey.selection.remove" = " ; Remove units from selection."</p>
545
546<p>Loaded config std::string "hotkey.selection.group.0" = "0"</p>
547
548<p>Loaded config std::string "hotkey.selection.group.1" = "1"</p>
549
550<p>Loaded config std::string "hotkey.selection.group.2" = "2"</p>
551
552<p>Loaded config std::string "hotkey.selection.group.3" = "3"</p>
553
554<p>Loaded config std::string "hotkey.selection.group.4" = "4"</p>
555
556<p>Loaded config std::string "hotkey.selection.group.5" = "5"</p>
557
558<p>Loaded config std::string "hotkey.selection.group.6" = "6"</p>
559
560<p>Loaded config std::string "hotkey.selection.group.7" = "7"</p>
561
562<p>Loaded config std::string "hotkey.selection.group.8" = "8"</p>
563
564<p>Loaded config std::string "hotkey.selection.group.9" = "9"</p>
565
566<p>Loaded config std::string "hotkey.selection.group.add" = "Shift"</p>
567
568<p>Loaded config std::string "hotkey.selection.group.add" = " ; +group: Add units to group. "</p>
569
570<p>Loaded config std::string "hotkey.selection.group.save" = "Ctrl"</p>
571
572<p>Loaded config std::string "hotkey.selection.group.save" = " ; +group: Save units to group."</p>
573
574<p>Loaded config std::string "hotkey.selection.group.snap" = "Alt"</p>
575
576<p>Loaded config std::string "hotkey.selection.group.snap" = " ; +group: Check up on group."</p>
577
578<p>Loaded config std::string "hotkey.selection.snap" = "Home"</p>
579
580<p>Loaded config std::string "hotkey.selection.snap" = " ; Centre view on selection."</p>
581
582<p>Loaded config std::string "hotkey.highlightall" = "O"</p>
583
584<p>Loaded config std::string "hotkey.highlightall" = " ; Show selection circle for all units on screen."</p>
585
586<p>Loaded config std::string "hotkey.killUnit" = "Delete"</p>
587
588<p>Loaded config std::string "hotkey.contextorder.next" = "LeftBracket"</p>
589
590<p>Loaded config std::string "hotkey.contextorder.next" = " ; Cycle right through orders (context cursors)."</p>
591
592<p>Loaded config std::string "hotkey.contextorder.previous" = "RightBracket"</p>
593
594<p>Loaded config std::string "hotkey.contextorder.previous" = " ; Cycle left through orders (context cursors)."</p>
595
596<p>Loaded config std::string "hotkey.orbital.toggle" = "V"</p>
597
598<p>Loaded config std::string "hotkey.orbital.toggle" = " ; Enable/disable ball arena."</p>
599
600<p>Loaded config std::string "hotkey.orbital.cheat" = "LeftCtrl+Backslash"</p>
601
602<p>Loaded config std::string "hotkey.orbital.cheat" = " ; Freeze ball."</p>
603
604<p>Loaded config std::string "hotkey.dudemachine.random" = "Ctrl+ForwardSlash"</p>
605
606<p>Loaded config std::string "hotkey.dudemachine.random" = " ; Create random Dude."</p>
607
608<p>Loaded config std::string "hotkey.water.toggle" = "Y"</p>
609
610<p>Loaded config std::string "hotkey.water.toggle" = " ; Toggle water rendering"</p>
611
612<p>Loaded config std::string "hotkey.water.raise" = "O"</p>
613
614<p>Loaded config std::string "hotkey.water.raise" = " ; Raise water plane"</p>
615
616<p>Loaded config std::string "hotkey.water.lower" = "Z"</p>
617
618<p>Loaded config std::string "hotkey.water.lower" = " ; Lower water plane"</p>
619
620<p>Loaded config std::string "hotkey.territory.rendering.toggle" = "T"</p>
621
622<p>Loaded config std::string "hotkey.territory.rendering.toggle" = " ; Toggle territory rendering"</p>
623
624<p>Loaded config std::string "hotkey.fps.toggle" = "Shift+F"</p>
625
626<p>Loaded config std::string "hotkey.fps.toggle" = " ; Toggle frame counter."</p>
627
628<p>Loaded config std::string "hotkey.session.statuspane.toggle" = "Shift+S"</p>
629
630<p>Loaded config std::string "hotkey.session.statuspane.toggle" = " ; Toggle Status Orb."</p>
631
632<p>Loaded config std::string "hotkey.session.minimap.toggle" = "Shift+M"</p>
633
634<p>Loaded config std::string "hotkey.session.minimap.toggle" = " ; Toggle Map Orb."</p>
635
636<p>Loaded config std::string "hotkey.resourcepool.toggle" = "Shift+R"</p>
637
638<p>Loaded config std::string "hotkey.resourcepool.toggle" = " ; Toggle Resource Pool."</p>
639
640<p>Loaded config std::string "hotkey.grouppane.toggle" = "Shift+G"</p>
641
642<p>Loaded config std::string "hotkey.grouppane.toggle" = " ; Toggle Group Pane."</p>
643
644<p>Loaded config std::string "hotkey.teamtray.toggle" = "Shift+T"</p>
645
646<p>Loaded config std::string "hotkey.teamtray.toggle" = " ; Toggle Team Tray."</p>
647
648<p>Loaded config std::string "hotkey.session.ShowPlayersList" = "Shift+P"</p>
649
650<p>Loaded config std::string "hotkey.session.ShowPlayersList" = " ; Toggle Players List"</p>
651
652<p>Loaded config std::string "hotkey.session.gui.flip" = "Alt+G"</p>
653
654<p>Loaded config std::string "hotkey.session.gui.flip" = " ; Toggle GUI to top/bottom/left/right of screen."</p>
655
656<p>Loaded config std::string "hotkey.session.gui.toggle" = "G"</p>
657
658<p>Loaded config std::string "hotkey.session.gui.toggle" = " ; Toggle visibility of session GUI."</p>
659
660<p>Loaded config std::string "hotkey.alwayson.toggle" = "Shift+X"</p>
661
662<p>Loaded config std::string "hotkey.alwayson.toggle" = " ; Toggle always ons (Exit Button, End Game Button)."</p>
663
664<p>Loaded config std::string "hotkey.menu.toggle" = "F10"</p>
665
666<p>Loaded config std::string "hotkey.menu.toggle" = " ; Toggle in-game menu."</p>
667
668<p>Loaded config std::string "hotkey.menu.resign" = "Alt+X"</p>
669
670<p>Loaded config std::string "hotkey.menu.resign" = " ; End current game session and return to main menu."</p>
671
672<p>Loaded config std::string "hotkey.onlinehelp" = "F1"</p>
673
674<p>Loaded config std::string "hotkey.onlinehelp" = " ; Enable/disable online manual entry for current selection."</p>
675
676<p>Loaded config std::string "hotkey.jukebox" = "Ctrl+M"</p>
677
678<p>Loaded config std::string "hotkey.jukebox" = " ; Enable/disable tracklist viewer."</p>
679
680<p>Loaded config std::string "hotkey.next.song" = "M"</p>
681
682<p>Loaded config std::string "hotkey.next.song" = " ; Start another music track."</p>
683
684<p>Loaded config std::string "hotkey.audio.toggle" = "Ctrl+A"</p>
685
686<p>Loaded config std::string "hotkey.audio.toggle" = " ; Enable/disable sound."</p>
687
688<p>Loaded config std::string "hotkey.profile.toggle" = "F11"</p>
689
690<p>Loaded config std::string "hotkey.profile.toggle" = " ; Enable/disable real-time profiler"</p>
691
692<p>Loaded config std::string "hotkey.profile.save" = "Shift+F11"</p>
693
694<p>Loaded config std::string "hotkey.profile.save" = " ; Save current profiler data to "logs/profile.txt""</p>
695
696<p class="warning">WARNING: Cannot find config file "config/local.cfg" - ignoring</p>
697
698<p>g_x/yres is 1024x768</p>
699
700<p>Active profile is default</p>
701
702<p>I18n: No translation found for string 'Rebuilding Archive ... Press Alt+F4 or Left-Click to Cancel'</p>
703
704<p>I18n: No translation found for string 'tooltipText'</p>
705
706<p>I18n: No translation found for string 'Current Profile:'</p>
707
708<p>I18n: No translation found for string 'Campaigns'</p>
709
710<p>I18n: No translation found for string 'Game Setup'</p>
711
712<p>I18n: No translation found for string 'K'</p>
713
714<p>I18n: No translation found for string 'Your Civilization:'</p>
715
716<p>I18n: No translation found for string 'Hellenes (i)'</p>
717
718<p>I18n: No translation found for string 'Map:'</p>
719
720<p>I18n: No translation found for string 'Type:'</p>
721
722<p>I18n: No translation found for string 'Name:'</p>
723
724<p>I18n: No translation found for string 'Fog of War:'</p>
725
726<p>I18n: No translation found for string 'LOS:'</p>
727
728<p>I18n: No translation found for string 'Map Size:'</p>
729
730<p>I18n: No translation found for string 'Map Info
731
732Developed by, well, WFG.
733
734A large landmass with rivers, forests and coastal fishing grounds.'</p>
735
736<p>I18n: No translation found for string 'Get more maps'</p>
737
738<p>I18n: No translation found for string 'Other Players:'</p>
739
740<p>I18n: No translation found for string 'Game Mode:'</p>
741
742<p>I18n: No translation found for string 'Starting Phase:'</p>
743
744<p>I18n: No translation found for string 'Resources:'</p>
745
746<p>I18n: No translation found for string 'This is info text.'</p>
747
748<p>I18n: No translation found for string 'Screenshot Mode:'</p>
749
750<p>I18n: No translation found for string 'Start!'</p>
751
752<p>I18n: No translation found for string 'Cancel'</p>
753
754<p>I18n: No translation found for string 'Please select whether you want to join a game or host your own game.'</p>
755
756<p>I18n: No translation found for string 'Multiplayer'</p>
757
758<p>I18n: No translation found for string 'Game Mode'</p>
759
760<p>I18n: No translation found for string 'Join Game'</p>
761
762<p>I18n: No translation found for string 'Host Game'</p>
763
764<p>I18n: No translation found for string 'Host a game'</p>
765
766<p>I18n: No translation found for string 'Setting up your server.'</p>
767
768<p>I18n: No translation found for string 'Game (Server) Name:'</p>
769
770<p>I18n: No translation found for string 'My Game'</p>
771
772<p>I18n: No translation found for string 'Welcome Message:'</p>
773
774<p>I18n: No translation found for string 'You can enter some message which is displayed to new players upon joining here.'</p>
775
776<p>I18n: No translation found for string 'Uhm, welcome to my game. Have fun!'</p>
777
778<p>I18n: No translation found for string 'Continue'</p>
779
780<p>I18n: No translation found for string 'Back'</p>
781
782<p>I18n: No translation found for string 'Join a game'</p>
783
784<p>I18n: No translation found for string 'Joining an existing game.'</p>
785
786<p>I18n: No translation found for string 'Server Hostname or IP:'</p>
787
788<p>I18n: No translation found for string '127.0.0.1'</p>
789
790<p>I18n: No translation found for string 'Options'</p>
791
792<p>I18n: No translation found for string 'Mute All'</p>
793
794<p>I18n: No translation found for string 'Music Volume'</p>
795
796<p>I18n: No translation found for string 'Mute'</p>
797
798<p>I18n: No translation found for string 'Sound Volume'</p>
799
800<p>I18n: No translation found for string 'Ambient Volume'</p>
801
802<p>I18n: No translation found for string 'Voice Volume'</p>
803
804<p>I18n: No translation found for string 'Resolution'</p>
805
806<p>I18n: No translation found for string 'Model Detail'</p>
807
808<p>I18n: No translation found for string 'Texture Detail'</p>
809
810<p>I18n: No translation found for string 'Animation Detail'</p>
811
812<p>I18n: No translation found for string 'Effects Detail'</p>
813
814<p>I18n: No translation found for string 'Weather Detail'</p>
815
816<p>I18n: No translation found for string 'Water Detail'</p>
817
818<p>I18n: No translation found for string 'Terrain Detail'</p>
819
820<p>I18n: No translation found for string 'Shadow Detail'</p>
821
822<p>I18n: No translation found for string 'Show Blood'</p>
823
824<p>I18n: No translation found for string 'System Info'</p>
825
826<p>I18n: No translation found for string 'Mouse Settings'</p>
827
828<p>I18n: No translation found for string 'Reverse Buttons'</p>
829
830<p>I18n: No translation found for string 'Audio'</p>
831
832<p>I18n: No translation found for string 'Video'</p>
833
834<p>I18n: No translation found for string 'Game'</p>
835
836<p>I18n: No translation found for string 'OK'</p>
837
838<p>I18n: No translation found for string 'History'</p>
839
840<p>I18n: No translation found for string 'Game is Paused'</p>
841
842<p>I18n: No translation found for string 'mbTitle'</p>
843
844<p>I18n: No translation found for string 'mbMessage'</p>
845
846<p>I18n: No translation found for string 'mbButton1Caption'</p>
847
848<p>I18n: No translation found for string 'mbButton2Caption'</p>
849
850<p>I18n: No translation found for string 'mbButton3Caption'</p>
851
852<p>CRenderer::Open: depth bits 24</p>
853
854<p>CRenderer::Open: stencil bits 8</p>
855
856<p>CRenderer::Open: alpha bits 8</p>
857
858<p>I18n: No translation found for string 'One day you will click this button and learn more about ancient history than any history teach ever taught you.'</p>
859
860<p>I18n: No translation found for string 'This will take you to the options menu. It does not work now, but someday it might.'</p>
861
862<p>I18n: No translation found for string 'Tired of playing with yourself? Fight against one or more human players in a multiplayer game.'</p>
863
864<p>I18n: No translation found for string 'Want to move some Dudes around or test something? Click here to start a new game on the default map.'</p>
865
866<p>I18n: No translation found for string 'Click this button to start a new game with the current settings.'</p>
867
868<p>Creating shadow texture (size 1024x1024) (format = DEPTH_COMPONENT) (using EXT_framebuffer_object)</p>
869
870<p>I18n: No translation found for string 'CGameView init'</p>
871
872<p>I18n: No translation found for string 'LoadTerrainTextures'</p>
873
874<p>CTextureManager::RecurseDirectory(art/textures/terrain/types/): no terrains.xml (or errors while loading) - using parent properties</p>
875
876<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/forestfloor/dirt_forest.xml for texture art/textures/terrain/types/forestfloor/dirt_forest.dds</p>
877
878<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/forestfloor/forrestfloor.xml for texture art/textures/terrain/types/forestfloor/forrestfloor.dds</p>
879
880<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/forestfloor/grass_foliage.xml for texture art/textures/terrain/types/forestfloor/grass_foliage.dds</p>
881
882<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/forestfloor/grass_forest_dead.xml for texture art/textures/terrain/types/forestfloor/grass_forest_dead.dds</p>
883
884<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/forestfloor/grass_forest_floor_oak.xml for texture art/textures/terrain/types/forestfloor/grass_forest_floor_oak.dds</p>
885
886<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/forestfloor/grass_foresta.xml for texture art/textures/terrain/types/forestfloor/grass_foresta.dds</p>
887
888<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/forestfloor/grass_forestb.xml for texture art/textures/terrain/types/forestfloor/grass_forestb.dds</p>
889
890<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/road/road1.xml for texture art/textures/terrain/types/road/road1.dds</p>
891
892<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/road/road2.xml for texture art/textures/terrain/types/road/road2.dds</p>
893
894<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/road/road3.xml for texture art/textures/terrain/types/road/road3.dds</p>
895
896<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/road/road_5.xml for texture art/textures/terrain/types/road/road_5.dds</p>
897
898<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/road/road_med.xml for texture art/textures/terrain/types/road/road_med.dds</p>
899
900<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/road/road_med_a.xml for texture art/textures/terrain/types/road/road_med_a.dds</p>
901
902<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/road/road_roman.xml for texture art/textures/terrain/types/road/road_roman.dds</p>
903
904<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/road/road_rome_a.xml for texture art/textures/terrain/types/road/road_rome_a.dds</p>
905
906<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/sand/desert_coarse.xml for texture art/textures/terrain/types/sand/desert_coarse.dds</p>
907
908<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/sand/desert_rough.xml for texture art/textures/terrain/types/sand/desert_rough.dds</p>
909
910<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/sand/desert_sahara.xml for texture art/textures/terrain/types/sand/desert_sahara.dds</p>
911
912<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/sand/desert_wave.xml for texture art/textures/terrain/types/sand/desert_wave.dds</p>
913
914<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/sand/sand.xml for texture art/textures/terrain/types/sand/sand.dds</p>
915
916<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/sand/sand_dune_a.xml for texture art/textures/terrain/types/sand/sand_dune_a.dds</p>
917
918<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/sand/sand_dunes.xml for texture art/textures/terrain/types/sand/sand_dunes.dds</p>
919
920<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/sand/sand_scrub_100.xml for texture art/textures/terrain/types/sand/sand_scrub_100.dds</p>
921
922<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/sand/sand_scrub_25.xml for texture art/textures/terrain/types/sand/sand_scrub_25.dds</p>
923
924<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/sand/sand_scrub_50.xml for texture art/textures/terrain/types/sand/sand_scrub_50.dds</p>
925
926<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/sand/sand_scrub_75.xml for texture art/textures/terrain/types/sand/sand_scrub_75.dds</p>
927
928<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/shoreline/beach_c.xml for texture art/textures/terrain/types/shoreline/beach_c.dds</p>
929
930<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/shoreline/beach_d.xml for texture art/textures/terrain/types/shoreline/beach_d.dds</p>
931
932<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/shoreline/beach_scrub_25.xml for texture art/textures/terrain/types/shoreline/beach_scrub_25.dds</p>
933
934<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/shoreline/beach_scrub_50_.xml for texture art/textures/terrain/types/shoreline/beach_scrub_50_.dds</p>
935
936<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/shoreline/beach_scrub_75.xml for texture art/textures/terrain/types/shoreline/beach_scrub_75.dds</p>
937
938<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/shoreline/beech_cliff_a_50.xml for texture art/textures/terrain/types/shoreline/beech_cliff_a_50.dds</p>
939
940<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/shoreline/beech_cliff_a_75.xml for texture art/textures/terrain/types/shoreline/beech_cliff_a_75.dds</p>
941
942<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/shoreline/beech_cliff_b.xml for texture art/textures/terrain/types/shoreline/beech_cliff_b.dds</p>
943
944<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/shoreline/grass_underwater.xml for texture art/textures/terrain/types/shoreline/grass_underwater.dds</p>
945
946<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/shoreline/grass_underwater_b.xml for texture art/textures/terrain/types/shoreline/grass_underwater_b.dds</p>
947
948<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/shoreline/sand_d.xml for texture art/textures/terrain/types/shoreline/sand_d.dds</p>
949
950<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/shoreline/sand_grass_25.xml for texture art/textures/terrain/types/shoreline/sand_grass_25.dds</p>
951
952<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/shoreline/sand_grass_50.xml for texture art/textures/terrain/types/shoreline/sand_grass_50.dds</p>
953
954<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/shoreline/sand_grass_75.xml for texture art/textures/terrain/types/shoreline/sand_grass_75.dds</p>
955
956<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/shoreline/sand_path.xml for texture art/textures/terrain/types/shoreline/sand_path.dds</p>
957
958<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/shoreline/sand_wavey.xml for texture art/textures/terrain/types/shoreline/sand_wavey.dds</p>
959
960<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/snow/snow 50.xml for texture art/textures/terrain/types/snow/snow 50.dds</p>
961
962<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/snow/snow forest frost.xml for texture art/textures/terrain/types/snow/snow forest frost.dds</p>
963
964<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/snow/snow forest.xml for texture art/textures/terrain/types/snow/snow forest.dds</p>
965
966<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/snow/snow grass 100.xml for texture art/textures/terrain/types/snow/snow grass 100.dds</p>
967
968<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/snow/snow grass 2.xml for texture art/textures/terrain/types/snow/snow grass 2.dds</p>
969
970<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/snow/snow grass 25bmp.xml for texture art/textures/terrain/types/snow/snow grass 25bmp.dds</p>
971
972<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/snow/snow grass 75.xml for texture art/textures/terrain/types/snow/snow grass 75.dds</p>
973
974<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/snow/snow rocks.xml for texture art/textures/terrain/types/snow/snow rocks.dds</p>
975
976<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/snow/snow rough.xml for texture art/textures/terrain/types/snow/snow rough.dds</p>
977
978<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/snow/snow.xml for texture art/textures/terrain/types/snow/snow.dds</p>
979
980<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/snow/snow_c.xml for texture art/textures/terrain/types/snow/snow_c.dds</p>
981
982<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/special/blackness.xml for texture art/textures/terrain/types/special/blackness.dds</p>
983
984<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/special/furrows_dirt.xml for texture art/textures/terrain/types/special/furrows_dirt.dds</p>
985
986<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/special/furrows_fall.xml for texture art/textures/terrain/types/special/furrows_fall.dds</p>
987
988<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/special/furrows_spring.xml for texture art/textures/terrain/types/special/furrows_spring.dds</p>
989
990<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/special/furrows_spring_b.xml for texture art/textures/terrain/types/special/furrows_spring_b.dds</p>
991
992<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/special/furrows_summer.xml for texture art/textures/terrain/types/special/furrows_summer.dds</p>
993
994<p>CTextureManager::RecurseDirectory(art/textures/terrain/types/temp/): no terrains.xml (or errors while loading) - using parent properties</p>
995
996<p>CTextureManager::RecurseDirectory(art/textures/terrain/types/water/animation1/): no terrains.xml (or errors while loading) - using parent properties</p>
997
998<p>CTextureManager::RecurseDirectory(art/textures/terrain/types/water/animation2/): no terrains.xml (or errors while loading) - using parent properties</p>
999
1000<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/water/corral_c.xml for texture art/textures/terrain/types/water/corral_c.dds</p>
1001
1002<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/water/ocean_rock_a.xml for texture art/textures/terrain/types/water/ocean_rock_a.dds</p>
1003
1004<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/water/ocean_rock_b.xml for texture art/textures/terrain/types/water/ocean_rock_b.dds</p>
1005
1006<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/water/ocean_rock_deep.xml for texture art/textures/terrain/types/water/ocean_rock_deep.dds</p>
1007
1008<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/water/water_1.xml for texture art/textures/terrain/types/water/water_1.dds</p>
1009
1010<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/water/water_2.xml for texture art/textures/terrain/types/water/water_2.dds</p>
1011
1012<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/water/water_3.xml for texture art/textures/terrain/types/water/water_3.dds</p>
1013
1014<p>I18n: No translation found for string 'LoadAlphaMaps'</p>
1015
1016<p>I18n: No translation found for string 'LoadWaterTextures'</p>
1017
1018<p>I18n: No translation found for string 'LoadSkyTextures'</p>
1019
1020<p>I18n: No translation found for string 'LoadTemplates'</p>
1021
1022<p>I18n: No translation found for string 'CMapReader::UnpackMap'</p>
1023
1024<p>I18n: No translation found for string 'CMapReader::ReadXML'</p>
1025
1026<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_entity.xml"</p>
1027
1028<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_entity.xml"</p>
1029
1030<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_entity_full.xml"</p>
1031
1032<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_entity_full.xml"</p>
1033
1034<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure_gaia_settlement.xml"</p>
1035
1036<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure_gaia_settlement.xml"</p>
1037
1038<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/special_settlement.xml"</p>
1039
1040<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/special_settlement.xml"</p>
1041
1042<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_entity.xml"</p>
1043
1044<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_entity_full.xml"</p>
1045
1046<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure_gaia_settlement.xml"</p>
1047
1048<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/special_settlement.xml"</p>
1049
1050<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_entity.xml"</p>
1051
1052<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_entity_full.xml"</p>
1053
1054<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure_gaia_settlement.xml"</p>
1055
1056<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/special_settlement.xml"</p>
1057
1058<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure.xml"</p>
1059
1060<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure.xml"</p>
1061
1062<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure_civic.xml"</p>
1063
1064<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure_civic.xml"</p>
1065
1066<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure_civic_civil_centre.xml"</p>
1067
1068<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure_civic_civil_centre.xml"</p>
1069
1070<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/structures/hele_civil_centre.xml"</p>
1071
1072<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/structures/hele_civil_centre.xml"</p>
1073
1074<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure.xml"</p>
1075
1076<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure_civic.xml"</p>
1077
1078<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_structure_civic_civil_centre.xml"</p>
1079
1080<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/structures/hele_civil_centre.xml"</p>
1081
1082<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_entity_quasi.xml"</p>
1083
1084<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_entity_quasi.xml"</p>
1085
1086<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_gaia.xml"</p>
1087
1088<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_gaia.xml"</p>
1089
1090<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_gaia_flora.xml"</p>
1091
1092<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_gaia_flora.xml"</p>
1093
1094<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_gaia_flora_tree.xml"</p>
1095
1096<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_gaia_flora_tree.xml"</p>
1097
1098<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/flora_tree_carob.xml"</p>
1099
1100<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/flora_tree_carob.xml"</p>
1101
1102<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/flora_tree_poplar_lombardy.xml"</p>
1103
1104<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/flora_tree_poplar_lombardy.xml"</p>
1105
1106<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/flora_tree_medit_fan_palm.xml"</p>
1107
1108<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/flora_tree_medit_fan_palm.xml"</p>
1109
1110<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/flora_tree_pine.xml"</p>
1111
1112<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/flora_tree_pine.xml"</p>
1113
1114<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/flora_tree_euro_beech.xml"</p>
1115
1116<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/flora_tree_euro_beech.xml"</p>
1117
1118<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/flora_tree_oak.xml"</p>
1119
1120<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/flora_tree_oak.xml"</p>
1121
1122<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_gaia_geo.xml"</p>
1123
1124<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_gaia_geo.xml"</p>
1125
1126<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_gaia_geo_mineral.xml"</p>
1127
1128<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_gaia_geo_mineral.xml"</p>
1129
1130<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/geology_metal_mediterranean.xml"</p>
1131
1132<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/geology_metal_mediterranean.xml"</p>
1133
1134<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_gaia_geo_rock.xml"</p>
1135
1136<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_gaia_geo_rock.xml"</p>
1137
1138<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/geology_stone_mediterranean.xml"</p>
1139
1140<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/geology_stone_mediterranean.xml"</p>
1141
1142<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit.xml"</p>
1143
1144<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit.xml"</p>
1145
1146<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_cavalry.xml"</p>
1147
1148<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_cavalry.xml"</p>
1149
1150<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_cavalry_melee.xml"</p>
1151
1152<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_cavalry_melee.xml"</p>
1153
1154<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_cavalry_melee_swordsman.xml"</p>
1155
1156<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_cavalry_melee_swordsman.xml"</p>
1157
1158<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/hele_cavalry_swordsman_b.xml"</p>
1159
1160<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/hele_cavalry_swordsman_b.xml"</p>
1161
1162<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/hele_cavalry_swordsman_a.xml"</p>
1163
1164<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/hele_cavalry_swordsman_a.xml"</p>
1165
1166<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/hele_cavalry_swordsman_e.xml"</p>
1167
1168<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/hele_cavalry_swordsman_e.xml"</p>
1169
1170<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_a.psa): Loaded successfully</p>
1171
1172<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_a.psa): Loaded successfully</p>
1173
1174<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_b.psa): Loaded successfully</p>
1175
1176<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gallop.psa): Loaded successfully</p>
1177
1178<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_walk.psa): Loaded successfully</p>
1179
1180<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death.psa): Loaded successfully</p>
1181
1182<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/cavalryidle.psa): Loaded successfully</p>
1183
1184<p>CSkeletonAnimManager::GetAnimation(art/animation/cavalry/sword/attack/rider_sword_shield_atk_a.psa): Loaded successfully</p>
1185
1186<p>CSkeletonAnimManager::GetAnimation(art/animation/cavalry/spear/attack/rider_spear_shield_atk_a.psa): Loaded successfully</p>
1187
1188<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/rider_gallop.psa): Loaded successfully</p>
1189
1190<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/rider_sword_death_a.psa): Loaded successfully</p>
1191
1192<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_infantry.xml"</p>
1193
1194<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_infantry.xml"</p>
1195
1196<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_infantry_ranged.xml"</p>
1197
1198<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_infantry_ranged.xml"</p>
1199
1200<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_infantry_ranged_javelinist.xml"</p>
1201
1202<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_infantry_ranged_javelinist.xml"</p>
1203
1204<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/hele_infantry_javelinist_b.xml"</p>
1205
1206<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/hele_infantry_javelinist_b.xml"</p>
1207
1208<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/hele_infantry_javelinist_a.xml"</p>
1209
1210<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/hele_infantry_javelinist_a.xml"</p>
1211
1212<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/hele_infantry_javelinist_e.xml"</p>
1213
1214<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/hele_infantry_javelinist_e.xml"</p>
1215
1216<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/dude/dudebuild.psa): Loaded successfully</p>
1217
1218<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_01.psa): Loaded successfully</p>
1219
1220<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_02.psa): Loaded successfully</p>
1221
1222<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_03.psa): Loaded successfully</p>
1223
1224<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_04.psa): Loaded successfully</p>
1225
1226<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_06.psa): Loaded successfully</p>
1227
1228<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_07.psa): Loaded successfully</p>
1229
1230<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/dude/dudeidle.psa): Loaded successfully</p>
1231
1232<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/javelin/attack/ijv_off_01.psa): Loaded successfully</p>
1233
1234<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/move/run/isw_s_off_01.psa): Loaded successfully</p>
1235
1236<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/move/run/isw_s_def_02.psa): Loaded successfully</p>
1237
1238<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/move/run/isw_s_em_03.psa): Loaded successfully</p>
1239
1240<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/dude/dudewalk.psa): Loaded successfully</p>
1241
1242<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/forage.psa): Loaded successfully</p>
1243
1244<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/hoe.psa): Loaded successfully</p>
1245
1246<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/mine.psa): Loaded successfully</p>
1247
1248<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/chop.psa): Loaded successfully</p>
1249
1250<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_infantry_melee.xml"</p>
1251
1252<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_infantry_melee.xml"</p>
1253
1254<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_infantry_melee_spearman.xml"</p>
1255
1256<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_infantry_melee_spearman.xml"</p>
1257
1258<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/hele_infantry_spearman_b.xml"</p>
1259
1260<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/hele_infantry_spearman_b.xml"</p>
1261
1262<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/hele_infantry_spearman_a.xml"</p>
1263
1264<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/hele_infantry_spearman_a.xml"</p>
1265
1266<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/hele_infantry_spearman_e.xml"</p>
1267
1268<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/hele_infantry_spearman_e.xml"</p>
1269
1270<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_hoplite_idle_a.psa): Loaded successfully</p>
1271
1272<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_hoplite_atk_a.psa): Loaded successfully</p>
1273
1274<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_hoplite_shield_run_a.psa): Loaded successfully</p>
1275
1276<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_hoplite_walk.psa): Loaded successfully</p>
1277
1278<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_support.xml"</p>
1279
1280<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_support.xml"</p>
1281
1282<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_support_female_citizen.xml"</p>
1283
1284<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_support_female_citizen.xml"</p>
1285
1286<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/hele_support_female_citizen.xml"</p>
1287
1288<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/hele_support_female_citizen.xml"</p>
1289
1290<p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_build_01.dae): Loaded successfully</p>
1291
1292<p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_death_01.dae): Loaded successfully</p>
1293
1294<p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_idle_01.dae): Loaded successfully</p>
1295
1296<p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_walk_01.dae): Loaded successfully</p>
1297
1298<p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_gather_01.dae): Loaded successfully</p>
1299
1300<p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_farm_01.dae): Loaded successfully</p>
1301
1302<p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_mine_01.dae): Loaded successfully</p>
1303
1304<p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_lumber_01.dae): Loaded successfully</p>
1305
1306<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit.xml"</p>
1307
1308<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_support.xml"</p>
1309
1310<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_support_female_citizen.xml"</p>
1311
1312<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/hele_support_female_citizen.xml"</p>
1313
1314<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_infantry.xml"</p>
1315
1316<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_infantry_melee.xml"</p>
1317
1318<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_infantry_melee_spearman.xml"</p>
1319
1320<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/hele_infantry_spearman_b.xml"</p>
1321
1322<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/hele_infantry_spearman_a.xml"</p>
1323
1324<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/hele_infantry_spearman_e.xml"</p>
1325
1326<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_infantry_ranged.xml"</p>
1327
1328<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_infantry_ranged_javelinist.xml"</p>
1329
1330<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/hele_infantry_javelinist_b.xml"</p>
1331
1332<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/hele_infantry_javelinist_a.xml"</p>
1333
1334<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/hele_infantry_javelinist_e.xml"</p>
1335
1336<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_cavalry.xml"</p>
1337
1338<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_cavalry_melee.xml"</p>
1339
1340<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_cavalry_melee_swordsman.xml"</p>
1341
1342<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/hele_cavalry_swordsman_b.xml"</p>
1343
1344<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/hele_cavalry_swordsman_a.xml"</p>
1345
1346<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/units/hele_cavalry_swordsman_e.xml"</p>
1347
1348<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit.xml"</p>
1349
1350<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_fauna.xml"</p>
1351
1352<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_fauna.xml"</p>
1353
1354<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_fauna_hunt.xml"</p>
1355
1356<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_fauna_hunt.xml"</p>
1357
1358<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_fauna_hunt_skittish.xml"</p>
1359
1360<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_fauna_hunt_skittish.xml"</p>
1361
1362<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/fauna_deer.xml"</p>
1363
1364<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/fauna_deer.xml"</p>
1365
1366<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_02.dae): Loaded successfully</p>
1367
1368<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_01.dae): Loaded successfully</p>
1369
1370<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_02.dae): Loaded successfully</p>
1371
1372<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_03.dae): Loaded successfully</p>
1373
1374<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_04.dae): Loaded successfully</p>
1375
1376<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_attack_01.dae): Loaded successfully</p>
1377
1378<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_run_01.dae): Loaded successfully</p>
1379
1380<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_01.dae): Loaded successfully</p>
1381
1382<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_02.dae): Loaded successfully</p>
1383
1384<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_01.dae): Loaded successfully</p>
1385
1386<p class="error">ERROR: Failed to find matching prop point called "antler" in model "art/meshes/skeletal/deer_mesh.dae" for actor "fauna/deer.xml"</p>
1387
1388<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_fauna_hunt_passive.xml"</p>
1389
1390<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_fauna_hunt_passive.xml"</p>
1391
1392<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/fauna_chicken.xml"</p>
1393
1394<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/fauna_chicken.xml"</p>
1395
1396<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_fauna_herd.xml"</p>
1397
1398<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_fauna_herd.xml"</p>
1399
1400<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_fauna_herd_passive.xml"</p>
1401
1402<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_unit_fauna_herd_passive.xml"</p>
1403
1404<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/fauna_goat.xml"</p>
1405
1406<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/fauna_goat.xml"</p>
1407
1408<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/fauna_sheep.xml"</p>
1409
1410<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/fauna_sheep.xml"</p>
1411
1412<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_gaia_flora_bush.xml"</p>
1413
1414<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_gaia_flora_bush.xml"</p>
1415
1416<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_gaia_flora_bush_berry.xml"</p>
1417
1418<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/template_gaia_flora_bush_berry.xml"</p>
1419
1420<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/flora_bush_berry.xml"</p>
1421
1422<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/flora_bush_berry.xml"</p>
1423
1424<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/flora_tree_aleppo_pine.xml"</p>
1425
1426<p>CEntityTemplateCollection::GetTemplate(): Loaded template "entities/gaia/flora_tree_aleppo_pine.xml"</p>
1427
1428<p>I18n: No translation found for string 'CMapReader::ApplyData'</p>
1429
1430<p>I18n: No translation found for string 'CMapReader::DelayLoadFinished'</p>
1431
1432<p>I18n: No translation found for string 'CSimulation'</p>
1433
1434<p>I18n: No translation found for string 'Game is starting..'</p>
1435
1436<p>I18n: No translation found for string 'Want to play a campaign? Tough luck, buddy! That's right, go cry on your mamma's shoulder.'</p>
1437
1438<p>CTextureManager::RecurseDirectory(art/textures/terrain/types/): no terrains.xml (or errors while loading) - using parent properties</p>
1439
1440<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/forestfloor/dirt_forest.xml for texture art/textures/terrain/types/forestfloor/dirt_forest.dds</p>
1441
1442<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/forestfloor/forrestfloor.xml for texture art/textures/terrain/types/forestfloor/forrestfloor.dds</p>
1443
1444<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/forestfloor/grass_foliage.xml for texture art/textures/terrain/types/forestfloor/grass_foliage.dds</p>
1445
1446<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/forestfloor/grass_forest_dead.xml for texture art/textures/terrain/types/forestfloor/grass_forest_dead.dds</p>
1447
1448<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/forestfloor/grass_forest_floor_oak.xml for texture art/textures/terrain/types/forestfloor/grass_forest_floor_oak.dds</p>
1449
1450<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/forestfloor/grass_foresta.xml for texture art/textures/terrain/types/forestfloor/grass_foresta.dds</p>
1451
1452<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/forestfloor/grass_forestb.xml for texture art/textures/terrain/types/forestfloor/grass_forestb.dds</p>
1453
1454<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/road/road1.xml for texture art/textures/terrain/types/road/road1.dds</p>
1455
1456<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/road/road2.xml for texture art/textures/terrain/types/road/road2.dds</p>
1457
1458<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/road/road3.xml for texture art/textures/terrain/types/road/road3.dds</p>
1459
1460<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/road/road_5.xml for texture art/textures/terrain/types/road/road_5.dds</p>
1461
1462<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/road/road_med.xml for texture art/textures/terrain/types/road/road_med.dds</p>
1463
1464<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/road/road_med_a.xml for texture art/textures/terrain/types/road/road_med_a.dds</p>
1465
1466<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/road/road_roman.xml for texture art/textures/terrain/types/road/road_roman.dds</p>
1467
1468<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/road/road_rome_a.xml for texture art/textures/terrain/types/road/road_rome_a.dds</p>
1469
1470<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/sand/desert_coarse.xml for texture art/textures/terrain/types/sand/desert_coarse.dds</p>
1471
1472<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/sand/desert_rough.xml for texture art/textures/terrain/types/sand/desert_rough.dds</p>
1473
1474<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/sand/desert_sahara.xml for texture art/textures/terrain/types/sand/desert_sahara.dds</p>
1475
1476<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/sand/desert_wave.xml for texture art/textures/terrain/types/sand/desert_wave.dds</p>
1477
1478<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/sand/sand.xml for texture art/textures/terrain/types/sand/sand.dds</p>
1479
1480<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/sand/sand_dune_a.xml for texture art/textures/terrain/types/sand/sand_dune_a.dds</p>
1481
1482<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/sand/sand_dunes.xml for texture art/textures/terrain/types/sand/sand_dunes.dds</p>
1483
1484<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/sand/sand_scrub_100.xml for texture art/textures/terrain/types/sand/sand_scrub_100.dds</p>
1485
1486<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/sand/sand_scrub_25.xml for texture art/textures/terrain/types/sand/sand_scrub_25.dds</p>
1487
1488<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/sand/sand_scrub_50.xml for texture art/textures/terrain/types/sand/sand_scrub_50.dds</p>
1489
1490<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/sand/sand_scrub_75.xml for texture art/textures/terrain/types/sand/sand_scrub_75.dds</p>
1491
1492<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/shoreline/beach_c.xml for texture art/textures/terrain/types/shoreline/beach_c.dds</p>
1493
1494<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/shoreline/beach_d.xml for texture art/textures/terrain/types/shoreline/beach_d.dds</p>
1495
1496<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/shoreline/beach_scrub_25.xml for texture art/textures/terrain/types/shoreline/beach_scrub_25.dds</p>
1497
1498<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/shoreline/beach_scrub_50_.xml for texture art/textures/terrain/types/shoreline/beach_scrub_50_.dds</p>
1499
1500<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/shoreline/beach_scrub_75.xml for texture art/textures/terrain/types/shoreline/beach_scrub_75.dds</p>
1501
1502<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/shoreline/beech_cliff_a_50.xml for texture art/textures/terrain/types/shoreline/beech_cliff_a_50.dds</p>
1503
1504<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/shoreline/beech_cliff_a_75.xml for texture art/textures/terrain/types/shoreline/beech_cliff_a_75.dds</p>
1505
1506<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/shoreline/beech_cliff_b.xml for texture art/textures/terrain/types/shoreline/beech_cliff_b.dds</p>
1507
1508<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/shoreline/grass_underwater.xml for texture art/textures/terrain/types/shoreline/grass_underwater.dds</p>
1509
1510<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/shoreline/grass_underwater_b.xml for texture art/textures/terrain/types/shoreline/grass_underwater_b.dds</p>
1511
1512<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/shoreline/sand_d.xml for texture art/textures/terrain/types/shoreline/sand_d.dds</p>
1513
1514<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/shoreline/sand_grass_25.xml for texture art/textures/terrain/types/shoreline/sand_grass_25.dds</p>
1515
1516<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/shoreline/sand_grass_50.xml for texture art/textures/terrain/types/shoreline/sand_grass_50.dds</p>
1517
1518<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/shoreline/sand_grass_75.xml for texture art/textures/terrain/types/shoreline/sand_grass_75.dds</p>
1519
1520<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/shoreline/sand_path.xml for texture art/textures/terrain/types/shoreline/sand_path.dds</p>
1521
1522<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/shoreline/sand_wavey.xml for texture art/textures/terrain/types/shoreline/sand_wavey.dds</p>
1523
1524<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/snow/snow 50.xml for texture art/textures/terrain/types/snow/snow 50.dds</p>
1525
1526<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/snow/snow forest frost.xml for texture art/textures/terrain/types/snow/snow forest frost.dds</p>
1527
1528<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/snow/snow forest.xml for texture art/textures/terrain/types/snow/snow forest.dds</p>
1529
1530<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/snow/snow grass 100.xml for texture art/textures/terrain/types/snow/snow grass 100.dds</p>
1531
1532<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/snow/snow grass 2.xml for texture art/textures/terrain/types/snow/snow grass 2.dds</p>
1533
1534<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/snow/snow grass 25bmp.xml for texture art/textures/terrain/types/snow/snow grass 25bmp.dds</p>
1535
1536<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/snow/snow grass 75.xml for texture art/textures/terrain/types/snow/snow grass 75.dds</p>
1537
1538<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/snow/snow rocks.xml for texture art/textures/terrain/types/snow/snow rocks.dds</p>
1539
1540<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/snow/snow rough.xml for texture art/textures/terrain/types/snow/snow rough.dds</p>
1541
1542<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/snow/snow.xml for texture art/textures/terrain/types/snow/snow.dds</p>
1543
1544<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/snow/snow_c.xml for texture art/textures/terrain/types/snow/snow_c.dds</p>
1545
1546<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/special/blackness.xml for texture art/textures/terrain/types/special/blackness.dds</p>
1547
1548<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/special/furrows_dirt.xml for texture art/textures/terrain/types/special/furrows_dirt.dds</p>
1549
1550<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/special/furrows_fall.xml for texture art/textures/terrain/types/special/furrows_fall.dds</p>
1551
1552<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/special/furrows_spring.xml for texture art/textures/terrain/types/special/furrows_spring.dds</p>
1553
1554<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/special/furrows_spring_b.xml for texture art/textures/terrain/types/special/furrows_spring_b.dds</p>
1555
1556<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/special/furrows_summer.xml for texture art/textures/terrain/types/special/furrows_summer.dds</p>
1557
1558<p>CTextureManager::RecurseDirectory(art/textures/terrain/types/temp/): no terrains.xml (or errors while loading) - using parent properties</p>
1559
1560<p>CTextureManager::RecurseDirectory(art/textures/terrain/types/water/animation1/): no terrains.xml (or errors while loading) - using parent properties</p>
1561
1562<p>CTextureManager::RecurseDirectory(art/textures/terrain/types/water/animation2/): no terrains.xml (or errors while loading) - using parent properties</p>
1563
1564<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/water/corral_c.xml for texture art/textures/terrain/types/water/corral_c.dds</p>
1565
1566<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/water/ocean_rock_a.xml for texture art/textures/terrain/types/water/ocean_rock_a.dds</p>
1567
1568<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/water/ocean_rock_b.xml for texture art/textures/terrain/types/water/ocean_rock_b.dds</p>
1569
1570<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/water/ocean_rock_deep.xml for texture art/textures/terrain/types/water/ocean_rock_deep.dds</p>
1571
1572<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/water/water_1.xml for texture art/textures/terrain/types/water/water_1.dds</p>
1573
1574<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/water/water_2.xml for texture art/textures/terrain/types/water/water_2.dds</p>
1575
1576<p>CTextureManager: Successfully loaded override xml art/textures/terrain/types/water/water_3.xml for texture art/textures/terrain/types/water/water_3.dds</p>
1577
1578<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_a.psa): Loaded successfully</p>
1579
1580<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_a.psa): Loaded successfully</p>
1581
1582<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_b.psa): Loaded successfully</p>
1583
1584<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gallop.psa): Loaded successfully</p>
1585
1586<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_walk.psa): Loaded successfully</p>
1587
1588<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death.psa): Loaded successfully</p>
1589
1590<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/cavalryidle.psa): Loaded successfully</p>
1591
1592<p>CSkeletonAnimManager::GetAnimation(art/animation/cavalry/sword/attack/rider_sword_shield_atk_a.psa): Loaded successfully</p>
1593
1594<p>CSkeletonAnimManager::GetAnimation(art/animation/cavalry/spear/attack/rider_spear_shield_atk_a.psa): Loaded successfully</p>
1595
1596<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/rider_gallop.psa): Loaded successfully</p>
1597
1598<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/rider_sword_death_a.psa): Loaded successfully</p>
1599
1600<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/dude/dudebuild.psa): Loaded successfully</p>
1601
1602<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_01.psa): Loaded successfully</p>
1603
1604<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_02.psa): Loaded successfully</p>
1605
1606<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_03.psa): Loaded successfully</p>
1607
1608<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_04.psa): Loaded successfully</p>
1609
1610<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_06.psa): Loaded successfully</p>
1611
1612<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_07.psa): Loaded successfully</p>
1613
1614<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/dude/dudeidle.psa): Loaded successfully</p>
1615
1616<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/javelin/attack/ijv_off_01.psa): Loaded successfully</p>
1617
1618<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/move/run/isw_s_off_01.psa): Loaded successfully</p>
1619
1620<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/move/run/isw_s_def_02.psa): Loaded successfully</p>
1621
1622<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/move/run/isw_s_em_03.psa): Loaded successfully</p>
1623
1624<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/dude/dudewalk.psa): Loaded successfully</p>
1625
1626<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/forage.psa): Loaded successfully</p>
1627
1628<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/hoe.psa): Loaded successfully</p>
1629
1630<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/mine.psa): Loaded successfully</p>
1631
1632<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/chop.psa): Loaded successfully</p>
1633
1634<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_hoplite_idle_a.psa): Loaded successfully</p>
1635
1636<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_hoplite_atk_a.psa): Loaded successfully</p>
1637
1638<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_hoplite_shield_run_a.psa): Loaded successfully</p>
1639
1640<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_hoplite_walk.psa): Loaded successfully</p>
1641
1642<p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_build_01.dae): Loaded successfully</p>
1643
1644<p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_death_01.dae): Loaded successfully</p>
1645
1646<p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_idle_01.dae): Loaded successfully</p>
1647
1648<p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_walk_01.dae): Loaded successfully</p>
1649
1650<p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_gather_01.dae): Loaded successfully</p>
1651
1652<p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_farm_01.dae): Loaded successfully</p>
1653
1654<p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_mine_01.dae): Loaded successfully</p>
1655
1656<p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_lumber_01.dae): Loaded successfully</p>
1657
1658<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_02.dae): Loaded successfully</p>
1659
1660<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_01.dae): Loaded successfully</p>
1661
1662<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_02.dae): Loaded successfully</p>
1663
1664<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_03.dae): Loaded successfully</p>
1665
1666<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_04.dae): Loaded successfully</p>
1667
1668<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_attack_01.dae): Loaded successfully</p>
1669
1670<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_run_01.dae): Loaded successfully</p>
1671
1672<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_01.dae): Loaded successfully</p>
1673
1674<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_02.dae): Loaded successfully</p>
1675
1676<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_01.dae): Loaded successfully</p>
1677
1678<p class="error">ERROR: Failed to find matching prop point called "antler" in model "art/meshes/skeletal/deer_mesh.dae" for actor "fauna/deer.xml"</p>
1679
1680<p>I18n: No translation found for string 'Much to our regret we must report the program has encountered an error.
1681
1682
1683
1684
1685
1686Please let us know at http://trac.wildfiregames.com/ and attach the crashlog.txt and crashlog.dmp files.
1687
1688
1689
1690
1691
1692Details: unhandled exception (Access violation reading 0x00000000)
1693
1694
1695'</p>
1696
1697
1698
1699====================================
1700
1701Last known activity:
1702
1703 ns
1704
1705base splat textures
1706
1707render sky
1708
1709render patches
1710
1711render patch submissions
1712
1713base splat textures
1714
1715render models
1716
1717render transparent
1718
1719render water
1720
1721render transparent 2
1722
1723render particles
1724
1725empty lists
1726
1727render fonts
1728
1729render GUI
1730
1731render console
1732
1733end frame
1734
1735finished render
1736
1737Frame
1738
1739build archive
1740
1741reload changed files
1742
1743progressive load
1744
1745input
1746
1747gui tick
1748
1749render
1750
1751begin frame
1752
1753collect objects
1754
1755flush objects
1756
1757render shadows
1758
1759render reflections
1760
1761render patch submissions
1762
1763base splat textures
1764
1765render refractions
1766
1767render patch submissions
1768
1769base splat textures
1770
1771render sky
1772
1773render patches
1774
1775render patch submissions
1776
1777base splat textures
1778
1779render models
1780
1781render transparent
1782
1783render water
1784
1785render transparent 2
1786
1787render particles
1788
1789empty lists
1790
1791render fonts
1792
1793render GUI
1794
1795render console
1796
1797end frame
1798
1799finished render
1800
1801Frame
1802
1803build archive
1804
1805reload changed files
1806
1807progressive load
1808
1809input
1810
1811gui tick
1812
1813render
1814
1815begin frame
1816
1817collect objects
1818
1819flush objects
1820
1821render shadows
1822
1823render reflections
1824
1825render patch submissions
1826
1827base splat textures
1828
1829render refractions
1830
1831render patch submissions
1832
1833base splat textures
1834
1835render sky
1836
1837render patches
1838
1839render patch submissions
1840
1841base splat textures
1842
1843render models
1844
1845render transparent
1846
1847render water
1848
1849render transparent 2
1850
1851render particles
1852
1853empty lists
1854
1855render fonts
1856
1857render GUI
1858
1859render console
1860
1861end frame
1862
1863finished render
1864
1865Frame
1866
1867build archive
1868
1869reload changed files
1870
1871progressive load
1872
1873input
1874
1875gui tick
1876
1877render
1878
1879begin frame
1880
1881collect objects
1882
1883flush objects
1884
1885render shadows
1886
1887render reflections
1888
1889render patch submissions
1890
1891base splat textures
1892
1893render refractions
1894
1895render patch submissions
1896
1897base splat textures
1898
1899render sky
1900
1901render patches
1902
1903render patch submissions
1904
1905base splat textures
1906
1907render models
1908
1909render transparent
1910
1911render water
1912
1913render transparent 2
1914
1915render particles
1916
1917empty lists
1918
1919render fonts
1920
1921render GUI
1922
1923render console
1924
1925end frame
1926
1927finished render
1928
1929Frame
1930
1931build archive
1932
1933reload changed files
1934
1935progressive load
1936
1937input
1938
1939gui tick
1940
1941render
1942
1943begin frame
1944
1945collect objects
1946
1947flush objects
1948
1949render shadows
1950
1951render reflections
1952
1953render patch submissions
1954
1955base splat textures
1956
1957render refractions
1958
1959render patch submissions
1960
1961base splat textures
1962
1963render sky
1964
1965render patches
1966
1967render patch submissions
1968
1969base splat textures
1970
1971render models
1972
1973render transparent
1974
1975render water
1976
1977render transparent 2
1978
1979render particles
1980
1981empty lists
1982
1983render fonts
1984
1985render GUI
1986
1987render console
1988
1989end frame
1990
1991finished render
1992
1993Frame
1994
1995build archive
1996
1997reload changed files
1998
1999progressive load
2000
2001input
2002
2003gui tick
2004
2005render
2006
2007begin frame
2008
2009collect objects
2010
2011flush objects
2012
2013render shadows
2014
2015render reflections
2016
2017render patch submissions
2018
2019base splat textures
2020
2021render refractions
2022
2023render patch submissions
2024
2025base splat textures
2026
2027render sky
2028
2029render patches
2030
2031render patch submissions
2032
2033base splat textures
2034
2035render models
2036
2037render transparent
2038
2039render water
2040
2041render transparent 2
2042
2043render particles
2044
2045empty lists
2046
2047render fonts
2048
2049render GUI
2050
2051render console
2052
2053end frame
2054
2055finished render
2056
2057Frame
2058
2059build archive
2060
2061reload changed files
2062
2063progressive load
2064
2065input
2066
2067gui tick
2068
2069render
2070
2071begin frame
2072
2073collect objects
2074
2075flush objects
2076
2077render shadows
2078
2079render reflections
2080
2081render patch submissions
2082
2083base splat textures
2084
2085render refractions
2086
2087render patch submissions
2088
2089base splat textures
2090
2091render sky
2092
2093render patches
2094
2095render patch submissions
2096
2097base splat textures
2098
2099render models
2100
2101render transparent
2102
2103render water
2104
2105render transparent 2
2106
2107render particles
2108
2109empty lists
2110
2111render fonts
2112
2113render GUI
2114
2115render console
2116
2117end frame
2118
2119finished render
2120
2121Frame
2122
2123build archive
2124
2125reload changed files
2126
2127progressive load
2128
2129input
2130
2131gui tick
2132
2133render
2134
2135begin frame
2136
2137collect objects
2138
2139flush objects
2140
2141render shadows
2142
2143render reflections
2144
2145render patch submissions
2146
2147base splat textures
2148
2149render refractions
2150
2151render patch submissions
2152
2153base splat textures
2154
2155render sky
2156
2157render patches
2158
2159render patch submissions
2160
2161base splat textures
2162
2163render models
2164
2165render transparent
2166
2167render water
2168
2169render transparent 2
2170
2171render particles
2172
2173empty lists
2174
2175render fonts
2176
2177render GUI
2178
2179render console
2180
2181end frame
2182
2183finished render
2184
2185Frame
2186
2187build archive
2188
2189reload changed files
2190
2191progressive load
2192
2193input
2194
2195gui tick
2196
2197render
2198
2199begin frame
2200
2201collect objects
2202
2203flush objects
2204
2205render shadows
2206
2207render reflections
2208
2209render patch submissions
2210
2211base splat textures
2212
2213render refractions
2214
2215render patch submissions
2216
2217base splat textures
2218
2219render sky
2220
2221render patches
2222
2223render patch submissions
2224
2225base splat textures
2226
2227render models
2228
2229render transparent
2230
2231render water
2232
2233render transparent 2
2234
2235render particles
2236
2237empty lists
2238
2239render fonts
2240
2241render GUI
2242
2243render console
2244
2245end frame
2246
2247finished render
2248
2249Frame
2250
2251build archive
2252
2253reload changed files
2254
2255progressive load
2256
2257input
2258
2259gui tick
2260
2261render
2262
2263begin frame
2264
2265collect objects
2266
2267flush objects
2268
2269render shadows
2270
2271render reflections
2272
2273render patch submissions
2274
2275base splat textures
2276
2277render refractions
2278
2279render patch submissions
2280
2281base splat textures
2282
2283render sky
2284
2285render patches
2286
2287render patch submissions
2288
2289base splat textures
2290
2291render models
2292
2293render transparent
2294
2295render water
2296
2297render transparent 2
2298
2299render particles
2300
2301empty lists
2302
2303render fonts
2304
2305render GUI
2306
2307render console
2308
2309end frame
2310
2311finished render
2312
2313Frame
2314
2315build archive
2316
2317reload changed files
2318
2319progressive load
2320
2321input
2322
2323gui tick
2324
2325render
2326
2327begin frame
2328
2329collect objects
2330
2331flush objects
2332
2333render shadows
2334
2335render reflections
2336
2337render patch submissions
2338
2339base splat textures
2340
2341render refractions
2342
2343render patch submissions
2344
2345base splat textures
2346
2347render sky
2348
2349render patches
2350
2351render patch submissions
2352
2353base splat textures
2354
2355render models
2356
2357render transparent
2358
2359render water
2360
2361render transparent 2
2362
2363render particles
2364
2365empty lists
2366
2367render fonts
2368
2369render GUI
2370
2371render console
2372
2373end frame
2374
2375finished render
2376
2377Frame
2378
2379build archive
2380
2381reload changed files
2382
2383progressive load
2384
2385input
2386
2387gui tick
2388
2389render
2390
2391begin frame
2392
2393collect objects
2394
2395flush objects
2396
2397render shadows
2398
2399render reflections
2400
2401render patch submissions
2402
2403base splat textures
2404
2405render refractions
2406
2407render patch submissions
2408
2409base splat textures
2410
2411render sky
2412
2413render patches
2414
2415render patch submissions
2416
2417base splat textures
2418
2419render models
2420
2421render transparent
2422
2423render water
2424
2425render transparent 2
2426
2427render particles
2428
2429empty lists
2430
2431render fonts
2432
2433render GUI
2434
2435render console
2436
2437end frame
2438
2439finished render
2440
2441Frame
2442
2443build archive
2444
2445reload changed files
2446
2447progressive load
2448
2449input
2450
2451gui tick
2452
2453render
2454
2455begin frame
2456
2457collect objects
2458
2459flush objects
2460
2461render shadows
2462
2463render reflections
2464
2465render patch submissions
2466
2467base splat textures
2468
2469render refractions
2470
2471render patch submissions
2472
2473base splat textures
2474
2475render sky
2476
2477render patches
2478
2479render patch submissions
2480
2481base splat textures
2482
2483render models
2484
2485render transparent
2486
2487render water
2488
2489render transparent 2
2490
2491render particles
2492
2493empty lists
2494
2495render fonts
2496
2497render GUI
2498
2499render console
2500
2501end frame
2502
2503finished render
2504
2505Frame
2506
2507build archive
2508
2509reload changed files
2510
2511progressive load
2512
2513input
2514
2515gui tick
2516
2517render
2518
2519begin frame
2520
2521collect objects
2522
2523flush objects
2524
2525render shadows
2526
2527render reflections
2528
2529render patch submissions
2530
2531base splat textures
2532
2533render refractions
2534
2535render patch submissions
2536
2537base splat textures
2538
2539render sky
2540
2541render patches
2542
2543render patch submissions
2544
2545base splat textures
2546
2547render models
2548
2549render transparent
2550
2551render water
2552
2553render transparent 2
2554
2555render particles
2556
2557empty lists
2558
2559render fonts
2560
2561render GUI
2562
2563render console
2564
2565end frame
2566
2567finished render
2568
2569Frame
2570
2571build archive
2572
2573reload changed files
2574
2575progressive load
2576
2577input
2578
2579gui tick
2580
2581render
2582
2583begin frame
2584
2585collect objects
2586
2587flush objects
2588
2589render shadows
2590
2591render reflections
2592
2593render patch submissions
2594
2595base splat textures
2596
2597render refractions
2598
2599render patch submissions
2600
2601base splat textures
2602
2603render sky
2604
2605render patches
2606
2607render patch submissions
2608
2609base splat textures
2610
2611render models
2612
2613render transparent
2614
2615render water
2616
2617render transparent 2
2618
2619render particles
2620
2621empty lists
2622
2623render fonts
2624
2625render GUI
2626
2627render console
2628
2629end frame
2630
2631finished render
2632
2633Frame
2634
2635build archive
2636
2637reload changed files
2638
2639progressive load
2640
2641input
2642
2643gui tick
2644
2645render
2646
2647begin frame
2648
2649collect objects
2650
2651flush objects
2652
2653render shadows
2654
2655render reflections
2656
2657render patch submissions
2658
2659base splat textures
2660
2661render refractions
2662
2663render patch submissions
2664
2665base splat textures
2666
2667render sky
2668
2669render patches
2670
2671render patch submissions
2672
2673base splat textures
2674
2675render models
2676
2677render transparent
2678
2679render water
2680
2681render transparent 2
2682
2683render particles
2684
2685empty lists
2686
2687render fonts
2688
2689render GUI
2690
2691render console
2692
2693end frame
2694
2695finished render
2696
2697Frame
2698
2699build archive
2700
2701reload changed files
2702
2703progressive load
2704
2705input
2706
2707gui tick
2708
2709render
2710
2711begin frame
2712
2713collect objects
2714
2715flush objects
2716
2717render shadows
2718
2719render reflections
2720
2721render patch submissions
2722
2723base splat textures
2724
2725render refractions
2726
2727render patch submissions
2728
2729base splat textures
2730
2731render sky
2732
2733render patches
2734
2735render patch submissions
2736
2737base splat textures
2738
2739render models
2740
2741render transparent
2742
2743render water
2744
2745render transparent 2
2746
2747render particles
2748
2749empty lists
2750
2751render fonts
2752
2753render GUI
2754
2755render console
2756
2757end frame
2758
2759finished render
2760
2761Frame
2762
2763build archive
2764
2765reload changed files
2766
2767progressive load
2768
2769input
2770
2771gui tick
2772
2773render
2774
2775begin frame
2776
2777collect objects
2778
2779flush objects
2780
2781render shadows
2782
2783render reflections
2784
2785render patch submissions
2786
2787base splat textures
2788
2789render refractions
2790
2791render patch submissions
2792
2793base splat textures
2794
2795render sky
2796
2797render patches
2798
2799render patch submissions
2800
2801base splat textures
2802
2803render models
2804
2805render transparent
2806
2807render water
2808
2809render transparent 2
2810
2811render particles
2812
2813empty lists
2814
2815render fonts
2816
2817render GUI
2818
2819render console
2820
2821end frame
2822
2823finished render
2824
2825Frame
2826
2827build archive
2828
2829reload changed files
2830
2831progressive load
2832
2833input
2834
2835gui tick
2836
2837render
2838
2839begin frame
2840
2841collect objects
2842
2843flush objects
2844
2845render shadows
2846
2847render reflections
2848
2849render patch submissions
2850
2851base splat textures
2852
2853render refractions
2854
2855render patch submissions
2856
2857base splat textures
2858
2859render sky
2860
2861render patches
2862
2863render patch submissions
2864
2865base splat textures
2866
2867render models
2868
2869render transparent
2870
2871render water
2872
2873render transparent 2
2874
2875render particles
2876
2877empty lists
2878
2879render fonts
2880
2881render GUI
2882
2883render console
2884
2885end frame
2886
2887finished render
2888
2889Frame
2890
2891build archive
2892
2893reload changed files
2894
2895progressive load
2896
2897input
2898
2899gui tick
2900
2901render
2902
2903begin frame
2904
2905collect objects
2906
2907flush objects
2908
2909render shadows
2910
2911render reflections
2912
2913render patch submissions
2914
2915base splat textures
2916
2917render refractions
2918
2919render patch submissions
2920
2921base splat textures
2922
2923render sky
2924
2925render patches
2926
2927render patch submissions
2928
2929base splat textures
2930
2931render models
2932
2933render transparent
2934
2935render water
2936
2937render transparent 2
2938
2939render particles
2940
2941empty lists
2942
2943render fonts
2944
2945render GUI
2946
2947render console
2948
2949end frame
2950
2951finished render
2952
2953Frame
2954
2955build archive
2956
2957reload changed files
2958
2959progressive load
2960
2961input
2962
2963gui tick
2964
2965render
2966
2967begin frame
2968
2969collect objects
2970
2971flush objects
2972
2973render shadows
2974
2975render reflections
2976
2977render patch submissions
2978
2979base splat textures
2980
2981render refractions
2982
2983render patch submissions
2984
2985base splat textures
2986
2987render sky
2988
2989render patches
2990
2991render patch submissions
2992
2993base splat textures
2994
2995render models
2996
2997render transparent
2998
2999render water
3000
3001render transparent 2
3002
3003render particles
3004
3005empty lists
3006
3007render fonts
3008
3009render GUI
3010
3011render console
3012
3013end frame
3014
3015finished render
3016
3017Frame
3018
3019build archive
3020
3021reload changed files
3022
3023progressive load
3024
3025input
3026
3027gui tick
3028
3029render
3030
3031begin frame
3032
3033collect objects
3034
3035flush objects
3036
3037render shadows
3038
3039render reflections
3040
3041render patch submissions
3042
3043base splat textures
3044
3045render refractions
3046
3047render patch submissions
3048
3049base splat textures
3050
3051render sky
3052
3053render patches
3054
3055render patch submissions
3056
3057base splat textures
3058
3059render models
3060
3061render transparent
3062
3063render water
3064
3065render transparent 2
3066
3067render particles
3068
3069empty lists
3070
3071render fonts
3072
3073render GUI
3074
3075render console
3076
3077end frame
3078
3079finished render
3080
3081Frame
3082
3083build archive
3084
3085reload changed files
3086
3087progressive load
3088
3089input
3090
3091gui tick
3092
3093render
3094
3095begin frame
3096
3097collect objects
3098
3099flush objects
3100
3101render shadows
3102
3103render reflections
3104
3105render patch submissions
3106
3107base splat textures
3108
3109render refractions
3110
3111render patch submissions
3112
3113base splat textures
3114
3115render sky
3116
3117render patches
3118
3119render patch submissions
3120
3121base splat textures
3122
3123render models
3124
3125render transparent
3126
3127render water
3128
3129render transparent 2
3130
3131render particles
3132
3133empty lists
3134
3135render fonts
3136
3137render GUI
3138
3139render console
3140
3141end frame
3142
3143finished render
3144
3145Frame
3146
3147build archive
3148
3149reload changed files
3150
3151progressive load
3152
3153input
3154
3155gui tick
3156
3157render
3158
3159begin frame
3160
3161collect objects
3162
3163flush objects
3164
3165render shadows
3166
3167render reflections
3168
3169render patch submissions
3170
3171base splat textures
3172
3173render refractions
3174
3175render patch submissions
3176
3177base splat textures
3178
3179render sky
3180
3181render patches
3182
3183render patch submissions
3184
3185base splat textures
3186
3187render models
3188
3189render transparent
3190
3191render water
3192
3193render transparent 2
3194
3195render particles
3196
3197empty lists
3198
3199render fonts
3200
3201render GUI
3202
3203render console
3204
3205end frame
3206
3207finished render
3208
3209Frame
3210
3211build archive
3212
3213reload changed files
3214
3215progressive load
3216
3217input
3218
3219gui tick
3220
3221render
3222
3223begin frame
3224
3225collect objects
3226
3227flush objects
3228
3229render shadows
3230
3231render reflections
3232
3233render patch submissions
3234
3235base splat textures
3236
3237render refractions
3238
3239render patch submissions
3240
3241base splat textures
3242
3243render sky
3244
3245render patches
3246
3247render patch submissions
3248
3249base splat textures
3250
3251render models
3252
3253render transparent
3254
3255render water
3256
3257render transparent 2
3258
3259render particles
3260
3261empty lists
3262
3263render fonts
3264
3265render GUI
3266
3267render console
3268
3269end frame
3270
3271finished render
3272
3273Frame
3274
3275build archive
3276
3277reload changed files
3278
3279progressive load
3280
3281input
3282
3283gui tick
3284
3285render
3286
3287begin frame
3288
3289collect objects
3290
3291flush objects
3292
3293render shadows
3294
3295render reflections
3296
3297render patch submissions
3298
3299base splat textures
3300
3301render refractions
3302
3303render patch submissions
3304
3305base splat textures
3306
3307render sky
3308
3309render patches
3310
3311render patch submissions
3312
3313base splat textures
3314
3315render models
3316
3317render transparent
3318
3319render water
3320
3321render transparent 2
3322
3323render particles
3324
3325empty lists
3326
3327render fonts
3328
3329render GUI
3330
3331render console
3332
3333end frame
3334
3335finished render
3336
3337Frame
3338
3339build archive
3340
3341reload changed files
3342
3343progressive load
3344
3345input
3346
3347gui tick
3348
3349