Ticket #2863: oos_dumps.diff

File oos_dumps.diff, 139.5 KB (added by Itms, 9 years ago)
Line 
196459,96463c96459
2< "194": [
3< {
4< "variable": "ResourceGatherer/Rates/wood.tree",
5< "value": 0.8049999999999999
6< },
7---
8> "1333": [
996466,96470c96462
10< "value": 75
11< },
12< {
13< "variable": "ResourceGatherer/Rates/food.grain",
14< "value": 0.575
15---
16> "value": 880.0000000000001
1796473,96474c96465,96466
18< "variable": "ResourceGatherer/Rates/wood.tree",
19< "value": 0.9099999999999999
20---
21> "variable": "Cost/BuildTime",
22> "value": 44
2396477,96481c96469
24< "195": [
25< {
26< "variable": "ResourceGatherer/Rates/wood.tree",
27< "value": 0.8049999999999999
28< },
29---
30> "1350": [
3196484,96488c96472
32< "value": 75
33< },
34< {
35< "variable": "ResourceGatherer/Rates/food.grain",
36< "value": 0.575
37---
38> "value": 1200.1000000000001
3996491,96492c96475,96476
40< "variable": "ResourceGatherer/Rates/wood.tree",
41< "value": 0.9099999999999999
42---
43> "variable": "Cost/BuildTime",
44> "value": 58.300000000000004
4596495c96479
46< "196": [
47---
48> "1365": [
4996497,96498c96481,96482
50< "variable": "ResourceGatherer/Rates/wood.tree",
51< "value": 0.8049999999999999
52---
53> "variable": "Health/Max",
54> "value": 880.0000000000001
5596501,96502c96485,96486
56< "variable": "Health/Max",
57< "value": 75
58---
59> "variable": "Cost/BuildTime",
60> "value": 44
6196505,96506c96489,96490
62< "variable": "ResourceGatherer/Rates/food.grain",
63< "value": 0.575
64---
65> "variable": "Health/Max",
66> "value": 880.0000000000001
6796509,96510c96493,96494
68< "variable": "ResourceGatherer/Rates/wood.tree",
69< "value": 0.9099999999999999
70---
71> "variable": "Health/Max",
72> "value": 880.0000000000001
7396513c96497
74< "197": [
75---
76> "202": [
7796515,96516c96499,96500
78< "variable": "ResourceGatherer/Rates/wood.tree",
79< "value": 0.8049999999999999
80---
81> "variable": "ResourceGatherer/BaseSpeed",
82> "value": 1.1
8396519,96520c96503,96504
84< "variable": "Health/Max",
85< "value": 75
86---
87> "variable": "ResourceGatherer/BaseSpeed",
88> "value": 1.1
8996523,96524c96507,96508
90< "variable": "ResourceGatherer/Rates/food.grain",
91< "value": 0.575
92---
93> "variable": "ResourceGatherer/BaseSpeed",
94> "value": 1.1
9596527,96534c96511,96512
96< "variable": "ResourceGatherer/Rates/wood.tree",
97< "value": 0.9099999999999999
98< }
99< ],
100< "198": [
101< {
102< "variable": "ResourceGatherer/Rates/wood.tree",
103< "value": 0.8624999999999999
104---
105> "variable": "ResourceGatherer/BaseSpeed",
106> "value": 1.1
10796537c96515
108< "variable": "Builder/Rate",
109---
110> "variable": "ResourceGatherer/BaseSpeed",
11196545c96523
112< "variable": "Builder/Rate",
113---
114> "variable": "ResourceGatherer/BaseSpeed",
11596553c96531,96535
116< "variable": "Builder/Rate",
117---
118> "variable": "Health/Max",
119> "value": 168
120> },
121> {
122> "variable": "ResourceGatherer/BaseSpeed",
12396556a96539,96572
124> "variable": "Health/Max",
125> "value": 168
126> }
127> ],
128> "1409": [
129> {
130> "variable": "Health/Max",
131> "value": 1200.1000000000001
132> },
133> {
134> "variable": "Cost/BuildTime",
135> "value": 58.300000000000004
136> },
137> {
138> "variable": "Health/Max",
139> "value": 1200.1000000000001
140> },
141> {
142> "variable": "Health/Max",
143> "value": 1200.1000000000001
144> }
145> ],
146> "1462": [
147> {
148> "variable": "Health/Max",
149> "value": 2200
150> },
151> {
152> "variable": "Cost/BuildTime",
153> "value": 165
154> }
155> ],
156> "1379": [
157> {
15896561c96577
159< "variable": "Builder/Rate",
160---
161> "variable": "ResourceGatherer/BaseSpeed",
16296569c96585
163< "variable": "Builder/Rate",
164---
165> "variable": "ResourceGatherer/BaseSpeed",
16696577c96593
167< "variable": "Builder/Rate",
168---
169> "variable": "ResourceGatherer/BaseSpeed",
17096585c96601
171< "variable": "Builder/Rate",
172---
173> "variable": "ResourceGatherer/BaseSpeed",
17496593c96609
175< "variable": "Builder/Rate",
176---
177> "variable": "ResourceGatherer/BaseSpeed",
17896601c96617
179< "variable": "Builder/Rate",
180---
181> "variable": "ResourceGatherer/BaseSpeed",
18296609c96625
183< "variable": "Builder/Rate",
184---
185> "variable": "ResourceGatherer/BaseSpeed",
18696617c96633
187< "variable": "Builder/Rate",
188---
189> "variable": "ResourceGatherer/BaseSpeed",
19096625c96641
191< "variable": "Builder/Rate",
192---
193> "variable": "ResourceGatherer/BaseSpeed",
19496633c96649
195< "variable": "Builder/Rate",
196---
197> "variable": "ResourceGatherer/BaseSpeed",
19896641c96657
199< "variable": "Builder/Rate",
200---
201> "variable": "ResourceGatherer/BaseSpeed",
20296649c96665
203< "variable": "Builder/Rate",
204---
205> "variable": "ResourceGatherer/BaseSpeed",
20696657,96658c96673,96674
207< "variable": "Health/Max",
208< "value": 144
209---
210> "variable": "ResourceGatherer/BaseSpeed",
211> "value": 1.1
21296661c96677
213< "variable": "Builder/Rate",
214---
215> "variable": "ResourceGatherer/BaseSpeed",
21696669c96685
217< "variable": "Builder/Rate",
218---
219> "variable": "ResourceGatherer/BaseSpeed",
22096677c96693
221< "variable": "Builder/Rate",
222---
223> "variable": "ResourceGatherer/BaseSpeed",
22496685c96701
225< "variable": "Builder/Rate",
226---
227> "variable": "ResourceGatherer/BaseSpeed",
22896693,96694c96709,96710
229< "variable": "Health/Max",
230< "value": 144
231---
232> "variable": "ResourceGatherer/BaseSpeed",
233> "value": 1.1
23496697,96698c96713,96714
235< "variable": "ResourceGatherer/Rates/food.grain",
236< "value": 0.2875
237---
238> "variable": "ResourceGatherer/BaseSpeed",
239> "value": 1.1
24096701c96717
241< "variable": "Builder/Rate",
242---
243> "variable": "ResourceGatherer/BaseSpeed",
24496709c96725
245< "variable": "Builder/Rate",
246---
247> "variable": "ResourceGatherer/BaseSpeed",
24896717c96733
249< "variable": "Builder/Rate",
250---
251> "variable": "ResourceGatherer/BaseSpeed",
25296725c96741
253< "variable": "Builder/Rate",
254---
255> "variable": "ResourceGatherer/BaseSpeed",
25696728a96745,96750
257> "variable": "Health/Max",
258> "value": 168
259> }
260> ],
261> "1526": [
262> {
26396733c96755
264< "variable": "Builder/Rate",
265---
266> "variable": "ResourceGatherer/BaseSpeed",
26796741c96763
268< "variable": "Builder/Rate",
269---
270> "variable": "ResourceGatherer/BaseSpeed",
27196749c96771
272< "variable": "Builder/Rate",
273---
274> "variable": "ResourceGatherer/BaseSpeed",
27596757c96779
276< "variable": "Builder/Rate",
277---
278> "variable": "ResourceGatherer/BaseSpeed",
27996765c96787
280< "variable": "Builder/Rate",
281---
282> "variable": "ResourceGatherer/BaseSpeed",
28396773,96774c96795,96796
284< "variable": "ResourceGatherer/Rates/wood.tree",
285< "value": 0.9749999999999999
286---
287> "variable": "Health/Max",
288> "value": 180
28996777,96778c96799,96806
290< "variable": "Builder/Rate",
291< "value": 1.1
292---
293> "variable": "Health/Max",
294> "value": 180
295> }
296> ],
297> "1849": [
298> {
299> "variable": "Health/Max",
300> "value": 2200
30196781,96782c96809,96810
302< "variable": "ResourceGatherer/BaseSpeed",
303< "value": 1.1
304---
305> "variable": "Cost/BuildTime",
306> "value": 165
30796785,96786c96813,96814
308< "variable": "Builder/Rate",
309< "value": 1.1
310---
311> "variable": "Health/Max",
312> "value": 2200
31396789,96790c96817,96818
314< "variable": "ResourceGatherer/BaseSpeed",
315< "value": 1.1
316---
317> "variable": "Health/Max",
318> "value": 2200
31996793c96821
320< "199": [
321---
322> "1982": [
32396795,96796c96823,96824
324< "variable": "ResourceGatherer/Rates/wood.tree",
325< "value": 0.8624999999999999
326---
327> "variable": "Health/Max",
328> "value": 1200.1000000000001
32996799,96800c96827,96834
330< "variable": "Builder/Rate",
331< "value": 1.1
332---
333> "variable": "Cost/BuildTime",
334> "value": 58.300000000000004
335> }
336> ],
337> "2094": [
338> {
339> "variable": "Health/Max",
340> "value": 1200.1000000000001
34196803,96804c96837,96838
342< "variable": "ResourceGatherer/BaseSpeed",
343< "value": 1.1
344---
345> "variable": "Cost/BuildTime",
346> "value": 58.300000000000004
34796807,96808c96841,96842
348< "variable": "Builder/Rate",
349< "value": 1.1
350---
351> "variable": "Health/Max",
352> "value": 1200.1000000000001
35396810a96845,96850
354> "variable": "Health/Max",
355> "value": 1200.1000000000001
356> }
357> ],
358> "1846": [
359> {
36096815c96855
361< "variable": "Builder/Rate",
362---
363> "variable": "ResourceGatherer/BaseSpeed",
36496823c96863
365< "variable": "Builder/Rate",
366---
367> "variable": "ResourceGatherer/BaseSpeed",
36896831c96871
369< "variable": "Builder/Rate",
370---
371> "variable": "ResourceGatherer/BaseSpeed",
37296839c96879
373< "variable": "Builder/Rate",
374---
375> "variable": "ResourceGatherer/BaseSpeed",
37696847,96848c96887,96888
377< "variable": "Builder/Rate",
378< "value": 1.1
379---
380> "variable": "Health/Max",
381> "value": 180
38296851,96852c96891,96898
383< "variable": "ResourceGatherer/BaseSpeed",
384< "value": 1.1
385---
386> "variable": "Health/Max",
387> "value": 180
388> }
389> ],
390> "2155": [
391> {
392> "variable": "Health/Max",
393> "value": 990.0000000000001
39496855,96856c96901,96908
395< "variable": "Builder/Rate",
396< "value": 1.1
397---
398> "variable": "Cost/BuildTime",
399> "value": 49.5
400> }
401> ],
402> "2256": [
403> {
404> "variable": "Health/Max",
405> "value": 990.0000000000001
40696859,96860c96911,96912
407< "variable": "ResourceGatherer/BaseSpeed",
408< "value": 1.1
409---
410> "variable": "Cost/BuildTime",
411> "value": 49.5
41296863c96915,96925
413< "variable": "Builder/Rate",
414---
415> "variable": "Health/Max",
416> "value": 990.0000000000001
417> },
418> {
419> "variable": "Health/Max",
420> "value": 990.0000000000001
421> }
422> ],
423> "1469": [
424> {
425> "variable": "ResourceGatherer/BaseSpeed",
42696871c96933
427< "variable": "Builder/Rate",
428---
429> "variable": "ResourceGatherer/BaseSpeed",
43096879c96941
431< "variable": "Builder/Rate",
432---
433> "variable": "ResourceGatherer/BaseSpeed",
43496887c96949
435< "variable": "Builder/Rate",
436---
437> "variable": "ResourceGatherer/BaseSpeed",
43896895c96957
439< "variable": "Builder/Rate",
440---
441> "variable": "ResourceGatherer/BaseSpeed",
44296903c96965
443< "variable": "Builder/Rate",
444---
445> "variable": "ResourceGatherer/BaseSpeed",
44696911c96973
447< "variable": "Builder/Rate",
448---
449> "variable": "ResourceGatherer/BaseSpeed",
45096920c96982
451< "value": 144
452---
453> "value": 180
45496924c96986,96992
455< "value": 144
456---
457> "value": 180
458> }
459> ],
460> "2439": [
461> {
462> "variable": "Health/Max",
463> "value": 1200.1000000000001
46496927,96928c96995,97002
465< "variable": "ResourceGatherer/Rates/food.grain",
466< "value": 0.2875
467---
468> "variable": "Cost/BuildTime",
469> "value": 58.300000000000004
470> }
471> ],
472> "2486": [
473> {
474> "variable": "Health/Max",
475> "value": 1200.1000000000001
47696931,96932c97005,97014
477< "variable": "ResourceGatherer/Rates/wood.tree",
478< "value": 0.9749999999999999
479---
480> "variable": "Cost/BuildTime",
481> "value": 58.300000000000004
482> },
483> {
484> "variable": "Health/Max",
485> "value": 1200.1000000000001
486> },
487> {
488> "variable": "Health/Max",
489> "value": 1200.1000000000001
49097205c97287,97297
491< "201": [
492---
493> "2856": [
494> {
495> "variable": "Health/Max",
496> "value": 275
497> },
498> {
499> "variable": "Cost/BuildTime",
500> "value": 55.00000000000001
501> }
502> ],
503> "194": [
50497208c97300
505< "value": 0.8624999999999999
506---
507> "value": 0.8049999999999999
50897211,97212c97303,97304
509< "variable": "Builder/Rate",
510< "value": 1.1
511---
512> "variable": "Health/Max",
513> "value": 75
51497215,97216c97307,97308
515< "variable": "ResourceGatherer/BaseSpeed",
516< "value": 1.1
517---
518> "variable": "ResourceGatherer/Rates/food.grain",
519> "value": 0.575
52097219,97220c97311,97318
521< "variable": "Builder/Rate",
522< "value": 1.1
523---
524> "variable": "ResourceGatherer/Rates/wood.tree",
525> "value": 0.9099999999999999
526> }
527> ],
528> "195": [
529> {
530> "variable": "ResourceGatherer/Rates/wood.tree",
531> "value": 0.8049999999999999
53297223,97224c97321,97322
533< "variable": "ResourceGatherer/BaseSpeed",
534< "value": 1.1
535---
536> "variable": "Health/Max",
537> "value": 75
53897227,97228c97325,97326
539< "variable": "Builder/Rate",
540< "value": 1.1
541---
542> "variable": "ResourceGatherer/Rates/food.grain",
543> "value": 0.575
54497231,97232c97329,97336
545< "variable": "ResourceGatherer/BaseSpeed",
546< "value": 1.1
547---
548> "variable": "ResourceGatherer/Rates/wood.tree",
549> "value": 0.9099999999999999
550> }
551> ],
552> "196": [
553> {
554> "variable": "ResourceGatherer/Rates/wood.tree",
555> "value": 0.8049999999999999
55697235,97236c97339,97340
557< "variable": "Builder/Rate",
558< "value": 1.1
559---
560> "variable": "Health/Max",
561> "value": 75
56297239,97240c97343,97372
563< "variable": "ResourceGatherer/BaseSpeed",
564< "value": 1.1
565---
566> "variable": "ResourceGatherer/Rates/food.grain",
567> "value": 0.575
568> },
569> {
570> "variable": "ResourceGatherer/Rates/wood.tree",
571> "value": 0.9099999999999999
572> }
573> ],
574> "197": [
575> {
576> "variable": "ResourceGatherer/Rates/wood.tree",
577> "value": 0.8049999999999999
578> },
579> {
580> "variable": "Health/Max",
581> "value": 75
582> },
583> {
584> "variable": "ResourceGatherer/Rates/food.grain",
585> "value": 0.575
586> },
587> {
588> "variable": "ResourceGatherer/Rates/wood.tree",
589> "value": 0.9099999999999999
590> }
591> ],
592> "198": [
593> {
594> "variable": "ResourceGatherer/Rates/wood.tree",
595> "value": 0.8624999999999999
59697323,97328c97455,97456
597< "variable": "Health/Max",
598< "value": 96
599< },
600< {
601< "variable": "Health/Max",
602< "value": 96
603---
604> "variable": "Builder/Rate",
605> "value": 1.1
60697331,97332c97459,97460
607< "variable": "ResourceGatherer/Rates/food.grain",
608< "value": 0.2875
609---
610> "variable": "ResourceGatherer/BaseSpeed",
611> "value": 1.1
61297335,97341c97463
613< "variable": "ResourceGatherer/Rates/wood.tree",
614< "value": 0.9749999999999999
615< }
616< ],
617< "202": [
618< {
619< "variable": "ResourceGatherer/BaseSpeed",
620---
621> "variable": "Builder/Rate",
62297349c97471
623< "variable": "ResourceGatherer/BaseSpeed",
624---
625> "variable": "Builder/Rate",
62697357c97479
627< "variable": "ResourceGatherer/BaseSpeed",
628---
629> "variable": "Builder/Rate",
63097365c97487
631< "variable": "ResourceGatherer/BaseSpeed",
632---
633> "variable": "Builder/Rate",
63497374c97496
635< "value": 168
636---
637> "value": 144
63897377c97499
639< "variable": "ResourceGatherer/BaseSpeed",
640---
641> "variable": "Builder/Rate",
64297381,97388c97503,97504
643< "variable": "Health/Max",
644< "value": 168
645< }
646< ],
647< "1333": [
648< {
649< "variable": "Health/Max",
650< "value": 880.0000000000001
651---
652> "variable": "ResourceGatherer/BaseSpeed",
653> "value": 1.1
65497391,97398c97507,97508
655< "variable": "Cost/BuildTime",
656< "value": 44
657< }
658< ],
659< "1350": [
660< {
661< "variable": "Health/Max",
662< "value": 1200.1000000000001
663---
664> "variable": "Builder/Rate",
665> "value": 1.1
66697401,97408c97511,97512
667< "variable": "Cost/BuildTime",
668< "value": 58.300000000000004
669< }
670< ],
671< "1365": [
672< {
673< "variable": "Health/Max",
674< "value": 880.0000000000001
675---
676> "variable": "ResourceGatherer/BaseSpeed",
677> "value": 1.1
67897411,97412c97515,97516
679< "variable": "Cost/BuildTime",
680< "value": 44
681---
682> "variable": "Builder/Rate",
683> "value": 1.1
68497415,97416c97519,97520
685< "variable": "Health/Max",
686< "value": 880.0000000000001
687---
688> "variable": "ResourceGatherer/BaseSpeed",
689> "value": 1.1
69097419,97426c97523,97524
691< "variable": "Health/Max",
692< "value": 880.0000000000001
693< }
694< ],
695< "1409": [
696< {
697< "variable": "Health/Max",
698< "value": 1200.1000000000001
699---
700> "variable": "Builder/Rate",
701> "value": 1.1
70297429,97430c97527,97528
703< "variable": "Cost/BuildTime",
704< "value": 58.300000000000004
705---
706> "variable": "ResourceGatherer/BaseSpeed",
707> "value": 1.1
70897434c97532
709< "value": 1200.1000000000001
710---
711> "value": 144
71297437,97444c97535,97536
713< "variable": "Health/Max",
714< "value": 1200.1000000000001
715< }
716< ],
717< "1462": [
718< {
719< "variable": "Health/Max",
720< "value": 2200
721---
722> "variable": "ResourceGatherer/Rates/food.grain",
723> "value": 0.2875
72497447,97453c97539
725< "variable": "Cost/BuildTime",
726< "value": 165
727< }
728< ],
729< "1379": [
730< {
731< "variable": "ResourceGatherer/BaseSpeed",
732---
733> "variable": "Builder/Rate",
73497461c97547
735< "variable": "ResourceGatherer/BaseSpeed",
736---
737> "variable": "Builder/Rate",
73897469c97555
739< "variable": "ResourceGatherer/BaseSpeed",
740---
741> "variable": "Builder/Rate",
74297477c97563
743< "variable": "ResourceGatherer/BaseSpeed",
744---
745> "variable": "Builder/Rate",
74697485c97571
747< "variable": "ResourceGatherer/BaseSpeed",
748---
749> "variable": "Builder/Rate",
75097493c97579
751< "variable": "ResourceGatherer/BaseSpeed",
752---
753> "variable": "Builder/Rate",
75497501c97587
755< "variable": "ResourceGatherer/BaseSpeed",
756---
757> "variable": "Builder/Rate",
75897509c97595
759< "variable": "ResourceGatherer/BaseSpeed",
760---
761> "variable": "Builder/Rate",
76297517c97603
763< "variable": "ResourceGatherer/BaseSpeed",
764---
765> "variable": "Builder/Rate",
76697525,97526c97611,97612
767< "variable": "ResourceGatherer/BaseSpeed",
768< "value": 1.1
769---
770> "variable": "ResourceGatherer/Rates/wood.tree",
771> "value": 0.9749999999999999
77297529c97615
773< "variable": "ResourceGatherer/BaseSpeed",
774---
775> "variable": "Builder/Rate",
77697537c97623
777< "variable": "ResourceGatherer/BaseSpeed",
778---
779> "variable": "Builder/Rate",
78097543c97629,97631
781< },
782---
783> }
784> ],
785> "199": [
78697545,97546c97633,97634
787< "variable": "ResourceGatherer/BaseSpeed",
788< "value": 1.1
789---
790> "variable": "ResourceGatherer/Rates/wood.tree",
791> "value": 0.8624999999999999
79297549c97637
793< "variable": "ResourceGatherer/BaseSpeed",
794---
795> "variable": "Builder/Rate",
79697557c97645
797< "variable": "ResourceGatherer/BaseSpeed",
798---
799> "variable": "Builder/Rate",
80097565c97653
801< "variable": "ResourceGatherer/BaseSpeed",
802---
803> "variable": "Builder/Rate",
80497573c97661
805< "variable": "ResourceGatherer/BaseSpeed",
806---
807> "variable": "Builder/Rate",
80897581c97669
809< "variable": "ResourceGatherer/BaseSpeed",
810---
811> "variable": "Builder/Rate",
81297589c97677
813< "variable": "ResourceGatherer/BaseSpeed",
814---
815> "variable": "Builder/Rate",
81697597c97685
817< "variable": "ResourceGatherer/BaseSpeed",
818---
819> "variable": "Builder/Rate",
82097605c97693
821< "variable": "ResourceGatherer/BaseSpeed",
822---
823> "variable": "Builder/Rate",
82497613c97701
825< "variable": "ResourceGatherer/BaseSpeed",
826---
827> "variable": "Builder/Rate",
82897621c97709
829< "variable": "ResourceGatherer/BaseSpeed",
830---
831> "variable": "Builder/Rate",
83297625,97630d97712
833< "variable": "Health/Max",
834< "value": 168
835< }
836< ],
837< "1526": [
838< {
83997635c97717
840< "variable": "ResourceGatherer/BaseSpeed",
841---
842> "variable": "Builder/Rate",
84397643c97725
844< "variable": "ResourceGatherer/BaseSpeed",
845---
846> "variable": "Builder/Rate",
84797651c97733
848< "variable": "ResourceGatherer/BaseSpeed",
849---
850> "variable": "Builder/Rate",
85197659c97741
852< "variable": "ResourceGatherer/BaseSpeed",
853---
854> "variable": "Builder/Rate",
85597667c97749
856< "variable": "ResourceGatherer/BaseSpeed",
857---
858> "variable": "Builder/Rate",
85997676,97690c97758
860< "value": 180
861< },
862< {
863< "variable": "Health/Max",
864< "value": 180
865< }
866< ],
867< "1849": [
868< {
869< "variable": "Health/Max",
870< "value": 2200
871< },
872< {
873< "variable": "Cost/BuildTime",
874< "value": 165
875---
876> "value": 144
87797694c97762
878< "value": 2200
879---
880> "value": 144
88197697,97704c97765,97766
882< "variable": "Health/Max",
883< "value": 2200
884< }
885< ],
886< "1982": [
887< {
888< "variable": "Health/Max",
889< "value": 1200.1000000000001
890---
891> "variable": "ResourceGatherer/Rates/food.grain",
892> "value": 0.2875
89397707,97708c97769,97770
894< "variable": "Cost/BuildTime",
895< "value": 58.300000000000004
896---
897> "variable": "ResourceGatherer/Rates/wood.tree",
898> "value": 0.9749999999999999
89997711,97715c97773
900< "2094": [
901< {
902< "variable": "Health/Max",
903< "value": 1200.1000000000001
904< },
905---
906> "201": [
90797717,97718c97775,97776
908< "variable": "Cost/BuildTime",
909< "value": 58.300000000000004
910---
911> "variable": "ResourceGatherer/Rates/wood.tree",
912> "value": 0.8624999999999999
91397721,97722c97779,97780
914< "variable": "Health/Max",
915< "value": 1200.1000000000001
916---
917> "variable": "Builder/Rate",
918> "value": 1.1
91997725,97730d97782
920< "variable": "Health/Max",
921< "value": 1200.1000000000001
922< }
923< ],
924< "1846": [
925< {
92697735c97787
927< "variable": "ResourceGatherer/BaseSpeed",
928---
929> "variable": "Builder/Rate",
93097743c97795
931< "variable": "ResourceGatherer/BaseSpeed",
932---
933> "variable": "Builder/Rate",
93497751c97803
935< "variable": "ResourceGatherer/BaseSpeed",
936---
937> "variable": "Builder/Rate",
93897759c97811
939< "variable": "ResourceGatherer/BaseSpeed",
940---
941> "variable": "Builder/Rate",
94297767,97792c97819,97820
943< "variable": "Health/Max",
944< "value": 180
945< },
946< {
947< "variable": "Health/Max",
948< "value": 180
949< }
950< ],
951< "2155": [
952< {
953< "variable": "Health/Max",
954< "value": 990.0000000000001
955< },
956< {
957< "variable": "Cost/BuildTime",
958< "value": 49.5
959< }
960< ],
961< "2256": [
962< {
963< "variable": "Health/Max",
964< "value": 990.0000000000001
965< },
966< {
967< "variable": "Cost/BuildTime",
968< "value": 49.5
969---
970> "variable": "Builder/Rate",
971> "value": 1.1
97297795,97796c97823,97824
973< "variable": "Health/Max",
974< "value": 990.0000000000001
975---
976> "variable": "ResourceGatherer/BaseSpeed",
977> "value": 1.1
97897799,97805c97827
979< "variable": "Health/Max",
980< "value": 990.0000000000001
981< }
982< ],
983< "1469": [
984< {
985< "variable": "ResourceGatherer/BaseSpeed",
986---
987> "variable": "Builder/Rate",
98897813c97835
989< "variable": "ResourceGatherer/BaseSpeed",
990---
991> "variable": "Builder/Rate",
99297821c97843
993< "variable": "ResourceGatherer/BaseSpeed",
994---
995> "variable": "Builder/Rate",
99697829c97851
997< "variable": "ResourceGatherer/BaseSpeed",
998---
999> "variable": "Builder/Rate",
100097837c97859
1001< "variable": "ResourceGatherer/BaseSpeed",
1002---
1003> "variable": "Builder/Rate",
100497845c97867
1005< "variable": "ResourceGatherer/BaseSpeed",
1006---
1007> "variable": "Builder/Rate",
100897853c97875
1009< "variable": "ResourceGatherer/BaseSpeed",
1010---
1011> "variable": "Builder/Rate",
101297861,97862c97883,97884
1013< "variable": "Health/Max",
1014< "value": 180
1015---
1016> "variable": "Builder/Rate",
1017> "value": 1.1
101897865,97872c97887,97888
1019< "variable": "Health/Max",
1020< "value": 180
1021< }
1022< ],
1023< "2439": [
1024< {
1025< "variable": "Health/Max",
1026< "value": 1200.1000000000001
1027---
1028> "variable": "ResourceGatherer/BaseSpeed",
1029> "value": 1.1
103097875,97880d97890
1031< "variable": "Cost/BuildTime",
1032< "value": 58.300000000000004
1033< }
1034< ],
1035< "2486": [
1036< {
103797882,97886c97892
1038< "value": 1200.1000000000001
1039< },
1040< {
1041< "variable": "Cost/BuildTime",
1042< "value": 58.300000000000004
1043---
1044> "value": 96
104597890c97896
1046< "value": 1200.1000000000001
1047---
1048> "value": 96
104997893,97900c97899,97900
1050< "variable": "Health/Max",
1051< "value": 1200.1000000000001
1052< }
1053< ],
1054< "2856": [
1055< {
1056< "variable": "Health/Max",
1057< "value": 275
1058---
1059> "variable": "ResourceGatherer/Rates/food.grain",
1060> "value": 0.2875
106197903,97904c97903,97904
1062< "variable": "Cost/BuildTime",
1063< "value": 55.00000000000001
1064---
1065> "variable": "ResourceGatherer/Rates/wood.tree",
1066> "value": 0.9749999999999999
1067232740c232740,238173
1068< - id: 536870912
1069---
1070> - id: 536870913
1071> type: local
1072> Position:
1073> in world: false
1074> territory: 1
1075> rot x: 0
1076> rot y: 0
1077> rot z: 0
1078> altitude: 0
1079> relative: true
1080> floating: false
1081> constructionprogress: 0
1082> anchor: "upright"
1083> turret parent: 0
1084> Vision:
1085> VisualActor:
1086> base actor: "props/special/common/waypoint_flag.xml"
1087> r: 1
1088> g: 1
1089> b: 1
1090> anim run threshold: 0
1091> anim name: "idle"
1092> anim once: false
1093> anim speed: 1
1094> sound group: ""
1095> anim desync: 0.05
1096> anim sync repeat time: 0
1097> seed: 536870913
1098> actor: "props/special/common/waypoint_flag.xml"
1099>
1100> - id: 536870933
1101> type: local
1102> Position:
1103> in world: false
1104> territory: 0
1105> rot x: 0
1106> rot y: 0
1107> rot z: 0
1108> altitude: 0
1109> relative: true
1110> floating: false
1111> constructionprogress: 0
1112> anchor: "upright"
1113> turret parent: 0
1114> Vision:
1115> VisualActor:
1116> base actor: "props/special/common/waypoint_flag.xml"
1117> r: 1
1118> g: 1
1119> b: 1
1120> anim run threshold: 0
1121> anim name: "idle"
1122> anim once: false
1123> anim speed: 1
1124> sound group: ""
1125> anim desync: 0.05
1126> anim sync repeat time: 0
1127> seed: 536870933
1128> actor: "props/special/common/waypoint_flag.xml"
1129>
1130> - id: 536870937
1131> type: local
1132> Position:
1133> in world: false
1134> territory: 0
1135> rot x: 0
1136> rot y: 0
1137> rot z: 0
1138> altitude: 0
1139> relative: true
1140> floating: false
1141> constructionprogress: 0
1142> anchor: "upright"
1143> turret parent: 0
1144> Vision:
1145> VisualActor:
1146> base actor: "props/special/common/waypoint_flag.xml"
1147> r: 1
1148> g: 1
1149> b: 1
1150> anim run threshold: 0
1151> anim name: "idle"
1152> anim once: false
1153> anim speed: 1
1154> sound group: ""
1155> anim desync: 0.05
1156> anim sync repeat time: 0
1157> seed: 536870937
1158> actor: "props/special/common/waypoint_flag.xml"
1159>
1160> - id: 536870941
1161> type: local
1162> Decay:
1163> Footprint:
1164> Obstruction:
1165> active: false
1166> moving: false
1167> control group: 536870941
1168> control group 2: 0
1169> tag: 0
1170> flags: 5
1171> Ownership:
1172> owner: 1
1173> Position:
1174> in world: true
1175> x: 631.98891
1176> y: -1.85012
1177> z: 507.17217
1178> last x: 631.98891
1179> last y diff: -0.00045
1180> last z: 507.17217
1181> territory: 0
1182> rot x: 0
1183> rot y: -0.58733
1184> rot z: 0
1185> altitude: -1.85012
1186> relative: true
1187> floating: false
1188> constructionprogress: 0
1189> anchor: "upright"
1190> turret parent: 0
1191> UnitMotion:
1192> radius: 0.8
1193> state: 0
1194> path state: 0
1195> pass class: "default"
1196> ticket: 0
1197> target entity: 0
1198> target pos x: 0
1199> target pos y: 0
1200> target offset x: 0
1201> target offset y: 0
1202> target min range: 0
1203> target max range: 0
1204> speed: 9.5
1205> moving: false
1206> facePointAfterMove: true
1207> length: 0
1208> length: 0
1209> type: 0
1210> goal x: 0
1211> goal z: 0
1212> goal u x: 0
1213> goal u z: 0
1214> goal v x: 0
1215> goal v z: 0
1216> goal hw: 0
1217> goal hh: 0
1218> Vision:
1219> VisualActor:
1220> base actor: "units/persians/female_citizen.xml"
1221> r: 1
1222> g: 1
1223> b: 1
1224> anim run threshold: 0
1225> anim name: "death"
1226> anim once: true
1227> anim speed: 1
1228> sound group: ""
1229> anim desync: 0.05
1230> anim sync repeat time: 0
1231> seed: 3035
1232> actor: "units/persians/female_citizen.xml"
1233> Attack:
1234> Identity:
1235> Sound:
1236>
1237> - id: 536870943
1238> type: local
1239> Decay:
1240> Footprint:
1241> Obstruction:
1242> active: false
1243> moving: false
1244> control group: 536870943
1245> control group 2: 0
1246> tag: 0
1247> flags: 5
1248> Ownership:
1249> owner: 1
1250> Position:
1251> in world: true
1252> x: 625.02617
1253> y: -1.80459
1254> z: 517.64126
1255> last x: 625.02617
1256> last y diff: -0.00046
1257> last z: 517.64126
1258> territory: 0
1259> rot x: 0
1260> rot y: 1.18825
1261> rot z: 0
1262> altitude: -1.80459
1263> relative: true
1264> floating: false
1265> constructionprogress: 0
1266> anchor: "upright"
1267> turret parent: 0
1268> UnitMotion:
1269> radius: 0.8
1270> state: 0
1271> path state: 0
1272> pass class: "default"
1273> ticket: 0
1274> target entity: 0
1275> target pos x: 0
1276> target pos y: 0
1277> target offset x: 0
1278> target offset y: 0
1279> target min range: 0
1280> target max range: 0
1281> speed: 9.5
1282> moving: false
1283> facePointAfterMove: true
1284> length: 0
1285> length: 0
1286> type: 0
1287> goal x: 0
1288> goal z: 0
1289> goal u x: 0
1290> goal u z: 0
1291> goal v x: 0
1292> goal v z: 0
1293> goal hw: 0
1294> goal hh: 0
1295> Vision:
1296> VisualActor:
1297> base actor: "units/persians/female_citizen.xml"
1298> r: 1
1299> g: 1
1300> b: 1
1301> anim run threshold: 0
1302> anim name: "death"
1303> anim once: true
1304> anim speed: 1
1305> sound group: ""
1306> anim desync: 0.05
1307> anim sync repeat time: 0
1308> seed: 3026
1309> actor: "units/persians/female_citizen.xml"
1310> Attack:
1311> Identity:
1312> Sound:
1313>
1314> - id: 536870944
1315> type: local
1316> Decay:
1317> Footprint:
1318> Obstruction:
1319> active: false
1320> moving: false
1321> control group: 536870944
1322> control group 2: 0
1323> tag: 0
1324> flags: 5
1325> Ownership:
1326> owner: 1
1327> Position:
1328> in world: true
1329> x: 630.75759
1330> y: -1.7599
1331> z: 521.94484
1332> last x: 630.75759
1333> last y diff: -0.00045
1334> last z: 521.94484
1335> territory: 0
1336> rot x: 0
1337> rot y: 2.86147
1338> rot z: 0
1339> altitude: -1.7599
1340> relative: true
1341> floating: false
1342> constructionprogress: 0
1343> anchor: "upright"
1344> turret parent: 0
1345> UnitMotion:
1346> radius: 0.8
1347> state: 0
1348> path state: 0
1349> pass class: "default"
1350> ticket: 0
1351> target entity: 0
1352> target pos x: 0
1353> target pos y: 0
1354> target offset x: 0
1355> target offset y: 0
1356> target min range: 0
1357> target max range: 0
1358> speed: 9.5
1359> moving: false
1360> facePointAfterMove: true
1361> length: 0
1362> length: 0
1363> type: 0
1364> goal x: 0
1365> goal z: 0
1366> goal u x: 0
1367> goal u z: 0
1368> goal v x: 0
1369> goal v z: 0
1370> goal hw: 0
1371> goal hh: 0
1372> Vision:
1373> VisualActor:
1374> base actor: "units/persians/female_citizen.xml"
1375> r: 1
1376> g: 1
1377> b: 1
1378> anim run threshold: 0
1379> anim name: "death"
1380> anim once: true
1381> anim speed: 1
1382> sound group: ""
1383> anim desync: 0.05
1384> anim sync repeat time: 0
1385> seed: 1634
1386> actor: "units/persians/female_citizen.xml"
1387> Attack:
1388> Identity:
1389> Sound:
1390>
1391> - id: 536870945
1392> type: local
1393> Decay:
1394> Footprint:
1395> Obstruction:
1396> active: false
1397> moving: false
1398> control group: 536870945
1399> control group 2: 0
1400> tag: 0
1401> flags: 5
1402> Ownership:
1403> owner: 1
1404> Position:
1405> in world: true
1406> x: 637.16765
1407> y: -1.71497
1408> z: 517.7769
1409> last x: 637.16765
1410> last y diff: -0.00046
1411> last z: 517.7769
1412> territory: 0
1413> rot x: 0
1414> rot y: -1.3151
1415> rot z: 0
1416> altitude: -1.71497
1417> relative: true
1418> floating: false
1419> constructionprogress: 0
1420> anchor: "upright"
1421> turret parent: 0
1422> UnitMotion:
1423> radius: 0.8
1424> state: 0
1425> path state: 0
1426> pass class: "default"
1427> ticket: 0
1428> target entity: 0
1429> target pos x: 0
1430> target pos y: 0
1431> target offset x: 0
1432> target offset y: 0
1433> target min range: 0
1434> target max range: 0
1435> speed: 9.5
1436> moving: false
1437> facePointAfterMove: true
1438> length: 0
1439> length: 0
1440> type: 0
1441> goal x: 0
1442> goal z: 0
1443> goal u x: 0
1444> goal u z: 0
1445> goal v x: 0
1446> goal v z: 0
1447> goal hw: 0
1448> goal hh: 0
1449> Vision:
1450> VisualActor:
1451> base actor: "units/persians/female_citizen.xml"
1452> r: 1
1453> g: 1
1454> b: 1
1455> anim run threshold: 0
1456> anim name: "death"
1457> anim once: true
1458> anim speed: 1
1459> sound group: ""
1460> anim desync: 0.05
1461> anim sync repeat time: 0
1462> seed: 3030
1463> actor: "units/persians/female_citizen.xml"
1464> Attack:
1465> Identity:
1466> Sound:
1467>
1468> - id: 536870946
1469> type: local
1470> Decay:
1471> Footprint:
1472> Obstruction:
1473> active: false
1474> moving: false
1475> control group: 536870946
1476> control group 2: 0
1477> tag: 0
1478> flags: 5
1479> Ownership:
1480> owner: 1
1481> Position:
1482> in world: true
1483> x: 394.82407
1484> y: -1.65473
1485> z: 352.0104
1486> last x: 394.82407
1487> last y diff: -0.00045
1488> last z: 352.0104
1489> territory: 0
1490> rot x: 0
1491> rot y: -1.77239
1492> rot z: 0
1493> altitude: -1.65473
1494> relative: true
1495> floating: false
1496> constructionprogress: 0
1497> anchor: "upright"
1498> turret parent: 0
1499> UnitMotion:
1500> radius: 0.8
1501> state: 0
1502> path state: 0
1503> pass class: "default"
1504> ticket: 0
1505> target entity: 0
1506> target pos x: 0
1507> target pos y: 0
1508> target offset x: 0
1509> target offset y: 0
1510> target min range: 0
1511> target max range: 0
1512> speed: 9.5
1513> moving: false
1514> facePointAfterMove: true
1515> length: 0
1516> length: 0
1517> type: 0
1518> goal x: 0
1519> goal z: 0
1520> goal u x: 0
1521> goal u z: 0
1522> goal v x: 0
1523> goal v z: 0
1524> goal hw: 0
1525> goal hh: 0
1526> Vision:
1527> VisualActor:
1528> base actor: "units/persians/female_citizen.xml"
1529> r: 1
1530> g: 1
1531> b: 1
1532> anim run threshold: 0
1533> anim name: "death"
1534> anim once: true
1535> anim speed: 1
1536> sound group: ""
1537> anim desync: 0.05
1538> anim sync repeat time: 0
1539> seed: 1635
1540> actor: "units/persians/female_citizen.xml"
1541> Attack:
1542> Identity:
1543> Sound:
1544>
1545> - id: 536870947
1546> type: local
1547> Decay:
1548> Footprint:
1549> Obstruction:
1550> active: false
1551> moving: false
1552> control group: 536870947
1553> control group 2: 0
1554> tag: 0
1555> flags: 5
1556> Ownership:
1557> owner: 1
1558> Position:
1559> in world: true
1560> x: 602.01517
1561> y: -1.64492
1562> z: 482.95342
1563> last x: 602.01517
1564> last y diff: -0.00046
1565> last z: 482.95342
1566> territory: 0
1567> rot x: 0
1568> rot y: 0.10706
1569> rot z: 0
1570> altitude: -1.64492
1571> relative: true
1572> floating: false
1573> constructionprogress: 0
1574> anchor: "upright"
1575> turret parent: 0
1576> UnitMotion:
1577> radius: 0.8
1578> state: 0
1579> path state: 0
1580> pass class: "default"
1581> ticket: 0
1582> target entity: 0
1583> target pos x: 0
1584> target pos y: 0
1585> target offset x: 0
1586> target offset y: 0
1587> target min range: 0
1588> target max range: 0
1589> speed: 9.5
1590> moving: false
1591> facePointAfterMove: true
1592> length: 0
1593> length: 0
1594> type: 0
1595> goal x: 0
1596> goal z: 0
1597> goal u x: 0
1598> goal u z: 0
1599> goal v x: 0
1600> goal v z: 0
1601> goal hw: 0
1602> goal hh: 0
1603> Vision:
1604> VisualActor:
1605> base actor: "units/persians/female_citizen.xml"
1606> r: 1
1607> g: 1
1608> b: 1
1609> anim run threshold: 0
1610> anim name: "death"
1611> anim once: true
1612> anim speed: 1
1613> sound group: ""
1614> anim desync: 0.05
1615> anim sync repeat time: 0
1616> seed: 1442
1617> actor: "units/persians/female_citizen.xml"
1618> Attack:
1619> Identity:
1620> Sound:
1621>
1622> - id: 536870948
1623> type: local
1624> Decay:
1625> Footprint:
1626> Obstruction:
1627> active: false
1628> moving: false
1629> control group: 536870948
1630> control group 2: 0
1631> tag: 0
1632> flags: 5
1633> Ownership:
1634> owner: 1
1635> Position:
1636> in world: true
1637> x: 392.65705
1638> y: -1.59032
1639> z: 356.82111
1640> last x: 392.65705
1641> last y diff: -0.00045
1642> last z: 356.82111
1643> territory: 0
1644> rot x: 0
1645> rot y: 2.93764
1646> rot z: 0
1647> altitude: -1.59032
1648> relative: true
1649> floating: false
1650> constructionprogress: 0
1651> anchor: "upright"
1652> turret parent: 0
1653> UnitMotion:
1654> radius: 0.8
1655> state: 0
1656> path state: 0
1657> pass class: "default"
1658> ticket: 0
1659> target entity: 0
1660> target pos x: 0
1661> target pos y: 0
1662> target offset x: 0
1663> target offset y: 0
1664> target min range: 0
1665> target max range: 0
1666> speed: 11
1667> moving: false
1668> facePointAfterMove: true
1669> length: 0
1670> length: 0
1671> type: 0
1672> goal x: 0
1673> goal z: 0
1674> goal u x: 0
1675> goal u z: 0
1676> goal v x: 0
1677> goal v z: 0
1678> goal hw: 0
1679> goal hh: 0
1680> Vision:
1681> VisualActor:
1682> base actor: "units/persians/infantry_archer_b.xml"
1683> r: 1
1684> g: 1
1685> b: 1
1686> anim run threshold: 0
1687> anim name: "death"
1688> anim once: true
1689> anim speed: 1
1690> sound group: ""
1691> anim desync: 0.05
1692> anim sync repeat time: 0
1693> seed: 3750
1694> actor: "units/persians/infantry_archer_b.xml"
1695> Attack:
1696> Identity:
1697> Sound:
1698>
1699> - id: 536870949
1700> type: local
1701> Decay:
1702> Footprint:
1703> Obstruction:
1704> active: false
1705> moving: false
1706> control group: 536870949
1707> control group 2: 0
1708> tag: 0
1709> flags: 5
1710> Ownership:
1711> owner: 1
1712> Position:
1713> in world: true
1714> x: 608.75727
1715> y: -1.56031
1716> z: 430.70818
1717> last x: 608.75727
1718> last y diff: -0.00045
1719> last z: 430.70818
1720> territory: 1
1721> rot x: 0
1722> rot y: -1.18963
1723> rot z: 0
1724> altitude: -1.56031
1725> relative: true
1726> floating: false
1727> constructionprogress: 0
1728> anchor: "upright"
1729> turret parent: 0
1730> UnitMotion:
1731> radius: 0.8
1732> state: 0
1733> path state: 0
1734> pass class: "default"
1735> ticket: 0
1736> target entity: 0
1737> target pos x: 0
1738> target pos y: 0
1739> target offset x: 0
1740> target offset y: 0
1741> target min range: 0
1742> target max range: 0
1743> speed: 9.5
1744> moving: false
1745> facePointAfterMove: true
1746> length: 0
1747> length: 0
1748> type: 0
1749> goal x: 0
1750> goal z: 0
1751> goal u x: 0
1752> goal u z: 0
1753> goal v x: 0
1754> goal v z: 0
1755> goal hw: 0
1756> goal hh: 0
1757> Vision:
1758> VisualActor:
1759> base actor: "units/persians/female_citizen.xml"
1760> r: 1
1761> g: 1
1762> b: 1
1763> anim run threshold: 0
1764> anim name: "death"
1765> anim once: true
1766> anim speed: 1
1767> sound group: ""
1768> anim desync: 0.05
1769> anim sync repeat time: 0
1770> seed: 2696
1771> actor: "units/persians/female_citizen.xml"
1772> Attack:
1773> Identity:
1774> Sound:
1775>
1776> - id: 536870950
1777> type: local
1778> Decay:
1779> Footprint:
1780> Obstruction:
1781> active: false
1782> moving: false
1783> control group: 536870950
1784> control group 2: 0
1785> tag: 0
1786> flags: 5
1787> Ownership:
1788> owner: 1
1789> Position:
1790> in world: true
1791> x: 374.16103
1792> y: -1.54011
1793> z: 356.30239
1794> last x: 374.16103
1795> last y diff: -0.00046
1796> last z: 356.30239
1797> territory: 0
1798> rot x: 0
1799> rot y: 1.8599
1800> rot z: 0
1801> altitude: -1.54011
1802> relative: true
1803> floating: false
1804> constructionprogress: 0
1805> anchor: "upright"
1806> turret parent: 0
1807> UnitMotion:
1808> radius: 0.8
1809> state: 0
1810> path state: 0
1811> pass class: "default"
1812> ticket: 0
1813> target entity: 0
1814> target pos x: 0
1815> target pos y: 0
1816> target offset x: 0
1817> target offset y: 0
1818> target min range: 0
1819> target max range: 0
1820> speed: 9.5
1821> moving: false
1822> facePointAfterMove: true
1823> length: 0
1824> length: 0
1825> type: 0
1826> goal x: 0
1827> goal z: 0
1828> goal u x: 0
1829> goal u z: 0
1830> goal v x: 0
1831> goal v z: 0
1832> goal hw: 0
1833> goal hh: 0
1834> Vision:
1835> VisualActor:
1836> base actor: "units/persians/female_citizen.xml"
1837> r: 1
1838> g: 1
1839> b: 1
1840> anim run threshold: 0
1841> anim name: "death"
1842> anim once: true
1843> anim speed: 1
1844> sound group: ""
1845> anim desync: 0.05
1846> anim sync repeat time: 0
1847> seed: 1444
1848> actor: "units/persians/female_citizen.xml"
1849> Attack:
1850> Identity:
1851> Sound:
1852>
1853> - id: 536870951
1854> type: local
1855> Decay:
1856> Footprint:
1857> Obstruction:
1858> active: false
1859> moving: false
1860> control group: 536870951
1861> control group 2: 0
1862> tag: 0
1863> flags: 5
1864> Ownership:
1865> owner: 1
1866> Position:
1867> in world: true
1868> x: 580.01995
1869> y: -1.51482
1870> z: 442.10087
1871> last x: 580.01995
1872> last y diff: -0.00045
1873> last z: 442.10087
1874> territory: 1
1875> rot x: 0
1876> rot y: 1.71444
1877> rot z: 0
1878> altitude: -1.51482
1879> relative: true
1880> floating: false
1881> constructionprogress: 0
1882> anchor: "upright"
1883> turret parent: 0
1884> UnitMotion:
1885> radius: 0.8
1886> state: 0
1887> path state: 0
1888> pass class: "default"
1889> ticket: 0
1890> target entity: 0
1891> target pos x: 0
1892> target pos y: 0
1893> target offset x: 0
1894> target offset y: 0
1895> target min range: 0
1896> target max range: 0
1897> speed: 9.5
1898> moving: false
1899> facePointAfterMove: true
1900> length: 0
1901> length: 0
1902> type: 0
1903> goal x: 0
1904> goal z: 0
1905> goal u x: 0
1906> goal u z: 0
1907> goal v x: 0
1908> goal v z: 0
1909> goal hw: 0
1910> goal hh: 0
1911> Vision:
1912> VisualActor:
1913> base actor: "units/persians/female_citizen.xml"
1914> r: 1
1915> g: 1
1916> b: 1
1917> anim run threshold: 0
1918> anim name: "death"
1919> anim once: true
1920> anim speed: 1
1921> sound group: ""
1922> anim desync: 0.05
1923> anim sync repeat time: 0
1924> seed: 3033
1925> actor: "units/persians/female_citizen.xml"
1926> Attack:
1927> Identity:
1928> Sound:
1929>
1930> - id: 536870952
1931> type: local
1932> Decay:
1933> Footprint:
1934> Obstruction:
1935> active: false
1936> moving: false
1937> control group: 536870952
1938> control group 2: 0
1939> tag: 0
1940> flags: 5
1941> Ownership:
1942> owner: 1
1943> Position:
1944> in world: true
1945> x: 382.61655
1946> y: -1.48986
1947> z: 366.23533
1948> last x: 382.61655
1949> last y diff: -0.00045
1950> last z: 366.23533
1951> territory: 0
1952> rot x: 0
1953> rot y: -2.92963
1954> rot z: 0
1955> altitude: -1.48986
1956> relative: true
1957> floating: false
1958> constructionprogress: 0
1959> anchor: "upright"
1960> turret parent: 0
1961> UnitMotion:
1962> radius: 0.8
1963> state: 0
1964> path state: 0
1965> pass class: "default"
1966> ticket: 0
1967> target entity: 0
1968> target pos x: 0
1969> target pos y: 0
1970> target offset x: 0
1971> target offset y: 0
1972> target min range: 0
1973> target max range: 0
1974> speed: 9.5
1975> moving: false
1976> facePointAfterMove: true
1977> length: 0
1978> length: 0
1979> type: 0
1980> goal x: 0
1981> goal z: 0
1982> goal u x: 0
1983> goal u z: 0
1984> goal v x: 0
1985> goal v z: 0
1986> goal hw: 0
1987> goal hh: 0
1988> Vision:
1989> VisualActor:
1990> base actor: "units/persians/female_citizen.xml"
1991> r: 1
1992> g: 1
1993> b: 1
1994> anim run threshold: 0
1995> anim name: "death"
1996> anim once: true
1997> anim speed: 1
1998> sound group: ""
1999> anim desync: 0.05
2000> anim sync repeat time: 0
2001> seed: 3794
2002> actor: "units/persians/female_citizen.xml"
2003> Attack:
2004> Identity:
2005> Sound:
2006>
2007> - id: 536870953
2008> type: local
2009> Decay:
2010> Footprint:
2011> Obstruction:
2012> active: false
2013> moving: false
2014> control group: 536870953
2015> control group 2: 0
2016> tag: 0
2017> flags: 5
2018> Ownership:
2019> owner: 1
2020> Position:
2021> in world: true
2022> x: 700.16961
2023> y: -1.47986
2024> z: 466.58112
2025> last x: 700.16961
2026> last y diff: -0.00046
2027> last z: 466.58112
2028> territory: 0
2029> rot x: 0
2030> rot y: 2.88955
2031> rot z: 0
2032> altitude: -1.47986
2033> relative: true
2034> floating: false
2035> constructionprogress: 0
2036> anchor: "upright"
2037> turret parent: 0
2038> UnitMotion:
2039> radius: 0.8
2040> state: 0
2041> path state: 0
2042> pass class: "default"
2043> ticket: 0
2044> target entity: 0
2045> target pos x: 0
2046> target pos y: 0
2047> target offset x: 0
2048> target offset y: 0
2049> target min range: 0
2050> target max range: 0
2051> speed: 9.5
2052> moving: false
2053> facePointAfterMove: true
2054> length: 0
2055> length: 0
2056> type: 0
2057> goal x: 0
2058> goal z: 0
2059> goal u x: 0
2060> goal u z: 0
2061> goal v x: 0
2062> goal v z: 0
2063> goal hw: 0
2064> goal hh: 0
2065> Vision:
2066> VisualActor:
2067> base actor: "units/persians/female_citizen.xml"
2068> r: 1
2069> g: 1
2070> b: 1
2071> anim run threshold: 0
2072> anim name: "death"
2073> anim once: true
2074> anim speed: 1
2075> sound group: ""
2076> anim desync: 0.05
2077> anim sync repeat time: 0
2078> seed: 3029
2079> actor: "units/persians/female_citizen.xml"
2080> Attack:
2081> Identity:
2082> Sound:
2083>
2084> - id: 536870954
2085> type: local
2086> Decay:
2087> Footprint:
2088> Obstruction:
2089> active: false
2090> moving: false
2091> control group: 536870954
2092> control group 2: 0
2093> tag: 0
2094> flags: 5
2095> Ownership:
2096> owner: 1
2097> Position:
2098> in world: true
2099> x: 621.99769
2100> y: -1.47001
2101> z: 443.9375
2102> last x: 621.99769
2103> last y diff: -0.00046
2104> last z: 443.9375
2105> territory: 1
2106> rot x: 0
2107> rot y: 0.78463
2108> rot z: 0
2109> altitude: -1.47001
2110> relative: true
2111> floating: false
2112> constructionprogress: 0
2113> anchor: "upright"
2114> turret parent: 0
2115> UnitMotion:
2116> radius: 0.8
2117> state: 0
2118> path state: 0
2119> pass class: "default"
2120> ticket: 0
2121> target entity: 0
2122> target pos x: 0
2123> target pos y: 0
2124> target offset x: 0
2125> target offset y: 0
2126> target min range: 0
2127> target max range: 0
2128> speed: 9.5
2129> moving: false
2130> facePointAfterMove: true
2131> length: 0
2132> length: 0
2133> type: 0
2134> goal x: 0
2135> goal z: 0
2136> goal u x: 0
2137> goal u z: 0
2138> goal v x: 0
2139> goal v z: 0
2140> goal hw: 0
2141> goal hh: 0
2142> Vision:
2143> VisualActor:
2144> base actor: "units/persians/female_citizen.xml"
2145> r: 1
2146> g: 1
2147> b: 1
2148> anim run threshold: 0
2149> anim name: "death"
2150> anim once: true
2151> anim speed: 1
2152> sound group: ""
2153> anim desync: 0.05
2154> anim sync repeat time: 0
2155> seed: 3028
2156> actor: "units/persians/female_citizen.xml"
2157> Attack:
2158> Identity:
2159> Sound:
2160>
2161> - id: 536870955
2162> type: local
2163> Decay:
2164> Footprint:
2165> Obstruction:
2166> active: false
2167> moving: false
2168> control group: 536870955
2169> control group 2: 0
2170> tag: 0
2171> flags: 5
2172> Ownership:
2173> owner: 2
2174> Position:
2175> in world: true
2176> x: 697.89588
2177> y: -1.45044
2178> z: 460.88695
2179> last x: 697.89588
2180> last y diff: -0.00046
2181> last z: 460.88695
2182> territory: 1
2183> rot x: 0
2184> rot y: 2.67145
2185> rot z: 0
2186> altitude: -1.45044
2187> relative: true
2188> floating: false
2189> constructionprogress: 0
2190> anchor: "pitch"
2191> turret parent: 0
2192> UnitMotion:
2193> radius: 1
2194> state: 0
2195> path state: 0
2196> pass class: "default"
2197> ticket: 0
2198> target entity: 0
2199> target pos x: 0
2200> target pos y: 0
2201> target offset x: 0
2202> target offset y: 0
2203> target min range: 0
2204> target max range: 0
2205> speed: 16.5
2206> moving: false
2207> facePointAfterMove: true
2208> length: 0
2209> length: 0
2210> type: 0
2211> goal x: 0
2212> goal z: 0
2213> goal u x: 0
2214> goal u z: 0
2215> goal v x: 0
2216> goal v z: 0
2217> goal hw: 0
2218> goal hh: 0
2219> Vision:
2220> VisualActor:
2221> base actor: "units/macedonians/cavalry_spearman_b.xml"
2222> r: 1
2223> g: 1
2224> b: 1
2225> anim run threshold: 0
2226> anim name: "death"
2227> anim once: true
2228> anim speed: 1
2229> sound group: ""
2230> anim desync: 0.05
2231> anim sync repeat time: 0
2232> seed: 2117
2233> actor: "units/macedonians/cavalry_spearman_b.xml"
2234> Attack:
2235> Identity:
2236> Sound:
2237>
2238> - id: 536870956
2239> type: local
2240> Decay:
2241> Footprint:
2242> Obstruction:
2243> active: false
2244> moving: false
2245> control group: 536870956
2246> control group 2: 0
2247> tag: 0
2248> flags: 5
2249> Ownership:
2250> owner: 1
2251> Position:
2252> in world: true
2253> x: 382.94076
2254> y: -1.39043
2255> z: 413.42344
2256> last x: 382.94076
2257> last y diff: -0.00045
2258> last z: 413.42344
2259> territory: 0
2260> rot x: 0
2261> rot y: 0
2262> rot z: 0
2263> altitude: -1.39043
2264> relative: true
2265> floating: false
2266> constructionprogress: 0
2267> anchor: "upright"
2268> turret parent: 0
2269> UnitMotion:
2270> radius: 0.8
2271> state: 0
2272> path state: 0
2273> pass class: "default"
2274> ticket: 0
2275> target entity: 0
2276> target pos x: 0
2277> target pos y: 0
2278> target offset x: 0
2279> target offset y: 0
2280> target min range: 0
2281> target max range: 0
2282> speed: 9.5
2283> moving: false
2284> facePointAfterMove: true
2285> length: 0
2286> length: 0
2287> type: 0
2288> goal x: 0
2289> goal z: 0
2290> goal u x: 0
2291> goal u z: 0
2292> goal v x: 0
2293> goal v z: 0
2294> goal hw: 0
2295> goal hh: 0
2296> Vision:
2297> VisualActor:
2298> base actor: "units/persians/female_citizen.xml"
2299> r: 1
2300> g: 1
2301> b: 1
2302> anim run threshold: 0
2303> anim name: "death"
2304> anim once: true
2305> anim speed: 1
2306> sound group: ""
2307> anim desync: 0.05
2308> anim sync repeat time: 0
2309> seed: 3798
2310> actor: "units/persians/female_citizen.xml"
2311> Attack:
2312> Identity:
2313> Sound:
2314>
2315> - id: 536870958
2316> type: local
2317> Decay:
2318> Footprint:
2319> Obstruction:
2320> active: false
2321> moving: false
2322> control group: 536870958
2323> control group 2: 0
2324> tag: 0
2325> flags: 5
2326> Ownership:
2327> owner: 2
2328> Position:
2329> in world: true
2330> x: 619.3884
2331> y: -1.26497
2332> z: 445.31289
2333> last x: 619.3884
2334> last y diff: -0.00046
2335> last z: 445.31289
2336> territory: 1
2337> rot x: 0
2338> rot y: 1.57078
2339> rot z: 0
2340> altitude: -1.26497
2341> relative: true
2342> floating: false
2343> constructionprogress: 0
2344> anchor: "pitch"
2345> turret parent: 0
2346> UnitMotion:
2347> radius: 1
2348> state: 0
2349> path state: 0
2350> pass class: "default"
2351> ticket: 0
2352> target entity: 0
2353> target pos x: 0
2354> target pos y: 0
2355> target offset x: 0
2356> target offset y: 0
2357> target min range: 0
2358> target max range: 0
2359> speed: 16.5
2360> moving: false
2361> facePointAfterMove: true
2362> length: 0
2363> length: 0
2364> type: 0
2365> goal x: 0
2366> goal z: 0
2367> goal u x: 0
2368> goal u z: 0
2369> goal v x: 0
2370> goal v z: 0
2371> goal hw: 0
2372> goal hh: 0
2373> Vision:
2374> VisualActor:
2375> base actor: "units/macedonians/cavalry_spearman_b.xml"
2376> r: 1
2377> g: 1
2378> b: 1
2379> anim run threshold: 0
2380> anim name: "death"
2381> anim once: true
2382> anim speed: 1
2383> sound group: ""
2384> anim desync: 0.05
2385> anim sync repeat time: 0
2386> seed: 1526
2387> actor: "units/macedonians/cavalry_spearman_b.xml"
2388> Attack:
2389> Identity:
2390> Sound:
2391>
2392> - id: 536870959
2393> type: local
2394> Decay:
2395> Footprint:
2396> Obstruction:
2397> active: false
2398> moving: false
2399> control group: 536870959
2400> control group 2: 0
2401> tag: 0
2402> flags: 5
2403> Ownership:
2404> owner: 2
2405> Position:
2406> in world: true
2407> x: 447.01525
2408> y: -1.22013
2409> z: 396.29233
2410> last x: 447.01525
2411> last y diff: -0.00045
2412> last z: 396.29233
2413> territory: 0
2414> rot x: 0
2415> rot y: 1.5875
2416> rot z: 0
2417> altitude: -1.22013
2418> relative: true
2419> floating: false
2420> constructionprogress: 0
2421> anchor: "pitch"
2422> turret parent: 0
2423> UnitMotion:
2424> radius: 1
2425> state: 0
2426> path state: 0
2427> pass class: "default"
2428> ticket: 0
2429> target entity: 0
2430> target pos x: 0
2431> target pos y: 0
2432> target offset x: 0
2433> target offset y: 0
2434> target min range: 0
2435> target max range: 0
2436> speed: 16
2437> moving: false
2438> facePointAfterMove: true
2439> length: 0
2440> length: 0
2441> type: 0
2442> goal x: 0
2443> goal z: 0
2444> goal u x: 0
2445> goal u z: 0
2446> goal v x: 0
2447> goal v z: 0
2448> goal hw: 0
2449> goal hh: 0
2450> Vision:
2451> VisualActor:
2452> base actor: "units/macedonians/cavalry_spearman_a.xml"
2453> r: 1
2454> g: 1
2455> b: 1
2456> anim run threshold: 0
2457> anim name: "death"
2458> anim once: true
2459> anim speed: 1
2460> sound group: ""
2461> anim desync: 0.05
2462> anim sync repeat time: 0
2463> seed: 4283
2464> actor: "units/macedonians/cavalry_spearman_a.xml"
2465> Attack:
2466> Identity:
2467> Sound:
2468>
2469> - id: 536870963
2470> type: local
2471> Decay:
2472> Footprint:
2473> Obstruction:
2474> active: false
2475> moving: false
2476> control group: 536870963
2477> control group 2: 0
2478> tag: 0
2479> flags: 5
2480> Ownership:
2481> owner: 2
2482> Position:
2483> in world: true
2484> x: 387.26922
2485> y: -0.21134
2486> z: 486.11327
2487> last x: 387.26922
2488> last y diff: -0.00045
2489> last z: 486.11327
2490> territory: 0
2491> rot x: 0
2492> rot y: 1.24827
2493> rot z: 0
2494> altitude: -0.21134
2495> relative: true
2496> floating: false
2497> constructionprogress: 0
2498> anchor: "upright"
2499> turret parent: 0
2500> UnitMotion:
2501> radius: 0.8
2502> state: 0
2503> path state: 0
2504> pass class: "default"
2505> ticket: 0
2506> target entity: 0
2507> target pos x: 0
2508> target pos y: 0
2509> target offset x: 0
2510> target offset y: 0
2511> target min range: 0
2512> target max range: 0
2513> speed: 8
2514> moving: false
2515> facePointAfterMove: true
2516> length: 0
2517> length: 0
2518> type: 0
2519> goal x: 0
2520> goal z: 0
2521> goal u x: 0
2522> goal u z: 0
2523> goal v x: 0
2524> goal v z: 0
2525> goal hw: 0
2526> goal hh: 0
2527> Vision:
2528> VisualActor:
2529> base actor: "units/macedonians/infantry_spearman_b.xml"
2530> r: 1
2531> g: 1
2532> b: 1
2533> anim run threshold: 0
2534> anim name: "death"
2535> anim once: true
2536> anim speed: 1
2537> sound group: ""
2538> anim desync: 0.05
2539> anim sync repeat time: 0
2540> seed: 4418
2541> actor: "units/macedonians/infantry_spearman_b.xml"
2542> Attack:
2543> Identity:
2544> Sound:
2545>
2546> - id: 536870964
2547> type: local
2548> Decay:
2549> Footprint:
2550> Obstruction:
2551> active: false
2552> moving: false
2553> control group: 536870964
2554> control group 2: 0
2555> tag: 0
2556> flags: 5
2557> Ownership:
2558> owner: 2
2559> Position:
2560> in world: true
2561> x: 383.07724
2562> y: -0.17165
2563> z: 485.18795
2564> last x: 383.07724
2565> last y diff: -0.00045
2566> last z: 485.18795
2567> territory: 0
2568> rot x: 0
2569> rot y: 1.18415
2570> rot z: 0
2571> altitude: -0.17165
2572> relative: true
2573> floating: false
2574> constructionprogress: 0
2575> anchor: "upright"
2576> turret parent: 0
2577> UnitMotion:
2578> radius: 0.8
2579> state: 0
2580> path state: 0
2581> pass class: "default"
2582> ticket: 0
2583> target entity: 0
2584> target pos x: 0
2585> target pos y: 0
2586> target offset x: 0
2587> target offset y: 0
2588> target min range: 0
2589> target max range: 0
2590> speed: 8
2591> moving: false
2592> facePointAfterMove: true
2593> length: 0
2594> length: 0
2595> type: 0
2596> goal x: 0
2597> goal z: 0
2598> goal u x: 0
2599> goal u z: 0
2600> goal v x: 0
2601> goal v z: 0
2602> goal hw: 0
2603> goal hh: 0
2604> Vision:
2605> VisualActor:
2606> base actor: "units/macedonians/infantry_spearman_b.xml"
2607> r: 1
2608> g: 1
2609> b: 1
2610> anim run threshold: 0
2611> anim name: "death"
2612> anim once: true
2613> anim speed: 1
2614> sound group: ""
2615> anim desync: 0.05
2616> anim sync repeat time: 0
2617> seed: 4419
2618> actor: "units/macedonians/infantry_spearman_b.xml"
2619> Attack:
2620> Identity:
2621> Sound:
2622>
2623> - id: 536870965
2624> type: local
2625> Decay:
2626> Footprint:
2627> Obstruction:
2628> active: false
2629> moving: false
2630> control group: 536870965
2631> control group 2: 0
2632> tag: 0
2633> flags: 5
2634> Ownership:
2635> owner: 1
2636> Position:
2637> in world: true
2638> x: 389.1192
2639> y: -0.16648
2640> z: 487.0064
2641> last x: 389.1192
2642> last y diff: -0.00046
2643> last z: 487.0064
2644> territory: 0
2645> rot x: 0
2646> rot y: -2.08223
2647> rot z: 0
2648> altitude: -0.16648
2649> relative: true
2650> floating: false
2651> constructionprogress: 0
2652> anchor: "upright"
2653> turret parent: 0
2654> UnitMotion:
2655> radius: 0.8
2656> state: 0
2657> path state: 0
2658> pass class: "default"
2659> ticket: 0
2660> target entity: 0
2661> target pos x: 0
2662> target pos y: 0
2663> target offset x: 0
2664> target offset y: 0
2665> target min range: 0
2666> target max range: 0
2667> speed: 9.5
2668> moving: false
2669> facePointAfterMove: true
2670> length: 0
2671> length: 0
2672> type: 0
2673> goal x: 0
2674> goal z: 0
2675> goal u x: 0
2676> goal u z: 0
2677> goal v x: 0
2678> goal v z: 0
2679> goal hw: 0
2680> goal hh: 0
2681> Vision:
2682> VisualActor:
2683> base actor: "units/persians/female_citizen.xml"
2684> r: 1
2685> g: 1
2686> b: 1
2687> anim run threshold: 0
2688> anim name: "death"
2689> anim once: true
2690> anim speed: 1
2691> sound group: ""
2692> anim desync: 0.05
2693> anim sync repeat time: 0
2694> seed: 3289
2695> actor: "units/persians/female_citizen.xml"
2696> Attack:
2697> Identity:
2698> Sound:
2699>
2700> - id: 536870966
2701> type: local
2702> Decay:
2703> Footprint:
2704> Obstruction:
2705> active: false
2706> moving: false
2707> control group: 536870966
2708> control group 2: 0
2709> tag: 0
2710> flags: 5
2711> Ownership:
2712> owner: 1
2713> Position:
2714> in world: true
2715> x: 394.78998
2716> y: -0.16164
2717> z: 489.01261
2718> last x: 394.78998
2719> last y diff: -0.00046
2720> last z: 489.01261
2721> territory: 0
2722> rot x: 0
2723> rot y: -0.8734
2724> rot z: 0
2725> altitude: -0.16164
2726> relative: true
2727> floating: false
2728> constructionprogress: 0
2729> anchor: "upright"
2730> turret parent: 0
2731> UnitMotion:
2732> radius: 0.8
2733> state: 0
2734> path state: 0
2735> pass class: "default"
2736> ticket: 0
2737> target entity: 0
2738> target pos x: 0
2739> target pos y: 0
2740> target offset x: 0
2741> target offset y: 0
2742> target min range: 0
2743> target max range: 0
2744> speed: 11
2745> moving: false
2746> facePointAfterMove: true
2747> length: 0
2748> length: 0
2749> type: 0
2750> goal x: 0
2751> goal z: 0
2752> goal u x: 0
2753> goal u z: 0
2754> goal v x: 0
2755> goal v z: 0
2756> goal hw: 0
2757> goal hh: 0
2758> Vision:
2759> VisualActor:
2760> base actor: "units/persians/infantry_archer_b.xml"
2761> r: 1
2762> g: 1
2763> b: 1
2764> anim run threshold: 0
2765> anim name: "death"
2766> anim once: true
2767> anim speed: 1
2768> sound group: ""
2769> anim desync: 0.05
2770> anim sync repeat time: 0
2771> seed: 4457
2772> actor: "units/persians/infantry_archer_b.xml"
2773> Attack:
2774> Identity:
2775> Sound:
2776>
2777> - id: 536870967
2778> type: local
2779> Decay:
2780> Footprint:
2781> Obstruction:
2782> active: false
2783> moving: false
2784> control group: 536870967
2785> control group 2: 0
2786> tag: 0
2787> flags: 5
2788> Ownership:
2789> owner: 2
2790> Position:
2791> in world: true
2792> x: 390.39725
2793> y: -0.15177
2794> z: 492.37295
2795> last x: 390.39725
2796> last y diff: -0.00045
2797> last z: 492.37295
2798> territory: 0
2799> rot x: 0
2800> rot y: 2.28541
2801> rot z: 0
2802> altitude: -0.15177
2803> relative: true
2804> floating: false
2805> constructionprogress: 0
2806> anchor: "upright"
2807> turret parent: 0
2808> UnitMotion:
2809> radius: 0.8
2810> state: 0
2811> path state: 0
2812> pass class: "default"
2813> ticket: 0
2814> target entity: 0
2815> target pos x: 0
2816> target pos y: 0
2817> target offset x: 0
2818> target offset y: 0
2819> target min range: 0
2820> target max range: 0
2821> speed: 8
2822> moving: false
2823> facePointAfterMove: true
2824> length: 0
2825> length: 0
2826> type: 0
2827> goal x: 0
2828> goal z: 0
2829> goal u x: 0
2830> goal u z: 0
2831> goal v x: 0
2832> goal v z: 0
2833> goal hw: 0
2834> goal hh: 0
2835> Vision:
2836> VisualActor:
2837> base actor: "units/macedonians/infantry_spearman_b.xml"
2838> r: 1
2839> g: 1
2840> b: 1
2841> anim run threshold: 0
2842> anim name: "death"
2843> anim once: true
2844> anim speed: 1
2845> sound group: ""
2846> anim desync: 0.05
2847> anim sync repeat time: 0
2848> seed: 4416
2849> actor: "units/macedonians/infantry_spearman_b.xml"
2850> Attack:
2851> Identity:
2852> Sound:
2853>
2854> - id: 536870968
2855> type: local
2856> Decay:
2857> Footprint:
2858> Obstruction:
2859> active: false
2860> moving: false
2861> control group: 536870968
2862> control group 2: 0
2863> tag: 0
2864> flags: 5
2865> Ownership:
2866> owner: 1
2867> Position:
2868> in world: true
2869> x: 396.63996
2870> y: -0.13646
2871> z: 487.16263
2872> last x: 396.63996
2873> last y diff: -0.00046
2874> last z: 487.16263
2875> territory: 0
2876> rot x: 0
2877> rot y: -0.85621
2878> rot z: 0
2879> altitude: -0.13646
2880> relative: true
2881> floating: false
2882> constructionprogress: 0
2883> anchor: "upright"
2884> turret parent: 0
2885> UnitMotion:
2886> radius: 0.8
2887> state: 0
2888> path state: 0
2889> pass class: "default"
2890> ticket: 0
2891> target entity: 0
2892> target pos x: 0
2893> target pos y: 0
2894> target offset x: 0
2895> target offset y: 0
2896> target min range: 0
2897> target max range: 0
2898> speed: 11
2899> moving: false
2900> facePointAfterMove: true
2901> length: 0
2902> length: 0
2903> type: 0
2904> goal x: 0
2905> goal z: 0
2906> goal u x: 0
2907> goal u z: 0
2908> goal v x: 0
2909> goal v z: 0
2910> goal hw: 0
2911> goal hh: 0
2912> Vision:
2913> VisualActor:
2914> base actor: "units/persians/infantry_archer_b.xml"
2915> r: 1
2916> g: 1
2917> b: 1
2918> anim run threshold: 0
2919> anim name: "death"
2920> anim once: true
2921> anim speed: 1
2922> sound group: ""
2923> anim desync: 0.05
2924> anim sync repeat time: 0
2925> seed: 4392
2926> actor: "units/persians/infantry_archer_b.xml"
2927> Attack:
2928> Identity:
2929> Sound:
2930>
2931> - id: 536870969
2932> type: local
2933> Decay:
2934> Footprint:
2935> Obstruction:
2936> active: false
2937> moving: false
2938> control group: 536870969
2939> control group 2: 0
2940> tag: 0
2941> flags: 5
2942> Ownership:
2943> owner: 2
2944> Position:
2945> in world: true
2946> x: 392.80542
2947> y: -0.13646
2948> z: 491.94695
2949> last x: 392.80542
2950> last y diff: -0.00046
2951> last z: 491.94695
2952> territory: 0
2953> rot x: 0
2954> rot y: 2.44274
2955> rot z: 0
2956> altitude: -0.13646
2957> relative: true
2958> floating: false
2959> constructionprogress: 0
2960> anchor: "pitch"
2961> turret parent: 0
2962> UnitMotion:
2963> radius: 1
2964> state: 0
2965> path state: 0
2966> pass class: "default"
2967> ticket: 0
2968> target entity: 0
2969> target pos x: 0
2970> target pos y: 0
2971> target offset x: 0
2972> target offset y: 0
2973> target min range: 0
2974> target max range: 0
2975> speed: 16.5
2976> moving: false
2977> facePointAfterMove: true
2978> length: 0
2979> length: 0
2980> type: 0
2981> goal x: 0
2982> goal z: 0
2983> goal u x: 0
2984> goal u z: 0
2985> goal v x: 0
2986> goal v z: 0
2987> goal hw: 0
2988> goal hh: 0
2989> Vision:
2990> VisualActor:
2991> base actor: "units/macedonians/cavalry_spearman_b.xml"
2992> r: 1
2993> g: 1
2994> b: 1
2995> anim run threshold: 0
2996> anim name: "death"
2997> anim once: true
2998> anim speed: 1
2999> sound group: ""
3000> anim desync: 0.05
3001> anim sync repeat time: 0
3002> seed: 1469
3003> actor: "units/macedonians/cavalry_spearman_b.xml"
3004> Attack:
3005> Identity:
3006> Sound:
3007>
3008> - id: 536870970
3009> type: local
3010> Decay:
3011> Footprint:
3012> Obstruction:
3013> active: false
3014> moving: false
3015> control group: 536870970
3016> control group 2: 0
3017> tag: 0
3018> flags: 5
3019> Ownership:
3020> owner: 1
3021> Position:
3022> in world: true
3023> x: 386.6879
3024> y: -0.13021
3025> z: 491.66086
3026> last x: 386.6879
3027> last y diff: -0.00046
3028> last z: 491.66086
3029> territory: 0
3030> rot x: 0
3031> rot y: 2.27497
3032> rot z: 0
3033> altitude: -0.13021
3034> relative: true
3035> floating: false
3036> constructionprogress: 0
3037> anchor: "upright"
3038> turret parent: 0
3039> UnitMotion:
3040> radius: 0.8
3041> state: 0
3042> path state: 0
3043> pass class: "default"
3044> ticket: 0
3045> target entity: 0
3046> target pos x: 0
3047> target pos y: 0
3048> target offset x: 0
3049> target offset y: 0
3050> target min range: 0
3051> target max range: 0
3052> speed: 9
3053> moving: false
3054> facePointAfterMove: true
3055> length: 0
3056> length: 0
3057> type: 0
3058> goal x: 0
3059> goal z: 0
3060> goal u x: 0
3061> goal u z: 0
3062> goal v x: 0
3063> goal v z: 0
3064> goal hw: 0
3065> goal hh: 0
3066> Vision:
3067> VisualActor:
3068> base actor: "units/persians/infantry_spearman_b.xml"
3069> r: 1
3070> g: 1
3071> b: 1
3072> anim run threshold: 0
3073> anim name: "death"
3074> anim once: true
3075> anim speed: 1
3076> sound group: ""
3077> anim desync: 0.05
3078> anim sync repeat time: 0
3079> seed: 156
3080> actor: "units/persians/infantry_spearman_b.xml"
3081> Attack:
3082> Identity:
3083> Sound:
3084>
3085> - id: 536870971
3086> type: local
3087> Decay:
3088> Footprint:
3089> Obstruction:
3090> active: false
3091> moving: false
3092> control group: 536870971
3093> control group 2: 0
3094> tag: 0
3095> flags: 5
3096> Ownership:
3097> owner: 1
3098> Position:
3099> in world: true
3100> x: 413.05922
3101> y: -0.06688
3102> z: 501.54299
3103> last x: 413.05922
3104> last y diff: -0.00046
3105> last z: 501.54299
3106> territory: 0
3107> rot x: 0
3108> rot y: -2.9491
3109> rot z: 0
3110> altitude: -0.06688
3111> relative: true
3112> floating: false
3113> constructionprogress: 0
3114> anchor: "upright"
3115> turret parent: 0
3116> UnitMotion:
3117> radius: 0.8
3118> state: 0
3119> path state: 0
3120> pass class: "default"
3121> ticket: 0
3122> target entity: 0
3123> target pos x: 0
3124> target pos y: 0
3125> target offset x: 0
3126> target offset y: 0
3127> target min range: 0
3128> target max range: 0
3129> speed: 11
3130> moving: false
3131> facePointAfterMove: true
3132> length: 0
3133> length: 0
3134> type: 0
3135> goal x: 0
3136> goal z: 0
3137> goal u x: 0
3138> goal u z: 0
3139> goal v x: 0
3140> goal v z: 0
3141> goal hw: 0
3142> goal hh: 0
3143> Vision:
3144> VisualActor:
3145> base actor: "units/persians/infantry_archer_b.xml"
3146> r: 1
3147> g: 1
3148> b: 1
3149> anim run threshold: 0
3150> anim name: "death"
3151> anim once: true
3152> anim speed: 1
3153> sound group: ""
3154> anim desync: 0.05
3155> anim sync repeat time: 0
3156> seed: 4390
3157> actor: "units/persians/infantry_archer_b.xml"
3158> Attack:
3159> Identity:
3160> Sound:
3161>
3162> - id: 536870972
3163> type: local
3164> Decay:
3165> Footprint:
3166> Obstruction:
3167> active: false
3168> moving: false
3169> control group: 536870972
3170> control group 2: 0
3171> tag: 0
3172> flags: 5
3173> Ownership:
3174> owner: 2
3175> Position:
3176> in world: true
3177> x: 418.62876
3178> y: -0.05147
3179> z: 501.6374
3180> last x: 418.62876
3181> last y diff: -0.00046
3182> last z: 501.6374
3183> territory: 0
3184> rot x: 0
3185> rot y: 2.07847
3186> rot z: 0
3187> altitude: -0.05147
3188> relative: true
3189> floating: false
3190> constructionprogress: 0
3191> anchor: "upright"
3192> turret parent: 0
3193> UnitMotion:
3194> radius: 0.8
3195> state: 0
3196> path state: 0
3197> pass class: "default"
3198> ticket: 0
3199> target entity: 0
3200> target pos x: 0
3201> target pos y: 0
3202> target offset x: 0
3203> target offset y: 0
3204> target min range: 0
3205> target max range: 0
3206> speed: 8
3207> moving: false
3208> facePointAfterMove: true
3209> length: 0
3210> length: 0
3211> type: 0
3212> goal x: 0
3213> goal z: 0
3214> goal u x: 0
3215> goal u z: 0
3216> goal v x: 0
3217> goal v z: 0
3218> goal hw: 0
3219> goal hh: 0
3220> Vision:
3221> VisualActor:
3222> base actor: "units/macedonians/infantry_spearman_b.xml"
3223> r: 1
3224> g: 1
3225> b: 1
3226> anim run threshold: 0
3227> anim name: "death"
3228> anim once: true
3229> anim speed: 1
3230> sound group: ""
3231> anim desync: 0.05
3232> anim sync repeat time: 0
3233> seed: 3547
3234> actor: "units/macedonians/infantry_spearman_b.xml"
3235> Attack:
3236> Identity:
3237> Sound:
3238>
3239> - id: 536870973
3240> type: local
3241> Position:
3242> in world: false
3243> territory: 0
3244> rot x: 0
3245> rot y: 0
3246> rot z: 0
3247> altitude: 0
3248> relative: true
3249> floating: false
3250> constructionprogress: 0
3251> anchor: "upright"
3252> turret parent: 0
3253> Vision:
3254> VisualActor:
3255> base actor: "props/special/common/waypoint_flag.xml"
3256> r: 1
3257> g: 1
3258> b: 1
3259> anim run threshold: 0
3260> anim name: "idle"
3261> anim once: false
3262> anim speed: 1
3263> sound group: ""
3264> anim desync: 0.05
3265> anim sync repeat time: 0
3266> seed: 536870973
3267> actor: "props/special/common/waypoint_flag.xml"
3268>
3269> - id: 536870974
3270> type: local
3271> Decay:
3272> Footprint:
3273> Obstruction:
3274> active: false
3275> moving: false
3276> control group: 536870974
3277> control group 2: 0
3278> tag: 0
3279> flags: 5
3280> Ownership:
3281> owner: 2
3282> Position:
3283> in world: true
3284> x: 409.68569
3285> y: -0.03393
3286> z: 502.1246
3287> last x: 409.68569
3288> last y diff: -0.00045
3289> last z: 502.1246
3290> territory: 0
3291> rot x: 0
3292> rot y: 3.12726
3293> rot z: 0
3294> altitude: -0.03393
3295> relative: true
3296> floating: false
3297> constructionprogress: 0
3298> anchor: "pitch"
3299> turret parent: 0
3300> UnitMotion:
3301> radius: 1
3302> state: 0
3303> path state: 0
3304> pass class: "default"
3305> ticket: 0
3306> target entity: 0
3307> target pos x: 0
3308> target pos y: 0
3309> target offset x: 0
3310> target offset y: 0
3311> target min range: 0
3312> target max range: 0
3313> speed: 16.5
3314> moving: false
3315> facePointAfterMove: true
3316> length: 0
3317> length: 0
3318> type: 0
3319> goal x: 0
3320> goal z: 0
3321> goal u x: 0
3322> goal u z: 0
3323> goal v x: 0
3324> goal v z: 0
3325> goal hw: 0
3326> goal hh: 0
3327> Vision:
3328> VisualActor:
3329> base actor: "units/macedonians/cavalry_spearman_b.xml"
3330> r: 1
3331> g: 1
3332> b: 1
3333> anim run threshold: 0
3334> anim name: "death"
3335> anim once: true
3336> anim speed: 1
3337> sound group: ""
3338> anim desync: 0.05
3339> anim sync repeat time: 0
3340> seed: 1609
3341> actor: "units/macedonians/cavalry_spearman_b.xml"
3342> Attack:
3343> Identity:
3344> Sound:
3345>
3346> - id: 536870975
3347> type: local
3348> Decay:
3349> Footprint:
3350> Obstruction:
3351> active: false
3352> moving: false
3353> control group: 536870975
3354> control group 2: 0
3355> tag: 0
3356> flags: 5
3357> Ownership:
3358> owner: 1
3359> Position:
3360> in world: true
3361> x: 418.12104
3362> y: -0.00684
3363> z: 495.58965
3364> last x: 418.12104
3365> last y diff: -0.00045
3366> last z: 495.58965
3367> territory: 0
3368> rot x: 0
3369> rot y: -1.41784
3370> rot z: 0
3371> altitude: -0.00684
3372> relative: true
3373> floating: false
3374> constructionprogress: 0
3375> anchor: "upright"
3376> turret parent: 0
3377> UnitMotion:
3378> radius: 0.8
3379> state: 0
3380> path state: 0
3381> pass class: "default"
3382> ticket: 0
3383> target entity: 0
3384> target pos x: 0
3385> target pos y: 0
3386> target offset x: 0
3387> target offset y: 0
3388> target min range: 0
3389> target max range: 0
3390> speed: 11
3391> moving: false
3392> facePointAfterMove: true
3393> length: 0
3394> length: 0
3395> type: 0
3396> goal x: 0
3397> goal z: 0
3398> goal u x: 0
3399> goal u z: 0
3400> goal v x: 0
3401> goal v z: 0
3402> goal hw: 0
3403> goal hh: 0
3404> Vision:
3405> VisualActor:
3406> base actor: "units/persians/infantry_archer_b.xml"
3407> r: 1
3408> g: 1
3409> b: 1
3410> anim run threshold: 0
3411> anim name: "death"
3412> anim once: true
3413> anim speed: 1
3414> sound group: ""
3415> anim desync: 0.05
3416> anim sync repeat time: 0
3417> seed: 4386
3418> actor: "units/persians/infantry_archer_b.xml"
3419> Attack:
3420> Identity:
3421> Sound:
3422>
3423> - id: 536870976
3424> type: local
3425> Decay:
3426> Footprint:
3427> Obstruction:
3428> active: false
3429> moving: false
3430> control group: 536870976
3431> control group 2: 0
3432> tag: 0
3433> flags: 5
3434> Ownership:
3435> owner: 2
3436> Position:
3437> in world: true
3438> x: 396.97403
3439> y: -0.00684
3440> z: 502.40894
3441> last x: 396.97403
3442> last y diff: -0.00045
3443> last z: 502.40894
3444> territory: 0
3445> rot x: 0
3446> rot y: 1.6389
3447> rot z: 0
3448> altitude: -0.00684
3449> relative: true
3450> floating: false
3451> constructionprogress: 0
3452> anchor: "upright"
3453> turret parent: 0
3454> UnitMotion:
3455> radius: 0.8
3456> state: 0
3457> path state: 0
3458> pass class: "default"
3459> ticket: 0
3460> target entity: 0
3461> target pos x: 0
3462> target pos y: 0
3463> target offset x: 0
3464> target offset y: 0
3465> target min range: 0
3466> target max range: 0
3467> speed: 8
3468> moving: false
3469> facePointAfterMove: true
3470> length: 0
3471> length: 0
3472> type: 0
3473> goal x: 0
3474> goal z: 0
3475> goal u x: 0
3476> goal u z: 0
3477> goal v x: 0
3478> goal v z: 0
3479> goal hw: 0
3480> goal hh: 0
3481> Vision:
3482> VisualActor:
3483> base actor: "units/macedonians/infantry_spearman_b.xml"
3484> r: 1
3485> g: 1
3486> b: 1
3487> anim run threshold: 0
3488> anim name: "death"
3489> anim once: true
3490> anim speed: 1
3491> sound group: ""
3492> anim desync: 0.05
3493> anim sync repeat time: 0
3494> seed: 4415
3495> actor: "units/macedonians/infantry_spearman_b.xml"
3496> Attack:
3497> Identity:
3498> Sound:
3499>
3500> - id: 536870977
3501> type: local
3502> Decay:
3503> Footprint:
3504> Obstruction:
3505> active: false
3506> moving: false
3507> control group: 536870977
3508> control group 2: 0
3509> tag: 0
3510> flags: 5
3511> Ownership:
3512> owner: 2
3513> Position:
3514> in world: true
3515> x: 404.58663
3516> y: 0
3517> z: 497.81778
3518> last x: 404.58663
3519> last y diff: 0
3520> last z: 497.81778
3521> territory: 0
3522> rot x: 0
3523> rot y: 1.58928
3524> rot z: 0
3525> altitude: 0
3526> relative: true
3527> floating: false
3528> constructionprogress: 0
3529> anchor: "upright"
3530> turret parent: 0
3531> UnitMotion:
3532> radius: 0.8
3533> state: 0
3534> path state: 0
3535> pass class: "default"
3536> ticket: 0
3537> target entity: 0
3538> target pos x: 0
3539> target pos y: 0
3540> target offset x: 0
3541> target offset y: 0
3542> target min range: 0
3543> target max range: 0
3544> speed: 8
3545> moving: false
3546> facePointAfterMove: true
3547> length: 0
3548> length: 0
3549> type: 0
3550> goal x: 0
3551> goal z: 0
3552> goal u x: 0
3553> goal u z: 0
3554> goal v x: 0
3555> goal v z: 0
3556> goal hw: 0
3557> goal hh: 0
3558> Vision:
3559> VisualActor:
3560> base actor: "units/macedonians/infantry_spearman_b.xml"
3561> r: 1
3562> g: 1
3563> b: 1
3564> anim run threshold: 0
3565> anim name: "death"
3566> anim once: true
3567> anim speed: 1
3568> sound group: ""
3569> anim desync: 0.05
3570> anim sync repeat time: 0
3571> seed: 3548
3572> actor: "units/macedonians/infantry_spearman_b.xml"
3573> Attack:
3574> Identity:
3575> Sound:
3576>
3577> - id: 536870978
3578> type: local
3579> Decay:
3580> Footprint:
3581> Obstruction:
3582> active: false
3583> moving: false
3584> control group: 536870978
3585> control group 2: 0
3586> tag: 0
3587> flags: 5
3588> Ownership:
3589> owner: 1
3590> Position:
3591> in world: true
3592> x: 420.803
3593> y: 0
3594> z: 435.89368
3595> last x: 420.803
3596> last y diff: 0
3597> last z: 435.89368
3598> territory: 0
3599> rot x: 0
3600> rot y: -1.43824
3601> rot z: 0
3602> altitude: 0
3603> relative: true
3604> floating: false
3605> constructionprogress: 0
3606> anchor: "upright"
3607> turret parent: 0
3608> UnitMotion:
3609> radius: 0.8
3610> state: 0
3611> path state: 0
3612> pass class: "default"
3613> ticket: 0
3614> target entity: 0
3615> target pos x: 0
3616> target pos y: 0
3617> target offset x: 0
3618> target offset y: 0
3619> target min range: 0
3620> target max range: 0
3621> speed: 9.5
3622> moving: false
3623> facePointAfterMove: true
3624> length: 0
3625> length: 0
3626> type: 0
3627> goal x: 0
3628> goal z: 0
3629> goal u x: 0
3630> goal u z: 0
3631> goal v x: 0
3632> goal v z: 0
3633> goal hw: 0
3634> goal hh: 0
3635> Vision:
3636> VisualActor:
3637> base actor: "units/persians/female_citizen.xml"
3638> r: 1
3639> g: 1
3640> b: 1
3641> anim run threshold: 0
3642> anim name: "death"
3643> anim once: true
3644> anim speed: 1
3645> sound group: ""
3646> anim desync: 0.05
3647> anim sync repeat time: 0
3648> seed: 3291
3649> actor: "units/persians/female_citizen.xml"
3650> Attack:
3651> Identity:
3652> Sound:
3653>
3654> - id: 536870979
3655> type: local
3656> Decay:
3657> Footprint:
3658> Obstruction:
3659> active: false
3660> moving: false
3661> control group: 536870979
3662> control group 2: 0
3663> tag: 0
3664> flags: 5
3665> Ownership:
3666> owner: 1
3667> Position:
3668> in world: true
3669> x: 380.37848
3670> y: 0
3671> z: 482.50684
3672> last x: 380.37848
3673> last y diff: 0
3674> last z: 482.50684
3675> territory: 0
3676> rot x: 0
3677> rot y: -0.43346
3678> rot z: 0
3679> altitude: 0
3680> relative: true
3681> floating: false
3682> constructionprogress: 0
3683> anchor: "upright"
3684> turret parent: 0
3685> UnitMotion:
3686> radius: 0.8
3687> state: 0
3688> path state: 0
3689> pass class: "default"
3690> ticket: 0
3691> target entity: 0
3692> target pos x: 0
3693> target pos y: 0
3694> target offset x: 0
3695> target offset y: 0
3696> target min range: 0
3697> target max range: 0
3698> speed: 11.5
3699> moving: false
3700> facePointAfterMove: true
3701> length: 0
3702> length: 0
3703> type: 0
3704> goal x: 0
3705> goal z: 0
3706> goal u x: 0
3707> goal u z: 0
3708> goal v x: 0
3709> goal v z: 0
3710> goal hw: 0
3711> goal hh: 0
3712> Vision:
3713> VisualActor:
3714> base actor: "units/persians/infantry_javelinist_b.xml"
3715> r: 1
3716> g: 1
3717> b: 1
3718> anim run threshold: 0
3719> anim name: "death"
3720> anim once: true
3721> anim speed: 1
3722> sound group: ""
3723> anim desync: 0.05
3724> anim sync repeat time: 0
3725> seed: 4517
3726> actor: "units/persians/infantry_javelinist_b.xml"
3727> Attack:
3728> Identity:
3729> Sound:
3730>
3731> - id: 536870980
3732> type: local
3733> Decay:
3734> Footprint:
3735> Obstruction:
3736> active: false
3737> moving: false
3738> control group: 536870980
3739> control group 2: 0
3740> tag: 0
3741> flags: 5
3742> Ownership:
3743> owner: 1
3744> Position:
3745> in world: true
3746> x: 382.45875
3747> y: 0
3748> z: 482.57317
3749> last x: 382.45875
3750> last y diff: 0
3751> last z: 482.57317
3752> territory: 0
3753> rot x: 0
3754> rot y: 3.078
3755> rot z: 0
3756> altitude: 0
3757> relative: true
3758> floating: false
3759> constructionprogress: 0
3760> anchor: "upright"
3761> turret parent: 0
3762> UnitMotion:
3763> radius: 0.8
3764> state: 0
3765> path state: 0
3766> pass class: "default"
3767> ticket: 0
3768> target entity: 0
3769> target pos x: 0
3770> target pos y: 0
3771> target offset x: 0
3772> target offset y: 0
3773> target min range: 0
3774> target max range: 0
3775> speed: 11
3776> moving: false
3777> facePointAfterMove: true
3778> length: 0
3779> length: 0
3780> type: 0
3781> goal x: 0
3782> goal z: 0
3783> goal u x: 0
3784> goal u z: 0
3785> goal v x: 0
3786> goal v z: 0
3787> goal hw: 0
3788> goal hh: 0
3789> Vision:
3790> VisualActor:
3791> base actor: "units/persians/infantry_archer_b.xml"
3792> r: 1
3793> g: 1
3794> b: 1
3795> anim run threshold: 0
3796> anim name: "death"
3797> anim once: true
3798> anim speed: 1
3799> sound group: ""
3800> anim desync: 0.05
3801> anim sync repeat time: 0
3802> seed: 3973
3803> actor: "units/persians/infantry_archer_b.xml"
3804> Attack:
3805> Identity:
3806> Sound:
3807>
3808> - id: 536870981
3809> type: local
3810> Decay:
3811> Footprint:
3812> Obstruction:
3813> active: false
3814> moving: false
3815> control group: 536870981
3816> control group 2: 0
3817> tag: 0
3818> flags: 5
3819> Ownership:
3820> owner: 2
3821> Position:
3822> in world: true
3823> x: 401.24248
3824> y: 0
3825> z: 496.66774
3826> last x: 401.24248
3827> last y diff: 0
3828> last z: 496.66774
3829> territory: 0
3830> rot x: 0
3831> rot y: 1.48665
3832> rot z: 0
3833> altitude: 0
3834> relative: true
3835> floating: false
3836> constructionprogress: 0
3837> anchor: "upright"
3838> turret parent: 0
3839> UnitMotion:
3840> radius: 0.8
3841> state: 0
3842> path state: 0
3843> pass class: "default"
3844> ticket: 0
3845> target entity: 0
3846> target pos x: 0
3847> target pos y: 0
3848> target offset x: 0
3849> target offset y: 0
3850> target min range: 0
3851> target max range: 0
3852> speed: 8
3853> moving: false
3854> facePointAfterMove: true
3855> length: 0
3856> length: 0
3857> type: 0
3858> goal x: 0
3859> goal z: 0
3860> goal u x: 0
3861> goal u z: 0
3862> goal v x: 0
3863> goal v z: 0
3864> goal hw: 0
3865> goal hh: 0
3866> Vision:
3867> VisualActor:
3868> base actor: "units/macedonians/infantry_spearman_b.xml"
3869> r: 1
3870> g: 1
3871> b: 1
3872> anim run threshold: 0
3873> anim name: "death"
3874> anim once: true
3875> anim speed: 1
3876> sound group: ""
3877> anim desync: 0.05
3878> anim sync repeat time: 0
3879> seed: 2825
3880> actor: "units/macedonians/infantry_spearman_b.xml"
3881> Attack:
3882> Identity:
3883> Sound:
3884>
3885> - id: 536870982
3886> type: local
3887> Decay:
3888> Footprint:
3889> Obstruction:
3890> active: false
3891> moving: false
3892> control group: 536870982
3893> control group 2: 0
3894> tag: 0
3895> flags: 5
3896> Ownership:
3897> owner: 1
3898> Position:
3899> in world: true
3900> x: 381.234
3901> y: 0
3902> z: 478.19713
3903> last x: 381.234
3904> last y diff: 0
3905> last z: 478.19713
3906> territory: 0
3907> rot x: 0
3908> rot y: -0.91713
3909> rot z: 0
3910> altitude: 0
3911> relative: true
3912> floating: false
3913> constructionprogress: 0
3914> anchor: "upright"
3915> turret parent: 0
3916> UnitMotion:
3917> radius: 0.8
3918> state: 0
3919> path state: 0
3920> pass class: "default"
3921> ticket: 0
3922> target entity: 0
3923> target pos x: 0
3924> target pos y: 0
3925> target offset x: 0
3926> target offset y: 0
3927> target min range: 0
3928> target max range: 0
3929> speed: 9.5
3930> moving: false
3931> facePointAfterMove: true
3932> length: 0
3933> length: 0
3934> type: 0
3935> goal x: 0
3936> goal z: 0
3937> goal u x: 0
3938> goal u z: 0
3939> goal v x: 0
3940> goal v z: 0
3941> goal hw: 0
3942> goal hh: 0
3943> Vision:
3944> VisualActor:
3945> base actor: "units/persians/female_citizen.xml"
3946> r: 1
3947> g: 1
3948> b: 1
3949> anim run threshold: 0
3950> anim name: "death"
3951> anim once: true
3952> anim speed: 1
3953> sound group: ""
3954> anim desync: 0.05
3955> anim sync repeat time: 0
3956> seed: 3603
3957> actor: "units/persians/female_citizen.xml"
3958> Attack:
3959> Identity:
3960> Sound:
3961>
3962> - id: 536870983
3963> type: local
3964> Decay:
3965> Footprint:
3966> Obstruction:
3967> active: false
3968> moving: false
3969> control group: 536870983
3970> control group 2: 0
3971> tag: 0
3972> flags: 5
3973> Ownership:
3974> owner: 2
3975> Position:
3976> in world: true
3977> x: 376.74013
3978> y: 0
3979> z: 492.05381
3980> last x: 376.74013
3981> last y diff: 0
3982> last z: 492.05381
3983> territory: 0
3984> rot x: 0
3985> rot y: 2.61313
3986> rot z: 0
3987> altitude: 0
3988> relative: true
3989> floating: false
3990> constructionprogress: 0
3991> anchor: "upright"
3992> turret parent: 0
3993> UnitMotion:
3994> radius: 0.8
3995> state: 0
3996> path state: 0
3997> pass class: "default"
3998> ticket: 0
3999> target entity: 0
4000> target pos x: 0
4001> target pos y: 0
4002> target offset x: 0
4003> target offset y: 0
4004> target min range: 0
4005> target max range: 0
4006> speed: 8
4007> moving: false
4008> facePointAfterMove: true
4009> length: 0
4010> length: 0
4011> type: 0
4012> goal x: 0
4013> goal z: 0
4014> goal u x: 0
4015> goal u z: 0
4016> goal v x: 0
4017> goal v z: 0
4018> goal hw: 0
4019> goal hh: 0
4020> Vision:
4021> VisualActor:
4022> base actor: "units/macedonians/infantry_spearman_b.xml"
4023> r: 1
4024> g: 1
4025> b: 1
4026> anim run threshold: 0
4027> anim name: "death"
4028> anim once: true
4029> anim speed: 1
4030> sound group: ""
4031> anim desync: 0.05
4032> anim sync repeat time: 0
4033> seed: 4417
4034> actor: "units/macedonians/infantry_spearman_b.xml"
4035> Attack:
4036> Identity:
4037> Sound:
4038>
4039> - id: 536870984
4040> type: local
4041> Decay:
4042> Footprint:
4043> Obstruction:
4044> active: false
4045> moving: false
4046> control group: 536870984
4047> control group 2: 0
4048> tag: 0
4049> flags: 5
4050> Ownership:
4051> owner: 2
4052> Position:
4053> in world: true
4054> x: 387.96145
4055> y: 0
4056> z: 463.37156
4057> last x: 387.96145
4058> last y diff: 0
4059> last z: 463.37156
4060> territory: 0
4061> rot x: 0
4062> rot y: 0.79821
4063> rot z: 0
4064> altitude: 0
4065> relative: true
4066> floating: false
4067> constructionprogress: 0
4068> anchor: "upright"
4069> turret parent: 0
4070> UnitMotion:
4071> radius: 0.8
4072> state: 0
4073> path state: 0
4074> pass class: "default"
4075> ticket: 0
4076> target entity: 0
4077> target pos x: 0
4078> target pos y: 0
4079> target offset x: 0
4080> target offset y: 0
4081> target min range: 0
4082> target max range: 0
4083> speed: 12.5
4084> moving: false
4085> facePointAfterMove: true
4086> length: 0
4087> length: 0
4088> type: 0
4089> goal x: 0
4090> goal z: 0
4091> goal u x: 0
4092> goal u z: 0
4093> goal v x: 0
4094> goal v z: 0
4095> goal hw: 0
4096> goal hh: 0
4097> Vision:
4098> VisualActor:
4099> base actor: "units/macedonians/infantry_javelinist_b.xml"
4100> r: 1
4101> g: 1
4102> b: 1
4103> anim run threshold: 0
4104> anim name: "death"
4105> anim once: true
4106> anim speed: 1
4107> sound group: ""
4108> anim desync: 0.05
4109> anim sync repeat time: 0
4110> seed: 4452
4111> actor: "units/macedonians/infantry_javelinist_b.xml"
4112> Attack:
4113> Identity:
4114> Sound:
4115>
4116> - id: 536870985
4117> type: local
4118> Decay:
4119> Footprint:
4120> Obstruction:
4121> active: false
4122> moving: false
4123> control group: 536870985
4124> control group 2: 0
4125> tag: 0
4126> flags: 5
4127> Ownership:
4128> owner: 1
4129> Position:
4130> in world: true
4131> x: 380.60877
4132> y: 0
4133> z: 484.42315
4134> last x: 380.60877
4135> last y diff: 0
4136> last z: 484.42315
4137> territory: 0
4138> rot x: 0
4139> rot y: 0.18116
4140> rot z: 0
4141> altitude: 0
4142> relative: true
4143> floating: false
4144> constructionprogress: 0
4145> anchor: "upright"
4146> turret parent: 0
4147> UnitMotion:
4148> radius: 0.8
4149> state: 0
4150> path state: 0
4151> pass class: "default"
4152> ticket: 0
4153> target entity: 0
4154> target pos x: 0
4155> target pos y: 0
4156> target offset x: 0
4157> target offset y: 0
4158> target min range: 0
4159> target max range: 0
4160> speed: 11
4161> moving: false
4162> facePointAfterMove: true
4163> length: 0
4164> length: 0
4165> type: 0
4166> goal x: 0
4167> goal z: 0
4168> goal u x: 0
4169> goal u z: 0
4170> goal v x: 0
4171> goal v z: 0
4172> goal hw: 0
4173> goal hh: 0
4174> Vision:
4175> VisualActor:
4176> base actor: "units/persians/infantry_archer_b.xml"
4177> r: 1
4178> g: 1
4179> b: 1
4180> anim run threshold: 0
4181> anim name: "death"
4182> anim once: true
4183> anim speed: 1
4184> sound group: ""
4185> anim desync: 0.05
4186> anim sync repeat time: 0
4187> seed: 3975
4188> actor: "units/persians/infantry_archer_b.xml"
4189> Attack:
4190> Identity:
4191> Sound:
4192>
4193> - id: 536870986
4194> type: local
4195> Decay:
4196> Footprint:
4197> Obstruction:
4198> active: false
4199> moving: false
4200> control group: 536870986
4201> control group 2: 0
4202> tag: 0
4203> flags: 5
4204> Ownership:
4205> owner: 2
4206> Position:
4207> in world: true
4208> x: 381.73183
4209> y: 0
4210> z: 495.04674
4211> last x: 381.73183
4212> last y diff: 0
4213> last z: 495.04674
4214> territory: 0
4215> rot x: 0
4216> rot y: -2.87533
4217> rot z: 0
4218> altitude: 0
4219> relative: true
4220> floating: false
4221> constructionprogress: 0
4222> anchor: "upright"
4223> turret parent: 0
4224> UnitMotion:
4225> radius: 0.8
4226> state: 0
4227> path state: 0
4228> pass class: "default"
4229> ticket: 0
4230> target entity: 0
4231> target pos x: 0
4232> target pos y: 0
4233> target offset x: 0
4234> target offset y: 0
4235> target min range: 0
4236> target max range: 0
4237> speed: 8
4238> moving: false
4239> facePointAfterMove: true
4240> length: 0
4241> length: 0
4242> type: 0
4243> goal x: 0
4244> goal z: 0
4245> goal u x: 0
4246> goal u z: 0
4247> goal v x: 0
4248> goal v z: 0
4249> goal hw: 0
4250> goal hh: 0
4251> Vision:
4252> VisualActor:
4253> base actor: "units/macedonians/infantry_spearman_b.xml"
4254> r: 1
4255> g: 1
4256> b: 1
4257> anim run threshold: 0
4258> anim name: "death"
4259> anim once: true
4260> anim speed: 1
4261> sound group: ""
4262> anim desync: 0.05
4263> anim sync repeat time: 0
4264> seed: 2828
4265> actor: "units/macedonians/infantry_spearman_b.xml"
4266> Attack:
4267> Identity:
4268> Sound:
4269>
4270> - id: 536870987
4271> type: local
4272> Decay:
4273> Footprint:
4274> Obstruction:
4275> active: false
4276> moving: false
4277> control group: 536870987
4278> control group 2: 0
4279> tag: 0
4280> flags: 5
4281> Ownership:
4282> owner: 1
4283> Position:
4284> in world: true
4285> x: 382.45875
4286> y: 0
4287> z: 482.57317
4288> last x: 382.45875
4289> last y diff: 0
4290> last z: 482.57317
4291> territory: 0
4292> rot x: 0
4293> rot y: -0.17963
4294> rot z: 0
4295> altitude: 0
4296> relative: true
4297> floating: false
4298> constructionprogress: 0
4299> anchor: "upright"
4300> turret parent: 0
4301> UnitMotion:
4302> radius: 0.8
4303> state: 0
4304> path state: 0
4305> pass class: "default"
4306> ticket: 0
4307> target entity: 0
4308> target pos x: 0
4309> target pos y: 0
4310> target offset x: 0
4311> target offset y: 0
4312> target min range: 0
4313> target max range: 0
4314> speed: 9.5
4315> moving: false
4316> facePointAfterMove: true
4317> length: 0
4318> length: 0
4319> type: 0
4320> goal x: 0
4321> goal z: 0
4322> goal u x: 0
4323> goal u z: 0
4324> goal v x: 0
4325> goal v z: 0
4326> goal hw: 0
4327> goal hh: 0
4328> Vision:
4329> VisualActor:
4330> base actor: "units/persians/female_citizen.xml"
4331> r: 1
4332> g: 1
4333> b: 1
4334> anim run threshold: 0
4335> anim name: "death"
4336> anim once: true
4337> anim speed: 1
4338> sound group: ""
4339> anim desync: 0.05
4340> anim sync repeat time: 0
4341> seed: 3601
4342> actor: "units/persians/female_citizen.xml"
4343> Attack:
4344> Identity:
4345> Sound:
4346>
4347> - id: 536870988
4348> type: local
4349> Decay:
4350> Footprint:
4351> Obstruction:
4352> active: false
4353> moving: false
4354> control group: 536870988
4355> control group 2: 0
4356> tag: 0
4357> flags: 5
4358> Ownership:
4359> owner: 2
4360> Position:
4361> in world: true
4362> x: 383.03934
4363> y: 0
4364> z: 468.81502
4365> last x: 383.03934
4366> last y diff: 0
4367> last z: 468.81502
4368> territory: 0
4369> rot x: 0
4370> rot y: -0.40416
4371> rot z: 0
4372> altitude: 0
4373> relative: true
4374> floating: false
4375> constructionprogress: 0
4376> anchor: "upright"
4377> turret parent: 0
4378> UnitMotion:
4379> radius: 0.8
4380> state: 0
4381> path state: 0
4382> pass class: "default"
4383> ticket: 0
4384> target entity: 0
4385> target pos x: 0
4386> target pos y: 0
4387> target offset x: 0
4388> target offset y: 0
4389> target min range: 0
4390> target max range: 0
4391> speed: 12
4392> moving: false
4393> facePointAfterMove: true
4394> length: 0
4395> length: 0
4396> type: 0
4397> goal x: 0
4398> goal z: 0
4399> goal u x: 0
4400> goal u z: 0
4401> goal v x: 0
4402> goal v z: 0
4403> goal hw: 0
4404> goal hh: 0
4405> Vision:
4406> VisualActor:
4407> base actor: "units/macedonians/infantry_javelinist_a.xml"
4408> r: 1
4409> g: 1
4410> b: 1
4411> anim run threshold: 0
4412> anim name: "death"
4413> anim once: true
4414> anim speed: 1
4415> sound group: ""
4416> anim desync: 0.05
4417> anim sync repeat time: 0
4418> seed: 4585
4419> actor: "units/macedonians/infantry_javelinist_a.xml"
4420> Attack:
4421> Identity:
4422> Sound:
4423>
4424> - id: 536870989
4425> type: local
4426> Decay:
4427> Footprint:
4428> Obstruction:
4429> active: false
4430> moving: false
4431> control group: 536870989
4432> control group 2: 0
4433> tag: 0
4434> flags: 5
4435> Ownership:
4436> owner: 1
4437> Position:
4438> in world: true
4439> x: 386.20151
4440> y: 0
4441> z: 487.78367
4442> last x: 386.20151
4443> last y diff: 0
4444> last z: 487.78367
4445> territory: 0
4446> rot x: 0
4447> rot y: -0.53205
4448> rot z: 0
4449> altitude: 0
4450> relative: true
4451> floating: false
4452> constructionprogress: 0
4453> anchor: "upright"
4454> turret parent: 0
4455> UnitMotion:
4456> radius: 0.8
4457> state: 0
4458> path state: 0
4459> pass class: "default"
4460> ticket: 0
4461> target entity: 0
4462> target pos x: 0
4463> target pos y: 0
4464> target offset x: 0
4465> target offset y: 0
4466> target min range: 0
4467> target max range: 0
4468> speed: 9.5
4469> moving: false
4470> facePointAfterMove: true
4471> length: 0
4472> length: 0
4473> type: 0
4474> goal x: 0
4475> goal z: 0
4476> goal u x: 0
4477> goal u z: 0
4478> goal v x: 0
4479> goal v z: 0
4480> goal hw: 0
4481> goal hh: 0
4482> Vision:
4483> VisualActor:
4484> base actor: "units/persians/female_citizen.xml"
4485> r: 1
4486> g: 1
4487> b: 1
4488> anim run threshold: 0
4489> anim name: "death"
4490> anim once: true
4491> anim speed: 1
4492> sound group: ""
4493> anim desync: 0.05
4494> anim sync repeat time: 0
4495> seed: 3286
4496> actor: "units/persians/female_citizen.xml"
4497> Attack:
4498> Identity:
4499> Sound:
4500>
4501> - id: 536870990
4502> type: local
4503> Decay:
4504> Footprint:
4505> Obstruction:
4506> active: false
4507> moving: false
4508> control group: 536870990
4509> control group 2: 0
4510> tag: 0
4511> flags: 5
4512> Ownership:
4513> owner: 1
4514> Position:
4515> in world: true
4516> x: 373.32964
4517> y: 0
4518> z: 488.6708
4519> last x: 373.32964
4520> last y diff: 0
4521> last z: 488.6708
4522> territory: 0
4523> rot x: 0
4524> rot y: -0.18633
4525> rot z: 0
4526> altitude: 0
4527> relative: true
4528> floating: false
4529> constructionprogress: 0
4530> anchor: "upright"
4531> turret parent: 0
4532> UnitMotion:
4533> radius: 0.8
4534> state: 0
4535> path state: 0
4536> pass class: "default"
4537> ticket: 0
4538> target entity: 0
4539> target pos x: 0
4540> target pos y: 0
4541> target offset x: 0
4542> target offset y: 0
4543> target min range: 0
4544> target max range: 0
4545> speed: 9.5
4546> moving: false
4547> facePointAfterMove: true
4548> length: 0
4549> length: 0
4550> type: 0
4551> goal x: 0
4552> goal z: 0
4553> goal u x: 0
4554> goal u z: 0
4555> goal v x: 0
4556> goal v z: 0
4557> goal hw: 0
4558> goal hh: 0
4559> Vision:
4560> VisualActor:
4561> base actor: "units/persians/female_citizen.xml"
4562> r: 1
4563> g: 1
4564> b: 1
4565> anim run threshold: 0
4566> anim name: "death"
4567> anim once: true
4568> anim speed: 1
4569> sound group: ""
4570> anim desync: 0.05
4571> anim sync repeat time: 0
4572> seed: 3790
4573> actor: "units/persians/female_citizen.xml"
4574> Attack:
4575> Identity:
4576> Sound:
4577>
4578> - id: 536870991
4579> type: local
4580> Decay:
4581> Footprint:
4582> Obstruction:
4583> active: false
4584> moving: false
4585> control group: 536870991
4586> control group 2: 0
4587> tag: 0
4588> flags: 5
4589> Ownership:
4590> owner: 2
4591> Position:
4592> in world: true
4593> x: 366.57447
4594> y: 0
4595> z: 513.73377
4596> last x: 366.57447
4597> last y diff: 0
4598> last z: 513.73377
4599> territory: 0
4600> rot x: 0
4601> rot y: 2.633
4602> rot z: 0
4603> altitude: 0
4604> relative: true
4605> floating: false
4606> constructionprogress: 0
4607> anchor: "upright"
4608> turret parent: 0
4609> UnitMotion:
4610> radius: 0.8
4611> state: 0
4612> path state: 0
4613> pass class: "default"
4614> ticket: 0
4615> target entity: 0
4616> target pos x: 0
4617> target pos y: 0
4618> target offset x: 0
4619> target offset y: 0
4620> target min range: 0
4621> target max range: 0
4622> speed: 12.5
4623> moving: false
4624> facePointAfterMove: true
4625> length: 0
4626> length: 0
4627> type: 0
4628> goal x: 0
4629> goal z: 0
4630> goal u x: 0
4631> goal u z: 0
4632> goal v x: 0
4633> goal v z: 0
4634> goal hw: 0
4635> goal hh: 0
4636> Vision:
4637> VisualActor:
4638> base actor: "units/macedonians/infantry_javelinist_b.xml"
4639> r: 1
4640> g: 1
4641> b: 1
4642> anim run threshold: 0
4643> anim name: "death"
4644> anim once: true
4645> anim speed: 1
4646> sound group: ""
4647> anim desync: 0.05
4648> anim sync repeat time: 0
4649> seed: 4027
4650> actor: "units/macedonians/infantry_javelinist_b.xml"
4651> Attack:
4652> Identity:
4653> Sound:
4654>
4655> - id: 536870992
4656> type: local
4657> Decay:
4658> Footprint:
4659> Obstruction:
4660> active: false
4661> moving: false
4662> control group: 536870992
4663> control group 2: 0
4664> tag: 0
4665> flags: 5
4666> Ownership:
4667> owner: 2
4668> Position:
4669> in world: true
4670> x: 386.20157
4671> y: 0
4672> z: 465.1147
4673> last x: 386.20157
4674> last y diff: 0
4675> last z: 465.1147
4676> territory: 0
4677> rot x: 0
4678> rot y: -0.48745
4679> rot z: 0
4680> altitude: 0
4681> relative: true
4682> floating: false
4683> constructionprogress: 0
4684> anchor: "upright"
4685> turret parent: 0
4686> UnitMotion:
4687> radius: 0.8
4688> state: 0
4689> path state: 0
4690> pass class: "default"
4691> ticket: 0
4692> target entity: 0
4693> target pos x: 0
4694> target pos y: 0
4695> target offset x: 0
4696> target offset y: 0
4697> target min range: 0
4698> target max range: 0
4699> speed: 12.5
4700> moving: false
4701> facePointAfterMove: true
4702> length: 0
4703> length: 0
4704> type: 0
4705> goal x: 0
4706> goal z: 0
4707> goal u x: 0
4708> goal u z: 0
4709> goal v x: 0
4710> goal v z: 0
4711> goal hw: 0
4712> goal hh: 0
4713> Vision:
4714> VisualActor:
4715> base actor: "units/macedonians/infantry_javelinist_b.xml"
4716> r: 1
4717> g: 1
4718> b: 1
4719> anim run threshold: 0
4720> anim name: "death"
4721> anim once: true
4722> anim speed: 1
4723> sound group: ""
4724> anim desync: 0.05
4725> anim sync repeat time: 0
4726> seed: 4448
4727> actor: "units/macedonians/infantry_javelinist_b.xml"
4728> Attack:
4729> Identity:
4730> Sound:
4731>
4732> - id: 536870993
4733> type: local
4734> Decay:
4735> Footprint:
4736> Obstruction:
4737> active: false
4738> moving: false
4739> control group: 536870993
4740> control group 2: 0
4741> tag: 0
4742> flags: 5
4743> Ownership:
4744> owner: 1
4745> Position:
4746> in world: true
4747> x: 385.29757
4748> y: 0
4749> z: 498.63045
4750> last x: 385.29757
4751> last y diff: 0
4752> last z: 498.63045
4753> territory: 0
4754> rot x: 0
4755> rot y: -3.1086
4756> rot z: 0
4757> altitude: 0
4758> relative: true
4759> floating: false
4760> constructionprogress: 0
4761> anchor: "upright"
4762> turret parent: 0
4763> UnitMotion:
4764> radius: 0.8
4765> state: 0
4766> path state: 0
4767> pass class: "default"
4768> ticket: 0
4769> target entity: 0
4770> target pos x: 0
4771> target pos y: 0
4772> target offset x: 0
4773> target offset y: 0
4774> target min range: 0
4775> target max range: 0
4776> speed: 9.5
4777> moving: false
4778> facePointAfterMove: true
4779> length: 0
4780> length: 0
4781> type: 0
4782> goal x: 0
4783> goal z: 0
4784> goal u x: 0
4785> goal u z: 0
4786> goal v x: 0
4787> goal v z: 0
4788> goal hw: 0
4789> goal hh: 0
4790> Vision:
4791> VisualActor:
4792> base actor: "units/persians/female_citizen.xml"
4793> r: 1
4794> g: 1
4795> b: 1
4796> anim run threshold: 0
4797> anim name: "death"
4798> anim once: true
4799> anim speed: 1
4800> sound group: ""
4801> anim desync: 0.05
4802> anim sync repeat time: 0
4803> seed: 3282
4804> actor: "units/persians/female_citizen.xml"
4805> Attack:
4806> Identity:
4807> Sound:
4808>
4809> - id: 536870994
4810> type: local
4811> Decay:
4812> Footprint:
4813> Obstruction:
4814> active: false
4815> moving: false
4816> control group: 536870994
4817> control group 2: 0
4818> tag: 0
4819> flags: 5
4820> Ownership:
4821> owner: 2
4822> Position:
4823> in world: true
4824> x: 384.58904
4825> y: 0
4826> z: 466.89852
4827> last x: 384.58904
4828> last y diff: 0
4829> last z: 466.89852
4830> territory: 0
4831> rot x: 0
4832> rot y: -0.47957
4833> rot z: 0
4834> altitude: 0
4835> relative: true
4836> floating: false
4837> constructionprogress: 0
4838> anchor: "upright"
4839> turret parent: 0
4840> UnitMotion:
4841> radius: 0.8
4842> state: 0
4843> path state: 0
4844> pass class: "default"
4845> ticket: 0
4846> target entity: 0
4847> target pos x: 0
4848> target pos y: 0
4849> target offset x: 0
4850> target offset y: 0
4851> target min range: 0
4852> target max range: 0
4853> speed: 12.5
4854> moving: false
4855> facePointAfterMove: true
4856> length: 0
4857> length: 0
4858> type: 0
4859> goal x: 0
4860> goal z: 0
4861> goal u x: 0
4862> goal u z: 0
4863> goal v x: 0
4864> goal v z: 0
4865> goal hw: 0
4866> goal hh: 0
4867> Vision:
4868> VisualActor:
4869> base actor: "units/macedonians/infantry_javelinist_b.xml"
4870> r: 1
4871> g: 1
4872> b: 1
4873> anim run threshold: 0
4874> anim name: "death"
4875> anim once: true
4876> anim speed: 1
4877> sound group: ""
4878> anim desync: 0.05
4879> anim sync repeat time: 0
4880> seed: 4450
4881> actor: "units/macedonians/infantry_javelinist_b.xml"
4882> Attack:
4883> Identity:
4884> Sound:
4885>
4886> - id: 536870995
4887> type: local
4888> Decay:
4889> Footprint:
4890> Obstruction:
4891> active: false
4892> moving: false
4893> control group: 536870995
4894> control group 2: 0
4895> tag: 0
4896> flags: 5
4897> Ownership:
4898> owner: 2
4899> Position:
4900> in world: true
4901> x: 363.84855
4902> y: 0
4903> z: 482.79755
4904> last x: 363.84855
4905> last y diff: 0
4906> last z: 482.79755
4907> territory: 0
4908> rot x: 0
4909> rot y: 1.74381
4910> rot z: 0
4911> altitude: 0
4912> relative: true
4913> floating: false
4914> constructionprogress: 0
4915> anchor: "upright"
4916> turret parent: 0
4917> UnitMotion:
4918> radius: 0.8
4919> state: 0
4920> path state: 0
4921> pass class: "default"
4922> ticket: 0
4923> target entity: 0
4924> target pos x: 0
4925> target pos y: 0
4926> target offset x: 0
4927> target offset y: 0
4928> target min range: 0
4929> target max range: 0
4930> speed: 12.5
4931> moving: false
4932> facePointAfterMove: true
4933> length: 0
4934> length: 0
4935> type: 0
4936> goal x: 0
4937> goal z: 0
4938> goal u x: 0
4939> goal u z: 0
4940> goal v x: 0
4941> goal v z: 0
4942> goal hw: 0
4943> goal hh: 0
4944> Vision:
4945> VisualActor:
4946> base actor: "units/macedonians/infantry_javelinist_b.xml"
4947> r: 1
4948> g: 1
4949> b: 1
4950> anim run threshold: 0
4951> anim name: "death"
4952> anim once: true
4953> anim speed: 1
4954> sound group: ""
4955> anim desync: 0.05
4956> anim sync repeat time: 0
4957> seed: 4370
4958> actor: "units/macedonians/infantry_javelinist_b.xml"
4959> Attack:
4960> Identity:
4961> Sound:
4962>
4963> - id: 536870996
4964> type: local
4965> Decay:
4966> Footprint:
4967> Obstruction:
4968> active: false
4969> moving: false
4970> control group: 536870996
4971> control group 2: 0
4972> tag: 0
4973> flags: 5
4974> Ownership:
4975> owner: 1
4976> Position:
4977> in world: true
4978> x: 380.60877
4979> y: 0
4980> z: 480.7232
4981> last x: 380.60877
4982> last y diff: 0
4983> last z: 480.7232
4984> territory: 0
4985> rot x: 0
4986> rot y: 0.03055
4987> rot z: 0
4988> altitude: 0
4989> relative: true
4990> floating: false
4991> constructionprogress: 0
4992> anchor: "upright"
4993> turret parent: 0
4994> UnitMotion:
4995> radius: 0.8
4996> state: 0
4997> path state: 0
4998> pass class: "default"
4999> ticket: 0
5000> target entity: 0
5001> target pos x: 0
5002> target pos y: 0
5003> target offset x: 0
5004> target offset y: 0
5005> target min range: 0
5006> target max range: 0
5007> speed: 11.5
5008> moving: false
5009> facePointAfterMove: true
5010> length: 0
5011> length: 0
5012> type: 0
5013> goal x: 0
5014> goal z: 0
5015> goal u x: 0
5016> goal u z: 0
5017> goal v x: 0
5018> goal v z: 0
5019> goal hw: 0
5020> goal hh: 0
5021> Vision:
5022> VisualActor:
5023> base actor: "units/persians/infantry_javelinist_b.xml"
5024> r: 1
5025> g: 1
5026> b: 1
5027> anim run threshold: 0
5028> anim name: "death"
5029> anim once: true
5030> anim speed: 1
5031> sound group: ""
5032> anim desync: 0.05
5033> anim sync repeat time: 0
5034> seed: 4515
5035> actor: "units/persians/infantry_javelinist_b.xml"
5036> Attack:
5037> Identity:
5038> Sound:
5039>
5040> - id: 536870997
5041> type: local
5042> Decay:
5043> Footprint:
5044> Obstruction:
5045> active: false
5046> moving: false
5047> control group: 536870997
5048> control group 2: 0
5049> tag: 0
5050> flags: 5
5051> Ownership:
5052> owner: 2
5053> Position:
5054> in world: true
5055> x: 384.3206
5056> y: 0
5057> z: 491.65787
5058> last x: 384.3206
5059> last y diff: 0
5060> last z: 491.65787
5061> territory: 0
5062> rot x: 0
5063> rot y: -2.60895
5064> rot z: 0
5065> altitude: 0
5066> relative: true
5067> floating: false
5068> constructionprogress: 0
5069> anchor: "upright"
5070> turret parent: 0
5071> UnitMotion:
5072> radius: 0.8
5073> state: 0
5074> path state: 0
5075> pass class: "default"
5076> ticket: 0
5077> target entity: 0
5078> target pos x: 0
5079> target pos y: 0
5080> target offset x: 0
5081> target offset y: 0
5082> target min range: 0
5083> target max range: 0
5084> speed: 8
5085> moving: false
5086> facePointAfterMove: true
5087> length: 0
5088> length: 0
5089> type: 0
5090> goal x: 0
5091> goal z: 0
5092> goal u x: 0
5093> goal u z: 0
5094> goal v x: 0
5095> goal v z: 0
5096> goal hw: 0
5097> goal hh: 0
5098> Vision:
5099> VisualActor:
5100> base actor: "units/macedonians/infantry_spearman_b.xml"
5101> r: 1
5102> g: 1
5103> b: 1
5104> anim run threshold: 0
5105> anim name: "death"
5106> anim once: true
5107> anim speed: 1
5108> sound group: ""
5109> anim desync: 0.05
5110> anim sync repeat time: 0
5111> seed: 2829
5112> actor: "units/macedonians/infantry_spearman_b.xml"
5113> Attack:
5114> Identity:
5115> Sound:
5116>
5117> - id: 536870998
5118> type: local
5119> Decay:
5120> Footprint:
5121> Obstruction:
5122> active: false
5123> moving: false
5124> control group: 536870998
5125> control group 2: 0
5126> tag: 0
5127> flags: 5
5128> Ownership:
5129> owner: 2
5130> Position:
5131> in world: true
5132> x: 362.00327
5133> y: 0
5134> z: 480.9522
5135> last x: 362.00327
5136> last y diff: 0
5137> last z: 480.9522
5138> territory: 0
5139> rot x: 0
5140> rot y: 1.60743
5141> rot z: 0
5142> altitude: 0
5143> relative: true
5144> floating: false
5145> constructionprogress: 0
5146> anchor: "upright"
5147> turret parent: 0
5148> UnitMotion:
5149> radius: 0.8
5150> state: 0
5151> path state: 0
5152> pass class: "default"
5153> ticket: 0
5154> target entity: 0
5155> target pos x: 0
5156> target pos y: 0
5157> target offset x: 0
5158> target offset y: 0
5159> target min range: 0
5160> target max range: 0
5161> speed: 12.5
5162> moving: false
5163> facePointAfterMove: true
5164> length: 0
5165> length: 0
5166> type: 0
5167> goal x: 0
5168> goal z: 0
5169> goal u x: 0
5170> goal u z: 0
5171> goal v x: 0
5172> goal v z: 0
5173> goal hw: 0
5174> goal hh: 0
5175> Vision:
5176> VisualActor:
5177> base actor: "units/macedonians/infantry_javelinist_b.xml"
5178> r: 1
5179> g: 1
5180> b: 1
5181> anim run threshold: 0
5182> anim name: "death"
5183> anim once: true
5184> anim speed: 1
5185> sound group: ""
5186> anim desync: 0.05
5187> anim sync repeat time: 0
5188> seed: 4023
5189> actor: "units/macedonians/infantry_javelinist_b.xml"
5190> Attack:
5191> Identity:
5192> Sound:
5193>
5194> - id: 536870999
5195> type: local
5196> Decay:
5197> Footprint:
5198> Obstruction:
5199> active: false
5200> moving: false
5201> control group: 536870999
5202> control group 2: 0
5203> tag: 0
5204> flags: 5
5205> Ownership:
5206> owner: 1
5207> Position:
5208> in world: true
5209> x: 380.60877
5210> y: 0
5211> z: 480.7232
5212> last x: 380.60877
5213> last y diff: 0
5214> last z: 480.7232
5215> territory: 0
5216> rot x: 0
5217> rot y: -1.68577
5218> rot z: 0
5219> altitude: 0
5220> relative: true
5221> floating: false
5222> constructionprogress: 0
5223> anchor: "upright"
5224> turret parent: 0
5225> UnitMotion:
5226> radius: 0.8
5227> state: 0
5228> path state: 0
5229> pass class: "default"
5230> ticket: 0
5231> target entity: 0
5232> target pos x: 0
5233> target pos y: 0
5234> target offset x: 0
5235> target offset y: 0
5236> target min range: 0
5237> target max range: 0
5238> speed: 11.5
5239> moving: false
5240> facePointAfterMove: true
5241> length: 0
5242> length: 0
5243> type: 0
5244> goal x: 0
5245> goal z: 0
5246> goal u x: 0
5247> goal u z: 0
5248> goal v x: 0
5249> goal v z: 0
5250> goal hw: 0
5251> goal hh: 0
5252> Vision:
5253> VisualActor:
5254> base actor: "units/persians/infantry_javelinist_b.xml"
5255> r: 1
5256> g: 1
5257> b: 1
5258> anim run threshold: 0
5259> anim name: "death"
5260> anim once: true
5261> anim speed: 1
5262> sound group: ""
5263> anim desync: 0.05
5264> anim sync repeat time: 0
5265> seed: 4512
5266> actor: "units/persians/infantry_javelinist_b.xml"
5267> Attack:
5268> Identity:
5269> Sound:
5270>
5271> - id: 536871000
5272> type: local
5273> Decay:
5274> Footprint:
5275> Obstruction:
5276> active: false
5277> moving: false
5278> control group: 536871000
5279> control group 2: 0
5280> tag: 0
5281> flags: 5
5282> Ownership:
5283> owner: 2
5284> Position:
5285> in world: true
5286> x: 360.1596
5287> y: 0
5288> z: 479.10843
5289> last x: 360.1596
5290> last y diff: 0
5291> last z: 479.10843
5292> territory: 0
5293> rot x: 0
5294> rot y: 1.44135
5295> rot z: 0
5296> altitude: 0
5297> relative: true
5298> floating: false
5299> constructionprogress: 0
5300> anchor: "upright"
5301> turret parent: 0
5302> UnitMotion:
5303> radius: 0.8
5304> state: 0
5305> path state: 0
5306> pass class: "default"
5307> ticket: 0
5308> target entity: 0
5309> target pos x: 0
5310> target pos y: 0
5311> target offset x: 0
5312> target offset y: 0
5313> target min range: 0
5314> target max range: 0
5315> speed: 12.5
5316> moving: false
5317> facePointAfterMove: true
5318> length: 0
5319> length: 0
5320> type: 0
5321> goal x: 0
5322> goal z: 0
5323> goal u x: 0
5324> goal u z: 0
5325> goal v x: 0
5326> goal v z: 0
5327> goal hw: 0
5328> goal hh: 0
5329> Vision:
5330> VisualActor:
5331> base actor: "units/macedonians/infantry_javelinist_b.xml"
5332> r: 1
5333> g: 1
5334> b: 1
5335> anim run threshold: 0
5336> anim name: "death"
5337> anim once: true
5338> anim speed: 1
5339> sound group: ""
5340> anim desync: 0.05
5341> anim sync repeat time: 0
5342> seed: 3242
5343> actor: "units/macedonians/infantry_javelinist_b.xml"
5344> Attack:
5345> Identity:
5346> Sound:
5347>
5348> - id: 536871001
5349> type: local
5350> Decay:
5351> Footprint:
5352> Obstruction:
5353> active: false
5354> moving: false
5355> control group: 536871001
5356> control group 2: 0
5357> tag: 0
5358> flags: 5
5359> Ownership:
5360> owner: 2
5361> Position:
5362> in world: true
5363> x: 356.48778
5364> y: 0
5365> z: 477.98067
5366> last x: 356.48778
5367> last y diff: 0
5368> last z: 477.98067
5369> territory: 0
5370> rot x: 0
5371> rot y: 1.78922
5372> rot z: 0
5373> altitude: 0
5374> relative: true
5375> floating: false
5376> constructionprogress: 0
5377> anchor: "upright"
5378> turret parent: 0
5379> UnitMotion:
5380> radius: 0.8
5381> state: 0
5382> path state: 0
5383> pass class: "default"
5384> ticket: 0
5385> target entity: 0
5386> target pos x: 0
5387> target pos y: 0
5388> target offset x: 0
5389> target offset y: 0
5390> target min range: 0
5391> target max range: 0
5392> speed: 12.5
5393> moving: false
5394> facePointAfterMove: true
5395> length: 0
5396> length: 0
5397> type: 0
5398> goal x: 0
5399> goal z: 0
5400> goal u x: 0
5401> goal u z: 0
5402> goal v x: 0
5403> goal v z: 0
5404> goal hw: 0
5405> goal hh: 0
5406> Vision:
5407> VisualActor:
5408> base actor: "units/macedonians/infantry_javelinist_b.xml"
5409> r: 1
5410> g: 1
5411> b: 1
5412> anim run threshold: 0
5413> anim name: "death"
5414> anim once: true
5415> anim speed: 1
5416> sound group: ""
5417> anim desync: 0.05
5418> anim sync repeat time: 0
5419> seed: 4024
5420> actor: "units/macedonians/infantry_javelinist_b.xml"
5421> Attack:
5422> Identity:
5423> Sound:
5424>
5425> - id: 536871002
5426> type: local
5427> Decay:
5428> Footprint:
5429> Obstruction:
5430> active: false
5431> moving: false
5432> control group: 536871002
5433> control group 2: 0
5434> tag: 0
5435> flags: 5
5436> Ownership:
5437> owner: 1
5438> Position:
5439> in world: true
5440> x: 368.19524
5441> y: 0
5442> z: 477.25846
5443> last x: 368.19524
5444> last y diff: 0
5445> last z: 477.25846
5446> territory: 0
5447> rot x: 0
5448> rot y: 1.57081
5449> rot z: 0
5450> altitude: 0
5451> relative: true
5452> floating: false
5453> constructionprogress: 0
5454> anchor: "upright"
5455> turret parent: 0
5456> UnitMotion:
5457> radius: 0.8
5458> state: 0
5459> path state: 0
5460> pass class: "default"
5461> ticket: 0
5462> target entity: 0
5463> target pos x: 0
5464> target pos y: 0
5465> target offset x: 0
5466> target offset y: 0
5467> target min range: 0
5468> target max range: 0
5469> speed: 9.5
5470> moving: false
5471> facePointAfterMove: true
5472> length: 0
5473> length: 0
5474> type: 0
5475> goal x: 0
5476> goal z: 0
5477> goal u x: 0
5478> goal u z: 0
5479> goal v x: 0
5480> goal v z: 0
5481> goal hw: 0
5482> goal hh: 0
5483> Vision:
5484> VisualActor:
5485> base actor: "units/persians/female_citizen.xml"
5486> r: 1
5487> g: 1
5488> b: 1
5489> anim run threshold: 0
5490> anim name: "death"
5491> anim once: true
5492> anim speed: 1
5493> sound group: ""
5494> anim desync: 0.05
5495> anim sync repeat time: 0
5496> seed: 3288
5497> actor: "units/persians/female_citizen.xml"
5498> Attack:
5499> Identity:
5500> Sound:
5501>
5502> - id: 536871003
5503> type: local
5504> Decay:
5505> Footprint:
5506> Obstruction:
5507> active: false
5508> moving: false
5509> control group: 536871003
5510> control group 2: 0
5511> tag: 0
5512> flags: 5
5513> Ownership:
5514> owner: 1
5515> Position:
5516> in world: true
5517> x: 389.73787
5518> y: 0
5519> z: 488.84227
5520> last x: 389.73787
5521> last y diff: 0
5522> last z: 488.84227
5523> territory: 0
5524> rot x: 0
5525> rot y: -2.92856
5526> rot z: 0
5527> altitude: 0
5528> relative: true
5529> floating: false
5530> constructionprogress: 0
5531> anchor: "upright"
5532> turret parent: 0
5533> UnitMotion:
5534> radius: 0.8
5535> state: 0
5536> path state: 0
5537> pass class: "default"
5538> ticket: 0
5539> target entity: 0
5540> target pos x: 0
5541> target pos y: 0
5542> target offset x: 0
5543> target offset y: 0
5544> target min range: 0
5545> target max range: 0
5546> speed: 9.5
5547> moving: false
5548> facePointAfterMove: true
5549> length: 0
5550> length: 0
5551> type: 0
5552> goal x: 0
5553> goal z: 0
5554> goal u x: 0
5555> goal u z: 0
5556> goal v x: 0
5557> goal v z: 0
5558> goal hw: 0
5559> goal hh: 0
5560> Vision:
5561> VisualActor:
5562> base actor: "units/persians/female_citizen.xml"
5563> r: 1
5564> g: 1
5565> b: 1
5566> anim run threshold: 0
5567> anim name: "death"
5568> anim once: true
5569> anim speed: 1
5570> sound group: ""
5571> anim desync: 0.05
5572> anim sync repeat time: 0
5573> seed: 3789
5574> actor: "units/persians/female_citizen.xml"
5575> Attack:
5576> Identity:
5577> Sound:
5578>
5579> - id: 536871004
5580> type: local
5581> Decay:
5582> Footprint:
5583> Obstruction:
5584> active: false
5585> moving: false
5586> control group: 536871004
5587> control group 2: 0
5588> tag: 0
5589> flags: 5
5590> Ownership:
5591> owner: 2
5592> Position:
5593> in world: true
5594> x: 364.72286
5595> y: 0
5596> z: 515.5853
5597> last x: 364.72286
5598> last y diff: 0
5599> last z: 515.5853
5600> territory: 0
5601> rot x: 0
5602> rot y: 1.84922
5603> rot z: 0
5604> altitude: 0
5605> relative: true
5606> floating: false
5607> constructionprogress: 0
5608> anchor: "upright"
5609> turret parent: 0
5610> UnitMotion:
5611> radius: 0.8
5612> state: 0
5613> path state: 0
5614> pass class: "default"
5615> ticket: 0
5616> target entity: 0
5617> target pos x: 0
5618> target pos y: 0
5619> target offset x: 0
5620> target offset y: 0
5621> target min range: 0
5622> target max range: 0
5623> speed: 12.5
5624> moving: false
5625> facePointAfterMove: true
5626> length: 0
5627> length: 0
5628> type: 0
5629> goal x: 0
5630> goal z: 0
5631> goal u x: 0
5632> goal u z: 0
5633> goal v x: 0
5634> goal v z: 0
5635> goal hw: 0
5636> goal hh: 0
5637> Vision:
5638> VisualActor:
5639> base actor: "units/macedonians/infantry_javelinist_b.xml"
5640> r: 1
5641> g: 1
5642> b: 1
5643> anim run threshold: 0
5644> anim name: "death"
5645> anim once: true
5646> anim speed: 1
5647> sound group: ""
5648> anim desync: 0.05
5649> anim sync repeat time: 0
5650> seed: 3243
5651> actor: "units/macedonians/infantry_javelinist_b.xml"
5652> Attack:
5653> Identity:
5654> Sound:
5655>
5656> - id: 536871005
5657> type: local
5658> Decay:
5659> Footprint:
5660> Obstruction:
5661> active: false
5662> moving: false
5663> control group: 536871005
5664> control group 2: 0
5665> tag: 0
5666> flags: 5
5667> Ownership:
5668> owner: 2
5669> Position:
5670> in world: true
5671> x: 384.35112
5672> y: 0
5673> z: 454.50925
5674> last x: 384.35112
5675> last y diff: 0
5676> last z: 454.50925
5677> territory: 0
5678> rot x: 0
5679> rot y: 0.3358
5680> rot z: 0
5681> altitude: 0
5682> relative: true
5683> floating: false
5684> constructionprogress: 0
5685> anchor: "upright"
5686> turret parent: 0
5687> UnitMotion:
5688> radius: 0.8
5689> state: 0
5690> path state: 0
5691> pass class: "default"
5692> ticket: 0
5693> target entity: 0
5694> target pos x: 0
5695> target pos y: 0
5696> target offset x: 0
5697> target offset y: 0
5698> target min range: 0
5699> target max range: 0
5700> speed: 12.5
5701> moving: false
5702> facePointAfterMove: true
5703> length: 0
5704> length: 0
5705> type: 0
5706> goal x: 0
5707> goal z: 0
5708> goal u x: 0
5709> goal u z: 0
5710> goal v x: 0
5711> goal v z: 0
5712> goal hw: 0
5713> goal hh: 0
5714> Vision:
5715> VisualActor:
5716> base actor: "units/macedonians/infantry_javelinist_b.xml"
5717> r: 1
5718> g: 1
5719> b: 1
5720> anim run threshold: 0
5721> anim name: "death"
5722> anim once: true
5723> anim speed: 1
5724> sound group: ""
5725> anim desync: 0.05
5726> anim sync repeat time: 0
5727> seed: 4449
5728> actor: "units/macedonians/infantry_javelinist_b.xml"
5729> Attack:
5730> Identity:
5731> Sound:
5732>
5733> - id: 536871006
5734> type: local
5735> Decay:
5736> Footprint:
5737> Obstruction:
5738> active: false
5739> moving: false
5740> control group: 536871006
5741> control group 2: 0
5742> tag: 0
5743> flags: 5
5744> Ownership:
5745> owner: 2
5746> Position:
5747> in world: true
5748> x: 354.21875
5749> y: 0
5750> z: 480.34798
5751> last x: 354.21875
5752> last y diff: 0
5753> last z: 480.34798
5754> territory: 0
5755> rot x: 0
5756> rot y: 2.4089
5757> rot z: 0
5758> altitude: 0
5759> relative: true
5760> floating: false
5761> constructionprogress: 0
5762> anchor: "upright"
5763> turret parent: 0
5764> UnitMotion:
5765> radius: 0.8
5766> state: 0
5767> path state: 0
5768> pass class: "default"
5769> ticket: 0
5770> target entity: 0
5771> target pos x: 0
5772> target pos y: 0
5773> target offset x: 0
5774> target offset y: 0
5775> target min range: 0
5776> target max range: 0
5777> speed: 12.5
5778> moving: false
5779> facePointAfterMove: true
5780> length: 0
5781> length: 0
5782> type: 0
5783> goal x: 0
5784> goal z: 0
5785> goal u x: 0
5786> goal u z: 0
5787> goal v x: 0
5788> goal v z: 0
5789> goal hw: 0
5790> goal hh: 0
5791> Vision:
5792> VisualActor:
5793> base actor: "units/macedonians/infantry_javelinist_b.xml"
5794> r: 1
5795> g: 1
5796> b: 1
5797> anim run threshold: 0
5798> anim name: "death"
5799> anim once: true
5800> anim speed: 1
5801> sound group: ""
5802> anim desync: 0.05
5803> anim sync repeat time: 0
5804> seed: 4368
5805> actor: "units/macedonians/infantry_javelinist_b.xml"
5806> Attack:
5807> Identity:
5808> Sound:
5809>
5810> - id: 536871007
5811> type: local
5812> Decay:
5813> Footprint:
5814> Obstruction:
5815> active: false
5816> moving: false
5817> control group: 536871007
5818> control group 2: 0
5819> tag: 0
5820> flags: 5
5821> Ownership:
5822> owner: 2
5823> Position:
5824> in world: true
5825> x: 352.32476
5826> y: 0
5827> z: 482.14351
5828> last x: 352.32476
5829> last y diff: 0
5830> last z: 482.14351
5831> territory: 0
5832> rot x: 0
5833> rot y: 2.88712
5834> rot z: 0
5835> altitude: 0
5836> relative: true
5837> floating: false
5838> constructionprogress: 0
5839> anchor: "upright"
5840> turret parent: 0
5841> UnitMotion:
5842> radius: 0.8
5843> state: 0
5844> path state: 0
5845> pass class: "default"
5846> ticket: 0
5847> target entity: 0
5848> target pos x: 0
5849> target pos y: 0
5850> target offset x: 0
5851> target offset y: 0
5852> target min range: 0
5853> target max range: 0
5854> speed: 12.5
5855> moving: false
5856> facePointAfterMove: true
5857> length: 0
5858> length: 0
5859> type: 0
5860> goal x: 0
5861> goal z: 0
5862> goal u x: 0
5863> goal u z: 0
5864> goal v x: 0
5865> goal v z: 0
5866> goal hw: 0
5867> goal hh: 0
5868> Vision:
5869> VisualActor:
5870> base actor: "units/macedonians/infantry_javelinist_b.xml"
5871> r: 1
5872> g: 1
5873> b: 1
5874> anim run threshold: 0
5875> anim name: "death"
5876> anim once: true
5877> anim speed: 1
5878> sound group: ""
5879> anim desync: 0.05
5880> anim sync repeat time: 0
5881> seed: 4026
5882> actor: "units/macedonians/infantry_javelinist_b.xml"
5883> Attack:
5884> Identity:
5885> Sound:
5886>
5887> - id: 536871008
5888> type: local
5889> Decay:
5890> Footprint:
5891> Obstruction:
5892> active: false
5893> moving: false
5894> control group: 536871008
5895> control group 2: 0
5896> tag: 0
5897> flags: 5
5898> Ownership:
5899> owner: 1
5900> Position:
5901> in world: true
5902> x: 353.41608
5903> y: 0
5904> z: 469.41182
5905> last x: 353.41608
5906> last y diff: 0
5907> last z: 469.41182
5908> territory: 0
5909> rot x: 0
5910> rot y: -0.54963
5911> rot z: 0
5912> altitude: 0
5913> relative: true
5914> floating: false
5915> constructionprogress: 0
5916> anchor: "upright"
5917> turret parent: 0
5918> UnitMotion:
5919> radius: 0.8
5920> state: 0
5921> path state: 0
5922> pass class: "default"
5923> ticket: 0
5924> target entity: 0
5925> target pos x: 0
5926> target pos y: 0
5927> target offset x: 0
5928> target offset y: 0
5929> target min range: 0
5930> target max range: 0
5931> speed: 9.5
5932> moving: false
5933> facePointAfterMove: true
5934> length: 0
5935> length: 0
5936> type: 0
5937> goal x: 0
5938> goal z: 0
5939> goal u x: 0
5940> goal u z: 0
5941> goal v x: 0
5942> goal v z: 0
5943> goal hw: 0
5944> goal hh: 0
5945> Vision:
5946> VisualActor:
5947> base actor: "units/persians/female_citizen.xml"
5948> r: 1
5949> g: 1
5950> b: 1
5951> anim run threshold: 0
5952> anim name: "death"
5953> anim once: true
5954> anim speed: 1
5955> sound group: ""
5956> anim desync: 0.05
5957> anim sync repeat time: 0
5958> seed: 3284
5959> actor: "units/persians/female_citizen.xml"
5960> Attack:
5961> Identity:
5962> Sound:
5963>
5964> - id: 536871009
5965> type: local
5966> Decay:
5967> Footprint:
5968> Obstruction:
5969> active: false
5970> moving: false
5971> control group: 536871009
5972> control group 2: 0
5973> tag: 0
5974> flags: 5
5975> Ownership:
5976> owner: 2
5977> Position:
5978> in world: true
5979> x: 345.01334
5980> y: 0
5981> z: 481.5132
5982> last x: 345.01334
5983> last y diff: 0
5984> last z: 481.5132
5985> territory: 0
5986> rot x: 0
5987> rot y: -2.06067
5988> rot z: 0
5989> altitude: 0
5990> relative: true
5991> floating: false
5992> constructionprogress: 0
5993> anchor: "upright"
5994> turret parent: 0
5995> UnitMotion:
5996> radius: 0.8
5997> state: 0
5998> path state: 0
5999> pass class: "default"
6000> ticket: 0
6001> target entity: 0
6002> target pos x: 0
6003> target pos y: 0
6004> target offset x: 0
6005> target offset y: 0
6006> target min range: 0
6007> target max range: 0
6008> speed: 12
6009> moving: false
6010> facePointAfterMove: true
6011> length: 0
6012> length: 0
6013> type: 0
6014> goal x: 0
6015> goal z: 0
6016> goal u x: 0
6017> goal u z: 0
6018> goal v x: 0
6019> goal v z: 0
6020> goal hw: 0
6021> goal hh: 0
6022> Vision:
6023> VisualActor:
6024> base actor: "units/macedonians/infantry_javelinist_a.xml"
6025> r: 1
6026> g: 1
6027> b: 1
6028> anim run threshold: 0
6029> anim name: "death"
6030> anim once: true
6031> anim speed: 1
6032> sound group: ""
6033> anim desync: 0.05
6034> anim sync repeat time: 0
6035> seed: 4610
6036> actor: "units/macedonians/infantry_javelinist_a.xml"
6037> Attack:
6038> Identity:
6039> Sound:
6040>
6041> - id: 536871010
6042> type: local
6043> Decay:
6044> Footprint:
6045> Obstruction:
6046> active: false
6047> moving: false
6048> control group: 536871010
6049> control group 2: 0
6050> tag: 0
6051> flags: 5
6052> Ownership:
6053> owner: 2
6054> Position:
6055> in world: true
6056> x: 373.59896
6057> y: 0
6058> z: 478.84566
6059> last x: 373.59896
6060> last y diff: 0
6061> last z: 478.84566
6062> territory: 0
6063> rot x: 0
6064> rot y: 0.33217
6065> rot z: 0
6066> altitude: 0
6067> relative: true
6068> floating: false
6069> constructionprogress: 0
6070> anchor: "pitch"
6071> turret parent: 0
6072> UnitMotion:
6073> radius: 1
6074> state: 0
6075> path state: 0
6076> pass class: "default"
6077> ticket: 0
6078> target entity: 0
6079> target pos x: 0
6080> target pos y: 0
6081> target offset x: 0
6082> target offset y: 0
6083> target min range: 0
6084> target max range: 0
6085> speed: 16.5
6086> moving: false
6087> facePointAfterMove: true
6088> length: 0
6089> length: 0
6090> type: 0
6091> goal x: 0
6092> goal z: 0
6093> goal u x: 0
6094> goal u z: 0
6095> goal v x: 0
6096> goal v z: 0
6097> goal hw: 0
6098> goal hh: 0
6099> Vision:
6100> VisualActor:
6101> base actor: "units/macedonians/cavalry_spearman_b.xml"
6102> r: 1
6103> g: 1
6104> b: 1
6105> anim run threshold: 0
6106> anim name: "death"
6107> anim once: true
6108> anim speed: 1
6109> sound group: ""
6110> anim desync: 0.05
6111> anim sync repeat time: 0
6112> seed: 4655
6113> actor: "units/macedonians/cavalry_spearman_b.xml"
6114> Attack:
6115> Identity:
6116> Sound:
6117>
6118> - id: 536871012
6119> type: local
6120> Decay:
6121> Footprint:
6122> Obstruction:
6123> active: false
6124> moving: false
6125> control group: 536871012
6126> control group 2: 0
6127> tag: 0
6128> flags: 5
6129> Ownership:
6130> owner: 1
6131> Position:
6132> in world: true
6133> x: 375.18706
6134> y: 0
6135> z: 484.76777
6136> last x: 375.18706
6137> last y diff: 0
6138> last z: 484.76777
6139> territory: 0
6140> rot x: 0
6141> rot y: -2.0585
6142> rot z: 0
6143> altitude: 0
6144> relative: true
6145> floating: false
6146> constructionprogress: 0
6147> anchor: "upright"
6148> turret parent: 0
6149> UnitMotion:
6150> radius: 0.8
6151> state: 0
6152> path state: 0
6153> pass class: "default"
6154> ticket: 0
6155> target entity: 0
6156> target pos x: 0
6157> target pos y: 0
6158> target offset x: 0
6159> target offset y: 0
6160> target min range: 0
6161> target max range: 0
6162> speed: 11.5
6163> moving: false
6164> facePointAfterMove: true
6165> length: 0
6166> length: 0
6167> type: 0
6168> goal x: 0
6169> goal z: 0
6170> goal u x: 0
6171> goal u z: 0
6172> goal v x: 0
6173> goal v z: 0
6174> goal hw: 0
6175> goal hh: 0
6176> Vision:
6177> VisualActor:
6178> base actor: "units/persians/infantry_javelinist_b.xml"
6179> r: 1
6180> g: 1
6181> b: 1
6182> anim run threshold: 0
6183> anim name: "death"
6184> anim once: true
6185> anim speed: 1
6186> sound group: ""
6187> anim desync: 0.05
6188> anim sync repeat time: 0
6189> seed: 4520
6190> actor: "units/persians/infantry_javelinist_b.xml"
6191> Attack:
6192> Identity:
6193> Sound:
6194>
6195> - id: 536871013
6196> type: local
6197> Decay:
6198> Footprint:
6199> Obstruction:
6200> active: false
6201> moving: false
6202> control group: 536871013
6203> control group 2: 0
6204> tag: 0
6205> flags: 5
6206> Ownership:
6207> owner: 2
6208> Position:
6209> in world: true
6210> x: 367.77266
6211> y: 0
6212> z: 481.4293
6213> last x: 367.77266
6214> last y diff: 0
6215> last z: 481.4293
6216> territory: 0
6217> rot x: 0
6218> rot y: 1.08312
6219> rot z: 0
6220> altitude: 0
6221> relative: true
6222> floating: false
6223> constructionprogress: 0
6224> anchor: "upright"
6225> turret parent: 0
6226> UnitMotion:
6227> radius: 0.8
6228> state: 0
6229> path state: 0
6230> pass class: "default"
6231> ticket: 0
6232> target entity: 0
6233> target pos x: 0
6234> target pos y: 0
6235> target offset x: 0
6236> target offset y: 0
6237> target min range: 0
6238> target max range: 0
6239> speed: 8
6240> moving: false
6241> facePointAfterMove: true
6242> length: 0
6243> length: 0
6244> type: 0
6245> goal x: 0
6246> goal z: 0
6247> goal u x: 0
6248> goal u z: 0
6249> goal v x: 0
6250> goal v z: 0
6251> goal hw: 0
6252> goal hh: 0
6253> Vision:
6254> VisualActor:
6255> base actor: "units/macedonians/infantry_spearman_b.xml"
6256> r: 1
6257> g: 1
6258> b: 1
6259> anim run threshold: 0
6260> anim name: "death"
6261> anim once: true
6262> anim speed: 1
6263> sound group: ""
6264> anim desync: 0.05
6265> anim sync repeat time: 0
6266> seed: 4623
6267> actor: "units/macedonians/infantry_spearman_b.xml"
6268> Attack:
6269> Identity:
6270> Sound:
6271>
6272> - id: 536871014
6273> type: local
6274> Decay:
6275> Footprint:
6276> Obstruction:
6277> active: false
6278> moving: false
6279> control group: 536871014
6280> control group 2: 0
6281> tag: 0
6282> flags: 5
6283> Ownership:
6284> owner: 1
6285> Position:
6286> in world: true
6287> x: 374.59635
6288> y: 0
6289> z: 476.39716
6290> last x: 374.59635
6291> last y diff: 0
6292> last z: 476.39716
6293> territory: 0
6294> rot x: 0
6295> rot y: 2.25057
6296> rot z: 0
6297> altitude: 0
6298> relative: true
6299> floating: false
6300> constructionprogress: 0
6301> anchor: "upright"
6302> turret parent: 0
6303> UnitMotion:
6304> radius: 0.8
6305> state: 0
6306> path state: 0
6307> pass class: "default"
6308> ticket: 0
6309> target entity: 0
6310> target pos x: 0
6311> target pos y: 0
6312> target offset x: 0
6313> target offset y: 0
6314> target min range: 0
6315> target max range: 0
6316> speed: 9.5
6317> moving: false
6318> facePointAfterMove: true
6319> length: 0
6320> length: 0
6321> type: 0
6322> goal x: 0
6323> goal z: 0
6324> goal u x: 0
6325> goal u z: 0
6326> goal v x: 0
6327> goal v z: 0
6328> goal hw: 0
6329> goal hh: 0
6330> Vision:
6331> VisualActor:
6332> base actor: "units/persians/female_citizen.xml"
6333> r: 1
6334> g: 1
6335> b: 1
6336> anim run threshold: 0
6337> anim name: "death"
6338> anim once: true
6339> anim speed: 1
6340> sound group: ""
6341> anim desync: 0.05
6342> anim sync repeat time: 0
6343> seed: 3796
6344> actor: "units/persians/female_citizen.xml"
6345> Attack:
6346> Identity:
6347> Sound:
6348>
6349> - id: 536871015
6350> type: local
6351> Decay:
6352> Footprint:
6353> Obstruction:
6354> active: false
6355> moving: false
6356> control group: 536871015
6357> control group 2: 0
6358> tag: 0
6359> flags: 5
6360> Ownership:
6361> owner: 1
6362> Position:
6363> in world: true
6364> x: 371.35163
6365> y: 0
6366> z: 465.38015
6367> last x: 371.35163
6368> last y diff: 0
6369> last z: 465.38015
6370> territory: 0
6371> rot x: 0
6372> rot y: -2.54477
6373> rot z: 0
6374> altitude: 0
6375> relative: true
6376> floating: false
6377> constructionprogress: 0
6378> anchor: "upright"
6379> turret parent: 0
6380> UnitMotion:
6381> radius: 0.8
6382> state: 0
6383> path state: 0
6384> pass class: "default"
6385> ticket: 0
6386> target entity: 0
6387> target pos x: 0
6388> target pos y: 0
6389> target offset x: 0
6390> target offset y: 0
6391> target min range: 0
6392> target max range: 0
6393> speed: 9.5
6394> moving: false
6395> facePointAfterMove: true
6396> length: 0
6397> length: 0
6398> type: 0
6399> goal x: 0
6400> goal z: 0
6401> goal u x: 0
6402> goal u z: 0
6403> goal v x: 0
6404> goal v z: 0
6405> goal hw: 0
6406> goal hh: 0
6407> Vision:
6408> VisualActor:
6409> base actor: "units/persians/female_citizen.xml"
6410> r: 1
6411> g: 1
6412> b: 1
6413> anim run threshold: 0
6414> anim name: "death"
6415> anim once: true
6416> anim speed: 1
6417> sound group: ""
6418> anim desync: 0.05
6419> anim sync repeat time: 0
6420> seed: 3793
6421> actor: "units/persians/female_citizen.xml"
6422> Attack:
6423> Identity:
6424> Sound:
6425>
6426> - id: 536871016
6427> type: local
6428> Decay:
6429> Footprint:
6430> Obstruction:
6431> active: false
6432> moving: false
6433> control group: 536871016
6434> control group 2: 0
6435> tag: 0
6436> flags: 5
6437> Ownership:
6438> owner: 1
6439> Position:
6440> in world: true
6441> x: 384.81835
6442> y: 0
6443> z: 487.26348
6444> last x: 384.81835
6445> last y diff: 0
6446> last z: 487.26348
6447> territory: 0
6448> rot x: 0
6449> rot y: 0.9808
6450> rot z: 0
6451> altitude: 0
6452> relative: true
6453> floating: false
6454> constructionprogress: 0
6455> anchor: "upright"
6456> turret parent: 0
6457> UnitMotion:
6458> radius: 0.8
6459> state: 0
6460> path state: 0
6461> pass class: "default"
6462> ticket: 0
6463> target entity: 0
6464> target pos x: 0
6465> target pos y: 0
6466> target offset x: 0
6467> target offset y: 0
6468> target min range: 0
6469> target max range: 0
6470> speed: 11.5
6471> moving: false
6472> facePointAfterMove: true
6473> length: 0
6474> length: 0
6475> type: 0
6476> goal x: 0
6477> goal z: 0
6478> goal u x: 0
6479> goal u z: 0
6480> goal v x: 0
6481> goal v z: 0
6482> goal hw: 0
6483> goal hh: 0
6484> Vision:
6485> VisualActor:
6486> base actor: "units/persians/infantry_javelinist_b.xml"
6487> r: 1
6488> g: 1
6489> b: 1
6490> anim run threshold: 0
6491> anim name: "death"
6492> anim once: true
6493> anim speed: 1
6494> sound group: ""
6495> anim desync: 0.05
6496> anim sync repeat time: 0
6497> seed: 4519
6498> actor: "units/persians/infantry_javelinist_b.xml"
6499> Attack:
6500> Identity:
6501> Sound:
6502>
6503> - id: 536871017
6504232747c238180
6505< control group: 536870912
6506---
6507> control group: 536871017
6508232817c238250
6509< - id: 536870913
6510---
6511> - id: 536871018
6512232824c238257
6513< control group: 536870913
6514---
6515> control group: 536871018
6516232894c238327
6517< - id: 536870914
6518---
6519> - id: 536871019
6520232901c238334
6521< control group: 536870914
6522---
6523> control group: 536871019
6524232971c238404
6525< - id: 536870915
6526---
6527> - id: 536871020
6528232978c238411
6529< control group: 536870915
6530---
6531> control group: 536871020
6532233048c238481
6533< - id: 536870916
6534---
6535> - id: 536871021
6536233055c238488
6537< control group: 536870916
6538---
6539> control group: 536871021
6540233125c238558
6541< - id: 536870917
6542---
6543> - id: 536871022
6544233132c238565
6545< control group: 536870917
6546---
6547> control group: 536871022
6548233202c238635
6549< - id: 536870918
6550---
6551> - id: 536871023
6552233209c238642
6553< control group: 536870918
6554---
6555> control group: 536871023