Ticket #4101: JoinGameAlert.patch
File JoinGameAlert.patch, 953 bytes (added by , 8 years ago) |
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binaries/data/mods/public/gui/gamesetup/gamesetup.js
203 203 var g_ChatMessages = []; 204 204 205 205 /** 206 * Used to store the last time joined for sound alert on game join 207 */ 208 var g_LastJoinTime = -1; 209 210 /** 206 211 * Cache containing the mapsettings for scenario/skirmish maps. Just-in-time loading. 207 212 */ 208 213 var g_MapData = {}; … … 743 748 "username": newAssignments[newGUID].name 744 749 }); 745 750 751 let timeNow = new Date().getTime(); 752 if (!g_LastJoinTime || timeNow > g_LastJoinTime + 7000) 753 Engine.PlayUISound("audio/interface/alarm/alarm_warship_03.ogg", false); 754 755 g_LastJoinTime = timeNow; 756 746 757 // Assign joining observers to unused player numbers 747 758 if (!g_IsController || newAssignments[newGUID].player != -1) 748 759 return;