Ticket #3434: regenCapture.diff
File regenCapture.diff, 4.1 KB (added by , 9 years ago) |
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binaries/data/mods/public/simulation/data/technologies/phase_city.json
14 14 "tooltip": "Advance to City Phase, which unlocks more structures and units. Territory radius for Civic Centers increased by another +50%", 15 15 "modifications": [ 16 16 {"value": "TerritoryInfluence/Radius", "multiply": 1.50, "affects": "CivCentre"}, 17 {"value": "Health/Max", "multiply": 1.2, "affects": "CitizenSoldier"} 17 {"value": "Health/Max", "multiply": 1.2, "affects": "CitizenSoldier"}, 18 {"value": "Capturable/GarrisonRegenRate", "add": 1.5, "affects": "Structure"} 18 19 ], 19 20 "soundComplete": "interface/alarm/alarm_phase.xml" 20 21 } -
binaries/data/mods/public/simulation/data/technologies/phase_city_athen.json
15 15 "modifications": [ 16 16 {"value": "ResourceGatherer/Rates/metal.ore", "multiply": 1.1, "affects": "Worker"}, 17 17 {"value": "TerritoryInfluence/Radius", "multiply": 1.50, "affects": "CivCentre"}, 18 {"value": "Health/Max", "multiply": 1.2, "affects": "CitizenSoldier"} 18 {"value": "Health/Max", "multiply": 1.2, "affects": "CitizenSoldier"}, 19 {"value": "Capturable/GarrisonRegenRate", "add": 1.5, "affects": "Structure"} 19 20 ], 20 21 "soundComplete": "interface/alarm/alarm_phase.xml" 21 22 } -
binaries/data/mods/public/simulation/data/technologies/phase_town.json
13 13 "researchTime": 30, 14 14 "tooltip": "Advance to Town Phase, which unlocks more structures and units. Territory radius for Civic Centers increased by +30%", 15 15 "modifications": [ 16 {"value": "TerritoryInfluence/Radius", "multiply": 1.30, "affects":"CivCentre"}, 17 {"value": "Health/Max", "multiply": 1.2, "affects": "CitizenSoldier"} 16 {"value": "TerritoryInfluence/Radius", "multiply": 1.30, "affects": "CivCentre"}, 17 {"value": "Health/Max", "multiply": 1.2, "affects": "CitizenSoldier"}, 18 {"value": "Capturable/GarrisonRegenRate", "add": 2.0, "affects": "Structure"} 18 19 ], 19 20 "soundComplete": "interface/alarm/alarm_phase.xml" 20 21 } -
binaries/data/mods/public/simulation/data/technologies/phase_town_athen.json
15 15 "modifications": [ 16 16 {"value": "ResourceGatherer/Rates/metal.ore", "multiply": 1.1, "affects": "Worker"}, 17 17 {"value": "TerritoryInfluence/Radius", "multiply": 1.30, "affects": "CivCentre"}, 18 {"value": "Health/Max", "multiply": 1.2, "affects": "CitizenSoldier"} 18 {"value": "Health/Max", "multiply": 1.2, "affects": "CitizenSoldier"}, 19 {"value": "Capturable/GarrisonRegenRate", "add": 2.0, "affects": "Structure"} 19 20 ], 20 21 "soundComplete": "interface/alarm/alarm_phase.xml" 21 22 } -
binaries/data/mods/public/simulation/templates/template_structure.xml
23 23 <Capturable> 24 24 <CapturePoints>500</CapturePoints> 25 25 <RegenRate>0.5</RegenRate> 26 <GarrisonRegenRate> 7.5</GarrisonRegenRate>26 <GarrisonRegenRate>4.0</GarrisonRegenRate> 27 27 </Capturable> 28 28 <Cost> 29 29 <Population>0</Population>