Ticket #4022: 4022_v1.patch

File 4022_v1.patch, 5.9 KB (added by Palaxin, 8 years ago)
  • binaries/data/mods/public/simulation/templates/structures/brit_rotarymill.xml

     
    11<?xml version="1.0" encoding="utf-8"?>
    2 <Entity parent="template_structure_special">
    3   <Auras datatype="tokens">rotary_mill</Auras>
    4   <Cost>
    5     <BuildTime>100</BuildTime>
    6     <PopulationBonus>2</PopulationBonus>
    7     <Resources>
    8       <food>0</food>
    9       <wood>200</wood>
    10       <stone>100</stone>
    11       <metal>0</metal>
    12     </Resources>
    13   </Cost>
    14   <Footprint replace="">
    15     <Circle radius="9.0"/>
    16     <Height>6.0</Height>
    17   </Footprint>
    18   <GarrisonHolder disable=""/>
     2<Entity parent="template_structure_special_rotarymill">
    193  <Identity>
    204    <Civ>brit</Civ>
    21     <GenericName>Rotary Mill</GenericName>
    22     <SpecificName>Melonas</SpecificName>
    23     <Classes datatype="tokens">-ConquestCritical</Classes>
    24     <Tooltip>Increase nearby farming output +25%.</Tooltip>
    25     <History>The Celts developed the first rotary flour mill.</History>
    26     <Icon>structures/rotarymill.png</Icon>
    275  </Identity>
    28   <Obstruction>
    29     <Static width="16.0" depth="16.0"/>
    30   </Obstruction>
    31   <ProductionQueue disable=""/>
    32   <RallyPoint disable=""/>
    33   <Sound>
    34     <SoundGroups>
    35       <select>interface/select/building/sel_ffactri.xml</select>
    36       <constructed>interface/complete/building/complete_ffactri.xml</constructed>
    37       <death>attack/destruction/building_collapse_large.xml</death>
    38     </SoundGroups>
    39   </Sound>
    40   <StatusBars>
    41     <HeightOffset>8.0</HeightOffset>
    42   </StatusBars>
    43   <TerritoryInfluence>
    44     <Radius>32</Radius>
    45   </TerritoryInfluence>
    46   <VisualActor>
    47     <Actor>structures/celts/special.xml</Actor>
    48     <FoundationActor>structures/fndn_4x4.xml</FoundationActor>
    49   </VisualActor>
    506</Entity>
  • binaries/data/mods/public/simulation/templates/structures/gaul_rotarymill.xml

     
    11<?xml version="1.0" encoding="utf-8"?>
    2 <Entity parent="template_structure_special">
    3   <Auras datatype="tokens">rotary_mill</Auras>
    4   <Cost>
    5     <BuildTime>100</BuildTime>
    6     <PopulationBonus>2</PopulationBonus>
    7     <Resources>
    8       <food>0</food>
    9       <wood>200</wood>
    10       <stone>100</stone>
    11       <metal>0</metal>
    12     </Resources>
    13   </Cost>
    14   <Footprint replace="">
    15     <Circle radius="9.0"/>
    16     <Height>6.0</Height>
    17   </Footprint>
    18   <GarrisonHolder disable=""/>
     2<Entity parent="template_structure_special_rotarymill">
    193  <Identity>
    204    <Civ>gaul</Civ>
    21     <GenericName>Rotary Mill</GenericName>
    22     <SpecificName>Melonas</SpecificName>
    23     <Classes datatype="tokens">-ConquestCritical</Classes>
    24     <Tooltip>Increase nearby farming output +25%.</Tooltip>
    25     <History>The Celts developed the first rotary flour mill.</History>
    26     <Icon>structures/rotarymill.png</Icon>
    275  </Identity>
    28   <Obstruction>
    29     <Static width="16.0" depth="16.0"/>
    30   </Obstruction>
    31   <ProductionQueue disable=""/>
    32   <RallyPoint disable=""/>
    33   <Sound>
    34     <SoundGroups>
    35       <select>interface/select/building/sel_ffactri.xml</select>
    36       <constructed>interface/complete/building/complete_ffactri.xml</constructed>
    37       <death>attack/destruction/building_collapse_large.xml</death>
    38     </SoundGroups>
    39   </Sound>
    40   <StatusBars>
    41     <HeightOffset>8.0</HeightOffset>
    42   </StatusBars>
    43   <TerritoryInfluence>
    44     <Radius>32</Radius>
    45   </TerritoryInfluence>
    46   <VisualActor>
    47     <Actor>structures/celts/special.xml</Actor>
    48     <FoundationActor>structures/fndn_4x4.xml</FoundationActor>
    49   </VisualActor>
    506</Entity>
  • binaries/data/mods/public/simulation/templates/template_structure_special_rotarymill.xml

     
     1<?xml version="1.0" encoding="utf-8"?>
     2<Entity parent="template_structure_special">
     3  <Auras datatype="tokens">rotary_mill</Auras>
     4  <Cost>
     5    <BuildTime>100</BuildTime>
     6    <PopulationBonus>2</PopulationBonus>
     7    <Resources>
     8      <food>0</food>
     9      <wood>200</wood>
     10      <stone>100</stone>
     11      <metal>0</metal>
     12    </Resources>
     13  </Cost>
     14  <Footprint replace="">
     15    <Circle radius="9.0"/>
     16    <Height>6.0</Height>
     17  </Footprint>
     18  <GarrisonHolder disable=""/>
     19  <Identity>
     20    <GenericName>Rotary Mill</GenericName>
     21    <SpecificName>Melonas</SpecificName>
     22    <Classes datatype="tokens">-ConquestCritical</Classes>
     23    <Tooltip>Increase nearby farming output +25%.</Tooltip>
     24    <History>The Celts developed the first rotary flour mill.</History>
     25    <Icon>structures/rotarymill.png</Icon>
     26  </Identity>
     27  <Obstruction>
     28    <Static width="16.0" depth="16.0"/>
     29  </Obstruction>
     30  <ProductionQueue disable=""/>
     31  <RallyPoint disable=""/>
     32  <Sound>
     33    <SoundGroups>
     34      <select>interface/select/building/sel_ffactri.xml</select>
     35      <constructed>interface/complete/building/complete_ffactri.xml</constructed>
     36      <death>attack/destruction/building_collapse_large.xml</death>
     37    </SoundGroups>
     38  </Sound>
     39  <StatusBars>
     40    <HeightOffset>8.0</HeightOffset>
     41  </StatusBars>
     42  <TerritoryInfluence>
     43    <Radius>32</Radius>
     44  </TerritoryInfluence>
     45  <VisualActor>
     46    <Actor>structures/celts/special.xml</Actor>
     47    <FoundationActor>structures/fndn_4x4.xml</FoundationActor>
     48  </VisualActor>
     49</Entity>