Ticket #4116: 4116_v2.patch
File 4116_v2.patch, 6.5 KB (added by , 8 years ago) |
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binaries/data/mods/public/simulation/data/technologies/upgrade_rank_elite_elephant.json
1 { 2 "genericName": "Elite Elephants", 3 "description": "Make all your war elephants stronger.", 4 "cost": {"food": 1500, "wood": 0, "stone": 0, "metal": 500}, 5 "requirements": {"all": [{"any": [{"civ": "cart"},{"civ": "maur"},{"civ": "pers"},{"civ": "ptol"},{"civ": "sele"}]}, {"tech": "phase_city"}]}, 6 "requirementsTooltip": "Unlocked in City Phase.", 7 "icon": "upgrade_elite.png", 8 "researchTime": 60, 9 "tooltip": "+25% health and damage for all war elephants.", 10 "modifications": [ 11 {"value": "Health/Max", "multiply": 1.25}, 12 {"value": "Attack/Melee/Hack", "multiply": 1.25}, 13 {"value": "Attack/Melee/Pierce", "multiply": 1.25}, 14 {"value": "Attack/Melee/Crush", "multiply": 1.25}, 15 {"value": "Attack/Charge/Hack", "multiply": 1.25}, 16 {"value": "Attack/Charge/Pierce", "multiply": 1.25}, 17 {"value": "Attack/Charge/Crush", "multiply": 1.25} 18 ], 19 "affects": ["Elephant Melee"] 20 } -
binaries/data/mods/public/simulation/templates/structures/cart_fortress.xml
25 25 siege_armor 26 26 siege_cost_metal 27 27 siege_cost_wood 28 siege_bolt_accuracy 28 siege_bolt_accuracy 29 upgrade_rank_elite_elephant 29 30 </Technologies> 30 31 </ProductionQueue> 31 32 <VisualActor> -
binaries/data/mods/public/simulation/templates/structures/maur_elephant_stables.xml
27 27 <Icon>structures/elephant_stables.png</Icon> 28 28 <Tooltip>Train elephant units.</Tooltip> 29 29 <Classes datatype="tokens"> 30 31 32 30 -City 31 Town 32 </Classes> 33 33 </Identity> 34 34 <Obstruction> 35 35 <Static width="30.0" depth="29.0"/> … … 41 41 units/{civ}_elephant_archer_b 42 42 units/{civ}_champion_elephant 43 43 </Entities> 44 <Technologies datatype="tokens"> 45 upgrade_rank_elite_elephant 46 </Technologies> 44 47 </ProductionQueue> 45 48 <Sound> 46 49 <SoundGroups> -
binaries/data/mods/public/simulation/templates/structures/pers_hall.xml
50 50 units/{civ}_kardakes_skirmisher 51 51 units/{civ}_champion_elephant 52 52 </Entities> 53 <Technologies datatype="tokens"> 54 upgrade_rank_elite_elephant 55 </Technologies> 53 56 </ProductionQueue> 54 57 <VisualActor> 55 58 <Actor>structures/persians/hall.xml</Actor> -
binaries/data/mods/public/simulation/templates/structures/ptol_fortress.xml
13 13 </Obstruction> 14 14 <ProductionQueue> 15 15 <Entities datatype="tokens"> 16 17 18 16 units/{civ}_hero_ptolemy_I 17 units/{civ}_hero_ptolemy_IV 18 units/{civ}_hero_cleopatra 19 19 units/{civ}_champion_cavalry 20 20 units/{civ}_champion_elephant 21 21 </Entities> … … 25 25 siege_cost_metal 26 26 siege_cost_wood 27 27 siege_bolt_accuracy 28 upgrade_rank_elite_elephant 28 29 </Technologies> 29 30 </ProductionQueue> 30 31 <VisualActor> -
binaries/data/mods/public/simulation/templates/structures/sele_fortress.xml
29 29 siege_cost_wood 30 30 successors/special_war_horses 31 31 successors/special_parade_of_daphne 32 upgrade_rank_elite_elephant 32 33 </Technologies> 33 34 </ProductionQueue> 34 35 <VisualActor> -
binaries/data/mods/public/simulation/templates/template_unit_champion_elephant.xml
1 1 <?xml version="1.0" encoding="utf-8"?> 2 2 <Entity parent="template_unit_champion"> 3 3 <Armour> 4 <Hack> 10</Hack>4 <Hack>5</Hack> 5 5 <Pierce>10</Pierce> 6 6 <Crush>25</Crush> 7 7 </Armour> … … 20 20 <Height>6.0</Height> 21 21 </Footprint> 22 22 <Health> 23 <Max> 750</Max>23 <Max>640</Max> 24 24 </Health> 25 25 <Identity> 26 26 <VisibleClasses datatype="tokens">Elephant</VisibleClasses> -
binaries/data/mods/public/simulation/templates/template_unit_champion_elephant_melee.xml
2 2 <Entity parent="template_unit_champion_elephant"> 3 3 <Attack replace=""> 4 4 <Melee> 5 <Hack> 20</Hack>5 <Hack>16</Hack> 6 6 <Pierce>0</Pierce> 7 <Crush>1 50.0</Crush>7 <Crush>120.0</Crush> 8 8 <MaxRange>8.0</MaxRange> 9 9 <RepeatTime>1500</RepeatTime> 10 10 </Melee> 11 11 <Charge> 12 <Hack> 40.0</Hack>12 <Hack>32.0</Hack> 13 13 <Pierce>0.0</Pierce> 14 <Crush> 300.0</Crush>14 <Crush>240.0</Crush> 15 15 <MaxRange>8.0</MaxRange> 16 16 <MinRange>0.0</MinRange> 17 17 </Charge>