Ticket #2914: crashlog.txt

File crashlog.txt, 42.6 KB (added by Nicolas Lefebvre, 10 years ago)
Line 
1Assertion failed: "!m_Worker"
2Location: UserReport.cpp:515 (~CUserReporter)
3
4Call stack:
5
6(0x8afc5b) /usr/games/pyrogenesis() [0x8afc5b]
7(0x863961) /usr/games/pyrogenesis() [0x863961]
8(0x86490e) /usr/games/pyrogenesis() [0x86490e]
9(0x5e808c) /usr/games/pyrogenesis() [0x5e808c]
10(0x7ff3379d6599) /lib/x86_64-linux-gnu/libc.so.6(+0x3a599) [0x7ff3379d6599]
11(0x7ff3379d65e5) /lib/x86_64-linux-gnu/libc.so.6(+0x3a5e5) [0x7ff3379d65e5]
12(0x7ff33a790665) /usr/lib/x86_64-linux-gnu/libX11.so.6(_XDefaultIOError+0x85) [0x7ff33a790665]
13(0x7ff33a79088e) /usr/lib/x86_64-linux-gnu/libX11.so.6(_XIOError+0x4e) [0x7ff33a79088e]
14(0x7ff33a78e31a) /usr/lib/x86_64-linux-gnu/libX11.so.6(_XReadEvents+0xaa) [0x7ff33a78e31a]
15(0x7ff33a776889) /usr/lib/x86_64-linux-gnu/libX11.so.6(XIfEvent+0x89) [0x7ff33a776889]
16(0x7ff33a7bd6e7) /usr/lib/x86_64-linux-gnu/libX11.so.6(+0x6b6e7) [0x7ff33a7bd6e7]
17(0x7ff33a7be317) /usr/lib/x86_64-linux-gnu/libX11.so.6(+0x6c317) [0x7ff33a7be317]
18(0x7ff33a7be5f1) /usr/lib/x86_64-linux-gnu/libX11.so.6(_XimRead+0x41) [0x7ff33a7be5f1]
19(0x7ff33a7acc19) /usr/lib/x86_64-linux-gnu/libX11.so.6(+0x5ac19) [0x7ff33a7acc19]
20(0x7ff33a79af8d) /usr/lib/x86_64-linux-gnu/libX11.so.6(XGetICValues+0xed) [0x7ff33a79af8d]
21(0x7ff33a7acde3) /usr/lib/x86_64-linux-gnu/libX11.so.6(+0x5ade3) [0x7ff33a7acde3]
22
23errno = 0 (?)
24OS error = ?
25
26
27
28====================================
29
30SVN Revision: 15849-release
31
32System info:
33
34(generated 2014-11-04 19:39:17 UTC)
35
36OS : Linux 3.16.0-24-generic (#32-Ubuntu SMP Tue Oct 28 13:07:32 UTC 2014)
37CPU : x86_64, AMD Athlon II X4 620 Processor (1x4x1), 2.61 GHz
38Memory : 3952 MiB; 3059 MiB free
39Graphics Card : nouveau Gallium 0.4 on NV98
40OpenGL Drivers : 3.0 Mesa 10.3.0; OpenGL 3.0 Mesa 10.3.0
41Video Mode : 1600x1200:32
42Sound Card : Unknown
43Sound Drivers : Unknown
44
45OpenGL Extensions:
46GL_ARB_multisample
47GL_EXT_abgr
48GL_EXT_bgra
49GL_EXT_blend_color
50GL_EXT_blend_minmax
51GL_EXT_blend_subtract
52GL_EXT_copy_texture
53GL_EXT_polygon_offset
54GL_EXT_subtexture
55GL_EXT_texture_object
56GL_EXT_vertex_array
57GL_EXT_compiled_vertex_array
58GL_EXT_texture
59GL_EXT_texture3D
60GL_IBM_rasterpos_clip
61GL_ARB_point_parameters
62GL_EXT_draw_range_elements
63GL_EXT_packed_pixels
64GL_EXT_point_parameters
65GL_EXT_rescale_normal
66GL_EXT_separate_specular_color
67GL_EXT_texture_edge_clamp
68GL_SGIS_generate_mipmap
69GL_SGIS_texture_border_clamp
70GL_SGIS_texture_edge_clamp
71GL_SGIS_texture_lod
72GL_ARB_framebuffer_sRGB
73GL_ARB_multitexture
74GL_EXT_framebuffer_sRGB
75GL_IBM_multimode_draw_arrays
76GL_IBM_texture_mirrored_repeat
77GL_ARB_texture_cube_map
78GL_ARB_texture_env_add
79GL_ARB_transpose_matrix
80GL_EXT_blend_func_separate
81GL_EXT_fog_coord
82GL_EXT_multi_draw_arrays
83GL_EXT_secondary_color
84GL_EXT_texture_env_add
85GL_EXT_texture_filter_anisotropic
86GL_EXT_texture_lod_bias
87GL_INGR_blend_func_separate
88GL_NV_blend_square
89GL_NV_light_max_exponent
90GL_NV_texgen_reflection
91GL_NV_texture_env_combine4
92GL_S3_s3tc
93GL_SUN_multi_draw_arrays
94GL_ARB_texture_border_clamp
95GL_ARB_texture_compression
96GL_EXT_framebuffer_object
97GL_EXT_texture_compression_s3tc
98GL_EXT_texture_env_combine
99GL_EXT_texture_env_dot3
100GL_MESA_window_pos
101GL_NV_packed_depth_stencil
102GL_NV_texture_rectangle
103GL_ARB_depth_texture
104GL_ARB_occlusion_query
105GL_ARB_shadow
106GL_ARB_texture_env_combine
107GL_ARB_texture_env_crossbar
108GL_ARB_texture_env_dot3
109GL_ARB_texture_mirrored_repeat
110GL_ARB_window_pos
111GL_EXT_stencil_two_side
112GL_EXT_texture_cube_map
113GL_NV_depth_clamp
114GL_NV_fog_distance
115GL_APPLE_packed_pixels
116GL_APPLE_vertex_array_object
117GL_ARB_draw_buffers
118GL_ARB_fragment_program
119GL_ARB_fragment_shader
120GL_ARB_shader_objects
121GL_ARB_vertex_program
122GL_ARB_vertex_shader
123GL_ATI_draw_buffers
124GL_ATI_texture_env_combine3
125GL_ATI_texture_float
126GL_EXT_shadow_funcs
127GL_EXT_stencil_wrap
128GL_MESA_pack_invert
129GL_NV_primitive_restart
130GL_ARB_depth_clamp
131GL_ARB_fragment_program_shadow
132GL_ARB_half_float_pixel
133GL_ARB_occlusion_query2
134GL_ARB_point_sprite
135GL_ARB_shading_language_100
136GL_ARB_sync
137GL_ARB_texture_non_power_of_two
138GL_ARB_vertex_buffer_object
139GL_ATI_blend_equation_separate
140GL_EXT_blend_equation_separate
141GL_OES_read_format
142GL_ARB_color_buffer_float
143GL_ARB_pixel_buffer_object
144GL_ARB_texture_compression_rgtc
145GL_ARB_texture_float
146GL_ARB_texture_rectangle
147GL_ATI_texture_compression_3dc
148GL_EXT_packed_float
149GL_EXT_pixel_buffer_object
150GL_EXT_texture_compression_dxt1
151GL_EXT_texture_compression_rgtc
152GL_EXT_texture_mirror_clamp
153GL_EXT_texture_rectangle
154GL_EXT_texture_sRGB
155GL_EXT_texture_shared_exponent
156GL_ARB_framebuffer_object
157GL_EXT_framebuffer_blit
158GL_EXT_framebuffer_multisample
159GL_EXT_packed_depth_stencil
160GL_ARB_vertex_array_object
161GL_ATI_separate_stencil
162GL_ATI_texture_mirror_once
163GL_EXT_draw_buffers2
164GL_EXT_draw_instanced
165GL_EXT_gpu_program_parameters
166GL_EXT_texture_array
167GL_EXT_texture_compression_latc
168GL_EXT_texture_integer
169GL_EXT_texture_sRGB_decode
170GL_EXT_timer_query
171GL_OES_EGL_image
172GL_ARB_copy_buffer
173GL_ARB_depth_buffer_float
174GL_ARB_draw_instanced
175GL_ARB_half_float_vertex
176GL_ARB_instanced_arrays
177GL_ARB_map_buffer_range
178GL_ARB_texture_rg
179GL_ARB_texture_swizzle
180GL_ARB_vertex_array_bgra
181GL_EXT_texture_swizzle
182GL_EXT_vertex_array_bgra
183GL_NV_conditional_render
184GL_AMD_conservative_depth
185GL_ARB_ES2_compatibility
186GL_ARB_blend_func_extended
187GL_ARB_debug_output
188GL_ARB_draw_elements_base_vertex
189GL_ARB_explicit_attrib_location
190GL_ARB_fragment_coord_conventions
191GL_ARB_provoking_vertex
192GL_ARB_sampler_objects
193GL_ARB_seamless_cube_map
194GL_ARB_shader_texture_lod
195GL_ARB_texture_multisample
196GL_ARB_texture_rgb10_a2ui
197GL_ARB_uniform_buffer_object
198GL_ARB_vertex_type_2_10_10_10_rev
199GL_EXT_provoking_vertex
200GL_EXT_texture_snorm
201GL_MESA_texture_signed_rgba
202GL_NV_texture_barrier
203GL_ARB_get_program_binary
204GL_ARB_robustness
205GL_ARB_separate_shader_objects
206GL_ARB_shader_bit_encoding
207GL_ARB_timer_query
208GL_NV_vdpau_interop
209GL_ANGLE_texture_compression_dxt3
210GL_ANGLE_texture_compression_dxt5
211GL_ARB_base_instance
212GL_ARB_compressed_texture_pixel_storage
213GL_ARB_conservative_depth
214GL_ARB_internalformat_query
215GL_ARB_map_buffer_alignment
216GL_ARB_shading_language_420pack
217GL_ARB_shading_language_packing
218GL_ARB_texture_storage
219GL_EXT_framebuffer_multisample_blit_scaled
220GL_EXT_transform_feedback
221GL_AMD_shader_trinary_minmax
222GL_ARB_ES3_compatibility
223GL_ARB_clear_buffer_object
224GL_ARB_explicit_uniform_location
225GL_ARB_invalidate_subdata
226GL_ARB_stencil_texturing
227GL_ARB_texture_query_levels
228GL_ARB_texture_storage_multisample
229GL_ARB_vertex_attrib_binding
230GL_KHR_debug
231GL_ARB_buffer_storage
232GL_ARB_multi_bind
233GL_ARB_texture_mirror_clamp_to_edge
234GL_ARB_vertex_type_10f_11f_11f_rev
235GL_EXT_shader_integer_mix
236GL_ARB_derivative_control
237GL_ARB_texture_barrier
238
239SMBIOS:
240
241
242
243====================================
244
245Main log:
246
247<!DOCTYPE html>
248<meta charset="utf-8">
249<title>Pyrogenesis Log</title>
250<style>body { background: #eee; color: black; font-family: sans-serif; } p { background: white; margin: 3px 0 3px 0; } .error { color: red; } .warning { color: blue; }</style>
251<h2>0 A.D. Main log</h2>
252<p>Loading config file "config/default.cfg"</p>
253<p>Loaded config string "windowed" = "false"</p>
254<p>Loaded config string "showdetailedtooltips" = "false"</p>
255<p>Loaded config string "splashscreendisable" = "false"</p>
256<p>Loaded config string "splashscreenversion" = "0"</p>
257<p>Loaded config string "pauseonfocusloss" = "true"</p>
258<p>Loaded config string "multiplayerserver" = "127.0.0.1"</p>
259<p>Loaded config string "xres" = "0"</p>
260<p>Loaded config string "yres" = "0"</p>
261<p>Loaded config string "bpp" = "0"</p>
262<p>Loaded config string "display" = "0"</p>
263<p>Loaded config string "renderactors" = "true"</p>
264<p>Loaded config string "waterugly" = "false"</p>
265<p>Loaded config string "waterfancyeffects" = "false"</p>
266<p>Loaded config string "waterrealdepth" = "true"</p>
267<p>Loaded config string "waterrefraction" = "true"</p>
268<p>Loaded config string "waterreflection" = "true"</p>
269<p>Loaded config string "shadowsonwater" = "false"</p>
270<p>Loaded config string "shadows" = "true"</p>
271<p>Loaded config string "shadowpcf" = "true"</p>
272<p>Loaded config string "vsync" = "false"</p>
273<p>Loaded config string "particles" = "true"</p>
274<p>Loaded config string "silhouettes" = "true"</p>
275<p>Loaded config string "showsky" = "false"</p>
276<p>Loaded config string "nos3tc" = "false"</p>
277<p>Loaded config string "noautomipmap" = "true"</p>
278<p>Loaded config string "novbo" = "false"</p>
279<p>Loaded config string "noframebufferobject" = "false"</p>
280<p>Loaded config string "nohwcursor" = "false"</p>
281<p>Loaded config string "force_s3tc_enable" = "true"</p>
282<p>Loaded config string "renderpath" = "default"</p>
283<p>Loaded config string "preferglsl" = "false"</p>
284<p>Loaded config string "gentangents" = "false"</p>
285<p>Loaded config string "gpuskinning" = "false"</p>
286<p>Loaded config string "smoothlos" = "false"</p>
287<p>Loaded config string "postproc" = "false"</p>
288<p>Loaded config string "materialmgr.quality" = "0.0"</p>
289<p>Loaded config string "materialmgr.PARALLAX_DIST.max" = "150"</p>
290<p>Loaded config string "materialmgr.PARALLAX_HQ_DIST.max" = "75"</p>
291<p>Loaded config string "materialmgr.PARALLAX_VHQ_DIST.max" = "0"</p>
292<p>Loaded config string "forcealphatest" = "false"</p>
293<p>Loaded config string "userreport.url" = "http://feedback.wildfiregames.com/report/upload/v1/"</p>
294<p>Loaded config string "skycolor" = "0 0 0"</p>
295<p>Loaded config string "sound.mastergain" = "0.9"</p>
296<p>Loaded config string "sound.musicgain" = "0.2"</p>
297<p>Loaded config string "sound.ambientgain" = "0.6"</p>
298<p>Loaded config string "sound.actiongain" = "0.7"</p>
299<p>Loaded config string "sound.uigain" = "0.7"</p>
300<p>Loaded config string "view.scroll.speed" = "120.0"</p>
301<p>Loaded config string "view.scroll.speed.modifier" = "1.05"</p>
302<p>Loaded config string "view.rotate.x.speed" = "1.2"</p>
303<p>Loaded config string "view.rotate.x.min" = "28.0"</p>
304<p>Loaded config string "view.rotate.x.max" = "60.0"</p>
305<p>Loaded config string "view.rotate.x.default" = "35.0"</p>
306<p>Loaded config string "view.rotate.y.speed" = "2.0"</p>
307<p>Loaded config string "view.rotate.y.speed.wheel" = "0.45"</p>
308<p>Loaded config string "view.rotate.y.default" = "0.0"</p>
309<p>Loaded config string "view.rotate.speed.modifier" = "1.05"</p>
310<p>Loaded config string "view.drag.speed" = "0.5"</p>
311<p>Loaded config string "view.zoom.speed" = "256.0"</p>
312<p>Loaded config string "view.zoom.speed.wheel" = "32.0"</p>
313<p>Loaded config string "view.zoom.min" = "50.0"</p>
314<p>Loaded config string "view.zoom.max" = "200.0"</p>
315<p>Loaded config string "view.zoom.default" = "120.0"</p>
316<p>Loaded config string "view.zoom.speed.modifier" = "1.05"</p>
317<p>Loaded config string "view.pos.smoothness" = "0.1"</p>
318<p>Loaded config string "view.zoom.smoothness" = "0.4"</p>
319<p>Loaded config string "view.rotate.x.smoothness" = "0.5"</p>
320<p>Loaded config string "view.rotate.y.smoothness" = "0.3"</p>
321<p>Loaded config string "view.near" = "2.0"</p>
322<p>Loaded config string "view.far" = "4096.0"</p>
323<p>Loaded config string "view.fov" = "45.0"</p>
324<p>Loaded config string "view.height.smoothness" = "0.5"</p>
325<p>Loaded config string "view.height.min" = "16"</p>
326<p>Loaded config string "camerajump.threshold" = "40"</p>
327<p>Loaded config string "hotkey.exit" = "Alt+F4"</p>
328<p>Loaded config string "hotkey.exit" = "Ctrl+Break"</p>
329<p>Loaded config string "hotkey.exit" = "Super+Q"</p>
330<p>Loaded config string "hotkey.leave" = "Escape"</p>
331<p>Loaded config string "hotkey.confirm" = "Return"</p>
332<p>Loaded config string "hotkey.pause" = "Pause"</p>
333<p>Loaded config string "hotkey.screenshot" = "F2"</p>
334<p>Loaded config string "hotkey.bigscreenshot" = "Shift+F2"</p>
335<p>Loaded config string "hotkey.togglefullscreen" = "Alt+Return"</p>
336<p>Loaded config string "hotkey.screenshot.watermark" = "Alt+K"</p>
337<p>Loaded config string "hotkey.wireframe" = "Alt+W"</p>
338<p>Loaded config string "hotkey.silhouettes" = "Alt+S"</p>
339<p>Loaded config string "hotkey.showsky" = "Alt+Z"</p>
340<p>Loaded config string "hotkey.camera.reset" = "R"</p>
341<p>Loaded config string "hotkey.camera.follow" = "F"</p>
342<p>Loaded config string "hotkey.camera.zoom.in" = "Plus"</p>
343<p>Loaded config string "hotkey.camera.zoom.in" = "Equals"</p>
344<p>Loaded config string "hotkey.camera.zoom.in" = "NumPlus"</p>
345<p>Loaded config string "hotkey.camera.zoom.out" = "Minus"</p>
346<p>Loaded config string "hotkey.camera.zoom.out" = "NumMinus"</p>
347<p>Loaded config string "hotkey.camera.zoom.wheel.in" = "WheelUp"</p>
348<p>Loaded config string "hotkey.camera.zoom.wheel.out" = "WheelDown"</p>
349<p>Loaded config string "hotkey.camera.rotate.up" = "Ctrl+UpArrow"</p>
350<p>Loaded config string "hotkey.camera.rotate.up" = "Ctrl+W"</p>
351<p>Loaded config string "hotkey.camera.rotate.down" = "Ctrl+DownArrow"</p>
352<p>Loaded config string "hotkey.camera.rotate.down" = "Ctrl+S"</p>
353<p>Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+LeftArrow"</p>
354<p>Loaded config string "hotkey.camera.rotate.cw" = "Ctrl+A"</p>
355<p>Loaded config string "hotkey.camera.rotate.cw" = "Q"</p>
356<p>Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+RightArrow"</p>
357<p>Loaded config string "hotkey.camera.rotate.ccw" = "Ctrl+D"</p>
358<p>Loaded config string "hotkey.camera.rotate.ccw" = "E"</p>
359<p>Loaded config string "hotkey.camera.rotate.wheel.cw" = "Shift+WheelUp"</p>
360<p>Loaded config string "hotkey.camera.rotate.wheel.cw" = "MouseX1"</p>
361<p>Loaded config string "hotkey.camera.rotate.wheel.ccw" = "Shift+WheelDown"</p>
362<p>Loaded config string "hotkey.camera.rotate.wheel.ccw" = "MouseX2"</p>
363<p>Loaded config string "hotkey.camera.pan" = "MouseMiddle"</p>
364<p>Loaded config string "hotkey.camera.left" = "A"</p>
365<p>Loaded config string "hotkey.camera.left" = "LeftArrow"</p>
366<p>Loaded config string "hotkey.camera.right" = "D"</p>
367<p>Loaded config string "hotkey.camera.right" = "RightArrow"</p>
368<p>Loaded config string "hotkey.camera.up" = "W"</p>
369<p>Loaded config string "hotkey.camera.up" = "UpArrow"</p>
370<p>Loaded config string "hotkey.camera.down" = "S"</p>
371<p>Loaded config string "hotkey.camera.down" = "DownArrow"</p>
372<p>Loaded config string "hotkey.camera.scroll.speed.increase" = "Ctrl+Shift+S"</p>
373<p>Loaded config string "hotkey.camera.scroll.speed.decrease" = "Ctrl+Alt+S"</p>
374<p>Loaded config string "hotkey.camera.rotate.speed.increase" = "Ctrl+Shift+R"</p>
375<p>Loaded config string "hotkey.camera.rotate.speed.decrease" = "Ctrl+Alt+R"</p>
376<p>Loaded config string "hotkey.camera.zoom.speed.increase" = "Ctrl+Shift+Z"</p>
377<p>Loaded config string "hotkey.camera.zoom.speed.decrease" = "Ctrl+Alt+Z"</p>
378<p>Loaded config string "hotkey.camera.jump.1" = "F5"</p>
379<p>Loaded config string "hotkey.camera.jump.2" = "F6"</p>
380<p>Loaded config string "hotkey.camera.jump.3" = "F7"</p>
381<p>Loaded config string "hotkey.camera.jump.4" = "F8"</p>
382<p>Loaded config string "hotkey.camera.jump.set.1" = "Ctrl+F5"</p>
383<p>Loaded config string "hotkey.camera.jump.set.2" = "Ctrl+F6"</p>
384<p>Loaded config string "hotkey.camera.jump.set.3" = "Ctrl+F7"</p>
385<p>Loaded config string "hotkey.camera.jump.set.4" = "Ctrl+F8"</p>
386<p>Loaded config string "hotkey.console.toggle" = "BackQuote"</p>
387<p>Loaded config string "hotkey.console.toggle" = "F9"</p>
388<p>Loaded config string "hotkey.copy" = "Ctrl+C"</p>
389<p>Loaded config string "hotkey.paste" = "Ctrl+V"</p>
390<p>Loaded config string "hotkey.cut" = "Ctrl+X"</p>
391<p>Loaded config string "hotkey.selection.add" = "Shift"</p>
392<p>Loaded config string "hotkey.selection.milonly" = "Alt"</p>
393<p>Loaded config string "hotkey.selection.remove" = "Ctrl"</p>
394<p>Loaded config string "hotkey.selection.cancel" = "Esc"</p>
395<p>Loaded config string "hotkey.selection.idleworker" = "Period"</p>
396<p>Loaded config string "hotkey.selection.idlewarrior" = "ForwardSlash"</p>
397<p>Loaded config string "hotkey.selection.offscreen" = "Alt"</p>
398<p>Loaded config string "hotkey.selection.group.select.0" = "0"</p>
399<p>Loaded config string "hotkey.selection.group.save.0" = "Ctrl+0"</p>
400<p>Loaded config string "hotkey.selection.group.add.0" = "Shift+0"</p>
401<p>Loaded config string "hotkey.selection.group.select.1" = "1"</p>
402<p>Loaded config string "hotkey.selection.group.save.1" = "Ctrl+1"</p>
403<p>Loaded config string "hotkey.selection.group.add.1" = "Shift+1"</p>
404<p>Loaded config string "hotkey.selection.group.select.2" = "2"</p>
405<p>Loaded config string "hotkey.selection.group.save.2" = "Ctrl+2"</p>
406<p>Loaded config string "hotkey.selection.group.add.2" = "Shift+2"</p>
407<p>Loaded config string "hotkey.selection.group.select.3" = "3"</p>
408<p>Loaded config string "hotkey.selection.group.save.3" = "Ctrl+3"</p>
409<p>Loaded config string "hotkey.selection.group.add.3" = "Shift+3"</p>
410<p>Loaded config string "hotkey.selection.group.select.4" = "4"</p>
411<p>Loaded config string "hotkey.selection.group.save.4" = "Ctrl+4"</p>
412<p>Loaded config string "hotkey.selection.group.add.4" = "Shift+4"</p>
413<p>Loaded config string "hotkey.selection.group.select.5" = "5"</p>
414<p>Loaded config string "hotkey.selection.group.save.5" = "Ctrl+5"</p>
415<p>Loaded config string "hotkey.selection.group.add.5" = "Shift+5"</p>
416<p>Loaded config string "hotkey.selection.group.select.6" = "6"</p>
417<p>Loaded config string "hotkey.selection.group.save.6" = "Ctrl+6"</p>
418<p>Loaded config string "hotkey.selection.group.add.6" = "Shift+6"</p>
419<p>Loaded config string "hotkey.selection.group.select.7" = "7"</p>
420<p>Loaded config string "hotkey.selection.group.save.7" = "Ctrl+7"</p>
421<p>Loaded config string "hotkey.selection.group.add.7" = "Shift+7"</p>
422<p>Loaded config string "hotkey.selection.group.select.8" = "8"</p>
423<p>Loaded config string "hotkey.selection.group.save.8" = "Ctrl+8"</p>
424<p>Loaded config string "hotkey.selection.group.add.8" = "Shift+8"</p>
425<p>Loaded config string "hotkey.selection.group.select.9" = "9"</p>
426<p>Loaded config string "hotkey.selection.group.save.9" = "Ctrl+9"</p>
427<p>Loaded config string "hotkey.selection.group.add.9" = "Shift+9"</p>
428<p>Loaded config string "hotkey.session.kill" = "Delete"</p>
429<p>Loaded config string "hotkey.session.stop" = "H"</p>
430<p>Loaded config string "hotkey.session.attack" = "Ctrl+Alt"</p>
431<p>Loaded config string "hotkey.session.attackmove" = "Ctrl"</p>
432<p>Loaded config string "hotkey.session.attackmoveUnit" = "Ctrl+Q"</p>
433<p>Loaded config string "hotkey.session.garrison" = "Ctrl"</p>
434<p>Loaded config string "hotkey.session.autorallypoint" = "Ctrl"</p>
435<p>Loaded config string "hotkey.session.guard" = "G"</p>
436<p>Loaded config string "hotkey.session.queue" = "Shift"</p>
437<p>Loaded config string "hotkey.session.batchtrain" = "Shift"</p>
438<p>Loaded config string "hotkey.session.massbarter" = "Shift"</p>
439<p>Loaded config string "hotkey.session.masstribute" = "Shift"</p>
440<p>Loaded config string "hotkey.session.fulltradeswap" = "Shift"</p>
441<p>Loaded config string "hotkey.session.unloadtype" = "Shift"</p>
442<p>Loaded config string "hotkey.session.deselectgroup" = "Ctrl"</p>
443<p>Loaded config string "hotkey.session.rotate.cw" = "RightBracket"</p>
444<p>Loaded config string "hotkey.session.rotate.ccw" = "LeftBracket"</p>
445<p>Loaded config string "hotkey.timewarp.fastforward" = "Space"</p>
446<p>Loaded config string "hotkey.timewarp.rewind" = "Backspace"</p>
447<p>Loaded config string "hotkey.session.queueunit.1" = "Z"</p>
448<p>Loaded config string "hotkey.session.queueunit.2" = "X"</p>
449<p>Loaded config string "hotkey.session.queueunit.3" = "C"</p>
450<p>Loaded config string "hotkey.session.queueunit.4" = "V"</p>
451<p>Loaded config string "hotkey.session.queueunit.5" = "B"</p>
452<p>Loaded config string "hotkey.session.queueunit.6" = "N"</p>
453<p>Loaded config string "hotkey.session.queueunit.7" = "M"</p>
454<p>Loaded config string "hotkey.session.queueunit.8" = "Comma"</p>
455<p>Loaded config string "hotkey.fps.toggle" = "Alt+F"</p>
456<p>Loaded config string "hotkey.realtime.toggle" = "Alt+T"</p>
457<p>Loaded config string "hotkey.session.devcommands.toggle" = "Alt+D"</p>
458<p>Loaded config string "hotkey.session.gui.toggle" = "Alt+G"</p>
459<p>Loaded config string "hotkey.menu.toggle" = "F10"</p>
460<p>Loaded config string "hotkey.timeelapsedcounter.toggle" = "F12"</p>
461<p>Loaded config string "hotkey.session.showstatusbars" = "Tab"</p>
462<p>Loaded config string "hotkey.session.highlightguarding" = "PgDn"</p>
463<p>Loaded config string "hotkey.session.highlightguarded" = "PgUp"</p>
464<p>Loaded config string "hotkey.chat" = "Return"</p>
465<p>Loaded config string "hotkey.teamchat" = "T"</p>
466<p>Loaded config string "hotkey.text.delete.left" = "Ctrl+Backspace"</p>
467<p>Loaded config string "hotkey.text.delete.right" = "Ctrl+Del"</p>
468<p>Loaded config string "hotkey.text.move.left" = "Ctrl+LeftArrow"</p>
469<p>Loaded config string "hotkey.text.move.right" = "Ctrl+RightArrow"</p>
470<p>Loaded config string "hotkey.profile.toggle" = "F11"</p>
471<p>Loaded config string "hotkey.profile.save" = "Shift+F11"</p>
472<p>Loaded config string "hotkey.profile2.toggle" = "Ctrl+F11"</p>
473<p>Loaded config string "profiler2.autoenable" = "false"</p>
474<p>Loaded config string "profiler2.script.enable" = "false"</p>
475<p>Loaded config string "profiler2.gpu.arb.enable" = "true"</p>
476<p>Loaded config string "profiler2.gpu.ext.enable" = "true"</p>
477<p>Loaded config string "profiler2.gpu.intel.enable" = "true"</p>
478<p>Loaded config string "jsdebugger.enable" = "false"</p>
479<p>Loaded config string "tinygettext.debug" = "false"</p>
480<p>Loaded config string "hotkey.quicksave" = "Shift+F5"</p>
481<p>Loaded config string "hotkey.quickload" = "Shift+F8"</p>
482<p>Loaded config string "joystick.enable" = "false"</p>
483<p>Loaded config string "joystick.deadzone" = "8192"</p>
484<p>Loaded config string "joystick.camera.pan.x" = "0"</p>
485<p>Loaded config string "joystick.camera.pan.y" = "1"</p>
486<p>Loaded config string "joystick.camera.rotate.x" = "3"</p>
487<p>Loaded config string "joystick.camera.rotate.y" = "2"</p>
488<p>Loaded config string "joystick.camera.zoom.in" = "5"</p>
489<p>Loaded config string "joystick.camera.zoom.out" = "4"</p>
490<p>Loaded config string "gui.session.timeelapsedcounter" = "false"</p>
491<p>Loaded config string "gui.session.attacknotificationmessage" = "true"</p>
492<p>Loaded config string "gui.session.minimap.pingduration" = "50.0"</p>
493<p>Loaded config string "gui.session.minimap.blinkduration" = "1.7"</p>
494<p>Loaded config string "gui.cursorblinkrate" = "0.5"</p>
495<p>Loaded config string "lobby.server" = "lobby.wildfiregames.com"</p>
496<p>Loaded config string "lobby.xpartamupp" = "wfgbot17"</p>
497<p>Loaded config string "lobby.chattimestamp" = "false"</p>
498<p>Loaded config string "lobby.room" = "arena17"</p>
499<p>Loaded config string "lobby.history" = "0"</p>
500<p>Loaded config string "overlay.fps" = "false"</p>
501<p>Loaded config string "overlay.realtime" = "false"</p>
502<p>Loaded config string "mod.enabledmods" = "mod public"</p>
503<p>Cannot find config file "config/local.cfg" - ignoring</p>
504<p>Loading config file "config/user.cfg"</p>
505<p>Loaded config string "gentangents" = "true"</p>
506<p>Loaded config string "preferglsl" = "true"</p>
507<p>Loaded config string "showsky" = "true"</p>
508<p>Loaded config string "smoothlos" = "true"</p>
509<p>Loaded config string "splashscreenversion" = "0"</p>
510<p>Loaded config string "userreport.enabledversion" = "1"</p>
511<p>Loaded config string "userreport.id" = "e0b1075cf8dc2db4"</p>
512<p>Loaded config string "waterfancyeffects" = "true"</p>
513<p>Loaded config string "watershadows" = "true"</p>
514<p>CRenderer::Open: depth bits 24</p>
515<p>CRenderer::Open: stencil bits 8</p>
516<p>CRenderer::Open: alpha bits 0</p>
517<p>Creating shadow texture (size 2048x2048) (format = DEPTH_COMPONENT)</p>
518<p>Loading simulation script 'simulation/components/interfaces/AIProxy.js'</p>
519<p>Loading simulation script 'simulation/components/interfaces/AlertRaiser.js'</p>
520<p>Loading simulation script 'simulation/components/interfaces/Attack.js'</p>
521<p>Loading simulation script 'simulation/components/interfaces/AttackDetection.js'</p>
522<p>Loading simulation script 'simulation/components/interfaces/AuraManager.js'</p>
523<p>Loading simulation script 'simulation/components/interfaces/Auras.js'</p>
524<p>Loading simulation script 'simulation/components/interfaces/Barter.js'</p>
525<p>Loading simulation script 'simulation/components/interfaces/BattleDetection.js'</p>
526<p>Loading simulation script 'simulation/components/interfaces/BuildRestrictions.js'</p>
527<p>Loading simulation script 'simulation/components/interfaces/Builder.js'</p>
528<p>Loading simulation script 'simulation/components/interfaces/BuildingAI.js'</p>
529<p>Loading simulation script 'simulation/components/interfaces/Cost.js'</p>
530<p>Loading simulation script 'simulation/components/interfaces/DamageReceiver.js'</p>
531<p>Loading simulation script 'simulation/components/interfaces/EndGameManager.js'</p>
532<p>Loading simulation script 'simulation/components/interfaces/EntityLimits.js'</p>
533<p>Loading simulation script 'simulation/components/interfaces/Formation.js'</p>
534<p>Loading simulation script 'simulation/components/interfaces/Foundation.js'</p>
535<p>Loading simulation script 'simulation/components/interfaces/GarrisonHolder.js'</p>
536<p>Loading simulation script 'simulation/components/interfaces/Gate.js'</p>
537<p>Loading simulation script 'simulation/components/interfaces/Guard.js'</p>
538<p>Loading simulation script 'simulation/components/interfaces/Heal.js'</p>
539<p>Loading simulation script 'simulation/components/interfaces/Health.js'</p>
540<p>Loading simulation script 'simulation/components/interfaces/Loot.js'</p>
541<p>Loading simulation script 'simulation/components/interfaces/Looter.js'</p>
542<p>Loading simulation script 'simulation/components/interfaces/Messages.js'</p>
543<p>Loading simulation script 'simulation/components/interfaces/Pack.js'</p>
544<p>Loading simulation script 'simulation/components/interfaces/ProductionQueue.js'</p>
545<p>Loading simulation script 'simulation/components/interfaces/Promotion.js'</p>
546<p>Loading simulation script 'simulation/components/interfaces/RallyPoint.js'</p>
547<p>Loading simulation script 'simulation/components/interfaces/ResourceDropsite.js'</p>
548<p>Loading simulation script 'simulation/components/interfaces/ResourceGatherer.js'</p>
549<p>Loading simulation script 'simulation/components/interfaces/ResourceSupply.js'</p>
550<p>Loading simulation script 'simulation/components/interfaces/ResourceTrickle.js'</p>
551<p>Loading simulation script 'simulation/components/interfaces/SkirmishReplacer.js'</p>
552<p>Loading simulation script 'simulation/components/interfaces/Sound.js'</p>
553<p>Loading simulation script 'simulation/components/interfaces/Stamina.js'</p>
554<p>Loading simulation script 'simulation/components/interfaces/StatisticsTracker.js'</p>
555<p>Loading simulation script 'simulation/components/interfaces/StatusBars.js'</p>
556<p>Loading simulation script 'simulation/components/interfaces/TechnologyManager.js'</p>
557<p>Loading simulation script 'simulation/components/interfaces/TerritoryDecay.js'</p>
558<p>Loading simulation script 'simulation/components/interfaces/Timer.js'</p>
559<p>Loading simulation script 'simulation/components/interfaces/Trader.js'</p>
560<p>Loading simulation script 'simulation/components/interfaces/TrainingRestrictions.js'</p>
561<p>Loading simulation script 'simulation/components/interfaces/Trigger.js'</p>
562<p>Loading simulation script 'simulation/components/interfaces/TriggerPoint.js'</p>
563<p>Loading simulation script 'simulation/components/interfaces/UnitAI.js'</p>
564<p>Loading simulation script 'simulation/components/interfaces/WallPiece.js'</p>
565<p>Loading simulation script 'simulation/components/interfaces/WallSet.js'</p>
566<p>Loading simulation script 'simulation/components/interfaces/Wonder.js'</p>
567<p>Loading simulation script 'simulation/helpers/Cheat.js'</p>
568<p>Loading simulation script 'simulation/helpers/Commands.js'</p>
569<p>Loading simulation script 'simulation/helpers/Damage.js'</p>
570<p>Loading simulation script 'simulation/helpers/Entity.js'</p>
571<p>Loading simulation script 'simulation/helpers/FSM.js'</p>
572<p>Loading simulation script 'simulation/helpers/InitGame.js'</p>
573<p>Loading simulation script 'simulation/helpers/Player.js'</p>
574<p>Loading simulation script 'simulation/helpers/RallyPointCommands.js'</p>
575<p>Loading simulation script 'simulation/helpers/Random.js'</p>
576<p>Loading simulation script 'simulation/helpers/Setup.js'</p>
577<p>Loading simulation script 'simulation/helpers/Sound.js'</p>
578<p>Loading simulation script 'simulation/helpers/TraderGain.js'</p>
579<p>Loading simulation script 'simulation/helpers/ValueModification.js'</p>
580<p>Loading simulation script 'simulation/helpers/Walls.js'</p>
581<p>Loading simulation script 'simulation/helpers/WeightedList.js'</p>
582<p>Loading simulation script 'simulation/components/AIInterface.js'</p>
583<p>Loading simulation script 'simulation/components/AIProxy.js'</p>
584<p>Loading simulation script 'simulation/components/AlertRaiser.js'</p>
585<p>Loading simulation script 'simulation/components/Armour.js'</p>
586<p>Loading simulation script 'simulation/components/Attack.js'</p>
587<p>Loading simulation script 'simulation/components/AttackDetection.js'</p>
588<p>Loading simulation script 'simulation/components/AuraManager.js'</p>
589<p>Loading simulation script 'simulation/components/Auras.js'</p>
590<p>Loading simulation script 'simulation/components/Barter.js'</p>
591<p>Loading simulation script 'simulation/components/BattleDetection.js'</p>
592<p>Loading simulation script 'simulation/components/BuildRestrictions.js'</p>
593<p>Loading simulation script 'simulation/components/Builder.js'</p>
594<p>Loading simulation script 'simulation/components/BuildingAI.js'</p>
595<p>Loading simulation script 'simulation/components/Cost.js'</p>
596<p>Loading simulation script 'simulation/components/EndGameManager.js'</p>
597<p>Loading simulation script 'simulation/components/EntityLimits.js'</p>
598<p>Loading simulation script 'simulation/components/Fogging.js'</p>
599<p>Loading simulation script 'simulation/components/Formation.js'</p>
600<p>Loading simulation script 'simulation/components/FormationAttack.js'</p>
601<p>Loading simulation script 'simulation/components/Foundation.js'</p>
602<p>Loading simulation script 'simulation/components/GarrisonHolder.js'</p>
603<p>Loading simulation script 'simulation/components/Gate.js'</p>
604<p>Loading simulation script 'simulation/components/Guard.js'</p>
605<p>Loading simulation script 'simulation/components/GuiInterface.js'</p>
606<p>Loading simulation script 'simulation/components/Heal.js'</p>
607<p>Loading simulation script 'simulation/components/Health.js'</p>
608<p>Loading simulation script 'simulation/components/Identity.js'</p>
609<p>Loading simulation script 'simulation/components/Loot.js'</p>
610<p>Loading simulation script 'simulation/components/Looter.js'</p>
611<p>Loading simulation script 'simulation/components/Mirage.js'</p>
612<p>Loading simulation script 'simulation/components/MotionBall.js'</p>
613<p>Loading simulation script 'simulation/components/Pack.js'</p>
614<p>Loading simulation script 'simulation/components/Player.js'</p>
615<p>Loading simulation script 'simulation/components/PlayerManager.js'</p>
616<p>Loading simulation script 'simulation/components/ProductionQueue.js'</p>
617<p>Loading simulation script 'simulation/components/Promotion.js'</p>
618<p>Loading simulation script 'simulation/components/RallyPoint.js'</p>
619<p>Loading simulation script 'simulation/components/ResourceDropsite.js'</p>
620<p>Loading simulation script 'simulation/components/ResourceGatherer.js'</p>
621<p>Loading simulation script 'simulation/components/ResourceSupply.js'</p>
622<p>Loading simulation script 'simulation/components/ResourceTrickle.js'</p>
623<p>Loading simulation script 'simulation/components/Settlement.js'</p>
624<p>Loading simulation script 'simulation/components/SkirmishReplacer.js'</p>
625<p>Loading simulation script 'simulation/components/Sound.js'</p>
626<p>Loading simulation script 'simulation/components/Stamina.js'</p>
627<p>Loading simulation script 'simulation/components/StatisticsTracker.js'</p>
628<p>Loading simulation script 'simulation/components/StatusBars.js'</p>
629<p>Loading simulation script 'simulation/components/TechnologyManager.js'</p>
630<p>Loading simulation script 'simulation/components/TechnologyTemplateManager.js'</p>
631<p>Loading simulation script 'simulation/components/TerritoryDecay.js'</p>
632<p>Loading simulation script 'simulation/components/Timer.js'</p>
633<p>Loading simulation script 'simulation/components/Trader.js'</p>
634<p>Loading simulation script 'simulation/components/TrainingRestrictions.js'</p>
635<p>Loading simulation script 'simulation/components/Trigger.js'</p>
636<p>Loading simulation script 'simulation/components/TriggerPoint.js'</p>
637<p>Loading simulation script 'simulation/components/UnitAI.js'</p>
638<p>Loading simulation script 'simulation/components/UnitMotionFlying.js'</p>
639<p>Loading simulation script 'simulation/components/ValueModificationManager.js'</p>
640<p>Loading simulation script 'simulation/components/WallPiece.js'</p>
641<p>Loading simulation script 'simulation/components/WallSet.js'</p>
642<p>Loading simulation script 'simulation/components/Wonder.js'</p>
643<p>CTerrainTextureManager::RecurseDirectory(art/terrains/): no terrains.xml (or errors while loading) - using parent properties</p>
644<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_death.dae): Loaded successfully</p>
645<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_01.dae): Loaded successfully</p>
646<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_02.dae): Loaded successfully</p>
647<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_idle_03.dae): Loaded successfully</p>
648<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_01.dae): Loaded successfully</p>
649<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_run_02.dae): Loaded successfully</p>
650<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_walk.dae): Loaded successfully</p>
651<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/chicken_attack.dae): Loaded successfully</p>
652<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_attack_01.dae): Loaded successfully</p>
653<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_01.dae): Loaded successfully</p>
654<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_01.dae): Loaded successfully</p>
655<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_02.dae): Loaded successfully</p>
656<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_03.dae): Loaded successfully</p>
657<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_run_01.dae): Loaded successfully</p>
658<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_01.dae): Loaded successfully</p>
659<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_idle_04.dae): Loaded successfully</p>
660<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_walk_02.dae): Loaded successfully</p>
661<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/deer_death_02.dae): Loaded successfully</p>
662<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_death.dae): Loaded successfully</p>
663<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_idle_01.dae): Loaded successfully</p>
664<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_idle_02.dae): Loaded successfully</p>
665<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_run.dae): Loaded successfully</p>
666<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_walk.dae): Loaded successfully</p>
667<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/boar_attack.dae): Loaded successfully</p>
668<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/lion_death.dae): Loaded successfully</p>
669<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/lion_idle_01.dae): Loaded successfully</p>
670<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/lion_idle_02.dae): Loaded successfully</p>
671<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/lion_idle_03.dae): Loaded successfully</p>
672<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/lion_run.dae): Loaded successfully</p>
673<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/lion_walk.dae): Loaded successfully</p>
674<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_death.dae): Loaded successfully</p>
675<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_idle_01.dae): Loaded successfully</p>
676<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_idle_02.dae): Loaded successfully</p>
677<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_run.dae): Loaded successfully</p>
678<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/sheep_walk.dae): Loaded successfully</p>
679<p>CSkeletonAnimManager::GetAnimation(art/animation/mechanical/garrison_flag_idle.dae): Loaded successfully</p>
680<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_idle_01.dae): Loaded successfully</p>
681<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_idle_02.dae): Loaded successfully</p>
682<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_idle_03.dae): Loaded successfully</p>
683<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_run.dae): Loaded successfully</p>
684<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_walk.dae): Loaded successfully</p>
685<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_attack_01.dae): Loaded successfully</p>
686<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_attack_02.dae): Loaded successfully</p>
687<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_death_01.dae): Loaded successfully</p>
688<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/wolf_death_02.dae): Loaded successfully</p>
689<p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_build_01.dae): Loaded successfully</p>
690<p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_death_01.dae): Loaded successfully</p>
691<p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_idle_01.dae): Loaded successfully</p>
692<p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_run_01.dae): Loaded successfully</p>
693<p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_walk_01.dae): Loaded successfully</p>
694<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/attack/isw_s_off_05.psa): Loaded successfully</p>
695<p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_gather_01.dae): Loaded successfully</p>
696<p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_farm_01.dae): Loaded successfully</p>
697<p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_mine_01.dae): Loaded successfully</p>
698<p>CSkeletonAnimManager::GetAnimation(art/animation/female/f_lumber_01.dae): Loaded successfully</p>
699<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/dude/dudebuild.psa): Loaded successfully</p>
700<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_01.psa): Loaded successfully</p>
701<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_02.psa): Loaded successfully</p>
702<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_03.psa): Loaded successfully</p>
703<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_04.psa): Loaded successfully</p>
704<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_06.psa): Loaded successfully</p>
705<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/death/inf_07.psa): Loaded successfully</p>
706<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/spear/idle/isp_01.psa): Loaded successfully</p>
707<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_salute_c.psa): Loaded successfully</p>
708<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/move/run/isw_s_off_01.psa): Loaded successfully</p>
709<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/move/run/isw_s_def_02.psa): Loaded successfully</p>
710<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/walk_spearshield.psa): Loaded successfully</p>
711<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_sling_atk_a.psa): Loaded successfully</p>
712<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/forage.psa): Loaded successfully</p>
713<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/hoe.psa): Loaded successfully</p>
714<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/mine.psa): Loaded successfully</p>
715<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/general/chop.psa): Loaded successfully</p>
716<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_hoplite_idle_a.psa): Loaded successfully</p>
717<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_hoplite_shield_run_a.psa): Loaded successfully</p>
718<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_hoplite_walk.psa): Loaded successfully</p>
719<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_hoplite_atk_a.psa): Loaded successfully</p>
720<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_idle_a.psa): Loaded successfully</p>
721<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_gallop.psa): Loaded successfully</p>
722<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_walk.psa): Loaded successfully</p>
723<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_a.psa): Loaded successfully</p>
724<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_attack_b.psa): Loaded successfully</p>
725<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/horse_death.psa): Loaded successfully</p>
726<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/cavalryidle.psa): Loaded successfully</p>
727<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/rider_gallop.psa): Loaded successfully</p>
728<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/rider_javelin_atk_a.psa): Loaded successfully</p>
729<p>CSkeletonAnimManager::GetAnimation(art/animation/cavalry/sword/attack/rider_sword_shield_atk_a.psa): Loaded successfully</p>
730<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/rider_sword_death_a.psa): Loaded successfully</p>
731<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/rider_spear_shield_atk_a.psa): Loaded successfully</p>
732<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_support_build.dae): Loaded successfully</p>
733<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_death.dae): Loaded successfully</p>
734<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_01.dae): Loaded successfully</p>
735<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_02.dae): Loaded successfully</p>
736<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_idle_03.dae): Loaded successfully</p>
737<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_walk.dae): Loaded successfully</p>
738<p>CSkeletonAnimManager::GetAnimation(art/animation/quadraped/elephant_asian_attack.dae): Loaded successfully</p>
739<p>CSkeletonAnimManager::GetAnimation(art/animation/other/hawk_flight.dae): Loaded successfully</p>
740<p>CSkeletonAnimManager::GetAnimation(art/animation/other/hawk_glide.dae): Loaded successfully</p>
741<p>Loading trigger script 'maps/scripts/Conquest.js'</p>
742<p>CSkeletonAnimManager::GetAnimation(art/animation/infantry/sword/move/run/isw_s_em_03.psa): Loaded successfully</p>
743<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_spear_shield_atk_a.psa): Loaded successfully</p>
744<p>CSkeletonAnimManager::GetAnimation(art/animation/biped/inf_spear_shield_atk_b.psa): Loaded successfully</p>
745
746
747====================================
748