Ticket #2617: headquarters.js.patch

File headquarters.js.patch, 946 bytes (added by False Vision, 10 years ago)
  • ps/trunk/binaries/data/mods/public/simulation/ai/aegis/headquarters.js

     
    10221022    if (gameState.civ() !== "gaul" && gameState.civ() !== "brit" && gameState.civ() !== "iber" &&
    10231023        workersNumber > 130 && gameState.currentPhase() > 2)
    10241024    {
    1025         var Const = 0;
     1025        var inConst = 0;
    10261026        for (var i in this.bAdvanced)
    1027             Const += gameState.countEntitiesByType(gameState.applyCiv(this.bAdvanced[i]), true);
     1027            inConst += gameState.countEntitiesByType(gameState.applyCiv(this.bAdvanced[i]), true);
    10281028        if (inConst == 1) {
    10291029            var i = Math.floor(Math.random() * this.bAdvanced.length);
    10301030            if (gameState.countEntitiesAndQueuedByType(gameState.applyCiv(this.bAdvanced[i]), true) < 1){