Ticket #2692: red_water_bug2.diff

File red_water_bug2.diff, 674 bytes (added by pendingchaos, 9 years ago)
  • source/renderer/Renderer.cpp

     
    12831283
    12841284    SScreenRect screenScissor;
    12851285    screenScissor.x1 = (GLint)floor((scissor[0].X*0.5f+0.5f)*vpWidth);
    1286     screenScissor.y1 = (GLint)floor((scissor[0].Y*0.5f+0.5f)*vpHeight);
     1286    screenScissor.y1 = (GLint)floor((scissor[0].Z*0.5f+0.5f)*vpHeight);
    12871287    screenScissor.x2 = (GLint)ceil((scissor[1].X*0.5f+0.5f)*vpWidth);
    1288     screenScissor.y2 = (GLint)ceil((scissor[1].Y*0.5f+0.5f)*vpHeight);
     1288    screenScissor.y2 = (GLint)ceil((scissor[1].Z*0.5f+0.5f)*vpHeight);
    12891289