Ticket #4800: crashdump.log

File crashdump.log, 97.8 KB (added by Stephen Imhoff, 7 years ago)
Line 
1Assertion failed: "m_DirtinessInformation.dirtinessGrid == Grid<u8>(m_MapSize * Pathfinding::NAVCELLS_PER_TILE, m_MapSize * Pathfinding::NAVCELLS_PER_TILE)"
2Location: CCmpPathfinder.cpp:476 (CCmpPathfinder::UpdateGrid)
3
4Call stack:
5
6CCmpPathfinder::UpdateGrid (ccmppathfinder.cpp:476)
7 this = 0x2FC6BC28 ->
8
9
10 m_EntityHandle =
11 m_Id = 1 (0x00000001)
12 m_ComponentCache = 0x314E4CE0 -> { numInterfaces = 100 (0x00000064), interfaces = [1] { 0x00000000 } }
13
14 m_SimContext = 0x313BE2F0 ->
15 m_ComponentManager = 0x313BE308 ->
16 m_ScriptInterface =
17 m_CxPrivate = { pScriptInterface = 0x313BE308 (see above), pCBData = 0x313BE308 (see above) }
18 m = (unique_ptr<ScriptInterface_impl,default_delete<ScriptInterface_impl> >)
19 m_rng = 0xCDCDCDCD ->
20 lcf =
21 _x = (unavailable - internal error)
22
23
24
25 m_CustomObjectTypes = (unsupported map<basic_string<char,char_traits<char> >,ScriptInterface::CustomType >)
26
27 m_SimContext = 0x313BE2F0 (see above)
28 m_SystemEntity =
29 m_Id = 1 (0x00000001)
30 m_ComponentCache = 0x314E4CE0 (see above)
31
32 m_CurrentComponent = 0 (0x00000000)
33 m_CurrentlyHotloading = false
34 m_ComponentTypesById = (unsupported map<int,CComponentManager::ComponentType >)
35 m_ScriptedSystemComponents = (unsupported vector<int >)
36 m_ComponentsByInterface = (unsupported vector<boost::unordered::unordered_map<size_t,IComponent *,boost::hash<size_t>,equal_to<size_t> > >)
37 m_ComponentsByTypeId = (unsupported map<int,map<size_t,IComponent * > >)
38 m_LocalMessageSubscriptions = (unsupported map<int,vector<int > >)
39 m_GlobalMessageSubscriptions = (unsupported map<int,vector<int > >)
40 m_ComponentTypeIdsByName = (unsupported map<basic_string<char,char_traits<char> >,int >)
41 m_MessageTypeIdsByName = (unsupported map<basic_string<char,char_traits<char> >,int >)
42 m_MessageTypeNamesById = (unsupported map<int,basic_string<char,char_traits<char> > >)
43 m_InterfaceIdsByName = (unsupported map<basic_string<char,char_traits<char> >,int >)
44 m_DynamicMessageSubscriptionsNonsync = (unsupported map<int,CDynamicSubscription >)
45 m_DynamicMessageSubscriptionsNonsyncByComponent = (unsupported map<IComponent *,set<int > >)
46 m_ComponentCaches = (unsupported unordered_map<size_t,SEntityComponentCache *,hash<size_t>,equal_to<size_t> >)
47 m_DestructionQueue = (unsupported vector<size_t >)
48 m_NextScriptComponentTypeId = 119 (0x00000077)
49 m_NextEntityId = 2782 (0x00000ADE)
50 m_NextLocalEntityId = 536870912 (0x20000000)
51 (too much output; skipping to next top-level symbol)
52
53 m_UnitManager = 0x3164EF88 ->
54 m_Units = (unsupported vector<CUnit * >)
55 m_ObjectManager = 0x0CE48728 ->
56 m_MeshManager = 0x0CE486F0 ->
57 m_MeshMap = (unavailable - unspecified error 0x186A2 (0))
58 m_ColladaManager = 0x0CE486E4 ->
59 m = 0x3118CAE8 ->
60 dll =
61 m_Name = 0x01EC5444 -> "Collada"
62 m_Handle = 0x00000000
63 m_LoadErrorLogMethod = Error
64
65 set_logger = 0xCDCDCDCD (see above)
66 set_skeleton_definitions = 0xCDCDCDCD (see above)
67 convert_dae_to_pmd = 0xCDCDCDCD (see above)
68 convert_dae_to_psa = 0xCDCDCDCD (see above)
69 m_VFS = (shared_ptr<IVFS>)
70 m_skeletonHashInvalidated = false
71 m_skeletonHashes = (unsupported vector<u64 >)
72
73 m_VFS = (shared_ptr<IVFS>)
74
75
76 m_SkeletonAnimManager = 0x0CE4870C ->
77 m_Animations = (unavailable - unspecified error 0x186A2 (0))
78 m_ColladaManager = 0x0CE486E4 (see above)
79
80 m_Simulation = 0x31EB2A88 ->
81 m = 0x313BE2F0 (see above)
82
83 m_Objects = (unsupported map<CObjectManager::ObjectKey,CObjectEntry * >)
84 m_ObjectBases = (unsupported map<CStrW,CObjectBase * >)
85
86
87 m_Terrain = 0x3161D7A8 ->
88 m_MapSize = 385 (0x00000181)
89 m_MapSizePatches = 24 (0x00000018)
90 m_Patches = 0x2978E044 ->
91
92 m_WorldBounds =
93 m_Data = [2]
94
95 X = 0.000000 (0x00000000)
96 Y = 0.000000 (0x00000000)
97 Z = 0.000000 (0x00000000)
98
99
100 X = 64.000000 (0x42800000)
101 Y = 21.000000 (0x41A80000)
102 Z = 64.000000 (0x42800000)
103
104
105 m_Transform =
106 _11 = 1.000000 (0x3F800000)
107 _21 = 0.000000 (0x00000000)
108 _31 = 0.000000 (0x00000000)
109 _41 = 0.000000 (0x00000000)
110 _12 = 0.000000 (0x00000000)
111 _22 = 1.000000 (0x3F800000)
112 _32 = 0.000000 (0x00000000)
113 _42 = 0.000000 (0x00000000)
114 _13 = 0.000000 (0x00000000)
115 _23 = 0.000000 (0x00000000)
116 _33 = 1.000000 (0x3F800000)
117 _43 = 0.000000 (0x00000000)
118 _14 = 0.000000 (0x00000000)
119 _24 = 0.000000 (0x00000000)
120 _34 = 0.000000 (0x00000000)
121 _44 = 1.000000 (0x3F800000)
122 _data = [16]
123 1.000000 (0x3F800000)
124 0.000000 (0x00000000)
125 0.000000 (0x00000000)
126 0.000000 (0x00000000)
127 0.000000 (0x00000000)
128 1.000000 (0x3F800000)
129 0.000000 (0x00000000)
130 0.000000 (0x00000000)
131 0.000000 (0x00000000)
132 0.000000 (0x00000000)
133 1.000000 (0x3F800000)
134 0.000000 (0x00000000) ...
135 _data2d = [4]
136 [4] { 1.000000 (0x3F800000), 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000) }
137 [4] { 0.000000 (0x00000000), 1.000000 (0x3F800000), 0.000000 (0x00000000), 0.000000 (0x00000000) }
138 [4] { 0.000000 (0x00000000), 0.000000 (0x00000000), 1.000000 (0x3F800000), 0.000000 (0x00000000) }
139 [4] { 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000), 1.000000 (0x3F800000) }
140
141 m_InvTransform =
142 _11 = -431602080.000000 (0xCDCDCDCD)
143 _21 = -431602080.000000 (0xCDCDCDCD)
144 _31 = -431602080.000000 (0xCDCDCDCD)
145 _41 = -431602080.000000 (0xCDCDCDCD)
146 _12 = -431602080.000000 (0xCDCDCDCD)
147 _22 = -431602080.000000 (0xCDCDCDCD)
148 _32 = -431602080.000000 (0xCDCDCDCD)
149 _42 = -431602080.000000 (0xCDCDCDCD)
150 _13 = -431602080.000000 (0xCDCDCDCD)
151 _23 = -431602080.000000 (0xCDCDCDCD)
152 _33 = -431602080.000000 (0xCDCDCDCD)
153 _43 = -431602080.000000 (0xCDCDCDCD)
154 _14 = -431602080.000000 (0xCDCDCDCD)
155 _24 = -431602080.000000 (0xCDCDCDCD)
156 _34 = -431602080.000000 (0xCDCDCDCD)
157 _44 = -431602080.000000 (0xCDCDCDCD)
158 _data = [16]
159 -431602080.000000 (0xCDCDCDCD)
160 -431602080.000000 (0xCDCDCDCD)
161 -431602080.000000 (0xCDCDCDCD)
162 -431602080.000000 (0xCDCDCDCD)
163 -431602080.000000 (0xCDCDCDCD)
164 -431602080.000000 (0xCDCDCDCD)
165 -431602080.000000 (0xCDCDCDCD)
166 -431602080.000000 (0xCDCDCDCD)
167 -431602080.000000 (0xCDCDCDCD)
168 -431602080.000000 (0xCDCDCDCD)
169 -431602080.000000 (0xCDCDCDCD)
170 -431602080.000000 (0xCDCDCDCD) ...
171 _data2d = [4]
172 [4] { -431602080.000000 (0xCDCDCDCD), -431602080.000000 (0xCDCDCDCD), -431602080.000000 (0xCDCDCDCD), -431602080.000000 (0xCDCDCDCD) }
173 [4] { -431602080.000000 (0xCDCDCDCD), -431602080.000000 (0xCDCDCDCD), -431602080.000000 (0xCDCDCDCD), -431602080.000000 (0xCDCDCDCD) }
174 [4] { -431602080.000000 (0xCDCDCDCD), -431602080.000000 (0xCDCDCDCD), -431602080.000000 (0xCDCDCDCD), -431602080.000000 (0xCDCDCDCD) }
175 [4] { -431602080.000000 (0xCDCDCDCD), -431602080.000000 (0xCDCDCDCD), -431602080.000000 (0xCDCDCDCD), -431602080.000000 (0xCDCDCDCD) }
176
177 m_RenderData = 0x00000000
178 m_BoundsValid = true
179
180 m_MiniPatches = [16]
181 [16]
182
183 Tex = 0x25D75D38 ->
184 m_Tag = { (unsupported basic_string<char,char_traits<char> >) }
185 m_pProperties = (shared_ptr<CTerrainProperties>)
186 m_Material =
187 m_DiffuseTexture = (shared_ptr<CTexture>)
188 m_Samplers = (vector<CMaterial::TextureSampler >)
189 m_RequiredSamplers = (unsupported vector<CStrIntern >)
190 m_ShaderEffect =
191 m = 0x30BD9FC8 ->
192 data = (unsupported basic_string<char,char_traits<char> >)
193 hash = 784405102 (0x2EC1126E)
194
195
196 m_ShaderDefines =
197
198 m_Items = 0x0281BED8 ->
199 items = (unsupported vector<pair<CStrIntern,CStrIntern> >)
200 hash = 0 (0x00000000)
201
202
203
204 m_ConditionalDefines =
205 m_Defines = (vector<CShaderConditionalDefines::CondDefine >)
206
207 m_CombinedShaderDefines = (unsupported vector<CShaderDefines >)
208 m_StaticUniforms =
209
210 m_Items = 0x30C04E60 ->
211 items = (unsupported vector<pair<CStrIntern,CVector4D> >)
212 hash = 1071210987 (0x3FD961EB)
213
214
215
216 m_RenderQueries =
217 m_Items = (unsupported vector<pair<int,CStrIntern> >)
218
219 m_AlphaBlending = false
220
221 m_TextureMatrix =
222 _11 = 0.022097 (0x3CB504F3)
223 _21 = -0.022097 (0xBCB504F3)
224 _31 = 0.000000 (0x00000000)
225 _41 = 0.000000 (0x00000000)
226 _12 = 0.000000 (0x00000000)
227 _22 = 0.000000 (0x00000000)
228 _32 = 0.000000 (0x00000000)
229 _42 = 0.000000 (0x00000000)
230 _13 = -0.022097 (0xBCB504F3)
231 _23 = -0.022097 (0xBCB504F3)
232 _33 = 0.000000 (0x00000000)
233 _43 = 0.000000 (0x00000000)
234 _14 = 0.000000 (0x00000000)
235 _24 = 0.000000 (0x00000000)
236 _34 = 0.000000 (0x00000000)
237 _44 = 1.000000 (0x3F800000)
238 _data = [16]
239 0.022097 (0x3CB504F3)
240 -0.022097 (0xBCB504F3)
241 0.000000 (0x00000000)
242 0.000000 (0x00000000)
243 0.000000 (0x00000000)
244 0.000000 (0x00000000)
245 0.000000 (0x00000000)
246 0.000000 (0x00000000)
247 -0.022097 (0xBCB504F3)
248 -0.022097 (0xBCB504F3)
249 0.000000 (0x00000000)
250 0.000000 (0x00000000) ...
251 _data2d = [4]
252 [4] { 0.022097 (0x3CB504F3), -0.022097 (0xBCB504F3), 0.000000 (0x00000000), 0.000000 (0x00000000) }
253 [4] { 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000) }
254 [4] { -0.022097 (0xBCB504F3), -0.022097 (0xBCB504F3), 0.000000 (0x00000000), 0.000000 (0x00000000) }
255 [4] { 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000), 1.000000 (0x3F800000) }
256
257 m_BaseColor = 0 (0x00000000)
258 m_BaseColorValid = false
259 m_Groups = (unsupported vector<CTerrainGroup * >)
260 m_TerrainAlpha = (unsupported _Tree_iterator<_Tree_val<_Tree_simple_types<pair<Path const ,TerrainAlpha> > > >)
261
262 Priority = 0 (0x00000000)
263
264
265 Tex = 0x25D75898 ->
266 m_Tag = { (unsupported basic_string<char,char_traits<char> >) }
267 m_pProperties = (shared_ptr<CTerrainProperties>)
268 m_Material =
269 m_DiffuseTexture = (shared_ptr<CTexture>)
270 m_Samplers = (vector<CMaterial::TextureSampler >)
271 m_RequiredSamplers = (unsupported vector<CStrIntern >)
272 m_ShaderEffect =
273 m = 0x30BD9FC8 (see above)
274
275 m_ShaderDefines =
276
277 m_Items = 0x30C06320 ->
278 items = (unsupported vector<pair<CStrIntern,CStrIntern> >)
279 hash = 3085267408 (0xB7E571D0)
280
281
282
283 m_ConditionalDefines =
284 m_Defines = (vector<CShaderConditionalDefines::CondDefine >)
285
286 m_CombinedShaderDefines = (unsupported vector<CShaderDefines >)
287 m_StaticUniforms =
288
289 m_Items = 0x30C04BA0 ->
290 items = (unsupported vector<pair<CStrIntern,CVector4D> >)
291 hash = 2927470275 (0xAE7DA6C3)
292
293
294
295 m_RenderQueries =
296 m_Items = (unsupported vector<pair<int,CStrIntern> >)
297
298 m_AlphaBlending = false
299
300 m_TextureMatrix =
301 _11 = 0.022097 (0x3CB504F3)
302 _21 = -0.022097 (0xBCB504F3)
303 _31 = 0.000000 (0x00000000)
304 _41 = 0.000000 (0x00000000)
305 _12 = 0.000000 (0x00000000)
306 _22 = 0.000000 (0x00000000)
307 _32 = 0.000000 (0x00000000)
308 _42 = 0.000000 (0x00000000)
309 _13 = -0.022097 (0xBCB504F3)
310 _23 = -0.022097 (0xBCB504F3)
311 _33 = 0.000000 (0x00000000)
312 _43 = 0.000000 (0x00000000)
313 _14 = 0.000000 (0x00000000)
314 _24 = 0.000000 (0x00000000)
315 _34 = 0.000000 (0x00000000)
316 _44 = 1.000000 (0x3F800000)
317 _data = [16]
318 0.022097 (0x3CB504F3)
319 -0.022097 (0xBCB504F3)
320 0.000000 (0x00000000)
321 0.000000 (0x00000000)
322 0.000000 (0x00000000)
323 0.000000 (0x00000000)
324 0.000000 (0x00000000)
325 0.000000 (0x00000000)
326 -0.022097 (0xBCB504F3)
327 -0.022097 (0xBCB504F3)
328 0.000000 (0x00000000)
329 0.000000 (0x00000000) ...
330 _data2d = [4]
331 [4] { 0.022097 (0x3CB504F3), -0.022097 (0xBCB504F3), 0.000000 (0x00000000), 0.000000 (0x00000000) }
332 [4] { 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000) }
333 [4] { -0.022097 (0xBCB504F3), -0.022097 (0xBCB504F3), 0.000000 (0x00000000), 0.000000 (0x00000000) }
334 [4] { 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000), 1.000000 (0x3F800000) }
335
336 m_BaseColor = 0 (0x00000000)
337 m_BaseColorValid = false
338 m_Groups = (unsupported vector<CTerrainGroup * >)
339 m_TerrainAlpha = (unsupported _Tree_iterator<_Tree_val<_Tree_simple_types<pair<Path const ,TerrainAlpha> > > >)
340
341 Priority = 3 (0x00000003)
342
343
344 Tex = 0x25D76300 ->
345 m_Tag = { (unsupported basic_string<char,char_traits<char> >) }
346 m_pProperties = (shared_ptr<CTerrainProperties>)
347 m_Material =
348 m_DiffuseTexture = (shared_ptr<CTexture>)
349 m_Samplers = (vector<CMaterial::TextureSampler >)
350 m_RequiredSamplers = (unsupported vector<CStrIntern >)
351 m_ShaderEffect =
352 m = 0x30BD9FC8 (see above)
353
354 m_ShaderDefines =
355
356 m_Items = 0x0281BED8 (see above)
357
358
359 m_ConditionalDefines =
360 m_Defines = (vector<CShaderConditionalDefines::CondDefine >)
361
362 m_CombinedShaderDefines = (unsupported vector<CShaderDefines >)
363 m_StaticUniforms =
364
365 m_Items = 0x30C04E60 (see above)
366
367
368 m_RenderQueries =
369 m_Items = (unsupported vector<pair<int,CStrIntern> >)
370
371 m_AlphaBlending = false
372
373 m_TextureMatrix =
374 _11 = 0.022097 (0x3CB504F3)
375 _21 = -0.022097 (0xBCB504F3)
376 _31 = 0.000000 (0x00000000)
377 _41 = 0.000000 (0x00000000)
378 _12 = 0.000000 (0x00000000)
379 _22 = 0.000000 (0x00000000)
380 _32 = 0.000000 (0x00000000)
381 _42 = 0.000000 (0x00000000)
382 _13 = -0.022097 (0xBCB504F3)
383 _23 = -0.022097 (0xBCB504F3)
384 _33 = 0.000000 (0x00000000)
385 _43 = 0.000000 (0x00000000)
386 _14 = 0.000000 (0x00000000)
387 _24 = 0.000000 (0x00000000)
388 _34 = 0.000000 (0x00000000)
389 _44 = 1.000000 (0x3F800000)
390 _data = [16]
391 0.022097 (0x3CB504F3)
392 -0.022097 (0xBCB504F3)
393 0.000000 (0x00000000)
394 0.000000 (0x00000000)
395 0.000000 (0x00000000)
396 0.000000 (0x00000000)
397 0.000000 (0x00000000)
398 0.000000 (0x00000000)
399 -0.022097 (0xBCB504F3)
400 -0.022097 (0xBCB504F3)
401 0.000000 (0x00000000)
402 0.000000 (0x00000000) ...
403 _data2d = [4]
404 [4] { 0.022097 (0x3CB504F3), -0.022097 (0xBCB504F3), 0.000000 (0x00000000), 0.000000 (0x00000000) }
405 [4] { 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000) }
406 [4] { -0.022097 (0xBCB504F3), -0.022097 (0xBCB504F3), 0.000000 (0x00000000), 0.000000 (0x00000000) }
407 [4] { 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000), 1.000000 (0x3F800000) }
408
409 m_BaseColor = 0 (0x00000000)
410 m_BaseColorValid = false
411 m_Groups = (unsupported vector<CTerrainGroup * >)
412 m_TerrainAlpha = (unsupported _Tree_iterator<_Tree_val<_Tree_simple_types<pair<Path const ,TerrainAlpha> > > >)
413
414 Priority = 2 (0x00000002)
415
416
417 Tex = 0x25D75D38 (see above)
418 Priority = 0 (0x00000000)
419
420
421 Tex = 0x25D75D38 (see above)
422 Priority = 0 (0x00000000)
423
424
425 Tex = 0x25D75898 (see above)
426 Priority = 3 (0x00000003)
427
428
429 Tex = 0x25D76678 ->
430 m_Tag = { (unsupported basic_string<char,char_traits<char> >) }
431 m_pProperties = (shared_ptr<CTerrainProperties>)
432 m_Material =
433 m_DiffuseTexture = (shared_ptr<CTexture>)
434 m_Samplers = (vector<CMaterial::TextureSampler >)
435 m_RequiredSamplers = (unsupported vector<CStrIntern >)
436 m_ShaderEffect =
437 m = 0x30BD9FC8 (see above)
438
439 m_ShaderDefines =
440
441 m_Items = 0x30C06320 (see above)
442
443
444 m_ConditionalDefines =
445 m_Defines = (vector<CShaderConditionalDefines::CondDefine >)
446
447 m_CombinedShaderDefines = (unsupported vector<CShaderDefines >)
448 m_StaticUniforms =
449
450 m_Items = 0x30C04BA0 (see above)
451
452
453 m_RenderQueries =
454 m_Items = (unsupported vector<pair<int,CStrIntern> >)
455
456 m_AlphaBlending = false
457
458 m_TextureMatrix =
459 _11 = 0.022097 (0x3CB504F3)
460 _21 = -0.022097 (0xBCB504F3)
461 _31 = 0.000000 (0x00000000)
462 _41 = 0.000000 (0x00000000)
463 _12 = 0.000000 (0x00000000)
464 _22 = 0.000000 (0x00000000)
465 _32 = 0.000000 (0x00000000)
466 _42 = 0.000000 (0x00000000)
467 _13 = -0.022097 (0xBCB504F3)
468 _23 = -0.022097 (0xBCB504F3)
469 _33 = 0.000000 (0x00000000)
470 _43 = 0.000000 (0x00000000)
471 _14 = 0.000000 (0x00000000)
472 _24 = 0.000000 (0x00000000)
473 _34 = 0.000000 (0x00000000)
474 _44 = 1.000000 (0x3F800000)
475 _data = [16]
476 0.022097 (0x3CB504F3)
477 -0.022097 (0xBCB504F3)
478 0.000000 (0x00000000)
479 0.000000 (0x00000000)
480 0.000000 (0x00000000)
481 0.000000 (0x00000000)
482 0.000000 (0x00000000)
483 0.000000 (0x00000000)
484 -0.022097 (0xBCB504F3)
485 -0.022097 (0xBCB504F3)
486 0.000000 (0x00000000)
487 0.000000 (0x00000000) ...
488 _data2d = [4]
489 [4] { 0.022097 (0x3CB504F3), -0.022097 (0xBCB504F3), 0.000000 (0x00000000), 0.000000 (0x00000000) }
490 [4] { 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000) }
491 [4] { -0.022097 (0xBCB504F3), -0.022097 (0xBCB504F3), 0.000000 (0x00000000), 0.000000 (0x00000000) }
492 [4] { 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000), 1.000000 (0x3F800000) }
493
494 m_BaseColor = 0 (0x00000000)
495 m_BaseColorValid = false
496 m_Groups = (unsupported vector<CTerrainGroup * >)
497 m_TerrainAlpha = (unsupported _Tree_iterator<_Tree_val<_Tree_simple_types<pair<Path const ,TerrainAlpha> > > >)
498
499 Priority = 1 (0x00000001)
500
501
502 Tex = 0x25D769F0 ->
503 m_Tag = { (unsupported basic_string<char,char_traits<char> >) }
504 m_pProperties = (shared_ptr<CTerrainProperties>)
505 m_Material =
506 m_DiffuseTexture = (shared_ptr<CTexture>)
507 m_Samplers = (vector<CMaterial::TextureSampler >)
508 m_RequiredSamplers = (unsupported vector<CStrIntern >)
509 m_ShaderEffect =
510 m = 0x30BD9FC8 (see above)
511
512 m_ShaderDefines =
513
514 m_Items = 0x30C06320 (see above)
515
516
517 m_ConditionalDefines =
518 m_Defines = (vector<CShaderConditionalDefines::CondDefine >)
519
520 m_CombinedShaderDefines = (unsupported vector<CShaderDefines >)
521 m_StaticUniforms =
522
523 m_Items = 0x30C04BA0 (see above)
524
525
526 m_RenderQueries =
527 m_Items = (unsupported vector<pair<int,CStrIntern> >)
528
529 m_AlphaBlending = false
530
531 m_TextureMatrix =
532 _11 = 0.022097 (0x3CB504F3)
533 _21 = -0.022097 (0xBCB504F3)
534 _31 = 0.000000 (0x00000000)
535 _41 = 0.000000 (0x00000000)
536 _12 = 0.000000 (0x00000000)
537 _22 = 0.000000 (0x00000000)
538 _32 = 0.000000 (0x00000000)
539 _42 = 0.000000 (0x00000000)
540 _13 = -0.022097 (0xBCB504F3)
541 _23 = -0.022097 (0xBCB504F3)
542 _33 = 0.000000 (0x00000000)
543 _43 = 0.000000 (0x00000000)
544 _14 = 0.000000 (0x00000000)
545 _24 = 0.000000 (0x00000000)
546 _34 = 0.000000 (0x00000000)
547 _44 = 1.000000 (0x3F800000)
548 _data = [16]
549 0.022097 (0x3CB504F3)
550 -0.022097 (0xBCB504F3)
551 0.000000 (0x00000000)
552 0.000000 (0x00000000)
553 0.000000 (0x00000000)
554 0.000000 (0x00000000)
555 0.000000 (0x00000000)
556 0.000000 (0x00000000)
557 -0.022097 (0xBCB504F3)
558 -0.022097 (0xBCB504F3)
559 0.000000 (0x00000000)
560 0.000000 (0x00000000) ...
561 _data2d = [4]
562 [4] { 0.022097 (0x3CB504F3), -0.022097 (0xBCB504F3), 0.000000 (0x00000000), 0.000000 (0x00000000) }
563 [4] { 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000) }
564 [4] { -0.022097 (0xBCB504F3), -0.022097 (0xBCB504F3), 0.000000 (0x00000000), 0.000000 (0x00000000) }
565 [4] { 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000), 1.000000 (0x3F800000) }
566
567 m_BaseColor = 0 (0x00000000)
568 m_BaseColorValid = false
569 m_Groups = (unsupported vector<CTerrainGroup * >)
570 m_TerrainAlpha = (unsupported _Tree_iterator<_Tree_val<_Tree_simple_types<pair<Path const ,TerrainAlpha> > > >)
571
572 Priority = 4 (0x00000004)
573 ...
574 [16]
575
576 Tex = 0x25D76678 (see above)
577 Priority = 1 (0x00000001)
578
579
580 Tex = 0x25D75898 (see above)
581 Priority = 3 (0x00000003)
582
583
584 Tex = 0x25D75D38 (see above)
585 Priority = 0 (0x00000000)
586
587
588 Tex = 0x25D75D38 (see above)
589 Priority = 0 (0x00000000)
590
591
592 Tex = 0x25D769F0 (see above)
593 Priority = 4 (0x00000004)
594
595
596 Tex = 0x25D76300 (see above)
597 Priority = 2 (0x00000002)
598
599
600 Tex = 0x25D769F0 (see above)
601 Priority = 4 (0x00000004)
602
603
604 Tex = 0x25D76678 (see above)
605 Priority = 1 (0x00000001)
606 ...
607 [16]
608
609 Tex = 0x25D75D38 (see above)
610 Priority = 0 (0x00000000)
611
612
613 Tex = 0x25D75898 (see above)
614 Priority = 3 (0x00000003)
615
616
617 Tex = 0x25D75D38 (see above)
618 Priority = 0 (0x00000000)
619
620
621 Tex = 0x25D75898 (see above)
622 Priority = 3 (0x00000003)
623
624
625 Tex = 0x25D76300 (see above)
626 Priority = 2 (0x00000002)
627
628
629 Tex = 0x25D769F0 (see above)
630 Priority = 4 (0x00000004)
631
632
633 Tex = 0x25D76300 (see above)
634 Priority = 2 (0x00000002)
635
636
637 Tex = 0x25D769F0 (see above)
638 Priority = 4 (0x00000004)
639 ...
640 [16]
641
642 Tex = 0x25D76300 (see above)
643 Priority = 2 (0x00000002)
644
645
646 Tex = 0x25D75D38 (see above)
647 Priority = 0 (0x00000000)
648
649
650 Tex = 0x25D76300 (see above)
651 Priority = 2 (0x00000002)
652
653
654 Tex = 0x25D769F0 (see above)
655 Priority = 4 (0x00000004)
656
657
658 Tex = 0x25D75D38 (see above)
659 Priority = 0 (0x00000000)
660
661
662 Tex = 0x25D769F0 (see above)
663 Priority = 4 (0x00000004)
664
665
666 Tex = 0x25D76678 (see above)
667 Priority = 1 (0x00000001)
668
669
670 Tex = 0x25D75898 (see above)
671 Priority = 3 (0x00000003)
672 ...
673 [16]
674
675 Tex = 0x25D75898 (see above)
676 Priority = 3 (0x00000003)
677
678
679 Tex = 0x25D769F0 (see above)
680 Priority = 4 (0x00000004)
681
682
683 Tex = 0x25D76678 (see above)
684 Priority = 1 (0x00000001)
685
686
687 Tex = 0x25D769F0 (see above)
688 Priority = 4 (0x00000004)
689
690
691 Tex = 0x25D76678 (see above)
692 Priority = 1 (0x00000001)
693
694
695 Tex = 0x25D75D38 (see above)
696 Priority = 0 (0x00000000)
697
698
699 Tex = 0x25D76300 (see above)
700 Priority = 2 (0x00000002)
701
702
703 Tex = 0x25D75D38 (see above)
704 Priority = 0 (0x00000000)
705 ...
706 [16]
707
708 Tex = 0x25D76678 (see above)
709 Priority = 1 (0x00000001)
710
711
712 Tex = 0x25D76300 (see above)
713 Priority = 2 (0x00000002)
714
715
716 Tex = 0x25D76300 (see above)
717 Priority = 2 (0x00000002)
718
719
720 Tex = 0x25D769F0 (see above)
721 Priority = 4 (0x00000004)
722
723
724 Tex = 0x25D769F0 (see above)
725 Priority = 4 (0x00000004)
726
727
728 Tex = 0x25D75898 (see above)
729 Priority = 3 (0x00000003)
730
731
732 Tex = 0x25D769F0 (see above)
733 Priority = 4 (0x00000004)
734
735
736 Tex = 0x25D76300 (see above)
737 Priority = 2 (0x00000002)
738 ...
739 [16]
740
741 Tex = 0x25D76678 (see above)
742 Priority = 1 (0x00000001)
743
744
745 Tex = 0x25D75898 (see above)
746 Priority = 3 (0x00000003)
747
748
749 Tex = 0x25D769F0 (see above)
750 Priority = 4 (0x00000004)
751
752
753 Tex = 0x25D75D38 (see above)
754 Priority = 0 (0x00000000)
755
756
757 Tex = 0x25D769F0 (see above)
758 Priority = 4 (0x00000004)
759
760
761 Tex = 0x25D75D38 (see above)
762 Priority = 0 (0x00000000)
763
764
765 Tex = 0x25D76300 (see above)
766 Priority = 2 (0x00000002)
767
768
769 Tex = 0x25D75D38 (see above)
770 Priority = 0 (0x00000000)
771 ...
772 [16]
773
774 Tex = 0x25D769F0 (see above)
775 Priority = 4 (0x00000004)
776
777
778 Tex = 0x25D76300 (see above)
779 Priority = 2 (0x00000002)
780
781
782 Tex = 0x25D75D38 (see above)
783 Priority = 0 (0x00000000)
784
785
786 Tex = 0x25D76300 (see above)
787 Priority = 2 (0x00000002)
788
789
790 Tex = 0x25D769F0 (see above)
791 Priority = 4 (0x00000004)
792
793
794 Tex = 0x25D75898 (see above)
795 Priority = 3 (0x00000003)
796
797
798 Tex = 0x25D76300 (see above)
799 Priority = 2 (0x00000002)
800
801
802 Tex = 0x25D76300 (see above)
803 Priority = 2 (0x00000002)
804 ... ...
805 m_X = 0 (0x00000000)
806 m_Z = 0 (0x00000000)
807 m_Parent = 0x3161D7A8 (see above)
808
809 m_Heightmap = 0x36F44030 -> 1932 (0x078C)
810 m_BaseColor =
811 R = [8] { 255 (0xFF), 255 (0xFF), 255 (0xFF), 255 (0xFF), 129 (0x81), 1 (0x01), 0 (0x00), 0 (0x00) }
812 G = 255 (0xFF)
813 B = 255 (0xFF)
814 A = 255 (0xFF)
815
816 m_HeightMipmap =
817 m_MapSize = 385 (0x00000181)
818 m_Mipmap = (unsupported vector<SMipmap >)
819
820
821 m_SystemEntity =
822 m_Id = 1 (0x00000001)
823 m_ComponentCache = 0x314E4CE0 (see above)
824
825
826
827
828 m_PassClassMasks = (unsupported map<basic_string<char,char_traits<char> >,u16 >)
829 m_PassClasses = (unsupported vector<PathfinderPassability >)
830 m_AsyncLongPathRequests = (unsupported vector<AsyncLongPathRequest >)
831 m_AsyncShortPathRequests = (unsupported vector<AsyncShortPathRequest >)
832 m_NextAsyncTicket = 1 (0x00000001)
833 m_SameTurnMovesCount = 0 (0x0000)
834 m_MapSize = 384 (0x0180)
835 m_Grid = 0x0E56CCA0 ->
836 m_W = 1024 (0x0400)
837 m_H = 1024 (0x0400)
838 m_Data = 0x26736040 -> 511 (0x01FF)
839 m_DirtyID = 0 (0x00000000)
840
841 m_TerrainOnlyGrid = 0x2CFE79E8 ->
842 m_W = 1536 (0x0600)
843 m_H = 1536 (0x0600)
844 m_Data = 0x3D5A8040 -> 511 (0x01FF)
845 m_DirtyID = 0 (0x00000000)
846
847 m_DirtinessInformation =
848 dirty = false
849 globallyDirty = false
850 dirtinessGrid =
851 m_W = 1024 (0x0400)
852 m_H = 1024 (0x0400)
853 m_Data = 0x26A55040 -> [8] { 0 (0x00), 0 (0x00), 0 (0x00), 0 (0x00), 0 (0x00), 0 (0x00), 0 (0x00), 0 (0x00) }
854 m_DirtyID = 0 (0x00000000)
855
856
857 m_AIPathfinderDirtinessInformation =
858 dirty = true
859 globallyDirty = true
860 dirtinessGrid =
861 m_W = 1024 (0x0400)
862 m_H = 1024 (0x0400)
863 m_Data = 0x26946040 -> [8] { 0 (0x00), 0 (0x00), 0 (0x00), 0 (0x00), 0 (0x00), 0 (0x00), 0 (0x00), 0 (0x00) }
864 m_DirtyID = 0 (0x00000000)
865
866
867 m_TerrainDirty = true
868 m_LongPathfinder =
869 m_Grid = 0x0E56CCA0 (see above)
870 m_GridSize = 1024 (0x0400)
871 m_DebugOverlay = 0x00000000
872 m_DebugGrid = 0x00000000
873 m_DebugSteps = 3452816845 (0xCDCDCDCD)
874 m_DebugTime = -6.27744e+066 (0xCDCDCDCDCDCDCDCD)
875 m_DebugGoal =
876 type = -842150451
877 x =
878 value = 0 (0x00000000)
879
880 z =
881 value = 0 (0x00000000)
882
883 u =
884 X =
885 value = 0 (0x00000000)
886
887 Y =
888 value = 0 (0x00000000)
889
890
891 v =
892 X =
893 value = 0 (0x00000000)
894
895 Y =
896 value = 0 (0x00000000)
897
898
899 hw =
900 value = 0 (0x00000000)
901
902 hh =
903 value = 0 (0x00000000)
904
905 maxdist =
906 value = 0 (0x00000000)
907
908
909 m_DebugPath = 0x00000000
910 m_DebugPassClass = 52685 (0xCDCD)
911 m_UseJPSCache = false
912 m_JumpPointCache = (unsupported map<u16,shared_ptr<JumpPointCache> >)
913 m_PathfinderHier =
914 m_W = 1024 (0x0400)
915 m_H = 1024 (0x0400)
916 m_ChunksW = 11 (0x000B)
917 m_ChunksH = 11 (0x000B)
918 m_Chunks = (unsupported map<u16,vector<HierarchicalPathfinder::Chunk > >)
919 m_Edges = (unsupported map<u16,map<HierarchicalPathfinder::RegionID,set<HierarchicalPathfinder::RegionID > > >)
920 m_PassClassMasks = (unsupported map<basic_string<char,char_traits<char> >,u16 >)
921 m_DebugOverlay = 0x00000000
922 m_SimContext = 0xCDCDCDCD (see above)
923 m_DebugOverlayLines = (unsupported vector<SOverlayLine >)
924
925
926 m_MaxSameTurnMoves = 64 (0x0040)
927 edgesUnaligned = (unsupported vector<Edge >)
928 edgesLeft = (unsupported vector<EdgeAA >)
929 edgesRight = (unsupported vector<EdgeAA >)
930 edgesBottom = (unsupported vector<EdgeAA >)
931 edgesTop = (unsupported vector<EdgeAA >)
932 vertexes = (unsupported vector<Vertex >)
933 edges = (unsupported vector<Edge >)
934 edgeSquares = (unsupported vector<Square >)
935 m_DebugOverlay = false
936 m_DebugOverlayShortPathLines = (unsupported vector<SOverlayLine >)
937 m_AtlasOverlay = 0x00000000
938
939 terrainSize = 384 (0x0180)
940 profile2__ =
941 m_Name = 0x01E3C05C -> "UpdateGrid"
942
943 cmpObstructionManager =
944 m = 0xCCCCCCCC
945
946 cmpTerrain =
947 m = 0x2DA408F0 ->
948
949 m_EntityHandle =
950 m_Id = 1 (0x00000001)
951 m_ComponentCache = 0x314E4CE0 (see above)
952
953 m_SimContext = 0x313BE2F0 (see above)
954
955
956
957
958CSimulation2Impl::UpdateComponents (simulation2.cpp:518)
959 simContext = 0x313BE2F0 (see above)
960 turnLengthFixed =
961 value = 13107 (0x00003333)
962
963 commands = 0x071AF4AC -> (unsupported vector<SimulationCommand >)
964 componentManager = 0x313BE308 (see above)
965 cmpAIManager =
966 m = 0xCCCCCCCC
967
968 cmpCommandQueue =
969 m = 0xCCCCCCCC
970
971 cmpPathfinder =
972 m = 0x2FC6BC28 (see above)
973
974
975CSimulation2Impl::Update (simulation2.cpp:377)
976 this = 0x313BE2F0 (see above)
977 turnLength = 200 (0x000000C8)
978 commands = 0x071AF4AC (see above)
979 serializationTestDebugDump = false
980 serializationTestHash = true
981 cmpAIManager =
982 m = 0xCCCCCCCC
983
984 turnLengthFixed =
985 value = 13107 (0x00003333)
986
987 profile2__ =
988 m_Name = 0x01DF19C0 -> "sim update"
989
990 primaryStateBefore =
991 state = (basic_stringstream<char,char_traits<char> >)
992 debug = (basic_stringstream<char,char_traits<char> >)
993 hash = (unsupported basic_string<char,char_traits<char> >)
994
995 scriptInterface = 0x313BE308 (see above)
996 startRejoinTest = false
997
998CSimulation2::Update (simulation2.cpp:732)
999 this = 0x31EB2A88 (see above)
1000 turnLength = 200 (0x000000C8)
1001 commands = 0x071AF4AC (see above)
1002
1003CTurnManager::Update (turnmanager.cpp:165)
1004 commands = (unsupported vector<SimulationCommand >)
1005 i = 0 (0x00000000)
1006 this = 0x0DD8B2D8 ->
1007 m_Simulation2 = 0x31EB2A88 (see above)
1008 m_CurrentTurn = 1 (0x00000001)
1009 m_ReadyTurn = 2 (0x00000002)
1010 m_TurnLength = 200 (0x000000C8)
1011 m_QueuedCommands = (unsupported deque<map<size_t,vector<SimulationCommand > > >)
1012 m_PlayerId = 1 (0x00000001)
1013 m_ClientId = 0 (0x00000000)
1014 m_DeltaSimTime = 0.229495 (0x3E6B009E)
1015 m_HasSyncError = false
1016 m_Replay = 0x31EB2518 -> (IReplayLogger)
1017 m_FinalTurn = 4294967295 (0xFFFFFFFF)
1018 m_TimeWarpNumTurns = 0 (0x00000000)
1019 m_TimeWarpStates = (unsupported list<basic_string<char,char_traits<char> > >)
1020 m_QuickSaveState = (unsupported basic_string<char,char_traits<char> >)
1021 m_QuickSaveMetadata = (unsupported basic_string<char,char_traits<char> >)
1022
1023 simFrameLength = 0.229495 (0x3E6B009E)
1024 maxTurns = 1 (0x00000001)
1025
1026CGame::Update (game.cpp:401)
1027 maxTurns = 1 (0x00000001)
1028 this = 0x0E4231F0 ->
1029 m_World = 0x3164F1C8 ->
1030 m_pGame = 0x0E4231F0 (see above)
1031 m_Terrain = 0x3161D7A8 (see above)
1032 m_UnitManager = 0x3164EF88 (see above)
1033 m_MapReader = 0x00000000
1034
1035 m_Simulation2 = 0x31EB2A88 (see above)
1036 m_GameView = 0x0E157760 ->
1037 (Scene)
1038 m = 0x0CE486E0 ->
1039 Game = 0x0E4231F0 (see above)
1040 ColladaManager =
1041 m = 0x3118CAE8 (see above)
1042 m_VFS = (shared_ptr<IVFS>)
1043
1044 MeshManager =
1045 m_MeshMap = (unavailable - unspecified error 0x186A2 (0))
1046 m_ColladaManager = 0x0CE486E4 (see above)
1047
1048 SkeletonAnimManager =
1049 m_Animations = (unavailable - unspecified error 0x186A2 (0))
1050 m_ColladaManager = 0x0CE486E4 (see above)
1051
1052 ObjectManager =
1053 m_MeshManager = 0x0CE486F0 (see above)
1054 m_SkeletonAnimManager = 0x0CE4870C (see above)
1055 m_Simulation = 0x31EB2A88 (see above)
1056 m_Objects = (unsupported map<CObjectManager::ObjectKey,CObjectEntry * >)
1057 m_ObjectBases = (unsupported map<CStrW,CObjectBase * >)
1058
1059 LOSTexture =
1060 m_Simulation = 0x31EB2A88 (see above)
1061 m_Dirty = false
1062 m_ShaderInitialized = true
1063 m_Texture = 168 (0x000000A8)
1064 m_TextureSmooth1 = 169 (0x000000A9)
1065 m_TextureSmooth2 = 170 (0x000000AA)
1066 whichTex = true
1067 m_smoothFbo = 6 (0x00000006)
1068 m_smoothShader = (shared_ptr<CShaderTechnique>)
1069 m_MapSize = 385 (0x00000181)
1070 m_TextureSize = 512 (0x00000200)
1071 m_TextureMatrix =
1072 _11 = 0.000488 (0x3A000000)
1073 _21 = 0.000000 (0x00000000)
1074 _31 = 0.000000 (0x00000000)
1075 _41 = 0.000000 (0x00000000)
1076 _12 = 0.000000 (0x00000000)
1077 _22 = 0.000000 (0x00000000)
1078 _32 = 0.000000 (0x00000000)
1079 _42 = 0.000000 (0x00000000)
1080 _13 = 0.000000 (0x00000000)
1081 _23 = 0.000488 (0x3A000000)
1082 _33 = 0.000000 (0x00000000)
1083 _43 = 0.000000 (0x00000000)
1084 _14 = 0.000977 (0x3A800000)
1085 _24 = 0.000977 (0x3A800000)
1086 _34 = 0.000000 (0x00000000)
1087 _44 = 1.000000 (0x3F800000)
1088 _data = [16]
1089 0.000488 (0x3A000000)
1090 0.000000 (0x00000000)
1091 0.000000 (0x00000000)
1092 (too much output; skipping to next top-level symbol)
1093 ...
1094 _data2d = [4]
1095 [4] { 0.000488 (0x3A000000), 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000) }
1096 [4] { 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000) }
1097 [4] { 0.000000 (0x00000000), 0.000488 (0x3A000000), 0.000000 (0x00000000), 0.000000 (0x00000000) }
1098 [4] { 0.000977 (0x3A800000), 0.000977 (0x3A800000), 0.000000 (0x00000000), 1.000000 (0x3F800000) }
1099
1100 m_MinimapTextureMatrix =
1101 _11 = 0.751953 (0x3F408000)
1102 _21 = 0.000000 (0x00000000)
1103 _31 = 0.000000 (0x00000000)
1104 _41 = 0.000000 (0x00000000)
1105 _12 = 0.000000 (0x00000000)
1106 _22 = 0.751953 (0x3F408000)
1107 _32 = 0.000000 (0x00000000)
1108 _42 = 0.000000 (0x00000000)
1109 _13 = 0.000000 (0x00000000)
1110 _23 = 0.000000 (0x00000000)
1111 _33 = 0.000000 (0x00000000)
1112 _43 = 0.000000 (0x00000000)
1113 _14 = 0.000000 (0x00000000)
1114 _24 = 0.000000 (0x00000000)
1115 _34 = 0.000000 (0x00000000)
1116 _44 = 1.000000 (0x3F800000)
1117 _data = [16]
1118 0.751953 (0x3F408000)
1119 0.000000 (0x00000000)
1120 0.000000 (0x00000000)
1121 0.000000 (0x00000000)
1122 0.000000 (0x00000000)
1123 0.751953 (0x3F408000)
1124 0.000000 (0x00000000)
1125 0.000000 (0x00000000)
1126 0.000000 (0x00000000)
1127 0.000000 (0x00000000)
1128 0.000000 (0x00000000)
1129 0.000000 (0x00000000) ...
1130 _data2d = [4]
1131 [4] { 0.751953 (0x3F408000), 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000) }
1132 [4] { 0.000000 (0x00000000), 0.751953 (0x3F408000), 0.000000 (0x00000000), 0.000000 (0x00000000) }
1133 [4] { 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000) }
1134 [4] { 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000), 1.000000 (0x3F800000) }
1135
1136
1137 TerritoryTexture =
1138 m_Simulation = 0x31EB2A88 (see above)
1139 m_DirtyID = 0 (0x00000000)
1140 m_Texture = 0 (0x00000000)
1141 m_MapSize = 0 (0x00000000)
1142 m_TextureSize = 0 (0x00000000)
1143 m_TextureMatrix =
1144 _11 = -431602080.000000 (0xCDCDCDCD)
1145 _21 = -431602080.000000 (0xCDCDCDCD)
1146 _31 = -431602080.000000 (0xCDCDCDCD)
1147 _41 = -431602080.000000 (0xCDCDCDCD)
1148 _12 = -431602080.000000 (0xCDCDCDCD)
1149 _22 = -431602080.000000 (0xCDCDCDCD)
1150 _32 = -431602080.000000 (0xCDCDCDCD)
1151 _42 = -431602080.000000 (0xCDCDCDCD)
1152 _13 = -431602080.000000 (0xCDCDCDCD)
1153 _23 = -431602080.000000 (0xCDCDCDCD)
1154 _33 = -431602080.000000 (0xCDCDCDCD)
1155 _43 = -431602080.000000 (0xCDCDCDCD)
1156 _14 = -431602080.000000 (0xCDCDCDCD)
1157 _24 = -431602080.000000 (0xCDCDCDCD)
1158 _34 = -431602080.000000 (0xCDCDCDCD)
1159 _44 = -431602080.000000 (0xCDCDCDCD)
1160 _data = [16]
1161 -431602080.000000 (0xCDCDCDCD)
1162 -431602080.000000 (0xCDCDCDCD)
1163 -431602080.000000 (0xCDCDCDCD)
1164 -431602080.000000 (0xCDCDCDCD)
1165 -431602080.000000 (0xCDCDCDCD)
1166 -431602080.000000 (0xCDCDCDCD)
1167 -431602080.000000 (0xCDCDCDCD)
1168 -431602080.000000 (0xCDCDCDCD)
1169 -431602080.000000 (0xCDCDCDCD)
1170 -431602080.000000 (0xCDCDCDCD)
1171 -431602080.000000 (0xCDCDCDCD)
1172 -431602080.000000 (0xCDCDCDCD) ...
1173 _data2d = [4]
1174 [4] { -431602080.000000 (0xCDCDCDCD), -431602080.000000 (0xCDCDCDCD), -431602080.000000 (0xCDCDCDCD), -431602080.000000 (0xCDCDCDCD) }
1175 [4] { -431602080.000000 (0xCDCDCDCD), -431602080.000000 (0xCDCDCDCD), -431602080.000000 (0xCDCDCDCD), -431602080.000000 (0xCDCDCDCD) }
1176 [4] { -431602080.000000 (0xCDCDCDCD), -431602080.000000 (0xCDCDCDCD), -431602080.000000 (0xCDCDCDCD), -431602080.000000 (0xCDCDCDCD) }
1177 [4] { -431602080.000000 (0xCDCDCDCD), -431602080.000000 (0xCDCDCDCD), -431602080.000000 (0xCDCDCDCD), -431602080.000000 (0xCDCDCDCD) }
1178
1179 m_MinimapTextureMatrix =
1180 _11 = -431602080.000000 (0xCDCDCDCD)
1181 _21 = -431602080.000000 (0xCDCDCDCD)
1182 _31 = -431602080.000000 (0xCDCDCDCD)
1183 _41 = -431602080.000000 (0xCDCDCDCD)
1184 _12 = -431602080.000000 (0xCDCDCDCD)
1185 _22 = -431602080.000000 (0xCDCDCDCD)
1186 _32 = -431602080.000000 (0xCDCDCDCD)
1187 _42 = -431602080.000000 (0xCDCDCDCD)
1188 _13 = -431602080.000000 (0xCDCDCDCD)
1189 _23 = -431602080.000000 (0xCDCDCDCD)
1190 _33 = -431602080.000000 (0xCDCDCDCD)
1191 _43 = -431602080.000000 (0xCDCDCDCD)
1192 _14 = -431602080.000000 (0xCDCDCDCD)
1193 _24 = -431602080.000000 (0xCDCDCDCD)
1194 _34 = -431602080.000000 (0xCDCDCDCD)
1195 _44 = -431602080.000000 (0xCDCDCDCD)
1196 _data = [16]
1197 -431602080.000000 (0xCDCDCDCD)
1198 -431602080.000000 (0xCDCDCDCD)
1199 -431602080.000000 (0xCDCDCDCD)
1200 -431602080.000000 (0xCDCDCDCD)
1201 -431602080.000000 (0xCDCDCDCD)
1202 -431602080.000000 (0xCDCDCDCD)
1203 -431602080.000000 (0xCDCDCDCD)
1204 -431602080.000000 (0xCDCDCDCD)
1205 -431602080.000000 (0xCDCDCDCD)
1206 -431602080.000000 (0xCDCDCDCD)
1207 -431602080.000000 (0xCDCDCDCD)
1208 -431602080.000000 (0xCDCDCDCD) ...
1209 _data2d = [4]
1210 [4] { -431602080.000000 (0xCDCDCDCD), -431602080.000000 (0xCDCDCDCD), -431602080.000000 (0xCDCDCDCD), -431602080.000000 (0xCDCDCDCD) }
1211 [4] { -431602080.000000 (0xCDCDCDCD), -431602080.000000 (0xCDCDCDCD), -431602080.000000 (0xCDCDCDCD), -431602080.000000 (0xCDCDCDCD) }
1212 [4] { -431602080.000000 (0xCDCDCDCD), -431602080.000000 (0xCDCDCDCD), -431602080.000000 (0xCDCDCDCD), -431602080.000000 (0xCDCDCDCD) }
1213 [4] { -431602080.000000 (0xCDCDCDCD), -431602080.000000 (0xCDCDCDCD), -431602080.000000 (0xCDCDCDCD), -431602080.000000 (0xCDCDCDCD) }
1214
1215
1216 ViewCamera =
1217 m_Orientation =
1218 _11 = 1.000000 (0x3F800000)
1219 _21 = 0.000000 (0x00000000)
1220 _31 = 0.000000 (0x00000000)
1221 _41 = 0.000000 (0x00000000)
1222 _12 = 0.000000 (0x00000000)
1223 _22 = 0.819152 (0x3F51B3F3)
1224 _32 = 0.573576 (0x3F12D5E8)
1225 _42 = 0.000000 (0x00000000)
1226 _13 = 0.000000 (0x00000000)
1227 _23 = -0.573576 (0xBF12D5E8)
1228 _33 = 0.819152 (0x3F51B3F3)
1229 _43 = 0.000000 (0x00000000)
1230 _14 = 204.800003 (0x434CCCCD)
1231 _24 = 144.932312 (0x4310EEAC)
1232 _34 = 232.663162 (0x4368A9C5)
1233 _44 = 1.000000 (0x3F800000)
1234 _data = [16]
1235 1.000000 (0x3F800000)
1236 0.000000 (0x00000000)
1237 0.000000 (0x00000000)
1238 0.000000 (0x00000000)
1239 0.000000 (0x00000000)
1240 0.819152 (0x3F51B3F3)
1241 0.573576 (0x3F12D5E8)
1242 0.000000 (0x00000000)
1243 0.000000 (0x00000000)
1244 -0.573576 (0xBF12D5E8)
1245 0.819152 (0x3F51B3F3)
1246 0.000000 (0x00000000) ...
1247 _data2d = [4]
1248 [4] { 1.000000 (0x3F800000), 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000) }
1249 [4] { 0.000000 (0x00000000), 0.819152 (0x3F51B3F3), 0.573576 (0x3F12D5E8), 0.000000 (0x00000000) }
1250 [4] { 0.000000 (0x00000000), -0.573576 (0xBF12D5E8), 0.819152 (0x3F51B3F3), 0.000000 (0x00000000) }
1251 [4] { 204.800003 (0x434CCCCD), 144.932312 (0x4310EEAC), 232.663162 (0x4368A9C5), 1.000000 (0x3F800000) }
1252
1253 m_ProjMat =
1254 _11 = 2.005839 (0x40005FAB)
1255 _21 = 0.000000 (0x00000000)
1256 _31 = 0.000000 (0x00000000)
1257 _41 = 0.000000 (0x00000000)
1258 _12 = 0.000000 (0x00000000)
1259 _22 = 2.414213 (0x401A8279)
1260 _32 = 0.000000 (0x00000000)
1261 _42 = 0.000000 (0x00000000)
1262 _13 = 0.000000 (0x00000000)
1263 _23 = 0.000000 (0x00000000)
1264 _33 = 1.000977 (0x3F802004)
1265 _43 = 1.000000 (0x3F800000)
1266 _14 = 0.000000 (0x00000000)
1267 _24 = 0.000000 (0x00000000)
1268 _34 = -4.001954 (0xC0801002)
1269 _44 = 0.000000 (0x00000000)
1270 _data = [16]
1271 2.005839 (0x40005FAB)
1272 0.000000 (0x00000000)
1273 0.000000 (0x00000000)
1274 0.000000 (0x00000000)
1275 0.000000 (0x00000000)
1276 2.414213 (0x401A8279)
1277 0.000000 (0x00000000)
1278 0.000000 (0x00000000)
1279 0.000000 (0x00000000)
1280 0.000000 (0x00000000)
1281 1.000977 (0x3F802004)
1282 1.000000 (0x3F800000) ...
1283 _data2d = [4]
1284 [4] { 2.005839 (0x40005FAB), 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000) }
1285 [4] { 0.000000 (0x00000000), 2.414213 (0x401A8279), 0.000000 (0x00000000), 0.000000 (0x00000000) }
1286 [4] { 0.000000 (0x00000000), 0.000000 (0x00000000), 1.000977 (0x3F802004), 1.000000 (0x3F800000) }
1287 [4] { 0.000000 (0x00000000), 0.000000 (0x00000000), -4.001954 (0xC0801002), 0.000000 (0x00000000) }
1288
1289 m_NearPlane = 2.000000 (0x40000000)
1290 m_FarPlane = 4096.000000 (0x45800000)
1291 m_FOV = 0.785398 (0x3F490FDB)
1292 m_ViewPort =
1293 m_X = 0 (0x00000000)
1294 m_Y = 0 (0x00000000)
1295 m_Width = 804 (0x00000324)
1296 m_Height = 668 (0x0000029C)
1297
1298 m_ViewFrustum =
1299 m_aPlanes = [10]
1300
1301 m_Norm =
1302 X = -0.894948 (0xBF651B49)
1303 Y = -0.255913 (0xBE830711)
1304 Z = 0.365482 (0x3EBB2076)
1305
1306 m_Dist = 135.341187 (0x43075758)
1307
1308
1309 m_Norm =
1310 X = 0.894948 (0x3F651B49)
1311 Y = -0.255913 (0xBE830711)
1312 Z = 0.365482 (0x3EBB2076)
1313
1314 m_Dist = -231.229370 (0xC3673AB8)
1315
1316
1317 m_Norm =
1318 X = 0.000000 (0x00000000)
1319 Y = 0.537300 (0x3F098C77)
1320 Z = 0.843391 (0x3F57E881)
1321
1322 m_Dist = -274.098206 (0xC3890C92)
1323
1324
1325 m_Norm =
1326 X = 0.000000 (0x00000000)
1327 Y = -0.976296 (0xBF79EE88)
1328 Z = -0.216440 (0xBE5DA257)
1329
1330 m_Dist = 191.854370 (0x433FDAB8)
1331
1332
1333 m_Norm =
1334 X = 0.000000 (0x00000000)
1335 Y = 0.573561 (0x3F12D4DE)
1336 Z = -0.819163 (0xBF51B4AC)
1337
1338 m_Dist = 4203.368164 (0x45835AF2)
1339
1340
1341 m_Norm =
1342 X = 0.000000 (0x00000000)
1343 Y = -0.573576 (0xBF12D5E8)
1344 Z = 0.819152 (0x3F51B3F3)
1345
1346 m_Dist = -109.456734 (0xC2DAE9D9)
1347
1348
1349 m_Norm =
1350 X = 0.000000 (0x00000000)
1351 Y = 0.000000 (0x00000000)
1352 Z = 0.000000 (0x00000000)
1353
1354 m_Dist = 0.000000 (0x00000000)
1355
1356
1357 m_Norm =
1358 X = 0.000000 (0x00000000)
1359 Y = 0.000000 (0x00000000)
1360 Z = 0.000000 (0x00000000)
1361
1362 m_Dist = 0.000000 (0x00000000)
1363 ...
1364 m_NumPlanes = 6 (0x00000006)
1365
1366
1367 CullCamera =
1368 m_Orientation =
1369 _11 = 1.000000 (0x3F800000)
1370 _21 = 0.000000 (0x00000000)
1371 _31 = 0.000000 (0x00000000)
1372 _41 = 0.000000 (0x00000000)
1373 _12 = 0.000000 (0x00000000)
1374 _22 = 0.819152 (0x3F51B3F3)
1375 _32 = 0.573576 (0x3F12D5E8)
1376 _42 = 0.000000 (0x00000000)
1377 _13 = 0.000000 (0x00000000)
1378 _23 = -0.573576 (0xBF12D5E8)
1379 _33 = 0.819152 (0x3F51B3F3)
1380 _43 = 0.000000 (0x00000000)
1381 _14 = 204.800003 (0x434CCCCD)
1382 _24 = 144.932312 (0x4310EEAC)
1383 _34 = 232.663162 (0x4368A9C5)
1384 _44 = 1.000000 (0x3F800000)
1385 _data = [16]
1386 1.000000 (0x3F800000)
1387 0.000000 (0x00000000)
1388 0.000000 (0x00000000)
1389 0.000000 (0x00000000)
1390 0.000000 (0x00000000)
1391 0.819152 (0x3F51B3F3)
1392 0.573576 (0x3F12D5E8)
1393 0.000000 (0x00000000)
1394 0.000000 (0x00000000)
1395 -0.573576 (0xBF12D5E8)
1396 0.819152 (0x3F51B3F3)
1397 0.000000 (0x00000000) ...
1398 _data2d = [4]
1399 [4] { 1.000000 (0x3F800000), 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000) }
1400 [4] { 0.000000 (0x00000000), 0.819152 (0x3F51B3F3), 0.573576 (0x3F12D5E8), 0.000000 (0x00000000) }
1401 [4] { 0.000000 (0x00000000), -0.573576 (0xBF12D5E8), 0.819152 (0x3F51B3F3), 0.000000 (0x00000000) }
1402 [4] { 204.800003 (0x434CCCCD), 144.932312 (0x4310EEAC), 232.663162 (0x4368A9C5), 1.000000 (0x3F800000) }
1403
1404 m_ProjMat =
1405 _11 = 2.005839 (0x40005FAB)
1406 _21 = 0.000000 (0x00000000)
1407 _31 = 0.000000 (0x00000000)
1408 _41 = 0.000000 (0x00000000)
1409 _12 = 0.000000 (0x00000000)
1410 _22 = 2.414213 (0x401A8279)
1411 _32 = 0.000000 (0x00000000)
1412 _42 = 0.000000 (0x00000000)
1413 _13 = 0.000000 (0x00000000)
1414 _23 = 0.000000 (0x00000000)
1415 _33 = 1.000977 (0x3F802004)
1416 _43 = 1.000000 (0x3F800000)
1417 _14 = 0.000000 (0x00000000)
1418 _24 = 0.000000 (0x00000000)
1419 _34 = -4.001954 (0xC0801002)
1420 _44 = 0.000000 (0x00000000)
1421 _data = [16]
1422 2.005839 (0x40005FAB)
1423 0.000000 (0x00000000)
1424 0.000000 (0x00000000)
1425 0.000000 (0x00000000)
1426 0.000000 (0x00000000)
1427 2.414213 (0x401A8279)
1428 0.000000 (0x00000000)
1429 0.000000 (0x00000000)
1430 0.000000 (0x00000000)
1431 0.000000 (0x00000000)
1432 1.000977 (0x3F802004)
1433 1.000000 (0x3F800000) ...
1434 _data2d = [4]
1435 [4] { 2.005839 (0x40005FAB), 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000) }
1436 [4] { 0.000000 (0x00000000), 2.414213 (0x401A8279), 0.000000 (0x00000000), 0.000000 (0x00000000) }
1437 [4] { 0.000000 (0x00000000), 0.000000 (0x00000000), 1.000977 (0x3F802004), 1.000000 (0x3F800000) }
1438 [4] { 0.000000 (0x00000000), 0.000000 (0x00000000), -4.001954 (0xC0801002), 0.000000 (0x00000000) }
1439
1440 m_NearPlane = 2.000000 (0x40000000)
1441 m_FarPlane = 4096.000000 (0x45800000)
1442 m_FOV = 0.785398 (0x3F490FDB)
1443 m_ViewPort =
1444 m_X = 0 (0x00000000)
1445 m_Y = 0 (0x00000000)
1446 m_Width = 804 (0x00000324)
1447 m_Height = 668 (0x0000029C)
1448
1449 m_ViewFrustum =
1450 m_aPlanes = [10]
1451
1452 m_Norm =
1453 X = -0.894948 (0xBF651B49)
1454 Y = -0.255913 (0xBE830711)
1455 Z = 0.365482 (0x3EBB2076)
1456
1457 m_Dist = 135.341187 (0x43075758)
1458
1459
1460 m_Norm =
1461 X = 0.894948 (0x3F651B49)
1462 Y = -0.255913 (0xBE830711)
1463 Z = 0.365482 (0x3EBB2076)
1464
1465 m_Dist = -231.229370 (0xC3673AB8)
1466
1467
1468 m_Norm =
1469 X = 0.000000 (0x00000000)
1470 Y = 0.537300 (0x3F098C77)
1471 Z = 0.843391 (0x3F57E881)
1472
1473 m_Dist = -274.098206 (0xC3890C92)
1474
1475
1476 m_Norm =
1477 X = 0.000000 (0x00000000)
1478 Y = -0.976296 (0xBF79EE88)
1479 Z = -0.216440 (0xBE5DA257)
1480
1481 m_Dist = 191.854370 (0x433FDAB8)
1482
1483
1484 m_Norm =
1485 X = 0.000000 (0x00000000)
1486 Y = 0.573561 (0x3F12D4DE)
1487 Z = -0.819163 (0xBF51B4AC)
1488
1489 m_Dist = 4203.368164 (0x45835AF2)
1490
1491
1492 m_Norm =
1493 X = 0.000000 (0x00000000)
1494 Y = -0.573576 (0xBF12D5E8)
1495 Z = 0.819152 (0x3F51B3F3)
1496
1497 m_Dist = -109.456734 (0xC2DAE9D9)
1498
1499
1500 m_Norm =
1501 X = 0.000000 (0x00000000)
1502 Y = 0.000000 (0x00000000)
1503 Z = 0.000000 (0x00000000)
1504
1505 m_Dist = 0.000000 (0x00000000)
1506
1507
1508 m_Norm =
1509 X = 0.000000 (0x00000000)
1510 Y = 0.000000 (0x00000000)
1511 Z = 0.000000 (0x00000000)
1512
1513 m_Dist = 0.000000 (0x00000000)
1514 ...
1515 m_NumPlanes = 6 (0x00000006)
1516
1517
1518 LockCullCamera = false
1519 Culling = true
1520 ConstrainCamera = true
1521 CachedLightEnv =
1522 m_Elevation = 0.785398 (0x3F490FD8)
1523 m_Rotation = -0.785396 (0xBF490FB0)
1524 m_SunDir =
1525 X = -0.270598 (0xBE8A8BC2)
1526 Y = -0.923880 (0xBF6C835E)
1527 Z = 0.270599 (0x3E8A8BF0)
1528
1529 m_LightingModel = (unsupported basic_string<char,char_traits<char> >)
1530 m_SunColor =
1531 X = 0.866667 (0x3F5DDDDE)
1532 Y = 0.776471 (0x3F46C6C7)
1533 Z = 0.486275 (0x3EF8F8F9)
1534
1535 m_TerrainAmbientColor =
1536 X = 0.501961 (0x3F008081)
1537 Y = 0.501961 (0x3F008081)
1538 Z = 0.501961 (0x3F008081)
1539
1540 m_UnitsAmbientColor =
1541 X = 0.501961 (0x3F008081)
1542 Y = 0.501961 (0x3F008081)
1543 Z = 0.501961 (0x3F008081)
1544
1545 m_FogColor =
1546 X = 0.800000 (0x3F4CCCCD)
1547 Y = 0.800000 (0x3F4CCCCD)
1548 Z = 0.800000 (0x3F4CCCCD)
1549
1550 m_FogFactor = 0.003000 (0x3B449BA6)
1551 m_FogMax = 0.250000 (0x3E800000)
1552 m_Brightness = 0.000000 (0x00000000)
1553 m_Contrast = 1.120000 (0x3F8F5C29)
1554 m_Saturation = 1.020000 (0x3F828F5C)
1555 m_Bloom = 0.176000 (0x3E343958)
1556
1557 CinemaManager =
1558 m_DrawPaths = false
1559
1560 FollowEntity = 0 (0x00000000)
1561 FollowFirstPerson = false
1562 ViewScrollSpeed = 120.000000 (0x42F00000)
1563 ViewScrollSpeedModifier = 1.050000 (0x3F866666)
1564 ViewRotateXSpeed = 1.200000 (0x3F99999A)
1565 ViewRotateXMin = 28.000000 (0x41E00000)
1566 ViewRotateXMax = 60.000000 (0x42700000)
1567 ViewRotateXDefault = 35.000000 (0x420C0000)
1568 ViewRotateYSpeed = 2.000000 (0x40000000)
1569 ViewRotateYSpeedWheel = 0.450000 (0x3EE66666)
1570 ViewRotateYDefault = 0.000000 (0x00000000)
1571 ViewRotateSpeedModifier = 1.050000 (0x3F866666)
1572 ViewDragSpeed = 0.500000 (0x3F000000)
1573 ViewZoomSpeed = 256.000000 (0x43800000)
1574 ViewZoomSpeedWheel = 32.000000 (0x42000000)
1575 ViewZoomMin = 50.000000 (0x42480000)
1576 ViewZoomMax = 200.000000 (0x43480000)
1577 ViewZoomDefault = 120.000000 (0x42F00000)
1578 ViewZoomSpeedModifier = 1.050000 (0x3F866666)
1579 ViewFOV = 0.785398 (0x3F490FDB)
1580 ViewNear = 2.000000 (0x40000000)
1581 ViewFar = 4096.000000 (0x45800000)
1582 JoystickPanX = 0 (0x00000000)
1583 JoystickPanY = 1 (0x00000001)
1584 JoystickRotateX = 3 (0x00000003)
1585 JoystickRotateY = 2 (0x00000002)
1586 JoystickZoomIn = 5 (0x00000005)
1587 JoystickZoomOut = 4 (0x00000004)
1588 HeightSmoothness = 0.500000 (0x3F000000)
1589 HeightMin = 16.000000 (0x41800000)
1590 PosX =
1591 m_Target = 204.8 (0x40699999A0000000)
1592 m_Current = 204.8 (0x40699999A0000000)
1593 m_MinDelta = 0.010000 (0x3C23D70A)
1594 m_Smoothness = 0.100000 (0x3DCCCCCD)
1595
1596 PosY =
1597 m_Target = 89.869 (0x4056779D40000000)
1598 m_Current = 89.869 (0x4056779D40000000)
1599 m_MinDelta = 0.010000 (0x3C23D70A)
1600 m_Smoothness = 0.100000 (0x3DCCCCCD)
1601
1602 PosZ =
1603 m_Target = 311.302 (0x407374D400000000)
1604 m_Current = 311.302 (0x407374D400000000)
1605 m_MinDelta = 0.010000 (0x3C23D70A)
1606 m_Smoothness = 0.100000 (0x3DCCCCCD)
1607
1608 Zoom =
1609 m_Target = 120 (0x405E000000000000)
1610 m_Current = 120 (0x405E000000000000)
1611 m_MinDelta = 0.100000 (0x3DCCCCCD)
1612 m_Smoothness = 0.400000 (0x3ECCCCCD)
1613
1614 RotateX =
1615 m_Target = 0.610865 (0x3FE38C3540000000)
1616 m_Current = 0.610865 (0x3FE38C3540000000)
1617 m_MinDelta = 0.001000 (0x3A83126F)
1618 m_Smoothness = 0.500000 (0x3F000000)
1619
1620 RotateY =
1621 m_Target = 0 (0x0000000000000000)
1622 m_Current = 0 (0x0000000000000000)
1623 m_MinDelta = 0.001000 (0x3A83126F)
1624 m_Smoothness = 0.300000 (0x3E99999A)
1625
1626
1627
1628 m_GameStarted = true
1629 m_SimRate = 1.000000 (0x3F800000)
1630 m_PlayerID = 1 (0x00000001)
1631 m_ViewedPlayerID = 1 (0x00000001)
1632 m_TurnManager = 0x0DD8B2D8 (see above)
1633 m_Paused = false
1634 m_ReplayLogger = 0x31EB2518 (see above)
1635 m_PlayerColors = (unsupported vector<CColor >)
1636 m_InitialSavedState = (unsupported basic_string<char,char_traits<char> >)
1637 m_IsSavedGame = false
1638 m_ReplayPath =
1639 path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
1640 separator = [8] { 47 ('/'), 52685, 52480, 52685, 0, 0, 52685, 52685 }
1641
1642 m_IsVisualReplay = false
1643 m_ReplayStream = 0x00000000
1644 m_FinalReplayTurn = 3452816845 (0xCDCDCDCD)
1645
1646 deltaRealTime = 0.229495 (0x3FCD6013C0000000)
1647 doInterpolate = false
1648 deltaSimTime = 0.229495 (0x3FCD6013C0000000)
1649
1650AtlasViewGame::Update (view.cpp:211)
1651 this = 0x310E7DC8 ->
1652 (AtlasView)
1653 m_SpeedMultiplier = 1.000000 (0x3F800000)
1654 m_IsTesting = true
1655 m_SavedStates = (unsupported map<basic_string<wchar_t,char_traits<wchar_t> >,SimState * >)
1656 m_DisplayPassability = (unsupported basic_string<char,char_traits<char> >)
1657 m_BandboxArray = (vector<AtlasViewGame::SBandboxVertex >)
1658 m_DrawMoveTool = false
1659 m_MoveTool =
1660 X = 0.000000 (0x00000000)
1661 Y = 0.000000 (0x00000000)
1662 Z = 0.000000 (0x00000000)
1663
1664
1665 realFrameLength = 0.229495 (0x3E6B009E)
1666 actualFrameLength = 0.229495 (0x3E6B009E)
1667
1668RunEngine (gameloop.cpp:226)
1669 recent_activity = true
1670 time = 968.228 (0x408E41D239AE1DBA)
1671 yield = true
1672 ev =
1673 ev =
1674 type = (uninitialized)
1675 common = { type = (uninitialized), timestamp = (uninitialized) }
1676 window =
1677 type = (uninitialized)
1678 timestamp = (uninitialized)
1679 windowID = (uninitialized)
1680 event = (uninitialized)
1681 padding1 = (uninitialized)
1682 padding2 = (uninitialized)
1683 padding3 = (uninitialized)
1684 data1 = (uninitialized)
1685 data2 = (uninitialized)
1686
1687 key =
1688 type = (uninitialized)
1689 timestamp = (uninitialized)
1690 windowID = (uninitialized)
1691 state = (uninitialized)
1692 repeat = (uninitialized)
1693 padding2 = (uninitialized)
1694 padding3 = (uninitialized)
1695 keysym =
1696 scancode = -858993460
1697 sym = (uninitialized)
1698 mod = (uninitialized)
1699 unused = (uninitialized)
1700
1701
1702 edit =
1703 type = (uninitialized)
1704 timestamp = (uninitialized)
1705 windowID = (uninitialized)
1706 text = [32]
1707 (uninitialized)
1708 (uninitialized)
1709 (uninitialized)
1710 (uninitialized)
1711 (uninitialized)
1712 (uninitialized)
1713 (uninitialized)
1714 (uninitialized)
1715 (uninitialized)
1716 (uninitialized)
1717 (uninitialized)
1718 (uninitialized)
1719 (uninitialized)
1720 (uninitialized)
1721 (uninitialized)
1722 (uninitialized) ...
1723 start = (uninitialized)
1724 length = (uninitialized)
1725
1726 text =
1727 type = (uninitialized)
1728 timestamp = (uninitialized)
1729 windowID = (uninitialized)
1730 text = [32]
1731 (uninitialized)
1732 (uninitialized)
1733 (uninitialized)
1734 (uninitialized)
1735 (uninitialized)
1736 (uninitialized)
1737 (uninitialized)
1738 (uninitialized)
1739 (uninitialized)
1740 (uninitialized)
1741 (uninitialized)
1742 (uninitialized)
1743 (uninitialized)
1744 (uninitialized)
1745 (uninitialized)
1746 (uninitialized) ...
1747
1748 motion =
1749 type = (uninitialized)
1750 timestamp = (uninitialized)
1751 windowID = (uninitialized)
1752 which = (uninitialized)
1753 state = (uninitialized)
1754 x = (uninitialized)
1755 (too much output; skipping to next top-level symbol)
1756
1757 button =
1758 type = (uninitialized)
1759 timestamp = (uninitialized)
1760 windowID = (uninitialized)
1761 which = (uninitialized)
1762 button = (uninitialized)
1763 state = (uninitialized)
1764 clicks = (uninitialized)
1765 padding1 = (uninitialized)
1766 x = (uninitialized)
1767 y = (uninitialized)
1768
1769 wheel =
1770 type = (uninitialized)
1771 timestamp = (uninitialized)
1772 windowID = (uninitialized)
1773 which = (uninitialized)
1774 x = (uninitialized)
1775 y = (uninitialized)
1776 direction = (uninitialized)
1777
1778 jaxis =
1779 type = (uninitialized)
1780 timestamp = (uninitialized)
1781 which = (uninitialized)
1782 axis = (uninitialized)
1783 padding1 = (uninitialized)
1784 padding2 = (uninitialized)
1785 padding3 = (uninitialized)
1786 value = (uninitialized)
1787 padding4 = (uninitialized)
1788
1789 jball =
1790 type = (uninitialized)
1791 timestamp = (uninitialized)
1792 which = (uninitialized)
1793 ball = (uninitialized)
1794 padding1 = (uninitialized)
1795 padding2 = (uninitialized)
1796 padding3 = (uninitialized)
1797 xrel = (uninitialized)
1798 yrel = (uninitialized)
1799
1800 jhat =
1801 type = (uninitialized)
1802 timestamp = (uninitialized)
1803 which = (uninitialized)
1804 hat = (uninitialized)
1805 value = (uninitialized)
1806 padding1 = (uninitialized)
1807 padding2 = (uninitialized)
1808
1809 jbutton =
1810 type = (uninitialized)
1811 timestamp = (uninitialized)
1812 which = (uninitialized)
1813 button = (uninitialized)
1814 state = (uninitialized)
1815 padding1 = (uninitialized)
1816 padding2 = (uninitialized)
1817
1818 jdevice = { type = (uninitialized), timestamp = (uninitialized), which = (uninitialized) }
1819 caxis =
1820 type = (uninitialized)
1821 timestamp = (uninitialized)
1822 which = (uninitialized)
1823 axis = (uninitialized)
1824 padding1 = (uninitialized)
1825 padding2 = (uninitialized)
1826 padding3 = (uninitialized)
1827 value = (uninitialized)
1828 padding4 = (uninitialized)
1829
1830 cbutton =
1831 type = (uninitialized)
1832 timestamp = (uninitialized)
1833 which = (uninitialized)
1834 button = (uninitialized)
1835 state = (uninitialized)
1836 padding1 = (uninitialized)
1837 padding2 = (uninitialized)
1838
1839 cdevice = { type = (uninitialized), timestamp = (uninitialized), which = (uninitialized) }
1840 adevice =
1841 type = (uninitialized)
1842 timestamp = (uninitialized)
1843 which = (uninitialized)
1844 iscapture = (uninitialized)
1845 padding1 = (uninitialized)
1846 padding2 = (uninitialized)
1847 padding3 = (uninitialized)
1848
1849 quit = { type = (uninitialized), timestamp = (uninitialized) }
1850 user =
1851 type = (uninitialized)
1852 timestamp = (uninitialized)
1853 windowID = (uninitialized)
1854 code = (uninitialized)
1855 data1 = 0xCCCCCCCC
1856 data2 = 0xCCCCCCCC
1857
1858 syswm = { type = (uninitialized), timestamp = (uninitialized), msg = 0xCCCCCCCC }
1859 tfinger =
1860 type = (uninitialized)
1861 timestamp = (uninitialized)
1862 touchId = (uninitialized)
1863 fingerId = (uninitialized)
1864 x = (uninitialized)
1865 y = (uninitialized)
1866 dx = (uninitialized)
1867 dy = (uninitialized)
1868 pressure = (uninitialized)
1869
1870 mgesture =
1871 type = (uninitialized)
1872 timestamp = (uninitialized)
1873 touchId = (uninitialized)
1874 dTheta = (uninitialized)
1875 dDist = (uninitialized)
1876 x = (uninitialized)
1877 y = (uninitialized)
1878 numFingers = (uninitialized)
1879 padding = (uninitialized)
1880
1881 dgesture =
1882 type = (uninitialized)
1883 timestamp = (uninitialized)
1884 touchId = (uninitialized)
1885 gestureId = (uninitialized)
1886 numFingers = (uninitialized)
1887 error = (uninitialized)
1888 x = (uninitialized)
1889 y = (uninitialized)
1890
1891 drop = { type = (uninitialized), timestamp = (uninitialized), file = 0xCCCCCCCC }
1892 padding = [56]
1893 (uninitialized)
1894 (uninitialized)
1895 (uninitialized)
1896 (uninitialized)
1897 (uninitialized)
1898 (uninitialized)
1899 (uninitialized)
1900 (uninitialized)
1901 (uninitialized)
1902 (uninitialized)
1903 (uninitialized)
1904 (uninitialized)
1905 (uninitialized)
1906 (uninitialized)
1907 (uninitialized)
1908 (uninitialized) ...
1909
1910
1911 data = 0x0106F9FC
1912 hooks =
1913 override_gl_upload_caps = 0x00000000
1914 get_log_dir = 0x00000000
1915 bundle_logs = 0x00000000
1916 translate = 0x00000000
1917 translate_free = 0x00000000
1918 log = 0x00000000
1919 display_error = 0x01834770 -> (AtlasDisplayError)
1920
1921 msgPasser = 0x0106E1D4 ->
1922 (AtlasMessage::MessagePasser)
1923 m_Mutex =
1924 m_Mutex = 0x027F0508
1925
1926 m_SemaphoreName = { (unsupported basic_string<char,char_traits<char> >) }
1927 m_Semaphore = 0x028CE440 -> 696 (0x000002B8)
1928 m_Queue = (unsupported queue<AtlasMessage::IMessage *,deque<AtlasMessage::IMessage * > >)
1929 m_Trace = false
1930
1931 last_activity = 965.879 (0x408E2F07ABC7FA4F)
1932 args =
1933 m_Args = (unsupported vector<pair<CStr8,CStr8> >)
1934 m_Arg0 =
1935 path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
1936 separator = 47 ('/')
1937
1938
1939
1940thread_start (wpthread.cpp:624)
1941 param = 0x027F6ED0
1942 func_and_arg = 0x027F6ED0 (see above)
1943 func = 0x01834B50 -> (RunEngine)
1944 ret = 0x00000000
1945 arg = 0x0106F9FC (see above)
1946
1947beginthreadex (:0)
1948
1949endthreadex (:0)
1950
1951RtlGetAppContainerNamedObjectPath (:0)
1952
1953RtlGetAppContainerNamedObjectPath (:0)
1954
1955
1956errno = 0 (No error reported here)
1957OS error = 0 (no error code was set)