Ticket #3209: t3209_keep_victory_condition_minimum.patch

File t3209_keep_victory_condition_minimum.patch, 1.1 KB (added by elexis, 9 years ago)

All that im asking for in this ticket.

  • binaries/data/mods/public/gui/gamesetup/gamesetup.js

     
    975976            g_GameAttributes.settings[prop] = undefined;
    976977
    977978    var mapData = loadMapData(name);
    978979    var mapSettings = (mapData && mapData.settings ? deepcopy(mapData.settings) : {});
    979980
    980     // Reset victory conditions
    981     var victories = getVictoryConditions();
    982     var victoryIdx = (mapSettings.GameType !== undefined && victories.data.indexOf(mapSettings.GameType) != -1 ? victories.data.indexOf(mapSettings.GameType) : VICTORY_DEFAULTIDX);
    983     g_GameAttributes.settings.GameType = victories.data[victoryIdx];
    984     g_GameAttributes.settings.VictoryScripts = victories.scripts[victoryIdx];
    985 
    986981    // Copy any new settings
    987982    g_GameAttributes.map = name;
    988983    g_GameAttributes.script = mapSettings.Script;
    989984    if (g_GameAttributes.map !== "random")
    990985        for (var prop in mapSettings)